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authorSebastiano Tronto <sebastiano@tronto.net>2024-05-12 18:32:03 +0200
committerSebastiano Tronto <sebastiano@tronto.net>2024-05-12 18:32:03 +0200
commit73c69a1e63fc589a68f2a06cd891438e67eb4b7d (patch)
treef3648e4a9131d34b9a7abd693298aa1542f3f208 /src/speedcubing/fmcutrecht-2024-solves.txt
parent17ff0ec7eaf229a0cc1831123f78267dc00e8b0c (diff)
downloadsebastiano.tronto.net-73c69a1e63fc589a68f2a06cd891438e67eb4b7d.tar.gz
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Added other solutions round 1 utrecht
Diffstat (limited to 'src/speedcubing/fmcutrecht-2024-solves.txt')
-rw-r--r--src/speedcubing/fmcutrecht-2024-solves.txt100
1 files changed, 94 insertions, 6 deletions
diff --git a/src/speedcubing/fmcutrecht-2024-solves.txt b/src/speedcubing/fmcutrecht-2024-solves.txt
index dfd9988..12198a6 100644
--- a/src/speedcubing/fmcutrecht-2024-solves.txt
+++ b/src/speedcubing/fmcutrecht-2024-solves.txt
@@ -2,11 +2,7 @@ Round 1 Attempt 1 - 20
2 2
3R' U' F D2 L' D2 B' U2 B' L2 F' L2 B' D2 R D U B' D R2 B2 D F' R' U' F 3R' U' F D2 L' D2 B' U2 B' L2 F' L2 B' D2 R D U B' D R2 B2 D F' R' U' F
4 4
5# Solution 5Solution: D B' U' F L D F2 R2 F2 B' R2 F' U B2 U B2 R2 U2 D2 F2 (20)
6
7D B' U' F L D F2 R2 F2 B' R2 F' U B2 U B2 R2 U2 D2 F2 (20)
8
9Explanation:
10 6
11D B' U' F L //EO (5/5) 7D B' U' F L //EO (5/5)
12D //JZP (1/6) 8D //JZP (1/6)
@@ -40,7 +36,6 @@ B2 R2 U2 D2 F2 //Finish (5/20)
40Adding a slice to turn the 11 move DR into a 12 mover is something I 36Adding a slice to turn the 11 move DR into a 12 mover is something I
41would never consider, but in this case it make the HTR much easier. 37would never consider, but in this case it make the HTR much easier.
42 38
43# Other comments
44 39
45The scramble had 14 EOs in 4, only 1 of which requiring NISS. I missed 40The scramble had 14 EOs in 4, only 1 of which requiring NISS. I missed
46some of the linear ones and I don't know why, maybe I felt some comp 41some of the linear ones and I don't know why, maybe I felt some comp
@@ -59,10 +54,103 @@ have not worked on anything else after that.
59 54
60------------------------------------------------------------------------------- 55-------------------------------------------------------------------------------
61Round 1 Attempt 2 - DNF (but I could have written down a 26, I'm stupid) 56Round 1 Attempt 2 - DNF (but I could have written down a 26, I'm stupid)
57
62R' U' F D U2 B R2 F2 D2 F D2 B' U2 F L2 R' B2 R B2 U L2 R2 F' R' U' F 58R' U' F D U2 B R2 F2 D2 F D2 B' U2 F L2 R' B2 R B2 U L2 R2 F' R' U' F
59
60The most promising thing I had was this:
61
62R2 U' R2 D' //EO (4/4)
63L R2 D2 B L2 B L' //DR (7/11)
64F' L2 F' R2 U2 B [1] //HTR (6/17)
65U2 R2 F2 R2 U2 R2 //Leave slice (6/23)
66
67I found it at 48 minute, plenty of time to complete the solve, right?
68RIGHT?
69Apparently not. The best I could find was a 26 and I did not bother
70writing it down because FOR SURE I one can find at least a 24 on this,
71right? Checking it now I see that [1] = B' F R2 B F' U2 gives 25, so why
72did I not see it? I guess I'll never know.
