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| author | Sebastiano Tronto <sebastiano@tronto.net> | 2025-04-21 11:09:56 +0200 |
|---|---|---|
| committer | Sebastiano Tronto <sebastiano@tronto.net> | 2025-04-21 11:09:56 +0200 |
| commit | 123144c93bfc77883c8fb517828b47bbe13b8671 (patch) | |
| tree | 762739afedb5f3f168051367515cb9b9a06ec68d /raylib/src/rtextures.c | |
| download | minesweeper-master.tar.gz minesweeper-master.zip | |
Diffstat (limited to 'raylib/src/rtextures.c')
| -rw-r--r-- | raylib/src/rtextures.c | 5548 |
1 files changed, 5548 insertions, 0 deletions
diff --git a/raylib/src/rtextures.c b/raylib/src/rtextures.c new file mode 100644 index 0000000..2d269d7 --- /dev/null +++ b/raylib/src/rtextures.c | |||
| @@ -0,0 +1,5548 @@ | |||
| 1 | /********************************************************************************************** | ||
| 2 | * | ||
| 3 | * rtextures - Basic functions to load and draw textures | ||
| 4 | * | ||
| 5 | * CONFIGURATION: | ||
| 6 | * #define SUPPORT_MODULE_RTEXTURES | ||
| 7 | * rtextures module is included in the build | ||
| 8 | * | ||
| 9 | * #define SUPPORT_FILEFORMAT_BMP | ||
| 10 | * #define SUPPORT_FILEFORMAT_PNG | ||
| 11 | * #define SUPPORT_FILEFORMAT_TGA | ||
| 12 | * #define SUPPORT_FILEFORMAT_JPG | ||
| 13 | * #define SUPPORT_FILEFORMAT_GIF | ||
| 14 | * #define SUPPORT_FILEFORMAT_QOI | ||
| 15 | * #define SUPPORT_FILEFORMAT_PSD | ||
| 16 | * #define SUPPORT_FILEFORMAT_HDR | ||
| 17 | * #define SUPPORT_FILEFORMAT_PIC | ||
| 18 | * #define SUPPORT_FILEFORMAT_PNM | ||
| 19 | * #define SUPPORT_FILEFORMAT_DDS | ||
| 20 | * #define SUPPORT_FILEFORMAT_PKM | ||
| 21 | * #define SUPPORT_FILEFORMAT_KTX | ||
| 22 | * #define SUPPORT_FILEFORMAT_PVR | ||
| 23 | * #define SUPPORT_FILEFORMAT_ASTC | ||
| 24 | * Select desired fileformats to be supported for image data loading. Some of those formats are | ||
| 25 | * supported by default, to remove support, just comment unrequired #define in this module | ||
| 26 | * | ||
| 27 | * #define SUPPORT_IMAGE_EXPORT | ||
| 28 | * Support image export in multiple file formats | ||
| 29 | * | ||
| 30 | * #define SUPPORT_IMAGE_MANIPULATION | ||
| 31 | * Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... | ||
| 32 | * If not defined only some image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageResize*() | ||
| 33 | * | ||
| 34 | * #define SUPPORT_IMAGE_GENERATION | ||
| 35 | * Support procedural image generation functionality (gradient, spot, perlin-noise, cellular) | ||
| 36 | * | ||
| 37 | * DEPENDENCIES: | ||
| 38 | * stb_image - Multiple image formats loading (JPEG, PNG, BMP, TGA, PSD, GIF, PIC) | ||
| 39 | * NOTE: stb_image has been slightly modified to support Android platform. | ||
| 40 | * stb_image_resize - Multiple image resize algorithms | ||
| 41 | * | ||
| 42 | * | ||
| 43 | * LICENSE: zlib/libpng | ||
| 44 | * | ||
| 45 | * Copyright (c) 2013-2024 Ramon Santamaria (@raysan5) | ||
| 46 | * | ||
| 47 | * This software is provided "as-is", without any express or implied warranty. In no event | ||
| 48 | * will the authors be held liable for any damages arising from the use of this software. | ||
| 49 | * | ||
| 50 | * Permission is granted to anyone to use this software for any purpose, including commercial | ||
| 51 | * applications, and to alter it and redistribute it freely, subject to the following restrictions: | ||
| 52 | * | ||
| 53 | * 1. The origin of this software must not be misrepresented; you must not claim that you | ||
| 54 | * wrote the original software. If you use this software in a product, an acknowledgment | ||
| 55 | * in the product documentation would be appreciated but is not required. | ||
| 56 | * | ||
| 57 | * 2. Altered source versions must be plainly marked as such, and must not be misrepresented | ||
| 58 | * as being the original software. | ||
| 59 | * | ||
| 60 | * 3. This notice may not be removed or altered from any source distribution. | ||
| 61 | * | ||
| 62 | **********************************************************************************************/ | ||
| 63 | |||
| 64 | #include "raylib.h" // Declares module functions | ||
| 65 | |||
| 66 | // Check if config flags have been externally provided on compilation line | ||
| 67 | #if !defined(EXTERNAL_CONFIG_FLAGS) | ||
| 68 | #include "config.h" // Defines module configuration flags | ||
| 69 | #endif | ||
| 70 | |||
| 71 | #if defined(SUPPORT_MODULE_RTEXTURES) | ||
| 72 | |||
| 73 | #include "utils.h" // Required for: TRACELOG() | ||
| 74 | #include "rlgl.h" // OpenGL abstraction layer to multiple versions | ||
| 75 | |||
| 76 | #include <stdlib.h> // Required for: malloc(), calloc(), free() | ||
| 77 | #include <string.h> // Required for: strlen() [Used in ImageTextEx()], strcmp() [Used in LoadImageFromMemory()/LoadImageAnimFromMemory()/ExportImageToMemory()] | ||
| 78 | #include <math.h> // Required for: fabsf() [Used in DrawTextureRec()] | ||
| 79 | #include <stdio.h> // Required for: sprintf() [Used in ExportImageAsCode()] | ||
| 80 | |||
| 81 | // Support only desired texture formats on stb_image | ||
| 82 | #if !defined(SUPPORT_FILEFORMAT_BMP) | ||
| 83 | #define STBI_NO_BMP | ||
| 84 | #endif | ||
| 85 | #if !defined(SUPPORT_FILEFORMAT_PNG) | ||
| 86 | #define STBI_NO_PNG | ||
| 87 | #endif | ||
| 88 | #if !defined(SUPPORT_FILEFORMAT_TGA) | ||
| 89 | #define STBI_NO_TGA | ||
| 90 | #endif | ||
| 91 | #if !defined(SUPPORT_FILEFORMAT_JPG) | ||
| 92 | #define STBI_NO_JPEG // Image format .jpg and .jpeg | ||
| 93 | #endif | ||
| 94 | #if !defined(SUPPORT_FILEFORMAT_PSD) | ||
| 95 | #define STBI_NO_PSD | ||
| 96 | #endif | ||
| 97 | #if !defined(SUPPORT_FILEFORMAT_GIF) | ||
| 98 | #define STBI_NO_GIF | ||
| 99 | #endif | ||
| 100 | #if !defined(SUPPORT_FILEFORMAT_PIC) | ||
| 101 | #define STBI_NO_PIC | ||
| 102 | #endif | ||
| 103 | #if !defined(SUPPORT_FILEFORMAT_HDR) | ||
| 104 | #define STBI_NO_HDR | ||
| 105 | #endif | ||
| 106 | #if !defined(SUPPORT_FILEFORMAT_PNM) | ||
| 107 | #define STBI_NO_PNM | ||
| 108 | #endif | ||
| 109 | |||
| 110 | #if defined(SUPPORT_FILEFORMAT_DDS) | ||
| 111 | #define RL_GPUTEX_SUPPORT_DDS | ||
| 112 | #endif | ||
| 113 | #if defined(SUPPORT_FILEFORMAT_PKM) | ||
| 114 | #define RL_GPUTEX_SUPPORT_PKM | ||
| 115 | #endif | ||
| 116 | #if defined(SUPPORT_FILEFORMAT_KTX) | ||
| 117 | #define RL_GPUTEX_SUPPORT_KTX | ||
| 118 | #endif | ||
| 119 | #if defined(SUPPORT_FILEFORMAT_PVR) | ||
| 120 | #define RL_GPUTEX_SUPPORT_PVR | ||
| 121 | #endif | ||
| 122 | #if defined(SUPPORT_FILEFORMAT_ASTC) | ||
| 123 | #define RL_GPUTEX_SUPPORT_ASTC | ||
| 124 | #endif | ||
| 125 | |||
| 126 | // Image fileformats not supported by default | ||
| 127 | #if defined(__TINYC__) | ||
| 128 | #define STBI_NO_SIMD | ||
| 129 | #endif | ||
| 130 | |||
| 131 | #if (defined(SUPPORT_FILEFORMAT_BMP) || \ | ||
| 132 | defined(SUPPORT_FILEFORMAT_PNG) || \ | ||
| 133 | defined(SUPPORT_FILEFORMAT_TGA) || \ | ||
| 134 | defined(SUPPORT_FILEFORMAT_JPG) || \ | ||
| 135 | defined(SUPPORT_FILEFORMAT_PSD) || \ | ||
| 136 | defined(SUPPORT_FILEFORMAT_GIF) || \ | ||
| 137 | defined(SUPPORT_FILEFORMAT_HDR) || \ | ||
| 138 | defined(SUPPORT_FILEFORMAT_PIC) || \ | ||
| 139 | defined(SUPPORT_FILEFORMAT_PNM)) | ||
| 140 | |||
| 141 | #if defined(__GNUC__) // GCC and Clang | ||
| 142 | #pragma GCC diagnostic push | ||
| 143 | #pragma GCC diagnostic ignored "-Wunused-function" | ||
| 144 | #endif | ||
| 145 | |||
| 146 | #define STBI_MALLOC RL_MALLOC | ||
| 147 | #define STBI_FREE RL_FREE | ||
| 148 | #define STBI_REALLOC RL_REALLOC | ||
| 149 | |||
| 150 | #define STBI_NO_THREAD_LOCALS | ||
| 151 | |||
| 152 | #define STB_IMAGE_IMPLEMENTATION | ||
| 153 | #include "external/stb_image.h" // Required for: stbi_load_from_file() | ||
| 154 | // NOTE: Used to read image data (multiple formats support) | ||
| 155 | |||
| 156 | #if defined(__GNUC__) // GCC and Clang | ||
| 157 | #pragma GCC diagnostic pop | ||
| 158 | #endif | ||
| 159 | #endif | ||
| 160 | |||
| 161 | #if (defined(SUPPORT_FILEFORMAT_DDS) || \ | ||
| 162 | defined(SUPPORT_FILEFORMAT_PKM) || \ | ||
| 163 | defined(SUPPORT_FILEFORMAT_KTX) || \ | ||
| 164 | defined(SUPPORT_FILEFORMAT_PVR) || \ | ||
| 165 | defined(SUPPORT_FILEFORMAT_ASTC)) | ||
| 166 | |||
| 167 | #if defined(__GNUC__) // GCC and Clang | ||
| 168 | #pragma GCC diagnostic push | ||
| 169 | #pragma GCC diagnostic ignored "-Wunused-function" | ||
| 170 | #endif | ||
| 171 | |||
| 172 | #define RL_GPUTEX_IMPLEMENTATION | ||
| 173 | #include "external/rl_gputex.h" // Required for: rl_load_xxx_from_memory() | ||
| 174 | // NOTE: Used to read compressed textures data (multiple formats support) | ||
| 175 | |||
| 176 | #if defined(__GNUC__) // GCC and Clang | ||
| 177 | #pragma GCC diagnostic pop | ||
| 178 | #endif | ||
| 179 | #endif | ||
| 180 | |||
| 181 | #if defined(SUPPORT_FILEFORMAT_QOI) | ||
| 182 | #define QOI_MALLOC RL_MALLOC | ||
| 183 | #define QOI_FREE RL_FREE | ||
| 184 | |||
| 185 | #if defined(_MSC_VER) // Disable some MSVC warning | ||
| 186 | #pragma warning(push) | ||
| 187 | #pragma warning(disable : 4267) | ||
| 188 | #endif | ||
| 189 | |||
| 190 | #define QOI_IMPLEMENTATION | ||
| 191 | #include "external/qoi.h" | ||
| 192 | |||
| 193 | #if defined(_MSC_VER) | ||
| 194 | #pragma warning(pop) // Disable MSVC warning suppression | ||
| 195 | #endif | ||
| 196 | |||
| 197 | #endif | ||
| 198 | |||
| 199 | #if defined(SUPPORT_IMAGE_EXPORT) | ||
| 200 | #define STBIW_MALLOC RL_MALLOC | ||
| 201 | #define STBIW_FREE RL_FREE | ||
| 202 | #define STBIW_REALLOC RL_REALLOC | ||
| 203 | |||
| 204 | #define STB_IMAGE_WRITE_IMPLEMENTATION | ||
| 205 | #include "external/stb_image_write.h" // Required for: stbi_write_*() | ||
| 206 | #endif | ||
| 207 | |||
| 208 | #if defined(SUPPORT_IMAGE_GENERATION) | ||
| 209 | #define STB_PERLIN_IMPLEMENTATION | ||
| 210 | #include "external/stb_perlin.h" // Required for: stb_perlin_fbm_noise3 | ||
| 211 | #endif | ||
| 212 | |||
| 213 | #define STBIR_MALLOC(size,c) ((void)(c), RL_MALLOC(size)) | ||
| 214 | #define STBIR_FREE(ptr,c) ((void)(c), RL_FREE(ptr)) | ||
| 215 | |||
| 216 | #if defined(__GNUC__) // GCC and Clang | ||
| 217 | #pragma GCC diagnostic push | ||
| 218 | #pragma GCC diagnostic ignored "-Wunused-function" | ||
| 219 | #endif | ||
| 220 | |||
| 221 | #define STB_IMAGE_RESIZE_IMPLEMENTATION | ||
| 222 | #include "external/stb_image_resize2.h" // Required for: stbir_resize_uint8_linear() [ImageResize()] | ||
| 223 | |||
| 224 | #if defined(__GNUC__) // GCC and Clang | ||
| 225 | #pragma GCC diagnostic pop | ||
| 226 | #endif | ||
| 227 | |||
| 228 | //---------------------------------------------------------------------------------- | ||
| 229 | // Defines and Macros | ||
| 230 | //---------------------------------------------------------------------------------- | ||
| 231 | #ifndef PIXELFORMAT_UNCOMPRESSED_R5G5B5A1_ALPHA_THRESHOLD | ||
| 232 | #define PIXELFORMAT_UNCOMPRESSED_R5G5B5A1_ALPHA_THRESHOLD 50 // Threshold over 255 to set alpha as 0 | ||
| 233 | #endif | ||
| 234 | |||
| 235 | #ifndef GAUSSIAN_BLUR_ITERATIONS | ||
| 236 | #define GAUSSIAN_BLUR_ITERATIONS 4 // Number of box blur iterations to approximate gaussian blur | ||
| 237 | #endif | ||
| 238 | |||
| 239 | //---------------------------------------------------------------------------------- | ||
| 240 | // Types and Structures Definition | ||
| 241 | //---------------------------------------------------------------------------------- | ||
| 242 | // ... | ||
| 243 | |||
| 244 | //---------------------------------------------------------------------------------- | ||
| 245 | // Global Variables Definition | ||
| 246 | //---------------------------------------------------------------------------------- | ||
| 247 | // It's lonely here... | ||
| 248 | |||
| 249 | //---------------------------------------------------------------------------------- | ||
| 250 | // Other Modules Functions Declaration (required by text) | ||
| 251 | //---------------------------------------------------------------------------------- | ||
| 252 | extern void LoadFontDefault(void); // [Module: text] Loads default font, required by ImageDrawText() | ||
| 253 | |||
| 254 | //---------------------------------------------------------------------------------- | ||
| 255 | // Module specific Functions Declaration | ||
| 256 | //---------------------------------------------------------------------------------- | ||
| 257 | static float HalfToFloat(unsigned short x); | ||
| 258 | static unsigned short FloatToHalf(float x); | ||
| 259 | static Vector4 *LoadImageDataNormalized(Image image); // Load pixel data from image as Vector4 array (float normalized) | ||
| 260 | |||
| 261 | //---------------------------------------------------------------------------------- | ||
| 262 | // Module Functions Definition | ||
| 263 | //---------------------------------------------------------------------------------- | ||
| 264 | |||
| 265 | // Load image from file into CPU memory (RAM) | ||
| 266 | Image LoadImage(const char *fileName) | ||
| 267 | { | ||
| 268 | Image image = { 0 }; | ||
| 269 | |||
| 270 | #if defined(SUPPORT_FILEFORMAT_PNG) || \ | ||
| 271 | defined(SUPPORT_FILEFORMAT_BMP) || \ | ||
| 272 | defined(SUPPORT_FILEFORMAT_TGA) || \ | ||
| 273 | defined(SUPPORT_FILEFORMAT_JPG) || \ | ||
| 274 | defined(SUPPORT_FILEFORMAT_GIF) || \ | ||
| 275 | defined(SUPPORT_FILEFORMAT_PIC) || \ | ||
