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1<!doctype html>
2<html lang="EN-us">
3 <head>
4 <meta charset="utf-8">
5 <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
6
7 <title>raylib web game</title>
8
9 <meta name="title" content="raylib web game">
10 <meta name="description" content="New raylib web videogame, developed using raylib videogames library">
11 <meta name="keywords" content="raylib, programming, examples, html5, C, C++, library, learn, games, videogames">
12 <meta name="viewport" content="width=device-width">
13
14 <!-- Open Graph metatags for sharing -->
15 <meta property="og:type" content="website" />
16 <meta property="og:title" content="raylib web game">
17 <meta property="og:image:type" content="image/png">
18 <meta property="og:image" content="https://www.raylib.com/common/raylib_logo.png">
19 <meta property="og:image:alt" content="New raylib web videogame, developed using raylib videogames library" />
20 <meta property="og:site_name" content="raylib - example">
21 <meta property="og:url" content="https://www.raylib.com/games.html">
22 <meta property="og:description" content="New raylib web videogame, developed using raylib videogames library">
23
24 <!-- Twitter metatags for sharing -->
25 <meta name="twitter:card" content="summary_large_image">
26 <meta name="twitter:site" content="@raysan5">
27 <meta name="twitter:title" content="raylib web game">
28 <meta name="twitter:image" content="https://www.raylib.com/common/raylib_logo.png">
29 <meta name="twitter:image:alt" content="New raylib web videogame, developed using raylib videogames library">
30 <meta name="twitter:url" content="https://www.raylib.com/games.html">
31 <meta name="twitter:description" content="New raylib web videogame, developed using raylib videogames library">
32
33 <!-- Favicon -->
34 <link rel="shortcut icon" href="https://www.raylib.com/favicon.ico">
35
36 <style>
37 body {
38 margin: 0px;
39 overflow: hidden;
40 background-color: black;
41 }
42 canvas.emscripten { border: 0px none; background-color: black;}
43 </style>
44 <script type='text/javascript' src="https://cdn.jsdelivr.net/gh/eligrey/FileSaver.js/dist/FileSaver.min.js"> </script>
45 <script type='text/javascript'>
46 function saveFileFromMEMFSToDisk(memoryFSname, localFSname) // This can be called by C/C++ code
47 {
48 var isSafari = false; // Not supported, navigator.userAgent access is being restricted
49 //var isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent);
50 var data = FS.readFile(memoryFSname);
51 var blob;
52
53 if (isSafari) blob = new Blob([data.buffer], { type: "application/octet-stream" });
54 else blob = new Blob([data.buffer], { type: "application/octet-binary" });
55
56 // NOTE: SaveAsDialog is a browser setting. For example, in Google Chrome,
57 // in Settings/Advanced/Downloads section you have a setting:
58 // 'Ask where to save each file before downloading' - which you can set true/false.
59 // If you enable this setting it would always ask you and bring the SaveAsDialog
60 saveAs(blob, localFSname);
61 }
62 </script>
63 </head>
64 <body>
65 <canvas class=emscripten id=canvas oncontextmenu=event.preventDefault() tabindex=-1></canvas>
66 <p id="output" />
67 <script>
68 var Module = {
69 print: (function() {
70 var element = document.getElementById('output');
71 if (element) element.value = ''; // clear browser cache
72 return function(text) {
73 if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
74 console.log(text);
75 if (element) {
76 element.value += text + "\n";
77 element.scrollTop = element.scrollHeight; // focus on bottom
78 }
79 };
80 })(),
81 canvas: (function() {
82 var canvas = document.getElementById('canvas');
83 return canvas;
84 })()
85 };
86 </script>
87 {{{ SCRIPT }}}
88 </body>
89</html>

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