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authorSebastiano Tronto <sebastiano@tronto.net>2026-08-30 18:35:23 +0200
committerSebastiano Tronto <sebastiano@tronto.net>2026-08-30 18:35:23 +0200
commit5e3b4b6c21d33b28e60ce976479339f72d544a6c (patch)
tree0e5a101d4944e7dd5a99606344b6a6807a9a5606 /src/speedcubing
parentd3f0841cfdd229ff16b8a230117737a435fc7a56 (diff)
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Diffstat (limited to 'src/speedcubing')
-rw-r--r--src/speedcubing/coordinates/coordinates.md12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/speedcubing/coordinates/coordinates.md b/src/speedcubing/coordinates/coordinates.md
index e1e6785..3d1687c 100644
--- a/src/speedcubing/coordinates/coordinates.md
+++ b/src/speedcubing/coordinates/coordinates.md
@@ -46,12 +46,10 @@ To work with cube coordinates, we need to implement the following:
46 can be applied. 46 can be applied.
47 47
48For the implementation, see 48For the implementation, see
49[coord.c](https://git.tronto.net/nissy-nx/file/src/coord.c.html) 49[coord.c](https://git.tronto.net/nissy-nx/tree/src/coord.c)
50and 50and
51[coord.h](https://git.tronto.net/nissy-nx/file/src/coord.h.html), 51[coord.h](https://git.tronto.net/nissy-nx/tree/src/coord.h),
52as well as the definition of 52as well as the definition of coordinate in cubetypes.h.
53[coordinate](https://git.tronto.net/nissy-nx/file/src/cubetypes.h.html#l181)
54in cubetypes.h.
55 53
56## Coordinate types 54## Coordinate types
57 55
@@ -252,7 +250,7 @@ the outermost loop above:
252``` 250```
253 251
254The code for this can be found in 252The code for this can be found in
255[pruning.c](https://git.tronto.net/nissy-nx/file/src/pruning.c.html). 253[pruning.c](https://git.tronto.net/nissy-nx/tree/src/pruning.c).
256The use of pthread made it more complicated, so it can be hard to follow 254The use of pthread made it more complicated, so it can be hard to follow
257without reading this page first. 255without reading this page first.
258 256
@@ -272,7 +270,7 @@ instead of a full representation of the cube is computing the
272inverse. While it is possible to compute the inverse somewhat efficiently 270inverse. While it is possible to compute the inverse somewhat efficiently
273from a representation of the cube made of a smart selection of coordinate 271from a representation of the cube made of a smart selection of coordinate
274values, it is not necessarily efficient. 272values, it is not necessarily efficient.
275See [fst.c](https://git.tronto.net/nissy-nx/file/src/fst.c.html#l113) 273See [fst.c](https://git.tronto.net/nissy-nx/tree/src/fst.c)
276for an implementation. 274for an implementation.
277 275
278For these reasons, I am not using the coordinate approach described here 276For these reasons, I am not using the coordinate approach described here

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