| 276 | defined(SUPPORT_FILEFORMAT_HDR) || \ | ||
| 277 | defined(SUPPORT_FILEFORMAT_PNM) || \ | ||
| 278 | defined(SUPPORT_FILEFORMAT_PSD) | ||
| 279 | |||
| 280 | #define STBI_REQUIRED | ||
| 281 | #endif | ||
| 282 | |||
| 283 | // Loading file to memory | ||
| 284 | int dataSize = 0; | ||
| 285 | unsigned char *fileData = LoadFileData(fileName, &dataSize); | ||
| 286 | |||
| 287 | // Loading image from memory data | ||
| 288 | if (fileData != NULL) | ||
| 289 | { | ||
| 290 | image = LoadImageFromMemory(GetFileExtension(fileName), fileData, dataSize); | ||
| 291 | |||
| 292 | UnloadFileData(fileData); | ||
| 293 | } | ||
| 294 | |||
| 295 | return image; | ||
| 296 | } | ||
| 297 | |||
| 298 | // Load an image from RAW file data | ||
| 299 | Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize) | ||
| 300 | { | ||
| 301 | Image image = { 0 }; | ||
| 302 | |||
| 303 | int dataSize = 0; | ||
| 304 | unsigned char *fileData = LoadFileData(fileName, &dataSize); | ||
| 305 | |||
| 306 | if (fileData != NULL) | ||
| 307 | { | ||
| 308 | unsigned char *dataPtr = fileData; | ||
| 309 | int size = GetPixelDataSize(width, height, format); | ||
| 310 | |||
| 311 | if (size <= dataSize) // Security check | ||
| 312 | { | ||
| 313 | // Offset file data to expected raw image by header size | ||
| 314 | if ((headerSize > 0) && ((headerSize + size) <= dataSize)) dataPtr += headerSize; | ||
| 315 | |||
| 316 | image.data = RL_MALLOC(size); // Allocate required memory in bytes | ||
| 317 | memcpy(image.data, dataPtr, size); // Copy required data to image | ||
| 318 | image.width = width; | ||
| 319 | image.height = height; | ||
| 320 | image.mipmaps = 1; | ||
| 321 | image.format = format; | ||
| 322 | } | ||
| 323 | |||
| 324 | UnloadFileData(fileData); | ||
| 325 | } | ||
| 326 | |||
| 327 | return image; | ||
| 328 | } | ||
| 329 | |||
| 330 | // Load animated image data | ||
| 331 | // - Image.data buffer includes all frames: [image#0][image#1][image#2][...] | ||
| 332 | // - Number of frames is returned through 'frames' parameter | ||
| 333 | // - All frames are returned in RGBA format | ||
| 334 | // - Frames delay data is discarded | ||
| 335 | Image LoadImageAnim(const char *fileName, int *frames) | ||
| 336 | { | ||
| 337 | Image image = { 0 }; | ||
| 338 | int frameCount = 0; | ||
| 339 | |||
| 340 | #if defined(SUPPORT_FILEFORMAT_GIF) | ||
| 341 | if (IsFileExtension(fileName, ".gif")) | ||
| 342 | { | ||
| 343 | int dataSize = 0; | ||
| 344 | unsigned char *fileData = LoadFileData(fileName, &dataSize); | ||
| 345 | |||
| 346 | if (fileData != NULL) | ||
| 347 | { | ||
| 348 | int comp = 0; | ||
| 349 | int *delays = NULL; | ||
| 350 | image.data = stbi_load_gif_from_memory(fileData, dataSize, &delays, &image.width, &image.height, &frameCount, &comp, 4); | ||
| 351 | |||
| 352 | image.mipmaps = 1; | ||
| 353 | image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 354 | |||
| 355 | UnloadFileData(fileData); | ||
| 356 | RL_FREE(delays); // NOTE: Frames delays are discarded | ||
| 357 | } | ||
| 358 | } | ||
| 359 | #else | ||
| 360 | if (false) { } | ||
| 361 | #endif | ||
| 362 | else | ||
| 363 | { | ||
| 364 | image = LoadImage(fileName); | ||
| 365 | frameCount = 1; | ||
| 366 | } | ||
| 367 | |||
| 368 | *frames = frameCount; | ||
| 369 | return image; | ||
| 370 | } | ||
| 371 | |||
| 372 | // Load animated image data | ||
| 373 | // - Image.data buffer includes all frames: [image#0][image#1][image#2][...] | ||
| 374 | // - Number of frames is returned through 'frames' parameter | ||
| 375 | // - All frames are returned in RGBA format | ||
| 376 | // - Frames delay data is discarded | ||
| 377 | Image LoadImageAnimFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int *frames) | ||
| 378 | { | ||
| 379 | Image image = { 0 }; | ||
| 380 | int frameCount = 0; | ||
| 381 | |||
| 382 | // Security check for input data | ||
| 383 | if ((fileType == NULL) || (fileData == NULL) || (dataSize == 0)) return image; | ||
| 384 | |||
| 385 | #if defined(SUPPORT_FILEFORMAT_GIF) | ||
| 386 | if ((strcmp(fileType, ".gif") == 0) || (strcmp(fileType, ".GIF") == 0)) | ||
| 387 | { | ||
| 388 | if (fileData != NULL) | ||
| 389 | { | ||
| 390 | int comp = 0; | ||
| 391 | int *delays = NULL; | ||
| 392 | image.data = stbi_load_gif_from_memory(fileData, dataSize, &delays, &image.width, &image.height, &frameCount, &comp, 4); | ||
| 393 | |||
| 394 | image.mipmaps = 1; | ||
| 395 | image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 396 | |||
| 397 | RL_FREE(delays); // NOTE: Frames delays are discarded | ||
| 398 | } | ||
| 399 | } | ||
| 400 | #else | ||
| 401 | if (false) { } | ||
| 402 | #endif | ||
| 403 | else | ||
| 404 | { | ||
| 405 | image = LoadImageFromMemory(fileType, fileData, dataSize); | ||
| 406 | frameCount = 1; | ||
| 407 | } | ||
| 408 | |||
| 409 | *frames = frameCount; | ||
| 410 | return image; | ||
| 411 | } | ||
| 412 | |||
| 413 | // Load image from memory buffer, fileType refers to extension: i.e. ".png" | ||
| 414 | // WARNING: File extension must be provided in lower-case | ||
| 415 | Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize) | ||
| 416 | { | ||
| 417 | Image image = { 0 }; | ||
| 418 | |||
| 419 | // Security check for input data | ||
| 420 | if ((fileData == NULL) || (dataSize == 0)) | ||
| 421 | { | ||
| 422 | TRACELOG(LOG_WARNING, "IMAGE: Invalid file data"); | ||
| 423 | return image; | ||
| 424 | } | ||
| 425 | if (fileType == NULL) | ||
| 426 | { | ||
| 427 | TRACELOG(LOG_WARNING, "IMAGE: Missing file extension"); | ||
| 428 | return image; | ||
| 429 | } | ||
| 430 | |||
| 431 | if ((false) | ||
| 432 | #if defined(SUPPORT_FILEFORMAT_PNG) | ||
| 433 | || (strcmp(fileType, ".png") == 0) || (strcmp(fileType, ".PNG") == 0) | ||
| 434 | #endif | ||
| 435 | #if defined(SUPPORT_FILEFORMAT_BMP) | ||
| 436 | || (strcmp(fileType, ".bmp") == 0) || (strcmp(fileType, ".BMP") == 0) | ||
| 437 | #endif | ||
| 438 | #if defined(SUPPORT_FILEFORMAT_TGA) | ||
| 439 | || (strcmp(fileType, ".tga") == 0) || (strcmp(fileType, ".TGA") == 0) | ||
| 440 | #endif | ||
| 441 | #if defined(SUPPORT_FILEFORMAT_JPG) | ||
| 442 | || (strcmp(fileType, ".jpg") == 0) || (strcmp(fileType, ".jpeg") == 0) | ||
| 443 | || (strcmp(fileType, ".JPG") == 0) || (strcmp(fileType, ".JPEG") == 0) | ||
| 444 | #endif | ||
| 445 | #if defined(SUPPORT_FILEFORMAT_GIF) | ||
| 446 | || (strcmp(fileType, ".gif") == 0) || (strcmp(fileType, ".GIF") == 0) | ||
| 447 | #endif | ||
| 448 | #if defined(SUPPORT_FILEFORMAT_PIC) | ||
| 449 | || (strcmp(fileType, ".pic") == 0) || (strcmp(fileType, ".PIC") == 0) | ||
| 450 | #endif | ||
| 451 | #if defined(SUPPORT_FILEFORMAT_PNM) | ||
| 452 | || (strcmp(fileType, ".ppm") == 0) || (strcmp(fileType, ".pgm") == 0) | ||
| 453 | || (strcmp(fileType, ".PPM") == 0) || (strcmp(fileType, ".PGM") == 0) | ||
| 454 | #endif | ||
| 455 | #if defined(SUPPORT_FILEFORMAT_PSD) | ||
| 456 | || (strcmp(fileType, ".psd") == 0) || (strcmp(fileType, ".PSD") == 0) | ||
| 457 | #endif | ||
| 458 | ) | ||
| 459 | { | ||
| 460 | #if defined(STBI_REQUIRED) | ||
| 461 | // NOTE: Using stb_image to load images (Supports multiple image formats) | ||
| 462 | |||
| 463 | if (fileData != NULL) | ||
| 464 | { | ||
| 465 | int comp = 0; | ||
| 466 | image.data = stbi_load_from_memory(fileData, dataSize, &image.width, &image.height, &comp, 0); | ||
| 467 | |||
| 468 | if (image.data != NULL) | ||
| 469 | { | ||
| 470 | image.mipmaps = 1; | ||
| 471 | |||
| 472 | if (comp == 1) image.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE; | ||
| 473 | else if (comp == 2) image.format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA; | ||
| 474 | else if (comp == 3) image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8; | ||
| 475 | else if (comp == 4) image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 476 | } | ||
| 477 | } | ||
| 478 | #endif | ||
| 479 | } | ||
| 480 | #if defined(SUPPORT_FILEFORMAT_HDR) | ||
| 481 | else if ((strcmp(fileType, ".hdr") == 0) || (strcmp(fileType, ".HDR") == 0)) | ||
| 482 | { | ||
| 483 | #if defined(STBI_REQUIRED) | ||
| 484 | if (fileData != NULL) | ||
| 485 | { | ||
| 486 | int comp = 0; | ||
| 487 | image.data = stbi_loadf_from_memory(fileData, dataSize, &image.width, &image.height, &comp, 0); | ||
| 488 | |||
| 489 | image.mipmaps = 1; | ||
| 490 | |||
| 491 | if (comp == 1) image.format = PIXELFORMAT_UNCOMPRESSED_R32; | ||
| 492 | else if (comp == 3) image.format = PIXELFORMAT_UNCOMPRESSED_R32G32B32; | ||
| 493 | else if (comp == 4) image.format = PIXELFORMAT_UNCOMPRESSED_R32G32B32A32; | ||
| 494 | else | ||
| 495 | { | ||
| 496 | TRACELOG(LOG_WARNING, "IMAGE: HDR file format not supported"); | ||
| 497 | UnloadImage(image); | ||
| 498 | } | ||
| 499 | } | ||
| 500 | #endif | ||
| 501 | } | ||
| 502 | #endif | ||
| 503 | #if defined(SUPPORT_FILEFORMAT_QOI) | ||
| 504 | else if ((strcmp(fileType, ".qoi") == 0) || (strcmp(fileType, ".QOI") == 0)) | ||
| 505 | { | ||
| 506 | if (fileData != NULL) | ||
| 507 | { | ||
| 508 | qoi_desc desc = { 0 }; | ||
| 509 | image.data = qoi_decode(fileData, dataSize, &desc, (int) fileData[12]); | ||
| 510 | image.width = desc.width; | ||
| 511 | image.height = desc.height; | ||
| 512 | image.format = desc.channels == 4 ? PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 : PIXELFORMAT_UNCOMPRESSED_R8G8B8; | ||
| 513 | image.mipmaps = 1; | ||
| 514 | } | ||
| 515 | } | ||
| 516 | #endif | ||
| 517 | #if defined(SUPPORT_FILEFORMAT_DDS) | ||
| 518 | else if ((strcmp(fileType, ".dds") == 0) || (strcmp(fileType, ".DDS") == 0)) | ||
| 519 | { | ||
| 520 | image.data = rl_load_dds_from_memory(fileData, dataSize, &image.width, &image.height, &image.format, &image.mipmaps); | ||
| 521 | } | ||
| 522 | #endif | ||
| 523 | #if defined(SUPPORT_FILEFORMAT_PKM) | ||
| 524 | else if ((strcmp(fileType, ".pkm") == 0) || (strcmp(fileType, ".PKM") == 0)) | ||
| 525 | { | ||
| 526 | image.data = rl_load_pkm_from_memory(fileData, dataSize, &image.width, &image.height, &image.format, &image.mipmaps); | ||
| 527 | } | ||
| 528 | #endif | ||
| 529 | #if defined(SUPPORT_FILEFORMAT_KTX) | ||
| 530 | else if ((strcmp(fileType, ".ktx") == 0) || (strcmp(fileType, ".KTX") == 0)) | ||
| 531 | { | ||
| 532 | image.data = rl_load_ktx_from_memory(fileData, dataSize, &image.width, &image.height, &image.format, &image.mipmaps); | ||
| 533 | } | ||
| 534 | #endif | ||
| 535 | #if defined(SUPPORT_FILEFORMAT_PVR) | ||
| 536 | else if ((strcmp(fileType, ".pvr") == 0) || (strcmp(fileType, ".PVR") == 0)) | ||
| 537 | { | ||
| 538 | image.data = rl_load_pvr_from_memory(fileData, dataSize, &image.width, &image.height, &image.format, &image.mipmaps); | ||
| 539 | } | ||
| 540 | #endif | ||
| 541 | #if defined(SUPPORT_FILEFORMAT_ASTC) | ||
| 542 | else if ((strcmp(fileType, ".astc") == 0) || (strcmp(fileType, ".ASTC") == 0)) | ||
| 543 | { | ||
| 544 | image.data = rl_load_astc_from_memory(fileData, dataSize, &image.width, &image.height, &image.format, &image.mipmaps); | ||
| 545 | } | ||
| 546 | #endif | ||
| 547 | else TRACELOG(LOG_WARNING, "IMAGE: Data format not supported"); | ||
| 548 | |||
| 549 | if (image.data != NULL) TRACELOG(LOG_INFO, "IMAGE: Data loaded successfully (%ix%i | %s | %i mipmaps)", image.width, image.height, rlGetPixelFormatName(image.format), image.mipmaps); | ||
| 550 | else TRACELOG(LOG_WARNING, "IMAGE: Failed to load image data"); | ||
| 551 | |||
| 552 | return image; | ||
| 553 | } | ||
| 554 | |||
| 555 | // Load image from GPU texture data | ||
| 556 | // NOTE: Compressed texture formats not supported | ||
| 557 | Image LoadImageFromTexture(Texture2D texture) | ||
| 558 | { | ||
| 559 | Image image = { 0 }; | ||
| 560 | |||
| 561 | if (texture.format < PIXELFORMAT_COMPRESSED_DXT1_RGB) | ||
| 562 | { | ||
| 563 | image.data = rlReadTexturePixels(texture.id, texture.width, texture.height, texture.format); | ||
| 564 | |||
| 565 | if (image.data != NULL) | ||
| 566 | { | ||
| 567 | image.width = texture.width; | ||
| 568 | image.height = texture.height; | ||
| 569 | image.format = texture.format; | ||
| 570 | image.mipmaps = 1; | ||
| 571 | |||
| 572 | #if defined(GRAPHICS_API_OPENGL_ES2) | ||
| 573 | // NOTE: Data retrieved on OpenGL ES 2.0 should be RGBA, | ||
| 574 | // coming from FBO color buffer attachment, but it seems | ||
| 575 | // original texture format is retrieved on RPI... | ||
| 576 | image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 577 | #endif | ||
| 578 | TRACELOG(LOG_INFO, "TEXTURE: [ID %i] Pixel data retrieved successfully", texture.id); | ||
| 579 | } | ||
| 580 | else TRACELOG(LOG_WARNING, "TEXTURE: [ID %i] Failed to retrieve pixel data", texture.id); | ||
| 581 | } | ||
| 582 | else TRACELOG(LOG_WARNING, "TEXTURE: [ID %i] Failed to retrieve compressed pixel data", texture.id); | ||
| 583 | |||
| 584 | return image; | ||
| 585 | } | ||
| 586 | |||
| 587 | // Load image from screen buffer and (screenshot) | ||
| 588 | Image LoadImageFromScreen(void) | ||
| 589 | { | ||
| 590 | Vector2 scale = GetWindowScaleDPI(); | ||
| 591 | Image image = { 0 }; | ||
| 592 | |||
| 593 | image.width = (int)(GetScreenWidth()*scale.x); | ||
| 594 | image.height = (int)(GetScreenHeight()*scale.y); | ||
| 595 | image.mipmaps = 1; | ||
| 596 | image.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 597 | image.data = rlReadScreenPixels(image.width, image.height); | ||
| 598 | |||
| 599 | return image; | ||
| 600 | } | ||
| 601 | |||
