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diff --git a/src/speedcubing/notation/notation.html b/src/speedcubing/notation/notation.html new file mode 100644 index 0000000..845f72f --- /dev/null +++ b/src/speedcubing/notation/notation.html | |||
| @@ -0,0 +1,141 @@ | |||
| 1 | <!--TITLE: Rubik's cube notation--> | ||
| 2 | <h1>Rubik's cube notation</h1> | ||
| 3 | |||
| 4 | <p> | ||
| 5 | This page describes the classic | ||
| 6 | <a href="https://www.speedsolving.com/wiki/index.php/Singmaster_notation"> | ||
| 7 | Singmaster notation</a> for the Rubik's cube, with some commonly used additions. | ||
| 8 | </p> | ||
| 9 | |||
| 10 | <h2>Basic moves</h2> | ||
| 11 | |||
| 12 | <p> | ||
| 13 | Each of the six faces of the cube is assigned a letter: | ||
| 14 | </p> | ||
| 15 | |||
| 16 | <table> | ||
| 17 | <tr><td><strong>U</strong></td><td>Upper face</td></tr> | ||
| 18 | <tr><td><strong>D</strong></td><td>Down face</td></tr> | ||
| 19 | <tr><td><strong>R</strong></td><td>Right face</td></tr> | ||
| 20 | <tr><td><strong>L</strong></td><td>Left face</td></tr> | ||
| 21 | <tr><td><strong>F</strong></td><td>Front face</td></tr> | ||
| 22 | <tr><td><strong>B</strong></td><td>Back face</td></tr> | ||
| 23 | </table> | ||
| 24 | |||
| 25 | <p> | ||
| 26 | A single letter (like U) denotes a 90° turn <em>clockwise</em>, a | ||
| 27 | letter followed by a single quote (like U') denotes a 90° turn | ||
| 28 | <em>counter-clockwise</em>, and a letter followed by a 2 (like U2) denotes a | ||
| 29 | 180° turn. | ||
| 30 | </p> | ||
| 31 | |||
| 32 | <p> | ||
| 33 | Basic moves are summarized in the following table (<strong>white face on | ||
| 34 | top</strong> and <strong>green face on front</strong>): | ||
| 35 | </p> | ||
| 36 | |||
| 37 | <table> | ||
| 38 | <tr> | ||
| 39 | <td><div style="text-align: center"><img src="u.png"><strong>U</strong></div></td> | ||
| 40 | <td><div style="text-align: center"><img src="u3.png"><strong>U'</strong></div></td> | ||
| 41 | <td><div style="text-align: center"><img src="u2.png"><strong>U2</strong></div></td> | ||
| 42 | </tr> | ||
| 43 | <tr> | ||
| 44 | <td><div style="text-align: center"><img src="d.png"><strong>D</strong></div></td> | ||
| 45 | <td><div style="text-align: center"><img src="d3.png"><strong>D'</strong></div></td> | ||
| 46 | <td><div style="text-align: center"><img src="d2.png"><strong>D2</strong></div></td> | ||
| 47 | </tr> | ||
| 48 | <tr> | ||
| 49 | <td><div style="text-align: center"><img src="r.png"><strong>R</strong></div></td> | ||
| 50 | <td><div style="text-align: center"><img src="r3.png"><strong>R'</strong></div></td> | ||
| 51 | <td><div style="text-align: center"><img src="r2.png"><strong>R2</strong></div></td> | ||
| 52 | </tr> | ||
| 53 | <tr> | ||
| 54 | <td><div style="text-align: center"><img src="l.png"><strong>L</strong></div></td> | ||
| 55 | <td><div style="text-align: center"><img src="l3.png"><strong>L'</strong></div></td> | ||
| 56 | <td><div style="text-align: center"><img src="l2.png"><strong>L2</strong></div></td> | ||
| 57 | </tr> | ||
| 58 | <tr> | ||
| 59 | <td><div style="text-align: center"><img src="f.png"><strong>F</strong></div></td> | ||
| 60 | <td><div style="text-align: center"><img src="f3.png"><strong>F'</strong></div></td> | ||
| 61 | <td><div style="text-align: center"><img src="f2.png"><strong>F2</strong></div></td> | ||
| 62 | </tr> | ||
| 63 | <tr> | ||
| 64 | <td><div style="text-align: center"><img src="b.png"><strong>B</strong></div></td> | ||
| 65 | <td><div style="text-align: center"><img src="b3.png"><strong>B'</strong></div></td> | ||
| 66 | <td><div style="text-align: center"><img src="b2.png"><strong>B2</strong></div></td> | ||
| 67 | </tr> | ||
| 68 | </table> | ||
| 69 | |||
| 70 | <p> | ||
| 71 | <strong>Note:</strong> "clockwise" or "counter-clockwise" is always | ||