73
74Optimal from this DR is 22 with just one extra move for HTR:
75
76D2 F U2 B [s1] U2 L2 F' //HTR with extra D2 at the start (7/18)
77U2 L2 B2 [s2] //Leave slice (3/21)
78[s1] = [s2] = S2
79
80Had I found a good slicing on my leave slice in 23 I would probably looked
81for more HTRs, and this is quite an obvious one. But I needed more time,
82I am not that fast at checking HTRs (yet).
83
84With a 22 on this scramble it would have been 21.33 ER mean. I am not quite
85there yet, but this shows that I am not as far as I thought either :)
86
87I should have written down the 26 and I would have been happy
88with a sub23 mean. But It was not an easy call to make, a couple of minutes
89at the end can make the different when finding difficult slices (and they did
90in attempt 3!).
91
92I also had this decent DR:
93
94(D R' D2 B) //EO (4/4)
95R U F2 B2 D R //DR (6/10)
96U L2 D' B2 R2 D' B2 D' //Possible HTR
97
98Optimal is 23 but it requires HTR in 20.
99
100Again missed a couple of linear EOs in 4, not of a kind that I usually forget
101to check. I just need to focus more in the EO phase. I also misse U R (U R)
102but that can happen.
63------------------------------------------------------------------------------- 103-------------------------------------------------------------------------------
64Round 1 Attempt 3 - 22 104Round 1 Attempt 3 - 22
105
65R' U' F R F L B' U D' F2 R F D2 R2 F R2 D2 B2 R2 U2 F2 L2 R' B' R' U' F 106R' U' F R F L B' U D' F2 R F D2 R2 F R2 D2 B2 R2 U2 F2 L2 R' B' R' U' F
107
108Solution: L2 B U2 R2 F' B R2 F L2 F' L2 U2 F' U B2 U' F2 B D' L U L' (22)
109
110(L U' L') //EO (3/3)
111(D B' F2 U B2 U') //DR 2qt (6/9)
112L2 F (F U2 L2 B D2 B') //HTR +2qt (8/17)
113(R2 U2 L2) //Leave slice, the dreaded 4x (3/20)
114
115DR part all on inverse:
116(F U2 L2 B D2 B' R2 U2 L2 F' R2)
117
118The 4x slice can be solved by inserting two single slice moves in the same
119direction separated by a (D)-sequence (see my slice theory page at
120https://sebastiano.tronto.net/speedcubing/slice-theory). If you look at
121this scramble, every three consecutive floppy moves are an I-sequence!
122This is normally very good for simplifying a solution, but not for solving
123a 4x. Indeed it took me around 20 minutes to finish my solve.
124
125At first I found a 24 by inserting a 4x somewhere.
126Then I found this, I don't remember how (my notes are very chaotic):
127
128(B L2 D2 F D2 F' U2 B' F U2 L2 F B2 L2) (+3/23)
129
130And with less than two minutes left I found this:
131
132(F U2 L2 F L2 F' R2 B' F R2 U2 B' L2) (+2/22)
133
134I wrote it down and finished checking at 59:30. If I had a good solve
135(or just a non-DNF) on the second attempt, I would have freaked out. What
136is going on with these hard slices?!
137
138It turns out 22 is optimal from this DR, and there is no way to get it
139in 2qt. Cool!
140
141About the scramble: it was very good, there were many short DRs and I
142did not even have time to check all the 4 move EOs - the one time where
143I found all of them. Stupid 20 minutes slice from Hell.
144
145Other interesting DRs:
146B' R2 D F
147U2 L2 U2 L' U' L' //3qt in 10, 24 optimal with 5qt bleh
148
149B' R2 D F
150(U2 R2 L U L) //3qt in 9 but it's fake HTR corners, 24 optimal
151
152Pretty satisfied with this attempt :)
153
66------------------------------------------------------------------------------- 154-------------------------------------------------------------------------------
67Round 2 Attempt 1 - 22 155Round 2 Attempt 1 - 22
68R' U' F L D' R2 D2 U2 B F2 D2 L2 U2 L2 B' L2 D' F R2 D' U B D2 R' U' F 156R' U' F L D' R2 D2 U2 B F2 D2 L2 U2 L2 B' L2 D' F R2 D' U B D2 R' U' F

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