| 602 | // Check if an image is ready | ||
| 603 | bool IsImageValid(Image image) | ||
| 604 | { | ||
| 605 | bool result = false; | ||
| 606 | |||
| 607 | if ((image.data != NULL) && // Validate pixel data available | ||
| 608 | (image.width > 0) && // Validate image width | ||
| 609 | (image.height > 0) && // Validate image height | ||
| 610 | (image.format > 0) && // Validate image format | ||
| 611 | (image.mipmaps > 0)) result = true; // Validate image mipmaps (at least 1 for basic mipmap level) | ||
| 612 | |||
| 613 | return result; | ||
| 614 | } | ||
| 615 | |||
| 616 | // Unload image from CPU memory (RAM) | ||
| 617 | void UnloadImage(Image image) | ||
| 618 | { | ||
| 619 | RL_FREE(image.data); | ||
| 620 | } | ||
| 621 | |||
| 622 | // Export image data to file | ||
| 623 | // NOTE: File format depends on fileName extension | ||
| 624 | bool ExportImage(Image image, const char *fileName) | ||
| 625 | { | ||
| 626 | int result = 0; | ||
| 627 | |||
| 628 | // Security check for input data | ||
| 629 | if ((image.width == 0) || (image.height == 0) || (image.data == NULL)) return result; | ||
| 630 | |||
| 631 | #if defined(SUPPORT_IMAGE_EXPORT) | ||
| 632 | int channels = 4; | ||
| 633 | bool allocatedData = false; | ||
| 634 | unsigned char *imgData = (unsigned char *)image.data; | ||
| 635 | |||
| 636 | if (image.format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) channels = 1; | ||
| 637 | else if (image.format == PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA) channels = 2; | ||
| 638 | else if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8) channels = 3; | ||
| 639 | else if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) channels = 4; | ||
| 640 | else | ||
| 641 | { | ||
| 642 | // NOTE: Getting Color array as RGBA unsigned char values | ||
| 643 | imgData = (unsigned char *)LoadImageColors(image); | ||
| 644 | allocatedData = true; | ||
| 645 | } | ||
| 646 | |||
| 647 | #if defined(SUPPORT_FILEFORMAT_PNG) | ||
| 648 | if (IsFileExtension(fileName, ".png")) | ||
| 649 | { | ||
| 650 | int dataSize = 0; | ||
| 651 | unsigned char *fileData = stbi_write_png_to_mem((const unsigned char *)imgData, image.width*channels, image.width, image.height, channels, &dataSize); | ||
| 652 | result = SaveFileData(fileName, fileData, dataSize); | ||
| 653 | RL_FREE(fileData); | ||
| 654 | } | ||
| 655 | #else | ||
| 656 | if (false) { } | ||
| 657 | #endif | ||
| 658 | #if defined(SUPPORT_FILEFORMAT_BMP) | ||
| 659 | else if (IsFileExtension(fileName, ".bmp")) result = stbi_write_bmp(fileName, image.width, image.height, channels, imgData); | ||
| 660 | #endif | ||
| 661 | #if defined(SUPPORT_FILEFORMAT_TGA) | ||
| 662 | else if (IsFileExtension(fileName, ".tga")) result = stbi_write_tga(fileName, image.width, image.height, channels, imgData); | ||
| 663 | #endif | ||
| 664 | #if defined(SUPPORT_FILEFORMAT_JPG) | ||
| 665 | else if (IsFileExtension(fileName, ".jpg") || | ||
| 666 | IsFileExtension(fileName, ".jpeg")) result = stbi_write_jpg(fileName, image.width, image.height, channels, imgData, 90); // JPG quality: between 1 and 100 | ||
| 667 | #endif | ||
| 668 | #if defined(SUPPORT_FILEFORMAT_QOI) | ||
| 669 | else if (IsFileExtension(fileName, ".qoi")) | ||
| 670 | { | ||
| 671 | channels = 0; | ||
| 672 | if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8) channels = 3; | ||
| 673 | else if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) channels = 4; | ||
| 674 | else TRACELOG(LOG_WARNING, "IMAGE: Image pixel format must be R8G8B8 or R8G8B8A8"); | ||
| 675 | |||
| 676 | if ((channels == 3) || (channels == 4)) | ||
| 677 | { | ||
| 678 | qoi_desc desc = { 0 }; | ||
| 679 | desc.width = image.width; | ||
| 680 | desc.height = image.height; | ||
| 681 | desc.channels = channels; | ||
| 682 | desc.colorspace = QOI_SRGB; | ||
| 683 | |||
| 684 | result = qoi_write(fileName, imgData, &desc); | ||
| 685 | } | ||
| 686 | } | ||
| 687 | #endif | ||
| 688 | #if defined(SUPPORT_FILEFORMAT_KTX) | ||
| 689 | else if (IsFileExtension(fileName, ".ktx")) | ||
| 690 | { | ||
| 691 | result = rl_save_ktx(fileName, image.data, image.width, image.height, image.format, image.mipmaps); | ||
| 692 | } | ||
| 693 | #endif | ||
| 694 | else if (IsFileExtension(fileName, ".raw")) | ||
| 695 | { | ||
| 696 | // Export raw pixel data (without header) | ||
| 697 | // NOTE: It's up to the user to track image parameters | ||
| 698 | result = SaveFileData(fileName, image.data, GetPixelDataSize(image.width, image.height, image.format)); | ||
| 699 | } | ||
| 700 | |||
| 701 | if (allocatedData) RL_FREE(imgData); | ||
| 702 | #endif // SUPPORT_IMAGE_EXPORT | ||
| 703 | |||
| 704 | if (result != 0) TRACELOG(LOG_INFO, "FILEIO: [%s] Image exported successfully", fileName); | ||
| 705 | else TRACELOG(LOG_WARNING, "FILEIO: [%s] Failed to export image", fileName); | ||
| 706 | |||
| 707 | return result; | ||
| 708 | } | ||
| 709 | |||
| 710 | // Export image to memory buffer | ||
| 711 | unsigned char *ExportImageToMemory(Image image, const char *fileType, int *dataSize) | ||
| 712 | { | ||
| 713 | unsigned char *fileData = NULL; | ||
| 714 | *dataSize = 0; | ||
| 715 | |||
| 716 | // Security check for input data | ||
| 717 | if ((image.width == 0) || (image.height == 0) || (image.data == NULL)) return NULL; | ||
| 718 | |||
| 719 | #if defined(SUPPORT_IMAGE_EXPORT) | ||
| 720 | int channels = 4; | ||
| 721 | |||
| 722 | if (image.format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) channels = 1; | ||
| 723 | else if (image.format == PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA) channels = 2; | ||
| 724 | else if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8) channels = 3; | ||
| 725 | else if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) channels = 4; | ||
| 726 | |||
| 727 | #if defined(SUPPORT_FILEFORMAT_PNG) | ||
| 728 | if ((strcmp(fileType, ".png") == 0) || (strcmp(fileType, ".PNG") == 0)) | ||
| 729 | { | ||
| 730 | fileData = stbi_write_png_to_mem((const unsigned char *)image.data, image.width*channels, image.width, image.height, channels, dataSize); | ||
| 731 | } | ||
| 732 | #endif | ||
| 733 | |||
| 734 | #endif | ||
| 735 | |||
| 736 | return fileData; | ||
| 737 | } | ||
| 738 | |||
| 739 | // Export image as code file (.h) defining an array of bytes | ||
| 740 | bool ExportImageAsCode(Image image, const char *fileName) | ||
| 741 | { | ||
| 742 | bool success = false; | ||
| 743 | |||
| 744 | #if defined(SUPPORT_IMAGE_EXPORT) | ||
| 745 | |||
| 746 | #ifndef TEXT_BYTES_PER_LINE | ||
| 747 | #define TEXT_BYTES_PER_LINE 20 | ||
| 748 | #endif | ||
| 749 | |||
| 750 | int dataSize = GetPixelDataSize(image.width, image.height, image.format); | ||
| 751 | |||
| 752 | // NOTE: Text data buffer size is estimated considering image data size in bytes | ||
| 753 | // and requiring 6 char bytes for every byte: "0x00, " | ||
| 754 | char *txtData = (char *)RL_CALLOC(dataSize*6 + 2000, sizeof(char)); | ||
| 755 | |||
| 756 | int byteCount = 0; | ||
| 757 | byteCount += sprintf(txtData + byteCount, "////////////////////////////////////////////////////////////////////////////////////////\n"); | ||
| 758 | byteCount += sprintf(txtData + byteCount, "// //\n"); | ||
| 759 | byteCount += sprintf(txtData + byteCount, "// ImageAsCode exporter v1.0 - Image pixel data exported as an array of bytes //\n"); | ||
| 760 | byteCount += sprintf(txtData + byteCount, "// //\n"); | ||
| 761 | byteCount += sprintf(txtData + byteCount, "// more info and bugs-report: github.com/raysan5/raylib //\n"); | ||
| 762 | byteCount += sprintf(txtData + byteCount, "// feedback and support: ray[at]raylib.com //\n"); | ||
| 763 | byteCount += sprintf(txtData + byteCount, "// //\n"); | ||
| 764 | byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2018-2024 Ramon Santamaria (@raysan5) //\n"); | ||
| 765 | byteCount += sprintf(txtData + byteCount, "// //\n"); | ||
| 766 | byteCount += sprintf(txtData + byteCount, "////////////////////////////////////////////////////////////////////////////////////////\n\n"); | ||
| 767 | |||
| 768 | // Get file name from path and convert variable name to uppercase | ||
| 769 | char varFileName[256] = { 0 }; | ||
| 770 | strcpy(varFileName, GetFileNameWithoutExt(fileName)); | ||
| 771 | for (int i = 0; varFileName[i] != '\0'; i++) if ((varFileName[i] >= 'a') && (varFileName[i] <= 'z')) { varFileName[i] = varFileName[i] - 32; } | ||
| 772 | |||
| 773 | // Add image information | ||
| 774 | byteCount += sprintf(txtData + byteCount, "// Image data information\n"); | ||
| 775 | byteCount += sprintf(txtData + byteCount, "#define %s_WIDTH %i\n", varFileName, image.width); | ||
| 776 | byteCount += sprintf(txtData + byteCount, "#define %s_HEIGHT %i\n", varFileName, image.height); | ||
| 777 | byteCount += sprintf(txtData + byteCount, "#define %s_FORMAT %i // raylib internal pixel format\n\n", varFileName, image.format); | ||
| 778 | |||
| 779 | byteCount += sprintf(txtData + byteCount, "static unsigned char %s_DATA[%i] = { ", varFileName, dataSize); | ||
| 780 | for (int i = 0; i < dataSize - 1; i++) byteCount += sprintf(txtData + byteCount, ((i%TEXT_BYTES_PER_LINE == 0)? "0x%x,\n" : "0x%x, "), ((unsigned char *)image.data)[i]); | ||
| 781 | byteCount += sprintf(txtData + byteCount, "0x%x };\n", ((unsigned char *)image.data)[dataSize - 1]); | ||
| 782 | |||
| 783 | // NOTE: Text data size exported is determined by '\0' (NULL) character | ||
| 784 | success = SaveFileText(fileName, txtData); | ||
| 785 | |||
| 786 | RL_FREE(txtData); | ||
| 787 | |||
| 788 | #endif // SUPPORT_IMAGE_EXPORT | ||
| 789 | |||
| 790 | if (success != 0) TRACELOG(LOG_INFO, "FILEIO: [%s] Image as code exported successfully", fileName); | ||
| 791 | else TRACELOG(LOG_WARNING, "FILEIO: [%s] Failed to export image as code", fileName); | ||
| 792 | |||
| 793 | return success; | ||
| 794 | } | ||
| 795 | |||
| 796 | //------------------------------------------------------------------------------------ | ||
| 797 | // Image generation functions | ||
| 798 | //------------------------------------------------------------------------------------ | ||
| 799 | // Generate image: plain color | ||
| 800 | Image GenImageColor(int width, int height, Color color) | ||
| 801 | { | ||
| 802 | Color *pixels = (Color *)RL_CALLOC(width*height, sizeof(Color)); | ||
| 803 | |||
| 804 | for (int i = 0; i < width*height; i++) pixels[i] = color; | ||
| 805 | |||
| 806 | Image image = { | ||
| 807 | .data = pixels, | ||
| 808 | .width = width, | ||
| 809 | .height = height, | ||
| 810 | .format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, | ||
| 811 | .mipmaps = 1 | ||
| 812 | }; | ||
| 813 | |||
| 814 | return image; | ||
| 815 | } | ||
| 816 | |||
| 817 | #if defined(SUPPORT_IMAGE_GENERATION) | ||
| 818 | // Generate image: linear gradient | ||
| 819 | // The direction value specifies the direction of the gradient (in degrees) | ||
| 820 | // with 0 being vertical (from top to bottom), 90 being horizontal (from left to right) | ||
| 821 | // The gradient effectively rotates counter-clockwise by the specified amount | ||
| 822 | Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end) | ||
| 823 | { | ||
| 824 | Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); | ||
| 825 | |||
| 826 | float radianDirection = (float)(90 - direction)/180.f*3.14159f; | ||
| 827 | float cosDir = cosf(radianDirection); | ||
| 828 | float sinDir = sinf(radianDirection); | ||
| 829 | |||
| 830 | // Calculate how far the top-left pixel is along the gradient direction from the center of said gradient | ||
| 831 | float startingPos = 0.5f - (cosDir*width/2) - (sinDir*height/2); | ||
| 832 | // With directions that lie in the first or third quadrant (i.e. from top-left to | ||
| 833 | // bottom-right or vice-versa), pixel (0, 0) is the farthest point on the gradient | ||
| 834 | // (i.e. the pixel which should become one of the gradient's ends color); while for | ||
| 835 | // directions that lie in the second or fourth quadrant, that point is pixel (width, 0). | ||
| 836 | float maxPosValue = | ||
| 837 | ((signbit(sinDir) != 0) == (signbit(cosDir) != 0)) | ||
| 838 | ? fabsf(startingPos) | ||
| 839 | : fabsf(startingPos+width*cosDir); | ||
| 840 | for (int i = 0; i < width; i++) | ||
| 841 | { | ||
| 842 | for (int j = 0; j < height; j++) | ||
| 843 | { | ||
| 844 | // Calculate the relative position of the pixel along the gradient direction | ||
| 845 | float pos = (startingPos + (i*cosDir + j*sinDir)) / maxPosValue; | ||
| 846 | |||
| 847 | float factor = pos; | ||
| 848 | factor = (factor > 1.0f)? 1.0f : factor; // Clamp to [-1,1] | ||
| 849 | factor = (factor < -1.0f)? -1.0f : factor; // Clamp to [-1,1] | ||
| 850 | factor = factor / 2 + 0.5f; | ||
| 851 | |||
| 852 | // Generate the color for this pixel | ||
| 853 | pixels[j*width + i].r = (int)((float)end.r*factor + (float)start.r*(1.0f - factor)); | ||
| 854 | pixels[j*width + i].g = (int)((float)end.g*factor + (float)start.g*(1.0f - factor)); | ||
| 855 | pixels[j*width + i].b = (int)((float)end.b*factor + (float)start.b*(1.0f - factor)); | ||
| 856 | pixels[j*width + i].a = (int)((float)end.a*factor + (float)start.a*(1.0f - factor)); | ||
| 857 | } | ||
| 858 | } | ||
| 859 | |||
| 860 | Image image = { | ||
| 861 | .data = pixels, | ||
| 862 | .width = width, | ||
| 863 | .height = height, | ||
| 864 | .format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, | ||
