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#ifndef MOVES_H #define MOVES_H #include "alg.h" #include "cube.h" #include "env.h" Cube apply_alg(Alg *alg, Cube cube); Cube apply_alg_generic(Alg *alg, Cube c, PieceFilter f, bool a); Cube apply_move(Move m, Cube cube); Alg * cleanup(Alg *alg); void init_moves(); #endif
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