| 72 | intended when <em>looking at the face you are turning</em>. This is | ||
| 73 | why from the pictures above it looks like, for example, U and D go in | ||
| 74 | opposite directions. | ||
| 75 | </p> | ||
| 76 | <p> | ||
| 77 | If this sounds confusing, think about it: if you put a clock face down | ||
| 78 | on the table, does it turn clockwise or counter-clockwise? | ||
| 79 | </p> | ||
| 80 | |||
| 81 | <h2>Full-cube rotations</h2> | ||
| 82 | |||
| 83 | <p> | ||
| 84 | Sometimes it is convenient to start a move sequence with the cube in a | ||
| 85 | different orientation. To denote this, it is common to use the "moves" | ||
| 86 | x, y and z that denote a full-cube rotation: | ||
| 87 | </p> | ||
| 88 | |||
| 89 | <table> | ||
| 90 | <tr><td><strong>x</strong></td><td>Follows R</td></tr> | ||
| 91 | <tr><td><strong>y</strong></td><td>Follows U</td></tr> | ||
| 92 | <tr><td><strong>z</strong></td><td>Follows F</td></tr> | ||
| 93 | </table> | ||
| 94 | |||
| 95 | <p> | ||
| 96 | The same modifiers can be applied, so for example x2 is a full-cube | ||
| 97 | rotation that follows R2 (or, equivalently, L2) and z' is a a | ||
| 98 | full-cube rotation that follows F' (or, equivalently, B). | ||
| 99 | </p> | ||
| 100 | |||
| 101 | <h2>Inner-layer moves</h2> | ||
| 102 | |||
| 103 | <p> | ||
| 104 | Moving two parallel layers of the cube, one clockwise and one | ||
| 105 | counter-clockwise, has the same effect as moving the inner layer | ||
| 106 | between them. We usually denote these inner-layer moves by | ||
| 107 | M, E and S. | ||
| 108 | </p> | ||
| 109 | |||
| 110 | <table> | ||
| 111 | <tr><td><strong>M</strong></td><td>Follows L</td></tr> | ||
| 112 | <tr><td><strong>E</strong></td><td>Follows D</td></tr> | ||
| 113 | <tr><td><strong>S</strong></td><td>Follows F</td></tr> | ||
| 114 | </table> | ||
| 115 | |||
| 116 | Or in pictures: | ||
| 117 | |||
| 118 | <table> | ||
| 119 | <tr> | ||
| 120 | <td><div style="text-align: center"><img src="m.png"><strong>M</strong></div></td> | ||
| 121 | <td><div style="text-align: center"><img src="e.png"><strong>E</strong></div></td> | ||
| 122 | <td><div style="text-align: center"><img src="s.png"><strong>S</strong></div></td> | ||
| 123 | </tr> | ||
| 124 | </table> | ||
| 125 | |||
| 126 | <p> | ||
| 127 | The same modifiers can be applied, so for example M2 means moving the inner | ||
| 128 | layer between R and L by 180°. | ||
| 129 | </p> | ||
| 130 | |||
| 131 | <p> | ||
| 132 | <strong>Note 1:</strong> unfortunately, the notation for inner-layer moves | ||
| 133 | is not consistent with that for full-cube rotations. For example x follows R | ||
| 134 | but M follows L. | ||
| 135 | </p> | ||
| 136 | |||
| 137 | <p> | ||
| 138 | <strong>Note 2:</strong> Inner-layer moves can always be rewritten as a | ||
| 139 | combination of basic moves and full-cube rotations. For example, M' | ||
| 140 | is equivalent to x R' L. | ||
| 141 | </p> | ||
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diff --git a/src/speedcubing/speedcubing.md b/src/speedcubing/speedcubing.md index 2e60f85..ee2fe4b 100644 --- a/src/speedcubing/speedcubing.md +++ b/src/speedcubing/speedcubing.md | |||
| @@ -4,16 +4,16 @@ | |||
| 4 | 4 | ||
| 5 | I have been practicing | 5 | I have been practicing |
| 6 | [speedcubing](https://en.wikipedia.org/wiki/Speedcubing) since 2008, | 6 | [speedcubing](https://en.wikipedia.org/wiki/Speedcubing) since 2008, |
| 7 | and since 2011 I have competed in more than 60 officially recognized | 7 | and since 2011 I have competed in more than 70 officially recognized |
| 8 | [WCA](https://www.worldcubeassociation.org) competitions. | 8 | [WCA](https://www.worldcubeassociation.org) competitions. |
| 9 | I am currently the leader of the WCA Disciplinary Committee and | 9 | I am currently a senior member of the WCA Disciplinary Committee and |