| 865 | .mipmaps = 1 | ||
| 866 | }; | ||
| 867 | |||
| 868 | return image; | ||
| 869 | } | ||
| 870 | |||
| 871 | // Generate image: radial gradient | ||
| 872 | Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer) | ||
| 873 | { | ||
| 874 | Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); | ||
| 875 | float radius = (width < height)? (float)width/2.0f : (float)height/2.0f; | ||
| 876 | |||
| 877 | float centerX = (float)width/2.0f; | ||
| 878 | float centerY = (float)height/2.0f; | ||
| 879 | |||
| 880 | for (int y = 0; y < height; y++) | ||
| 881 | { | ||
| 882 | for (int x = 0; x < width; x++) | ||
| 883 | { | ||
| 884 | float dist = hypotf((float)x - centerX, (float)y - centerY); | ||
| 885 | float factor = (dist - radius*density)/(radius*(1.0f - density)); | ||
| 886 | |||
| 887 | factor = (float)fmax(factor, 0.0f); | ||
| 888 | factor = (float)fmin(factor, 1.f); // dist can be bigger than radius, so we have to check | ||
| 889 | |||
| 890 | pixels[y*width + x].r = (int)((float)outer.r*factor + (float)inner.r*(1.0f - factor)); | ||
| 891 | pixels[y*width + x].g = (int)((float)outer.g*factor + (float)inner.g*(1.0f - factor)); | ||
| 892 | pixels[y*width + x].b = (int)((float)outer.b*factor + (float)inner.b*(1.0f - factor)); | ||
| 893 | pixels[y*width + x].a = (int)((float)outer.a*factor + (float)inner.a*(1.0f - factor)); | ||
| 894 | } | ||
| 895 | } | ||
| 896 | |||
| 897 | Image image = { | ||
| 898 | .data = pixels, | ||
| 899 | .width = width, | ||
| 900 | .height = height, | ||
| 901 | .format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, | ||
| 902 | .mipmaps = 1 | ||
| 903 | }; | ||
| 904 | |||
| 905 | return image; | ||
| 906 | } | ||
| 907 | |||
| 908 | // Generate image: square gradient | ||
| 909 | Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer) | ||
| 910 | { | ||
| 911 | Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); | ||
| 912 | |||
| 913 | float centerX = (float)width/2.0f; | ||
| 914 | float centerY = (float)height/2.0f; | ||
| 915 | |||
| 916 | for (int y = 0; y < height; y++) | ||
| 917 | { | ||
| 918 | for (int x = 0; x < width; x++) | ||
| 919 | { | ||
| 920 | // Calculate the Manhattan distance from the center | ||
| 921 | float distX = fabsf(x - centerX); | ||
| 922 | float distY = fabsf(y - centerY); | ||
| 923 | |||
| 924 | // Normalize the distances by the dimensions of the gradient rectangle | ||
| 925 | float normalizedDistX = distX/centerX; | ||
| 926 | float normalizedDistY = distY/centerY; | ||
| 927 | |||
| 928 | // Calculate the total normalized Manhattan distance | ||
| 929 | float manhattanDist = fmaxf(normalizedDistX, normalizedDistY); | ||
| 930 | |||
| 931 | // Subtract the density from the manhattanDist, then divide by (1 - density) | ||
| 932 | // This makes the gradient start from the center when density is 0, and from the edge when density is 1 | ||
| 933 | float factor = (manhattanDist - density)/(1.0f - density); | ||
| 934 | |||
| 935 | // Clamp the factor between 0 and 1 | ||
| 936 | factor = fminf(fmaxf(factor, 0.0f), 1.0f); | ||
| 937 | |||
| 938 | // Blend the colors based on the calculated factor | ||
| 939 | pixels[y*width + x].r = (int)((float)outer.r*factor + (float)inner.r*(1.0f - factor)); | ||
| 940 | pixels[y*width + x].g = (int)((float)outer.g*factor + (float)inner.g*(1.0f - factor)); | ||
| 941 | pixels[y*width + x].b = (int)((float)outer.b*factor + (float)inner.b*(1.0f - factor)); | ||
| 942 | pixels[y*width + x].a = (int)((float)outer.a*factor + (float)inner.a*(1.0f - factor)); | ||
| 943 | } | ||
| 944 | } | ||
| 945 | |||
| 946 | Image image = { | ||
| 947 | .data = pixels, | ||
| 948 | .width = width, | ||
| 949 | .height = height, | ||
| 950 | .format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, | ||
| 951 | .mipmaps = 1 | ||
| 952 | }; | ||
| 953 | |||
| 954 | return image; | ||
| 955 | } | ||
| 956 | |||
| 957 | // Generate image: checked | ||
| 958 | Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2) | ||
| 959 | { | ||
| 960 | Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); | ||
| 961 | |||
| 962 | for (int y = 0; y < height; y++) | ||
| 963 | { | ||
| 964 | for (int x = 0; x < width; x++) | ||
| 965 | { | ||
| 966 | if ((x/checksX + y/checksY)%2 == 0) pixels[y*width + x] = col1; | ||
| 967 | else pixels[y*width + x] = col2; | ||
| 968 | } | ||
| 969 | } | ||
| 970 | |||
| 971 | Image image = { | ||
| 972 | .data = pixels, | ||
| 973 | .width = width, | ||
| 974 | .height = height, | ||
| 975 | .format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, | ||
| 976 | .mipmaps = 1 | ||
| 977 | }; | ||
| 978 | |||
| 979 | return image; | ||
| 980 | } | ||
| 981 | |||
| 982 | // Generate image: white noise | ||
| 983 | // NOTE: It requires GetRandomValue(), defined in [rcore] | ||
| 984 | Image GenImageWhiteNoise(int width, int height, float factor) | ||
| 985 | { | ||
| 986 | Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); | ||
| 987 | |||
| 988 | for (int i = 0; i < width*height; i++) | ||
| 989 | { | ||
| 990 | if (GetRandomValue(0, 99) < (int)(factor*100.0f)) pixels[i] = WHITE; | ||
| 991 | else pixels[i] = BLACK; | ||
| 992 | } | ||
| 993 | |||
| 994 | Image image = { | ||
| 995 | .data = pixels, | ||
| 996 | .width = width, | ||
| 997 | .height = height, | ||
| 998 | .format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, | ||
| 999 | .mipmaps = 1 | ||
| 1000 | }; | ||
| 1001 | |||
| 1002 | return image; | ||
| 1003 | } | ||
| 1004 | |||
| 1005 | // Generate image: perlin noise | ||
| 1006 | Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale) | ||
| 1007 | { | ||
| 1008 | Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); | ||
| 1009 | |||
| 1010 | float aspectRatio = (float)width / (float)height; | ||
| 1011 | for (int y = 0; y < height; y++) | ||
| 1012 | { | ||
| 1013 | for (int x = 0; x < width; x++) | ||
| 1014 | { | ||
| 1015 | float nx = (float)(x + offsetX)*(scale/(float)width); | ||
| 1016 | float ny = (float)(y + offsetY)*(scale/(float)height); | ||
| 1017 | |||
| 1018 | // Apply aspect ratio compensation to wider side | ||
| 1019 | if (width > height) nx *= aspectRatio; | ||
| 1020 | else ny /= aspectRatio; | ||
| 1021 | |||
| 1022 | // Basic perlin noise implementation (not used) | ||
| 1023 | //float p = (stb_perlin_noise3(nx, ny, 0.0f, 0, 0, 0); | ||
| 1024 | |||
| 1025 | // Calculate a better perlin noise using fbm (fractal brownian motion) | ||
| 1026 | // Typical values to start playing with: | ||
| 1027 | // lacunarity = ~2.0 -- spacing between successive octaves (use exactly 2.0 for wrapping output) | ||
| 1028 | // gain = 0.5 -- relative weighting applied to each successive octave | ||
| 1029 | // octaves = 6 -- number of "octaves" of noise3() to sum | ||
| 1030 | float p = stb_perlin_fbm_noise3(nx, ny, 1.0f, 2.0f, 0.5f, 6); | ||
| 1031 | |||
| 1032 | // Clamp between -1.0f and 1.0f | ||
| 1033 | if (p < -1.0f) p = -1.0f; | ||
| 1034 | if (p > 1.0f) p = 1.0f; | ||
| 1035 | |||
| 1036 | // We need to normalize the data from [-1..1] to [0..1] | ||
| 1037 | float np = (p + 1.0f)/2.0f; | ||
| 1038 | |||
| 1039 | int intensity = (int)(np*255.0f); | ||
| 1040 | pixels[y*width + x] = (Color){ intensity, intensity, intensity, 255 }; | ||
| 1041 | } | ||
| 1042 | } | ||
| 1043 | |||
| 1044 | Image image = { | ||
| 1045 | .data = pixels, | ||
| 1046 | .width = width, | ||
| 1047 | .height = height, | ||
| 1048 | .format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, | ||
| 1049 | .mipmaps = 1 | ||
| 1050 | }; | ||
| 1051 | |||
| 1052 | return image; | ||
| 1053 | } | ||
| 1054 | |||
| 1055 | // Generate image: cellular algorithm. Bigger tileSize means bigger cells | ||
| 1056 | Image GenImageCellular(int width, int height, int tileSize) | ||
| 1057 | { | ||
| 1058 | Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); | ||
| 1059 | |||
| 1060 | int seedsPerRow = width/tileSize; | ||
| 1061 | int seedsPerCol = height/tileSize; | ||
| 1062 | int seedCount = seedsPerRow*seedsPerCol; | ||
| 1063 | |||
| 1064 | Vector2 *seeds = (Vector2 *)RL_MALLOC(seedCount*sizeof(Vector2)); | ||
| 1065 | |||
| 1066 | for (int i = 0; i < seedCount; i++) | ||
| 1067 | { | ||
| 1068 | int y = (i/seedsPerRow)*tileSize + GetRandomValue(0, tileSize - 1); | ||
| 1069 | int x = (i%seedsPerRow)*tileSize + GetRandomValue(0, tileSize - 1); | ||
| 1070 | seeds[i] = (Vector2){ (float)x, (float)y }; | ||
| 1071 | } | ||
| 1072 | |||
| 1073 | for (int y = 0; y < height; y++) | ||
| 1074 | { | ||
| 1075 | int tileY = y/tileSize; | ||
| 1076 | |||
| 1077 | for (int x = 0; x < width; x++) | ||
| 1078 | { | ||
| 1079 | int tileX = x/tileSize; | ||
| 1080 | |||
| 1081 | float minDistance = 65536.0f; //(float)strtod("Inf", NULL); | ||
| 1082 | |||
| 1083 | // Check all adjacent tiles | ||
| 1084 | for (int i = -1; i < 2; i++) | ||
| 1085 | { | ||
| 1086 | if ((tileX + i < 0) || (tileX + i >= seedsPerRow)) continue; | ||
| 1087 | |||
| 1088 | for (int j = -1; j < 2; j++) | ||
| 1089 | { | ||
| 1090 | if ((tileY + j < 0) || (tileY + j >= seedsPerCol)) continue; | ||
| 1091 | |||
| 1092 | Vector2 neighborSeed = seeds[(tileY + j)*seedsPerRow + tileX + i]; | ||
| 1093 | |||
| 1094 | float dist = (float)hypot(x - (int)neighborSeed.x, y - (int)neighborSeed.y); | ||
| 1095 | minDistance = (float)fmin(minDistance, dist); | ||
| 1096 | } | ||
| 1097 | } | ||
| 1098 | |||
| 1099 | // I made this up, but it seems to give good results at all tile sizes | ||
| 1100 | int intensity = (int)(minDistance*256.0f/tileSize); | ||
| 1101 | if (intensity > 255) intensity = 255; | ||
| 1102 | |||
| 1103 | pixels[y*width + x] = (Color){ intensity, intensity, intensity, 255 }; | ||
| 1104 | } | ||
| 1105 | } | ||
| 1106 | |||
| 1107 | RL_FREE(seeds); | ||
| 1108 | |||
| 1109 | Image image = { | ||
| 1110 | .data = pixels, | ||
| 1111 | .width = width, | ||
| 1112 | .height = height, | ||
| 1113 | .format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, | ||
| 1114 | .mipmaps = 1 | ||
| 1115 | }; | ||
| 1116 | |||
| 1117 | return image; | ||
| 1118 | } | ||
| 1119 | |||
| 1120 | // Generate image: grayscale image from text data | ||
| 1121 | Image GenImageText(int width, int height, const char *text) | ||
| 1122 | { | ||
| 1123 | Image image = { 0 }; | ||
| 1124 | |||
| 1125 | int textLength = (int)strlen(text); | ||
| 1126 | int imageViewSize = width*height; | ||
| 1127 | |||
| 1128 | image.width = width; | ||
| 1129 | image.height = height; | ||
| 1130 | image.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE; | ||
| 1131 | image.data = RL_CALLOC(imageViewSize, 1); | ||
| 1132 | image.mipmaps = 1; | ||
| 1133 | |||
| 1134 | memcpy(image.data, text, (textLength > imageViewSize)? imageViewSize : textLength); | ||
| 1135 | |||
| 1136 | return image; | ||
| 1137 | } | ||
| 1138 | #endif // SUPPORT_IMAGE_GENERATION | ||
| 1139 | |||
| 1140 | //------------------------------------------------------------------------------------ | ||
| 1141 | // Image manipulation functions | ||
| 1142 | //------------------------------------------------------------------------------------ | ||
| 1143 | // Copy an image to a new image | ||
| 1144 | Image ImageCopy(Image image) | ||
| 1145 | { | ||
| 1146 | Image newImage = { 0 }; | ||
| 1147 | |||
| 1148 | int width = image.width; | ||
| 1149 | int height = image.height; | ||
| 1150 | int size = 0; | ||
| 1151 | |||
| 1152 | for (int i = 0; i < image.mipmaps; i++) | ||
| 1153 | { | ||
| 1154 | size += GetPixelDataSize(width, height, image.format); | ||
| 1155 | |||
| 1156 | width /= 2; | ||
| 1157 | height /= 2; | ||
| 1158 | |||
| 1159 | // Security check for NPOT textures | ||
| 1160 | if (width < 1) width = 1; | ||
| 1161 | if (height < 1) height = 1; | ||
| 1162 | } | ||
| 1163 | |||
| 1164 | newImage.data = RL_CALLOC(size, 1); | ||
| 1165 | |||
| 1166 | if (newImage.data != NULL) | ||
| 1167 | { | ||
| 1168 | // NOTE: Size must be provided in bytes | ||
| 1169 | memcpy(newImage.data, image.data, size); | ||
| 1170 | |||
| 1171 | newImage.width = image.width; | ||
| 1172 | newImage.height = image.height; | ||
| 1173 | newImage.mipmaps = image.mipmaps; | ||
| 1174 | newImage.format = image.format; | ||
| 1175 | } | ||
| 1176 | |||
| 1177 | return newImage; | ||
| 1178 | } | ||
| 1179 | |||
| 1180 | // Create an image from another image piece | ||
| 1181 | Image ImageFromImage(Image image, Rectangle rec) | ||
| 1182 | { | ||
| 1183 | Image result = { 0 }; | ||
| 1184 | |||
| 1185 | int bytesPerPixel = GetPixelDataSize(1, 1, image.format); | ||
| 1186 | |||
| 1187 | result.width = (int)rec.width; | ||
| 1188 | result.height = (int)rec.height; | ||
| 1189 | result.data = RL_CALLOC((int)rec.width*(int)rec.height*bytesPerPixel, 1); | ||
| 1190 | result.format = image.format; | ||
| 1191 | result.mipmaps = 1; | ||
| 1192 | |||
| 1193 | for (int y = 0; y < (int)rec.height; y++) | ||
| 1194 | { | ||
| 1195 | memcpy(((unsigned char *)result.data) + y*(int)rec.width*bytesPerPixel, ((unsigned char *)image.data) + ((y + (int)rec.y)*image.width + (int)rec.x)*bytesPerPixel, (int)rec.width*bytesPerPixel); | ||
| 1196 | } | ||
| 1197 | |||
| 1198 | return result; | ||
| 1199 | } | ||
| 1200 | |||
| 1201 | // Crop an image to area defined by a rectangle | ||
| 1202 | // NOTE: Security checks are performed in case rectangle goes out of bounds | ||
| 1203 | void ImageCrop(Image *image, Rectangle crop) | ||
| 1204 | { | ||
| 1205 | // Security check to avoid program crash | ||
| 1206 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 1207 | |||
| 1208 | // Security checks to validate crop rectangle | ||
| 1209 | if (crop.x < 0) { crop.width += crop.x; crop.x = 0; } | ||
| 1210 | if (crop.y < 0) { crop.height += crop.y; crop.y = 0; } | ||
| 1211 | if ((crop.x + crop.width) > image->width) crop.width = image->width - crop.x; | ||
| 1212 | if ((crop.y + crop.height) > image->height) crop.height = image->height - crop.y; | ||
| 1213 | if ((crop.x > image->width) || (crop.y > image->height)) | ||
| 1214 | { | ||
| 1215 | TRACELOG(LOG_WARNING, "IMAGE: Failed to crop, rectangle out of bounds"); | ||
| 1216 | return; | ||
| 1217 | } | ||
| 1218 | |||
| 1219 | if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); | ||
| 1220 | if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); | ||
| 1221 | else | ||
| 1222 | { | ||
| 1223 | int bytesPerPixel = GetPixelDataSize(1, 1, image->format); | ||
| 1224 | |||
| 1225 | unsigned char *croppedData = (unsigned char *)RL_MALLOC((int)(crop.width*crop.height)*bytesPerPixel); | ||
| 1226 | |||
| 1227 | // OPTION 1: Move cropped data line-by-line | ||
| 1228 | for (int y = (int)crop.y, offsetSize = 0; y < (int)(crop.y + crop.height); y++) | ||
| 1229 | { | ||
| 1230 | memcpy(croppedData + offsetSize, ((unsigned char *)image->data) + (y*image->width + (int)crop.x)*bytesPerPixel, (int)crop.width*bytesPerPixel); | ||
| 1231 | offsetSize += ((int)crop.width*bytesPerPixel); | ||
| 1232 | } | ||
| 1233 | |||
| 1234 | /* | ||
| 1235 | // OPTION 2: Move cropped data pixel-by-pixel or byte-by-byte | ||
| 1236 | for (int y = (int)crop.y; y < (int)(crop.y + crop.height); y++) | ||
| 1237 | { | ||
| 1238 | for (int x = (int)crop.x; x < (int)(crop.x + crop.width); x++) | ||
| 1239 | { | ||
| 1240 | //memcpy(croppedData + ((y - (int)crop.y)*(int)crop.width + (x - (int)crop.x))*bytesPerPixel, ((unsigned char *)image->data) + (y*image->width + x)*bytesPerPixel, bytesPerPixel); | ||
| 1241 | for (int i = 0; i < bytesPerPixel; i++) croppedData[((y - (int)crop.y)*(int)crop.width + (x - (int)crop.x))*bytesPerPixel + i] = ((unsigned char *)image->data)[(y*image->width + x)*bytesPerPixel + i]; | ||
| 1242 | } | ||
| 1243 | } | ||
| 1244 | */ | ||
| 1245 | |||
| 1246 | RL_FREE(image->data); | ||
| 1247 | image->data = croppedData; | ||
| 1248 | image->width = (int)crop.width; | ||
| 1249 | image->height = (int)crop.height; | ||
| 1250 | } | ||
| 1251 | } | ||
| 1252 | |||
| 1253 | // Convert image data to desired format | ||
| 1254 | void ImageFormat(Image *image, int newFormat) | ||
| 1255 | { | ||
| 1256 | // Security check to avoid program crash | ||
| 1257 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 1258 | |||
| 1259 | if ((newFormat != 0) && (image->format != newFormat)) | ||
| 1260 | { | ||
| 1261 | if ((image->format < PIXELFORMAT_COMPRESSED_DXT1_RGB) && (newFormat < PIXELFORMAT_COMPRESSED_DXT1_RGB)) | ||
| 1262 | { | ||
| 1263 | Vector4 *pixels = LoadImageDataNormalized(*image); // Supports 8 to 32 bit per channel | ||
| 1264 | |||
| 1265 | RL_FREE(image->data); // WARNING! We loose mipmaps data --> Regenerated at the end... | ||
| 1266 | image->data = NULL; | ||
| 1267 | image->format = newFormat; | ||
| 1268 | |||
| 1269 | switch (image->format) | ||
| 1270 | { | ||
| 1271 | case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: | ||
| 1272 | { | ||
| 1273 | image->data = (unsigned char *)RL_MALLOC(image->width*image->height*sizeof(unsigned char)); | ||
| 1274 | |||
| 1275 | for (int i = 0; i < image->width*image->height; i++) | ||
| 1276 | { | ||
| 1277 | ((unsigned char *)image->data)[i] = (unsigned char)((pixels[i].x*0.299f + pixels[i].y*0.587f + pixels[i].z*0.114f)*255.0f); | ||
| 1278 | } | ||
| 1279 | |||
| 1280 | } break; | ||
| 1281 | case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: | ||
| 1282 | { | ||
| 1283 | image->data = (unsigned char *)RL_MALLOC(image->width*image->height*2*sizeof(unsigned char)); | ||
| 1284 | |||
| 1285 | for (int i = 0, k = 0; i < image->width*image->height*2; i += 2, k++) | ||
| 1286 | { | ||
| 1287 | ((unsigned char *)image->data)[i] = (unsigned char)((pixels[k].x*0.299f + (float)pixels[k].y*0.587f + (float)pixels[k].z*0.114f)*255.0f); | ||
| 1288 | ((unsigned char *)image->data)[i + 1] = (unsigned char)(pixels[k].w*255.0f); | ||
| 1289 | } | ||
| 1290 | |||
| 1291 | } break; | ||
| 1292 | case PIXELFORMAT_UNCOMPRESSED_R5G6B5: | ||
| 1293 | { | ||
| 1294 | image->data = (unsigned short *)RL_MALLOC(image->width*image->height*sizeof(unsigned short)); | ||
| 1295 | |||
| 1296 | unsigned char r = 0; | ||
| 1297 | unsigned char g = 0; | ||
| 1298 | unsigned char b = 0; | ||
| 1299 | |||
| 1300 | for (int i = 0; i < image->width*image->height; i++) | ||
| 1301 | { | ||
| 1302 | r = (unsigned char)(round(pixels[i].x*31.0f)); | ||
| 1303 | g = (unsigned char)(round(pixels[i].y*63.0f)); | ||
| 1304 | b = (unsigned char)(round(pixels[i].z*31.0f)); | ||
| 1305 | |||
| 1306 | ((unsigned short *)image->data)[i] = (unsigned short)r << 11 | (unsigned short)g << 5 | (unsigned short)b; | ||
| 1307 | } | ||
| 1308 | |||
| 1309 | } break; | ||
| 1310 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8: | ||
| 1311 | { | ||
| 1312 | image->data = (unsigned char *)RL_MALLOC(image->width*image->height*3*sizeof(unsigned char)); | ||
| 1313 | |||
| 1314 | for (int i = 0, k = 0; i < image->width*image->height*3; i += 3, k++) | ||
| 1315 | { | ||
| 1316 | ((unsigned char *)image->data)[i] = (unsigned char)(pixels[k].x*255.0f); | ||
| 1317 | ((unsigned char *)image->data)[i + 1] = (unsigned char)(pixels[k].y*255.0f); | ||
| 1318 | ((unsigned char *)image->data)[i + 2] = (unsigned char)(pixels[k].z*255.0f); | ||
| 1319 | } | ||
| 1320 | } break; | ||
| 1321 | case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: | ||
| 1322 | { | ||
| 1323 | image->data = (unsigned short *)RL_MALLOC(image->width*image->height*sizeof(unsigned short)); | ||
| 1324 | |||
| 1325 | unsigned char r = 0; | ||
| 1326 | unsigned char g = 0; | ||
| 1327 | unsigned char b = 0; | ||
| 1328 | unsigned char a = 0; | ||
| 1329 | |||
| 1330 | for (int i = 0; i < image->width*image->height; i++) | ||
| 1331 | { | ||
| 1332 | r = (unsigned char)(round(pixels[i].x*31.0f)); | ||
| 1333 | g = (unsigned char)(round(pixels[i].y*31.0f)); | ||
| 1334 | b = (unsigned char)(round(pixels[i].z*31.0f)); | ||
| 1335 | a = (pixels[i].w > ((float)PIXELFORMAT_UNCOMPRESSED_R5G5B5A1_ALPHA_THRESHOLD/255.0f))? 1 : 0; | ||
| 1336 | |||
| 1337 | ((unsigned short *)image->data)[i] = (unsigned short)r << 11 | (unsigned short)g << 6 | (unsigned short)b << 1 | (unsigned short)a; | ||
| 1338 | } | ||
| 1339 | |||
| 1340 | } break; | ||
| 1341 | case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: | ||
| 1342 | { | ||
| 1343 | image->data = (unsigned short *)RL_MALLOC(image->width*image->height*sizeof(unsigned short)); | ||
| 1344 | |||
| 1345 | unsigned char r = 0; | ||
| 1346 | unsigned char g = 0; | ||
| 1347 | unsigned char b = 0; | ||
| 1348 | unsigned char a = 0; | ||
| 1349 | |||
| 1350 | for (int i = 0; i < image->width*image->height; i++) | ||
| 1351 | { | ||
| 1352 | r = (unsigned char)(round(pixels[i].x*15.0f)); | ||
| 1353 | g = (unsigned char)(round(pixels[i].y*15.0f)); | ||
| 1354 | b = (unsigned char)(round(pixels[i].z*15.0f)); | ||
| 1355 | a = (unsigned char)(round(pixels[i].w*15.0f)); | ||
| 1356 | |||
| 1357 | ((unsigned short *)image->data)[i] = (unsigned short)r << 12 | (unsigned short)g << 8 | (unsigned short)b << 4 | (unsigned short)a; | ||
| 1358 | } | ||
| 1359 | |||
| 1360 | } break; | ||
| 1361 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: | ||
| 1362 | { | ||
| 1363 | image->data = (unsigned char *)RL_MALLOC(image->width*image->height*4*sizeof(unsigned char)); | ||
| 1364 | |||
| 1365 | for (int i = 0, k = 0; i < image->width*image->height*4; i += 4, k++) | ||
| 1366 | { | ||
| 1367 | ((unsigned char *)image->data)[i] = (unsigned char)(pixels[k].x*255.0f); | ||
| 1368 | ((unsigned char *)image->data)[i + 1] = (unsigned char)(pixels[k].y*255.0f); | ||
| 1369 | ((unsigned char *)image->data)[i + 2] = (unsigned char)(pixels[k].z*255.0f); | ||
| 1370 | ((unsigned char *)image->data)[i + 3] = (unsigned char)(pixels[k].w*255.0f); | ||
| 1371 | } | ||
| 1372 | } break; | ||
| 1373 | case PIXELFORMAT_UNCOMPRESSED_R32: | ||
| 1374 | { | ||
| 1375 | // WARNING: Image is converted to GRAYSCALE equivalent 32bit | ||
| 1376 | |||
| 1377 | image->data = (float *)RL_MALLOC(image->width*image->height*sizeof(float)); | ||
| 1378 | |||
| 1379 | for (int i = 0; i < image->width*image->height; i++) | ||
| 1380 | { | ||
| 1381 | ((float *)image->data)[i] = (float)(pixels[i].x*0.299f + pixels[i].y*0.587f + pixels[i].z*0.114f); | ||
| 1382 | } | ||
| 1383 | } break; | ||
| 1384 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32: | ||
| 1385 | { | ||
| 1386 | image->data = (float *)RL_MALLOC(image->width*image->height*3*sizeof(float)); | ||
| 1387 | |||
| 1388 | for (int i = 0, k = 0; i < image->width*image->height*3; i += 3, k++) | ||
| 1389 | { | ||
| 1390 | ((float *)image->data)[i] = pixels[k].x; | ||
| 1391 | ((float *)image->data)[i + 1] = pixels[k].y; | ||
| 1392 | ((float *)image->data)[i + 2] = pixels[k].z; | ||
| 1393 | } | ||
| 1394 | } break; | ||
| 1395 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: | ||
| 1396 | { | ||
| 1397 | image->data = (float *)RL_MALLOC(image->width*image->height*4*sizeof(float)); | ||
| 1398 | |||
| 1399 | for (int i = 0, k = 0; i < image->width*image->height*4; i += 4, k++) | ||
| 1400 | { | ||
| 1401 | ((float *)image->data)[i] = pixels[k].x; | ||
| 1402 | ((float *)image->data)[i + 1] = pixels[k].y; | ||
| 1403 | ((float *)image->data)[i + 2] = pixels[k].z; | ||
| 1404 | ((float *)image->data)[i + 3] = pixels[k].w; | ||
| 1405 | } | ||
| 1406 | } break; | ||
| 1407 | case PIXELFORMAT_UNCOMPRESSED_R16: | ||
| 1408 | { | ||
| 1409 | // WARNING: Image is converted to GRAYSCALE equivalent 16bit | ||
| 1410 | |||
| 1411 | image->data = (unsigned short *)RL_MALLOC(image->width*image->height*sizeof(unsigned short)); | ||
| 1412 | |||
| 1413 | for (int i = 0; i < image->width*image->height; i++) | ||
| 1414 | { | ||
| 1415 | ((unsigned short *)image->data)[i] = FloatToHalf((float)(pixels[i].x*0.299f + pixels[i].y*0.587f + pixels[i].z*0.114f)); | ||
| 1416 | } | ||
| 1417 | } break; | ||
| 1418 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16: | ||
| 1419 | { | ||
| 1420 | image->data = (unsigned short *)RL_MALLOC(image->width*image->height*3*sizeof(unsigned short)); | ||
| 1421 | |||
| 1422 | for (int i = 0, k = 0; i < image->width*image->height*3; i += 3, k++) | ||
| 1423 | { | ||
| 1424 | ((unsigned short *)image->data)[i] = FloatToHalf(pixels[k].x); | ||
| 1425 | ((unsigned short *)image->data)[i + 1] = FloatToHalf(pixels[k].y); | ||
| 1426 | ((unsigned short *)image->data)[i + 2] = FloatToHalf(pixels[k].z); | ||
| 1427 | } | ||
| 1428 | } break; | ||
| 1429 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: | ||
| 1430 | { | ||
| 1431 | image->data = (unsigned short *)RL_MALLOC(image->width*image->height*4*sizeof(unsigned short)); | ||
| 1432 | |||
| 1433 | for (int i = 0, k = 0; i < image->width*image->height*4; i += 4, k++) | ||
| 1434 | { | ||
| 1435 | ((unsigned short *)image->data)[i] = FloatToHalf(pixels[k].x); | ||
| 1436 | ((unsigned short *)image->data)[i + 1] = FloatToHalf(pixels[k].y); | ||
| 1437 | ((unsigned short *)image->data)[i + 2] = FloatToHalf(pixels[k].z); | ||
| 1438 | ((unsigned short *)image->data)[i + 3] = FloatToHalf(pixels[k].w); | ||
| 1439 | } | ||
| 1440 | } break; | ||
| 1441 | default: break; | ||
| 1442 | } | ||
| 1443 | |||
| 1444 | RL_FREE(pixels); | ||
| 1445 | pixels = NULL; | ||
| 1446 | |||
| 1447 | // In case original image had mipmaps, generate mipmaps for formatted image | ||
| 1448 | // NOTE: Original mipmaps are replaced by new ones, if custom mipmaps were used, they are lost | ||
| 1449 | if (image->mipmaps > 1) | ||
| 1450 | { | ||
| 1451 | image->mipmaps = 1; | ||
| 1452 | #if defined(SUPPORT_IMAGE_MANIPULATION) | ||
| 1453 | if (image->data != NULL) ImageMipmaps(image); | ||
| 1454 | #endif | ||
| 1455 | } | ||
| 1456 | } | ||
| 1457 | else TRACELOG(LOG_WARNING, "IMAGE: Data format is compressed, can not be converted"); | ||
| 1458 | } | ||
| 1459 | } | ||
| 1460 | |||
| 1461 | // Create an image from text (default font) | ||
| 1462 | Image ImageText(const char *text, int fontSize, Color color) | ||
| 1463 | { | ||
| 1464 | Image imText = { 0 }; | ||
| 1465 | #if defined(SUPPORT_MODULE_RTEXT) | ||
| 1466 | int defaultFontSize = 10; // Default Font chars height in pixel | ||
| 1467 | if (fontSize < defaultFontSize) fontSize = defaultFontSize; | ||
| 1468 | int spacing = fontSize/defaultFontSize; | ||
| 1469 | imText = ImageTextEx(GetFontDefault(), text, (float)fontSize, (float)spacing, color); // WARNING: Module required: rtext | ||
| 1470 | #else | ||
| 1471 | imText = GenImageColor(200, 60, BLACK); // Generating placeholder black image rectangle | ||
| 1472 | TRACELOG(LOG_WARNING, "IMAGE: ImageTextEx() requires module: rtext"); | ||
| 1473 | #endif | ||
| 1474 | return imText; | ||
| 1475 | } | ||
| 1476 | |||
| 1477 | // Create an image from text (custom sprite font) | ||
| 1478 | // WARNING: Module required: rtext | ||
| 1479 | Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint) | ||
| 1480 | { | ||
| 1481 | Image imText = { 0 }; | ||