| 10 | a WCA Junior Delegate. | 10 | a WCA Junior Delegate. |
| 11 | 11 | ||
| 12 | I use the Roux method to solve the Rubik's cube in about 8 seconds | 12 | I use the Roux method to solve the Rubik's cube in about 8 seconds |
| 13 | on average. I currently hold the world record for the single best | 13 | on average. I currently hold the world record for the single best |
| 14 | result in the *3x3x3 Fewest Moves* event (16 moves), and some national | 14 | result in the *3x3x3 Fewest Moves* event (16 moves), and some national |
| 15 | records in blindfolded events. You can see all my official results | 15 | records in blindfolded events. You can see all my official results |
| 16 | [here](https://www.worldcubeassociation.org/persons/2011TRON02). | 16 | [on my WCA profile](https://www.worldcubeassociation.org/persons/2011TRON02). |
| 17 | 17 | ||
| 18 | If you are interested in Fewest Moves solving, check out my [FMC | 18 | If you are interested in Fewest Moves solving, check out my [FMC |
| 19 | Tutorial](https://fmcsolves.cubing.net/). I also upload irregularly on | 19 | Tutorial](https://fmcsolves.cubing.net/). I also upload irregularly on |
| @@ -21,11 +21,37 @@ Tutorial](https://fmcsolves.cubing.net/). I also upload irregularly on | |||
| 21 | most videos consist just of me solving the cube without any comment | 21 | most videos consist just of me solving the cube without any comment |
| 22 | or explanation. | 22 | or explanation. |
| 23 | 23 | ||
| 24 | ## Links | 24 | Below you can find some links |
| 25 | |||
| 26 | ## Beginner's stuff | ||
| 27 | |||
| 28 | * [Rubik's cube notation](notation), good to know before reading any | ||
| 29 | text-based tutorial. | ||
| 30 | |||
| 31 | ## Software | ||
| 32 | |||
| 33 | * [Computer Puzzling](https://www.jaapsch.net/puzzles/compcube.htm) by | ||
| 34 | Jaap Scherphuis. If you are interested in implementing a puzzle solver, | ||
| 35 | do check out this page. | ||
| 36 | * [Nissy](https://nissy.tronto.net), a Rubik's cube solver and FMC assistant. | ||
| 37 | |||
| 38 | ## Fewest moves | ||
| 39 | |||
| 40 | * [My FMC Tutorial](https://fmcsolves.cubing.net) - "old style" techniques, | ||
| 41 | no Domino Reduction. | ||
| 42 | * [Slice theory](slice-theory): optimizing DR solutions by inserting multiple | ||
| 43 | "slice" moves. | ||
| 44 | * [DR triggers](triggers): with pictures (work in progress / forever draft). | ||
| 45 | * [Reconstruction of my 22.00 former WR average](https://www.youtube.com/watch?v=I0yjjwxonEE), | ||
| 46 | including my 16 moves single (YouTube video). | ||
| 47 | |||
| 48 | ## Blindfolded | ||
| 49 | |||
| 50 | * [My 3BLD algs for UBL/UR](https://docs.google.com/spreadsheets/d/17sL1RuiYijTMiQkBn_d5xthdgAoxGE8oaH-Po-PZ58s/edit?usp=sharing). | ||
| 51 | They are outdated and not very good, I may upload a better version at some point. | ||
| 52 | |||
| 53 | ## Other links | ||
| 25 | 54 | ||
| 26 | * [My WCA profile](https://www.worldcubeassociation.org/persons/2011TRON02) | 55 | * [My WCA profile](https://www.worldcubeassociation.org/persons/2011TRON02) |
| 27 | * [My YouTube channel](https://www.youtube.com/c/SebastianoTronto) | 56 | * [My YouTube channel](https://www.youtube.com/c/SebastianoTronto) |
| 28 | * [My FMC Tutorial](https://fmcsolves.cubing.net/) | ||
| 29 | * [My 3BLD algs for UBL/UR](https://docs.google.com/spreadsheets/d/17sL1RuiYijTMiQkBn_d5xthdgAoxGE8oaH-Po-PZ58s/edit?usp=sharing) (outdated, not very good) | ||
| 30 | * [Solving a cube... without a cube](https://www.speedsolving.com/forum/threads/the-3x3x3-example-solve-thread.14345/page-273#post-1173067) | 57 | * [Solving a cube... without a cube](https://www.speedsolving.com/forum/threads/the-3x3x3-example-solve-thread.14345/page-273#post-1173067) |
| 31 | * [Nissy, a Rubik's cube solver and FMC assistant](https://nissy.tronto.net) | ||