| 1482 | #if defined(SUPPORT_MODULE_RTEXT) | ||
| 1483 | int size = (int)strlen(text); // Get size in bytes of text | ||
| 1484 | |||
| 1485 | int textOffsetX = 0; // Image drawing position X | ||
| 1486 | int textOffsetY = 0; // Offset between lines (on linebreak '\n') | ||
| 1487 | |||
| 1488 | // NOTE: Text image is generated at font base size, later scaled to desired font size | ||
| 1489 | Vector2 imSize = MeasureTextEx(font, text, (float)font.baseSize, spacing); // WARNING: Module required: rtext | ||
| 1490 | Vector2 textSize = MeasureTextEx(font, text, fontSize, spacing); | ||
| 1491 | |||
| 1492 | // Create image to store text | ||
| 1493 | imText = GenImageColor((int)imSize.x, (int)imSize.y, BLANK); | ||
| 1494 | |||
| 1495 | for (int i = 0; i < size;) | ||
| 1496 | { | ||
| 1497 | // Get next codepoint from byte string and glyph index in font | ||
| 1498 | int codepointByteCount = 0; | ||
| 1499 | int codepoint = GetCodepointNext(&text[i], &codepointByteCount); // WARNING: Module required: rtext | ||
| 1500 | int index = GetGlyphIndex(font, codepoint); // WARNING: Module required: rtext | ||
| 1501 | |||
| 1502 | if (codepoint == '\n') | ||
| 1503 | { | ||
| 1504 | // NOTE: Fixed line spacing of 1.5 line-height | ||
| 1505 | // TODO: Support custom line spacing defined by user | ||
| 1506 | textOffsetY += (font.baseSize + font.baseSize/2); | ||
| 1507 | textOffsetX = 0; | ||
| 1508 | } | ||
| 1509 | else | ||
| 1510 | { | ||
| 1511 | if ((codepoint != ' ') && (codepoint != '\t')) | ||
| 1512 | { | ||
| 1513 | Rectangle rec = { (float)(textOffsetX + font.glyphs[index].offsetX), (float)(textOffsetY + font.glyphs[index].offsetY), (float)font.recs[index].width, (float)font.recs[index].height }; | ||
| 1514 | ImageDraw(&imText, font.glyphs[index].image, (Rectangle){ 0, 0, (float)font.glyphs[index].image.width, (float)font.glyphs[index].image.height }, rec, tint); | ||
| 1515 | } | ||
| 1516 | |||
| 1517 | if (font.glyphs[index].advanceX == 0) textOffsetX += (int)(font.recs[index].width + spacing); | ||
| 1518 | else textOffsetX += font.glyphs[index].advanceX + (int)spacing; | ||
| 1519 | } | ||
| 1520 | |||
| 1521 | i += codepointByteCount; // Move text bytes counter to next codepoint | ||
| 1522 | } | ||
| 1523 | |||
| 1524 | // Scale image depending on text size | ||
| 1525 | if (textSize.y != imSize.y) | ||
| 1526 | { | ||
| 1527 | float scaleFactor = textSize.y/imSize.y; | ||
| 1528 | TRACELOG(LOG_INFO, "IMAGE: Text scaled by factor: %f", scaleFactor); | ||
| 1529 | |||
| 1530 | // Using nearest-neighbor scaling algorithm for default font | ||
| 1531 | // TODO: Allow defining the preferred scaling mechanism externally | ||
| 1532 | if (font.texture.id == GetFontDefault().texture.id) ImageResizeNN(&imText, (int)(imSize.x*scaleFactor), (int)(imSize.y*scaleFactor)); | ||
| 1533 | else ImageResize(&imText, (int)(imSize.x*scaleFactor), (int)(imSize.y*scaleFactor)); | ||
| 1534 | } | ||
| 1535 | #else | ||
| 1536 | imText = GenImageColor(200, 60, BLACK); // Generating placeholder black image rectangle | ||
| 1537 | TRACELOG(LOG_WARNING, "IMAGE: ImageTextEx() requires module: rtext"); | ||
| 1538 | #endif | ||
| 1539 | return imText; | ||
| 1540 | } | ||
| 1541 | |||
| 1542 | // Create an image from a selected channel of another image | ||
| 1543 | Image ImageFromChannel(Image image, int selectedChannel) | ||
| 1544 | { | ||
| 1545 | Image result = { 0 }; | ||
| 1546 | |||
| 1547 | // Security check to avoid program crash | ||
| 1548 | if ((image.data == NULL) || (image.width == 0) || (image.height == 0)) return result; | ||
| 1549 | |||
| 1550 | // Check selected channel is valid | ||
| 1551 | if (selectedChannel < 0) | ||
| 1552 | { | ||
| 1553 | TRACELOG(LOG_WARNING, "Channel cannot be negative. Setting channel to 0."); | ||
| 1554 | selectedChannel = 0; | ||
| 1555 | } | ||
| 1556 | |||
| 1557 | if (image.format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE || | ||
| 1558 | image.format == PIXELFORMAT_UNCOMPRESSED_R32 || | ||
| 1559 | image.format == PIXELFORMAT_UNCOMPRESSED_R16) | ||
| 1560 | { | ||
| 1561 | if (selectedChannel > 0) | ||
| 1562 | { | ||
| 1563 | TRACELOG(LOG_WARNING, "This image has only 1 channel. Setting channel to it."); | ||
| 1564 | selectedChannel = 0; | ||
| 1565 | } | ||
| 1566 | } | ||
| 1567 | else if (image.format == PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA) | ||
| 1568 | { | ||
| 1569 | if (selectedChannel > 1) | ||
| 1570 | { | ||
| 1571 | TRACELOG(LOG_WARNING, "This image has only 2 channels. Setting channel to alpha."); | ||
| 1572 | selectedChannel = 1; | ||
| 1573 | } | ||
| 1574 | } | ||
| 1575 | else if (image.format == PIXELFORMAT_UNCOMPRESSED_R5G6B5 || | ||
| 1576 | image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8 || | ||
| 1577 | image.format == PIXELFORMAT_UNCOMPRESSED_R32G32B32 || | ||
| 1578 | image.format == PIXELFORMAT_UNCOMPRESSED_R16G16B16) | ||
| 1579 | { | ||
| 1580 | if (selectedChannel > 2) | ||
| 1581 | { | ||
| 1582 | TRACELOG(LOG_WARNING, "This image has only 3 channels. Setting channel to red."); | ||
| 1583 | selectedChannel = 0; | ||
| 1584 | } | ||
| 1585 | } | ||
| 1586 | |||
| 1587 | // Check for RGBA formats | ||
| 1588 | if (selectedChannel > 3) | ||
| 1589 | { | ||
| 1590 | TRACELOG(LOG_WARNING, "ImageFromChannel supports channels 0 to 3 (rgba). Setting channel to alpha."); | ||
| 1591 | selectedChannel = 3; | ||
| 1592 | } | ||
| 1593 | |||
| 1594 | // TODO: Consider other one-channel formats: R16, R32 | ||
| 1595 | result.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE; | ||
| 1596 | result.height = image.height; | ||
| 1597 | result.width = image.width; | ||
| 1598 | result.mipmaps = 1; | ||
| 1599 | |||
| 1600 | unsigned char *pixels = (unsigned char *)RL_CALLOC(image.width*image.height, sizeof(unsigned char)); // Values from 0 to 255 | ||
| 1601 | |||
| 1602 | if (image.format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "IMAGE: Pixel data retrieval not supported for compressed image formats"); | ||
| 1603 | else | ||
| 1604 | { | ||
| 1605 | for (int i = 0, k = 0; i < image.width*image.height; i++) | ||
| 1606 | { | ||
| 1607 | float pixelValue = -1; | ||
| 1608 | switch (image.format) | ||
| 1609 | { | ||
| 1610 | case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: | ||
| 1611 | { | ||
| 1612 | pixelValue = (float)((unsigned char *)image.data)[i + selectedChannel]/255.0f; | ||
| 1613 | |||
| 1614 | } break; | ||
| 1615 | case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: | ||
| 1616 | { | ||
| 1617 | pixelValue = (float)((unsigned char *)image.data)[k + selectedChannel]/255.0f; | ||
| 1618 | k += 2; | ||
| 1619 | |||
| 1620 | } break; | ||
| 1621 | case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: | ||
| 1622 | { | ||
| 1623 | unsigned short pixel = ((unsigned short *)image.data)[i]; | ||
| 1624 | |||
| 1625 | if (selectedChannel == 0) pixelValue = (float)((pixel & 0b1111100000000000) >> 11)*(1.0f/31); | ||
| 1626 | else if (selectedChannel == 1) pixelValue = (float)((pixel & 0b0000011111000000) >> 6)*(1.0f/31); | ||
| 1627 | else if (selectedChannel == 2) pixelValue = (float)((pixel & 0b0000000000111110) >> 1)*(1.0f/31); | ||
| 1628 | else if (selectedChannel == 3) pixelValue = ((pixel & 0b0000000000000001) == 0)? 0.0f : 1.0f; | ||
| 1629 | |||
| 1630 | } break; | ||
| 1631 | case PIXELFORMAT_UNCOMPRESSED_R5G6B5: | ||
| 1632 | { | ||
| 1633 | unsigned short pixel = ((unsigned short *)image.data)[i]; | ||
| 1634 | |||
| 1635 | if (selectedChannel == 0) pixelValue = (float)((pixel & 0b1111100000000000) >> 11)*(1.0f/31); | ||
| 1636 | else if (selectedChannel == 1) pixelValue = (float)((pixel & 0b0000011111100000) >> 5)*(1.0f/63); | ||
| 1637 | else if (selectedChannel == 2) pixelValue = (float)(pixel & 0b0000000000011111)*(1.0f/31); | ||
| 1638 | |||
| 1639 | } break; | ||
| 1640 | case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: | ||
| 1641 | { | ||
| 1642 | unsigned short pixel = ((unsigned short *)image.data)[i]; | ||
| 1643 | |||
| 1644 | if (selectedChannel == 0) pixelValue = (float)((pixel & 0b1111000000000000) >> 12)*(1.0f/15); | ||
| 1645 | else if (selectedChannel == 1) pixelValue = (float)((pixel & 0b0000111100000000) >> 8)*(1.0f/15); | ||
| 1646 | else if (selectedChannel == 2) pixelValue = (float)((pixel & 0b0000000011110000) >> 4)*(1.0f/15); | ||
| 1647 | else if (selectedChannel == 3) pixelValue = (float)(pixel & 0b0000000000001111)*(1.0f/15); | ||
| 1648 | |||
| 1649 | } break; | ||
| 1650 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: | ||
| 1651 | { | ||
| 1652 | pixelValue = (float)((unsigned char *)image.data)[k + selectedChannel]/255.0f; | ||
| 1653 | k += 4; | ||
| 1654 | |||
| 1655 | } break; | ||
| 1656 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8: | ||
| 1657 | { | ||
| 1658 | pixelValue = (float)((unsigned char *)image.data)[k + selectedChannel]/255.0f; | ||
| 1659 | k += 3; | ||
| 1660 | |||
| 1661 | } break; | ||
| 1662 | case PIXELFORMAT_UNCOMPRESSED_R32: | ||
| 1663 | { | ||
| 1664 | pixelValue = ((float *)image.data)[k]; | ||
| 1665 | k += 1; | ||
| 1666 | |||
| 1667 | } break; | ||
| 1668 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32: | ||
| 1669 | { | ||
| 1670 | pixelValue = ((float *)image.data)[k + selectedChannel]; | ||
| 1671 | k += 3; | ||
| 1672 | |||
| 1673 | } break; | ||
| 1674 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: | ||
| 1675 | { | ||
| 1676 | pixelValue = ((float *)image.data)[k + selectedChannel]; | ||
| 1677 | k += 4; | ||
| 1678 | |||
| 1679 | } break; | ||
| 1680 | case PIXELFORMAT_UNCOMPRESSED_R16: | ||
| 1681 | { | ||
| 1682 | pixelValue = HalfToFloat(((unsigned short *)image.data)[k]); | ||
| 1683 | k += 1; | ||
| 1684 | |||
| 1685 | } break; | ||
| 1686 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16: | ||
| 1687 | { | ||
| 1688 | pixelValue = HalfToFloat(((unsigned short *)image.data)[k+selectedChannel]); | ||
| 1689 | k += 3; | ||
| 1690 | |||
| 1691 | } break; | ||
| 1692 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: | ||
| 1693 | { | ||
| 1694 | pixelValue = HalfToFloat(((unsigned short *)image.data)[k + selectedChannel]); | ||
| 1695 | k += 4; | ||
| 1696 | |||
| 1697 | } break; | ||
| 1698 | default: break; | ||
| 1699 | } | ||
| 1700 | |||
| 1701 | pixels[i] = (unsigned char)(pixelValue*255); | ||
| 1702 | } | ||
| 1703 | } | ||
| 1704 | |||
| 1705 | result.data = pixels; | ||
| 1706 | |||
| 1707 | return result; | ||
| 1708 | } | ||
| 1709 | |||
| 1710 | // Resize and image to new size using Nearest-Neighbor scaling algorithm | ||
| 1711 | void ImageResizeNN(Image *image,int newWidth,int newHeight) | ||
| 1712 | { | ||
| 1713 | // Security check to avoid program crash | ||
| 1714 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 1715 | |||
| 1716 | Color *pixels = LoadImageColors(*image); | ||
| 1717 | Color *output = (Color *)RL_MALLOC(newWidth*newHeight*sizeof(Color)); | ||
| 1718 | |||
| 1719 | // EDIT: added +1 to account for an early rounding problem | ||
| 1720 | int xRatio = (int)((image->width << 16)/newWidth) + 1; | ||
| 1721 | int yRatio = (int)((image->height << 16)/newHeight) + 1; | ||
| 1722 | |||
| 1723 | int x2, y2; | ||
| 1724 | for (int y = 0; y < newHeight; y++) | ||
| 1725 | { | ||
| 1726 | for (int x = 0; x < newWidth; x++) | ||
| 1727 | { | ||
| 1728 | x2 = ((x*xRatio) >> 16); | ||
| 1729 | y2 = ((y*yRatio) >> 16); | ||
| 1730 | |||
| 1731 | output[(y*newWidth) + x] = pixels[(y2*image->width) + x2] ; | ||
| 1732 | } | ||
| 1733 | } | ||
| 1734 | |||
| 1735 | int format = image->format; | ||
| 1736 | |||
| 1737 | RL_FREE(image->data); | ||
| 1738 | |||
| 1739 | image->data = output; | ||
| 1740 | image->width = newWidth; | ||
| 1741 | image->height = newHeight; | ||
| 1742 | image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 1743 | |||
| 1744 | ImageFormat(image, format); // Reformat 32bit RGBA image to original format | ||
| 1745 | |||
| 1746 | UnloadImageColors(pixels); | ||
| 1747 | } | ||
| 1748 | |||
| 1749 | // Resize and image to new size | ||
| 1750 | // NOTE: Uses stb default scaling filters (both bicubic): | ||
| 1751 | // STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_CATMULLROM | ||
| 1752 | // STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_MITCHELL (high-quality Catmull-Rom) | ||
| 1753 | void ImageResize(Image *image, int newWidth, int newHeight) | ||
| 1754 | { | ||
| 1755 | // Security check to avoid program crash | ||
| 1756 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 1757 | |||
| 1758 | // Check if we can use a fast path on image scaling | ||
| 1759 | // It can be for 8 bit per channel images with 1 to 4 channels per pixel | ||
| 1760 | if ((image->format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) || | ||
| 1761 | (image->format == PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA) || | ||
| 1762 | (image->format == PIXELFORMAT_UNCOMPRESSED_R8G8B8) || | ||
| 1763 | (image->format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)) | ||
| 1764 | { | ||
| 1765 | int bytesPerPixel = GetPixelDataSize(1, 1, image->format); | ||
| 1766 | unsigned char *output = (unsigned char *)RL_MALLOC(newWidth*newHeight*bytesPerPixel); | ||
| 1767 | |||
| 1768 | switch (image->format) | ||
| 1769 | { | ||
| 1770 | case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: stbir_resize_uint8_linear((unsigned char *)image->data, image->width, image->height, 0, output, newWidth, newHeight, 0, (stbir_pixel_layout)1); break; | ||
| 1771 | case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: stbir_resize_uint8_linear((unsigned char *)image->data, image->width, image->height, 0, output, newWidth, newHeight, 0, (stbir_pixel_layout)2); break; | ||
| 1772 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8: stbir_resize_uint8_linear((unsigned char *)image->data, image->width, image->height, 0, output, newWidth, newHeight, 0, (stbir_pixel_layout)3); break; | ||
| 1773 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: stbir_resize_uint8_linear((unsigned char *)image->data, image->width, image->height, 0, output, newWidth, newHeight, 0, (stbir_pixel_layout)4); break; | ||
| 1774 | default: break; | ||
| 1775 | } | ||
| 1776 | |||
| 1777 | RL_FREE(image->data); | ||
| 1778 | image->data = output; | ||
| 1779 | image->width = newWidth; | ||
| 1780 | image->height = newHeight; | ||
| 1781 | } | ||
| 1782 | else | ||
| 1783 | { | ||
| 1784 | // Get data as Color pixels array to work with it | ||
| 1785 | Color *pixels = LoadImageColors(*image); | ||
| 1786 | Color *output = (Color *)RL_MALLOC(newWidth*newHeight*sizeof(Color)); | ||
| 1787 | |||
| 1788 | // NOTE: Color data is cast to (unsigned char *), there shouldn't been any problem... | ||
| 1789 | stbir_resize_uint8_linear((unsigned char *)pixels, image->width, image->height, 0, (unsigned char *)output, newWidth, newHeight, 0, (stbir_pixel_layout)4); | ||
| 1790 | |||
| 1791 | int format = image->format; | ||
| 1792 | |||
| 1793 | UnloadImageColors(pixels); | ||
| 1794 | RL_FREE(image->data); | ||
| 1795 | |||
| 1796 | image->data = output; | ||
| 1797 | image->width = newWidth; | ||
| 1798 | image->height = newHeight; | ||
| 1799 | image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 1800 | |||
| 1801 | ImageFormat(image, format); // Reformat 32bit RGBA image to original format | ||
| 1802 | } | ||
| 1803 | } | ||
| 1804 | |||
| 1805 | // Resize canvas and fill with color | ||
| 1806 | // NOTE: Resize offset is relative to the top-left corner of the original image | ||
| 1807 | void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill) | ||
| 1808 | { | ||
| 1809 | // Security check to avoid program crash | ||
| 1810 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 1811 | |||
| 1812 | if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); | ||
| 1813 | if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); | ||
| 1814 | else if ((newWidth != image->width) || (newHeight != image->height)) | ||
| 1815 | { | ||
| 1816 | Rectangle srcRec = { 0, 0, (float)image->width, (float)image->height }; | ||
| 1817 | Vector2 dstPos = { (float)offsetX, (float)offsetY }; | ||
| 1818 | |||
| 1819 | if (offsetX < 0) | ||
| 1820 | { | ||
| 1821 | srcRec.x = (float)-offsetX; | ||
| 1822 | srcRec.width += (float)offsetX; | ||
| 1823 | dstPos.x = 0; | ||
| 1824 | } | ||
| 1825 | else if ((offsetX + image->width) > newWidth) srcRec.width = (float)(newWidth - offsetX); | ||
| 1826 | |||
| 1827 | if (offsetY < 0) | ||
| 1828 | { | ||
| 1829 | srcRec.y = (float)-offsetY; | ||
| 1830 | srcRec.height += (float)offsetY; | ||
| 1831 | dstPos.y = 0; | ||
| 1832 | } | ||
| 1833 | else if ((offsetY + image->height) > newHeight) srcRec.height = (float)(newHeight - offsetY); | ||
| 1834 | |||
| 1835 | if (newWidth < srcRec.width) srcRec.width = (float)newWidth; | ||
| 1836 | if (newHeight < srcRec.height) srcRec.height = (float)newHeight; | ||
| 1837 | |||
| 1838 | int bytesPerPixel = GetPixelDataSize(1, 1, image->format); | ||
| 1839 | unsigned char *resizedData = (unsigned char *)RL_CALLOC(newWidth*newHeight*bytesPerPixel, 1); | ||
| 1840 | |||
| 1841 | // Fill resized canvas with fill color | ||
| 1842 | // Set first pixel with image->format | ||
| 1843 | SetPixelColor(resizedData, fill, image->format); | ||
| 1844 | |||
| 1845 | // Fill remaining bytes of first row | ||
| 1846 | for (int x = 1; x < newWidth; x++) | ||
| 1847 | { | ||
| 1848 | memcpy(resizedData + x*bytesPerPixel, resizedData, bytesPerPixel); | ||
| 1849 | } | ||
| 1850 | // Copy the first row into the other rows | ||
| 1851 | for (int y = 1; y < newHeight; y++) | ||
| 1852 | { | ||
| 1853 | memcpy(resizedData + y*newWidth*bytesPerPixel, resizedData, newWidth*bytesPerPixel); | ||
| 1854 | } | ||
| 1855 | |||
| 1856 | // Copy old image to resized canvas | ||
| 1857 | int dstOffsetSize = ((int)dstPos.y*newWidth + (int)dstPos.x)*bytesPerPixel; | ||
| 1858 | |||
| 1859 | for (int y = 0; y < (int)srcRec.height; y++) | ||
| 1860 | { | ||
| 1861 | memcpy(resizedData + dstOffsetSize, ((unsigned char *)image->data) + ((y + (int)srcRec.y)*image->width + (int)srcRec.x)*bytesPerPixel, (int)srcRec.width*bytesPerPixel); | ||
| 1862 | dstOffsetSize += (newWidth*bytesPerPixel); | ||
| 1863 | } | ||
| 1864 | |||
| 1865 | RL_FREE(image->data); | ||
| 1866 | image->data = resizedData; | ||
| 1867 | image->width = newWidth; | ||
| 1868 | image->height = newHeight; | ||
| 1869 | } | ||
| 1870 | } | ||
| 1871 | |||
| 1872 | #if defined(SUPPORT_IMAGE_MANIPULATION) | ||
| 1873 | // Convert image to POT (power-of-two) | ||
| 1874 | // NOTE: It could be useful on OpenGL ES 2.0 (RPI, HTML5) | ||
| 1875 | void ImageToPOT(Image *image, Color fill) | ||
| 1876 | { | ||
| 1877 | // Security check to avoid program crash | ||
| 1878 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 1879 | |||
| 1880 | // Calculate next power-of-two values | ||
| 1881 | // NOTE: Just add the required amount of pixels at the right and bottom sides of image... | ||
| 1882 | int potWidth = (int)powf(2, ceilf(logf((float)image->width)/logf(2))); | ||
| 1883 | int potHeight = (int)powf(2, ceilf(logf((float)image->height)/logf(2))); | ||
| 1884 | |||
| 1885 | // Check if POT texture generation is required (if texture is not already POT) | ||
| 1886 | if ((potWidth != image->width) || (potHeight != image->height)) ImageResizeCanvas(image, potWidth, potHeight, 0, 0, fill); | ||
| 1887 | } | ||
| 1888 | |||
| 1889 | // Crop image depending on alpha value | ||
| 1890 | // NOTE: Threshold is defined as a percentage: 0.0f -> 1.0f | ||
| 1891 | void ImageAlphaCrop(Image *image, float threshold) | ||
| 1892 | { | ||
| 1893 | // Security check to avoid program crash | ||
| 1894 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 1895 | |||
| 1896 | Rectangle crop = GetImageAlphaBorder(*image, threshold); | ||
| 1897 | |||
| 1898 | // Crop if rectangle is valid | ||
| 1899 | if (((int)crop.width != 0) && ((int)crop.height != 0)) ImageCrop(image, crop); | ||
| 1900 | } | ||
| 1901 | |||
| 1902 | // Clear alpha channel to desired color | ||
| 1903 | // NOTE: Threshold defines the alpha limit, 0.0f to 1.0f | ||
| 1904 | void ImageAlphaClear(Image *image, Color color, float threshold) | ||
| 1905 | { | ||
| 1906 | // Security check to avoid program crash | ||
| 1907 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 1908 | |||
| 1909 | if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); | ||
| 1910 | if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); | ||
| 1911 | else | ||
| 1912 | { | ||
| 1913 | switch (image->format) | ||
| 1914 | { | ||
| 1915 | case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: | ||
| 1916 | { | ||
| 1917 | unsigned char thresholdValue = (unsigned char)(threshold*255.0f); | ||
| 1918 | for (int i = 1; i < image->width*image->height*2; i += 2) | ||
| 1919 | { | ||
| 1920 | if (((unsigned char *)image->data)[i] <= thresholdValue) | ||
| 1921 | { | ||
| 1922 | ((unsigned char *)image->data)[i - 1] = color.r; | ||
| 1923 | ((unsigned char *)image->data)[i] = color.a; | ||
| 1924 | } | ||
| 1925 | } | ||
| 1926 | } break; | ||
| 1927 | case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: | ||
| 1928 | { | ||
| 1929 | unsigned char thresholdValue = ((threshold < 0.5f)? 0 : 1); | ||
| 1930 | |||
| 1931 | unsigned char r = (unsigned char)(round((float)color.r*31.0f)); | ||
| 1932 | unsigned char g = (unsigned char)(round((float)color.g*31.0f)); | ||
| 1933 | unsigned char b = (unsigned char)(round((float)color.b*31.0f)); | ||
| 1934 | unsigned char a = (color.a < 128)? 0 : 1; | ||
| 1935 | |||
| 1936 | for (int i = 0; i < image->width*image->height; i++) | ||
| 1937 | { | ||
| 1938 | if ((((unsigned short *)image->data)[i] & 0b0000000000000001) <= thresholdValue) | ||
| 1939 | { | ||
| 1940 | ((unsigned short *)image->data)[i] = (unsigned short)r << 11 | (unsigned short)g << 6 | (unsigned short)b << 1 | (unsigned short)a; | ||
| 1941 | } | ||
| 1942 | } | ||
| 1943 | } break; | ||
| 1944 | case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: | ||
| 1945 | { | ||
| 1946 | unsigned char thresholdValue = (unsigned char)(threshold*15.0f); | ||
| 1947 | |||
| 1948 | unsigned char r = (unsigned char)(round((float)color.r*15.0f)); | ||
| 1949 | unsigned char g = (unsigned char)(round((float)color.g*15.0f)); | ||
| 1950 | unsigned char b = (unsigned char)(round((float)color.b*15.0f)); | ||
| 1951 | unsigned char a = (unsigned char)(round((float)color.a*15.0f)); | ||
| 1952 | |||
| 1953 | for (int i = 0; i < image->width*image->height; i++) | ||
| 1954 | { | ||
| 1955 | if ((((unsigned short *)image->data)[i] & 0x000f) <= thresholdValue) | ||
| 1956 | { | ||
| 1957 | ((unsigned short *)image->data)[i] = (unsigned short)r << 12 | (unsigned short)g << 8 | (unsigned short)b << 4 | (unsigned short)a; | ||
| 1958 | } | ||
| 1959 | } | ||
| 1960 | } break; | ||
| 1961 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: | ||
| 1962 | { | ||
| 1963 | unsigned char thresholdValue = (unsigned char)(threshold*255.0f); | ||
| 1964 | for (int i = 3; i < image->width*image->height*4; i += 4) | ||
| 1965 | { | ||
| 1966 | if (((unsigned char *)image->data)[i] <= thresholdValue) | ||
| 1967 | { | ||
| 1968 | ((unsigned char *)image->data)[i - 3] = color.r; | ||
| 1969 | ((unsigned char *)image->data)[i - 2] = color.g; | ||
| 1970 | ((unsigned char *)image->data)[i - 1] = color.b; | ||
| 1971 | ((unsigned char *)image->data)[i] = color.a; | ||
| 1972 | } | ||
| 1973 | } | ||
| 1974 | } break; | ||
| 1975 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: | ||
| 1976 | { | ||
| 1977 | for (int i = 3; i < image->width*image->height*4; i += 4) | ||
| 1978 | { | ||
| 1979 | if (((float *)image->data)[i] <= threshold) | ||
| 1980 | { | ||
| 1981 | ((float *)image->data)[i - 3] = (float)color.r/255.0f; | ||
| 1982 | ((float *)image->data)[i - 2] = (float)color.g/255.0f; | ||
| 1983 | ((float *)image->data)[i - 1] = (float)color.b/255.0f; | ||
| 1984 | ((float *)image->data)[i] = (float)color.a/255.0f; | ||
| 1985 | } | ||
| 1986 | } | ||
| 1987 | } break; | ||
| 1988 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: | ||
| 1989 | { | ||
| 1990 | for (int i = 3; i < image->width*image->height*4; i += 4) | ||
| 1991 | { | ||
| 1992 | if (HalfToFloat(((unsigned short *)image->data)[i]) <= threshold) | ||
| 1993 | { | ||
| 1994 | ((unsigned short *)image->data)[i - 3] = FloatToHalf((float)color.r/255.0f); | ||
| 1995 | ((unsigned short *)image->data)[i - 2] = FloatToHalf((float)color.g/255.0f); | ||
| 1996 | ((unsigned short *)image->data)[i - 1] = FloatToHalf((float)color.b/255.0f); | ||
| 1997 | ((unsigned short *)image->data)[i] = FloatToHalf((float)color.a/255.0f); | ||
| 1998 | } | ||
| 1999 | } | ||
| 2000 | } break; | ||
| 2001 | default: break; | ||
| 2002 | } | ||
| 2003 | } | ||
| 2004 | } | ||
| 2005 | |||
| 2006 | // Apply alpha mask to image | ||
| 2007 | // NOTE 1: Returned image is GRAY_ALPHA (16bit) or RGBA (32bit) | ||
| 2008 | // NOTE 2: alphaMask should be same size as image | ||
| 2009 | void ImageAlphaMask(Image *image, Image alphaMask) | ||
| 2010 | { | ||
| 2011 | if ((image->width != alphaMask.width) || (image->height != alphaMask.height)) | ||
| 2012 | { | ||
| 2013 | TRACELOG(LOG_WARNING, "IMAGE: Alpha mask must be same size as image"); | ||
| 2014 | } | ||
| 2015 | else if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) | ||
| 2016 | { | ||
| 2017 | TRACELOG(LOG_WARNING, "IMAGE: Alpha mask can not be applied to compressed data formats"); | ||
| 2018 | } | ||
| 2019 | else | ||
| 2020 | { | ||
| 2021 | // Force mask to be Grayscale | ||
| 2022 | Image mask = ImageCopy(alphaMask); | ||
| 2023 | if (mask.format != PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) ImageFormat(&mask, PIXELFORMAT_UNCOMPRESSED_GRAYSCALE); | ||
| 2024 | |||
| 2025 | // In case image is only grayscale, we just add alpha channel | ||
| 2026 | if (image->format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) | ||
| 2027 | { | ||
| 2028 | unsigned char *data = (unsigned char *)RL_MALLOC(image->width*image->height*2); | ||
| 2029 | |||
| 2030 | // Apply alpha mask to alpha channel | ||
| 2031 | for (int i = 0, k = 0; (i < mask.width*mask.height) || (i < image->width*image->height); i++, k += 2) | ||
| 2032 | { | ||
| 2033 | data[k] = ((unsigned char *)image->data)[i]; | ||
| 2034 | data[k + 1] = ((unsigned char *)mask.data)[i]; | ||
| 2035 | } | ||
| 2036 | |||
| 2037 | RL_FREE(image->data); | ||
| 2038 | image->data = data; | ||
| 2039 | image->format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA; | ||
| 2040 | } | ||
| 2041 | else | ||
| 2042 | { | ||
| 2043 | // Convert image to RGBA | ||
| 2044 | if (image->format != PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) ImageFormat(image, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8); | ||
| 2045 | |||
| 2046 | // Apply alpha mask to alpha channel | ||
| 2047 | for (int i = 0, k = 3; (i < mask.width*mask.height) || (i < image->width*image->height); i++, k += 4) | ||
| 2048 | { | ||
| 2049 | ((unsigned char *)image->data)[k] = ((unsigned char *)mask.data)[i]; | ||
| 2050 | } | ||
| 2051 | } | ||
| 2052 | |||
| 2053 | UnloadImage(mask); | ||
| 2054 | } | ||
| 2055 | } | ||
| 2056 | |||
| 2057 | // Premultiply alpha channel | ||
| 2058 | void ImageAlphaPremultiply(Image *image) | ||
| 2059 | { | ||
| 2060 | // Security check to avoid program crash | ||
| 2061 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2062 | |||
| 2063 | float alpha = 0.0f; | ||
| 2064 | Color *pixels = LoadImageColors(*image); | ||
| 2065 | |||
| 2066 | for (int i = 0; i < image->width*image->height; i++) | ||
| 2067 | { | ||
| 2068 | if (pixels[i].a == 0) | ||
| 2069 | { | ||
| 2070 | pixels[i].r = 0; | ||
| 2071 | pixels[i].g = 0; | ||
| 2072 | pixels[i].b = 0; | ||
| 2073 | } | ||
| 2074 | else if (pixels[i].a < 255) | ||
| 2075 | { | ||
| 2076 | alpha = (float)pixels[i].a/255.0f; | ||
| 2077 | pixels[i].r = (unsigned char)((float)pixels[i].r*alpha); | ||
| 2078 | pixels[i].g = (unsigned char)((float)pixels[i].g*alpha); | ||
| 2079 | pixels[i].b = (unsigned char)((float)pixels[i].b*alpha); | ||
| 2080 | } | ||
| 2081 | } | ||
| 2082 | |||
| 2083 | RL_FREE(image->data); | ||
| 2084 | |||
| 2085 | int format = image->format; | ||
| 2086 | image->data = pixels; | ||
| 2087 | image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 2088 | |||
| 2089 | ImageFormat(image, format); | ||
| 2090 | } | ||
| 2091 | |||
| 2092 | // Apply box blur to image | ||
| 2093 | void ImageBlurGaussian(Image *image, int blurSize) | ||
| 2094 | { | ||
| 2095 | // Security check to avoid program crash | ||
| 2096 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2097 | |||
| 2098 | ImageAlphaPremultiply(image); | ||
| 2099 | |||
| 2100 | Color *pixels = LoadImageColors(*image); | ||
| 2101 | |||
| 2102 | // Loop switches between pixelsCopy1 and pixelsCopy2 | ||
| 2103 | Vector4 *pixelsCopy1 = RL_MALLOC((image->height)*(image->width)*sizeof(Vector4)); | ||
| 2104 | Vector4 *pixelsCopy2 = RL_MALLOC((image->height)*(image->width)*sizeof(Vector4)); | ||
| 2105 | |||
| 2106 | for (int i = 0; i < (image->height*image->width); i++) | ||
| 2107 | { | ||
| 2108 | pixelsCopy1[i].x = pixels[i].r; | ||
| 2109 | pixelsCopy1[i].y = pixels[i].g; | ||
| 2110 | pixelsCopy1[i].z = pixels[i].b; | ||
| 2111 | pixelsCopy1[i].w = pixels[i].a; | ||
| 2112 | } | ||
| 2113 | |||
| 2114 | // Repeated convolution of rectangular window signal by itself converges to a gaussian distribution | ||
| 2115 | for (int j = 0; j < GAUSSIAN_BLUR_ITERATIONS; j++) | ||
| 2116 | { | ||
| 2117 | // Horizontal motion blur | ||
| 2118 | for (int row = 0; row < image->height; row++) | ||
| 2119 | { | ||
| 2120 | float avgR = 0.0f; | ||
| 2121 | float avgG = 0.0f; | ||
| 2122 | float avgB = 0.0f; | ||
| 2123 | float avgAlpha = 0.0f; | ||
| 2124 | int convolutionSize = blurSize; | ||
| 2125 | |||
| 2126 | for (int i = 0; i < blurSize; i++) | ||
| 2127 | { | ||
| 2128 | avgR += pixelsCopy1[row*image->width + i].x; | ||
| 2129 | avgG += pixelsCopy1[row*image->width + i].y; | ||
| 2130 | avgB += pixelsCopy1[row*image->width + i].z; | ||
| 2131 | avgAlpha += pixelsCopy1[row*image->width + i].w; | ||
| 2132 | } | ||
| 2133 | |||
| 2134 | for (int x = 0; x < image->width; x++) | ||
| 2135 | { | ||
| 2136 | if (x-blurSize-1 >= 0) | ||
| 2137 | { | ||
| 2138 | avgR -= pixelsCopy1[row*image->width + x-blurSize-1].x; | ||
| 2139 | avgG -= pixelsCopy1[row*image->width + x-blurSize-1].y; | ||
| 2140 | avgB -= pixelsCopy1[row*image->width + x-blurSize-1].z; | ||
| 2141 | avgAlpha -= pixelsCopy1[row*image->width + x-blurSize-1].w; | ||
| 2142 | convolutionSize--; | ||
| 2143 | } | ||
| 2144 | |||
| 2145 | if (x+blurSize < image->width) | ||
| 2146 | { | ||
| 2147 | avgR += pixelsCopy1[row*image->width + x+blurSize].x; | ||
| 2148 | avgG += pixelsCopy1[row*image->width + x+blurSize].y; | ||
| 2149 | avgB += pixelsCopy1[row*image->width + x+blurSize].z; | ||
| 2150 | avgAlpha += pixelsCopy1[row*image->width + x+blurSize].w; | ||
| 2151 | convolutionSize++; | ||
| 2152 | } | ||
| 2153 | |||
| 2154 | pixelsCopy2[row*image->width + x].x = avgR/convolutionSize; | ||
| 2155 | pixelsCopy2[row*image->width + x].y = avgG/convolutionSize; | ||
| 2156 | pixelsCopy2[row*image->width + x].z = avgB/convolutionSize; | ||
| 2157 | pixelsCopy2[row*image->width + x].w = avgAlpha/convolutionSize; | ||
| 2158 | } | ||
| 2159 | } | ||
| 2160 | |||
| 2161 | // Vertical motion blur | ||
| 2162 | for (int col = 0; col < image->width; col++) | ||
| 2163 | { | ||
| 2164 | float avgR = 0.0f; | ||
| 2165 | float avgG = 0.0f; | ||
| 2166 | float avgB = 0.0f; | ||
| 2167 | float avgAlpha = 0.0f; | ||
| 2168 | int convolutionSize = blurSize; | ||
| 2169 | |||
| 2170 | for (int i = 0; i < blurSize; i++) | ||
| 2171 | { | ||
| 2172 | avgR += pixelsCopy2[i*image->width + col].x; | ||
| 2173 | avgG += pixelsCopy2[i*image->width + col].y; | ||
| 2174 | avgB += pixelsCopy2[i*image->width + col].z; | ||
| 2175 | avgAlpha += pixelsCopy2[i*image->width + col].w; | ||
| 2176 | } | ||
| 2177 | |||
| 2178 | for (int y = 0; y < image->height; y++) | ||
| 2179 | { | ||
| 2180 | if (y-blurSize-1 >= 0) | ||
| 2181 | { | ||
| 2182 | avgR -= pixelsCopy2[(y-blurSize-1)*image->width + col].x; | ||
| 2183 | avgG -= pixelsCopy2[(y-blurSize-1)*image->width + col].y; | ||
| 2184 | avgB -= pixelsCopy2[(y-blurSize-1)*image->width + col].z; | ||
| 2185 | avgAlpha -= pixelsCopy2[(y-blurSize-1)*image->width + col].w; | ||
| 2186 | convolutionSize--; | ||
| 2187 | } | ||
| 2188 | if (y+blurSize < image->height) | ||
| 2189 | { | ||
| 2190 | avgR += pixelsCopy2[(y+blurSize)*image->width + col].x; | ||
| 2191 | avgG += pixelsCopy2[(y+blurSize)*image->width + col].y; | ||
| 2192 | avgB += pixelsCopy2[(y+blurSize)*image->width + col].z; | ||
| 2193 | avgAlpha += pixelsCopy2[(y+blurSize)*image->width + col].w; | ||
| 2194 | convolutionSize++; | ||
| 2195 | } | ||
| 2196 | |||
| 2197 | pixelsCopy1[y*image->width + col].x = (unsigned char) (avgR/convolutionSize); | ||
| 2198 | pixelsCopy1[y*image->width + col].y = (unsigned char) (avgG/convolutionSize); | ||
| 2199 | pixelsCopy1[y*image->width + col].z = (unsigned char) (avgB/convolutionSize); | ||
| 2200 | pixelsCopy1[y*image->width + col].w = (unsigned char) (avgAlpha/convolutionSize); | ||
| 2201 | } | ||
| 2202 | } | ||
| 2203 | } | ||
| 2204 | |||
| 2205 | // Reverse premultiply | ||
| 2206 | for (int i = 0; i < (image->width)*(image->height); i++) | ||
| 2207 | { | ||
| 2208 | if (pixelsCopy1[i].w == 0.0f) | ||
| 2209 | { | ||
| 2210 | pixels[i].r = 0; | ||
| 2211 | pixels[i].g = 0; | ||
| 2212 | pixels[i].b = 0; | ||
| 2213 | pixels[i].a = 0; | ||
| 2214 | } | ||
| 2215 | else if (pixelsCopy1[i].w <= 255.0f) | ||
| 2216 | { | ||
| 2217 | float alpha = (float)pixelsCopy1[i].w/255.0f; | ||
| 2218 | pixels[i].r = (unsigned char)((float)pixelsCopy1[i].x/alpha); | ||
| 2219 | pixels[i].g = (unsigned char)((float)pixelsCopy1[i].y/alpha); | ||
| 2220 | pixels[i].b = (unsigned char)((float)pixelsCopy1[i].z/alpha); | ||
| 2221 | pixels[i].a = (unsigned char) pixelsCopy1[i].w; | ||
| 2222 | } | ||
| 2223 | } | ||
| 2224 | |||
| 2225 | int format = image->format; | ||
| 2226 | RL_FREE(image->data); | ||
| 2227 | RL_FREE(pixelsCopy1); | ||
| 2228 | RL_FREE(pixelsCopy2); | ||
| 2229 | |||
| 2230 | image->data = pixels; | ||
| 2231 | image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 2232 | |||
| 2233 | ImageFormat(image, format); | ||
| 2234 | } | ||
| 2235 | |||
| 2236 | // Apply custom square convolution kernel to image | ||
| 2237 | // NOTE: The convolution kernel matrix is expected to be square | ||
| 2238 | void ImageKernelConvolution(Image *image, const float *kernel, int kernelSize) | ||
| 2239 | { | ||
| 2240 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0) || kernel == NULL) return; | ||
| 2241 | |||
| 2242 | int kernelWidth = (int)sqrtf((float)kernelSize); | ||
| 2243 | |||
| 2244 | if (kernelWidth*kernelWidth != kernelSize) | ||
| 2245 | { | ||
| 2246 | TRACELOG(LOG_WARNING, "IMAGE: Convolution kernel must be square to be applied"); | ||
| 2247 | return; | ||
| 2248 | } | ||
| 2249 | |||
| 2250 | Color *pixels = LoadImageColors(*image); | ||
| 2251 | |||
| 2252 | Vector4 *imageCopy2 = RL_MALLOC((image->height)*(image->width)*sizeof(Vector4)); | ||
| 2253 | Vector4 *temp = RL_MALLOC(kernelSize*sizeof(Vector4)); | ||
| 2254 | |||
| 2255 | for (int i = 0; i < kernelSize; i++) | ||
| 2256 | { | ||
| 2257 | temp[i].x = 0.0f; | ||
| 2258 | temp[i].y = 0.0f; | ||
| 2259 | temp[i].z = 0.0f; | ||
| 2260 | temp[i].w = 0.0f; | ||
| 2261 | } | ||
| 2262 | |||
| 2263 | float rRes = 0.0f; | ||
| 2264 | float gRes = 0.0f; | ||
| 2265 | float bRes = 0.0f; | ||
| 2266 | float aRes = 0.0f; | ||
| 2267 | |||
| 2268 | int startRange = 0, endRange = 0; | ||
| 2269 | |||
| 2270 | if (kernelWidth%2 == 0) | ||
| 2271 | { | ||
| 2272 | startRange = -kernelWidth/2; | ||
| 2273 | endRange = kernelWidth/2; | ||
| 2274 | } | ||
| 2275 | else | ||
| 2276 | { | ||
| 2277 | startRange = -kernelWidth/2; | ||
| 2278 | endRange = kernelWidth/2 + 1; | ||
| 2279 | } | ||
| 2280 | |||
| 2281 | for (int x = 0; x < image->height; x++) | ||
| 2282 | { | ||
| 2283 | for (int y = 0; y < image->width; y++) | ||
| 2284 | { | ||
| 2285 | for (int xk = startRange; xk < endRange; xk++) | ||
| 2286 | { | ||
| 2287 | for (int yk = startRange; yk < endRange; yk++) | ||
| 2288 | { | ||
| 2289 | int xkabs = xk + kernelWidth/2; | ||
| 2290 | int ykabs = yk + kernelWidth/2; | ||
| 2291 | unsigned int imgindex = image->width*(x + xk) + (y + yk); | ||
| 2292 | |||
| 2293 | if (imgindex >= (unsigned int)(image->width*image->height)) | ||
| 2294 | { | ||
| 2295 | temp[kernelWidth*xkabs + ykabs].x = 0.0f; | ||
| 2296 | temp[kernelWidth*xkabs + ykabs].y = 0.0f; | ||
| 2297 | temp[kernelWidth*xkabs + ykabs].z = 0.0f; | ||
| 2298 | temp[kernelWidth*xkabs + ykabs].w = 0.0f; | ||
| 2299 | } | ||
| 2300 | else | ||
| 2301 | { | ||
| 2302 | temp[kernelWidth*xkabs + ykabs].x = ((float)pixels[imgindex].r)/255.0f*kernel[kernelWidth*xkabs + ykabs]; | ||
| 2303 | temp[kernelWidth*xkabs + ykabs].y = ((float)pixels[imgindex].g)/255.0f*kernel[kernelWidth*xkabs + ykabs]; | ||
| 2304 | temp[kernelWidth*xkabs + ykabs].z = ((float)pixels[imgindex].b)/255.0f*kernel[kernelWidth*xkabs + ykabs]; | ||
| 2305 | temp[kernelWidth*xkabs + ykabs].w = ((float)pixels[imgindex].a)/255.0f*kernel[kernelWidth*xkabs + ykabs]; | ||
| 2306 | } | ||
| 2307 | } | ||
| 2308 | } | ||
| 2309 | |||
| 2310 | for (int i = 0; i < kernelSize; i++) | ||
| 2311 | { | ||
| 2312 | rRes += temp[i].x; | ||
| 2313 | gRes += temp[i].y; | ||
| 2314 | bRes += temp[i].z; | ||
| 2315 | aRes += temp[i].w; | ||
| 2316 | } | ||
| 2317 | |||
| 2318 | if (rRes < 0.0f) rRes = 0.0f; | ||
| 2319 | if (gRes < 0.0f) gRes = 0.0f; | ||
| 2320 | if (bRes < 0.0f) bRes = 0.0f; | ||
| 2321 | |||
| 2322 | if (rRes > 1.0f) rRes = 1.0f; | ||
| 2323 | if (gRes > 1.0f) gRes = 1.0f; | ||
| 2324 | if (bRes > 1.0f) bRes = 1.0f; | ||
| 2325 | |||
| 2326 | imageCopy2[image->width*x + y].x = rRes; | ||
| 2327 | imageCopy2[image->width*x + y].y = gRes; | ||
| 2328 | imageCopy2[image->width*x + y].z = bRes; | ||
| 2329 | imageCopy2[image->width*x + y].w = aRes; | ||
| 2330 | |||
| 2331 | rRes = 0.0f; | ||
| 2332 | gRes = 0.0f; | ||
| 2333 | bRes = 0.0f; | ||
| 2334 | aRes = 0.0f; | ||
| 2335 | |||
| 2336 | for (int i = 0; i < kernelSize; i++) | ||
| 2337 | { | ||
| 2338 | temp[i].x = 0.0f; | ||
| 2339 | temp[i].y = 0.0f; | ||
| 2340 | temp[i].z = 0.0f; | ||
| 2341 | temp[i].w = 0.0f; | ||
| 2342 | } | ||
| 2343 | } | ||
| 2344 | } | ||
| 2345 | |||
| 2346 | for (int i = 0; i < (image->width*image->height); i++) | ||
| 2347 | { | ||
| 2348 | float alpha = (float)imageCopy2[i].w; | ||
| 2349 | |||
| 2350 | pixels[i].r = (unsigned char)((imageCopy2[i].x)*255.0f); | ||
| 2351 | pixels[i].g = (unsigned char)((imageCopy2[i].y)*255.0f); | ||
| 2352 | pixels[i].b = (unsigned char)((imageCopy2[i].z)*255.0f); | ||
| 2353 | pixels[i].a = (unsigned char)((alpha)*255.0f); | ||
| 2354 | } | ||
| 2355 | |||
| 2356 | int format = image->format; | ||
| 2357 | RL_FREE(image->data); | ||
| 2358 | RL_FREE(imageCopy2); | ||
| 2359 | RL_FREE(temp); | ||
| 2360 | |||
| 2361 | image->data = pixels; | ||
| 2362 | image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 2363 | ImageFormat(image, format); | ||
| 2364 | } | ||
| 2365 | |||
| 2366 | // Generate all mipmap levels for a provided image | ||
| 2367 | // NOTE 1: Supports POT and NPOT images | ||
| 2368 | // NOTE 2: image.data is scaled to include mipmap levels | ||
| 2369 | // NOTE 3: Mipmaps format is the same as base image | ||
| 2370 | void ImageMipmaps(Image *image) | ||
| 2371 | { | ||
| 2372 | // Security check to avoid program crash | ||
| 2373 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2374 | |||
| 2375 | int mipCount = 1; // Required mipmap levels count (including base level) | ||
| 2376 | int mipWidth = image->width; // Base image width | ||
| 2377 | int mipHeight = image->height; // Base image height | ||
| 2378 | int mipSize = GetPixelDataSize(mipWidth, mipHeight, image->format); // Image data size (in bytes) | ||
| 2379 | |||
| 2380 | // Count mipmap levels required | ||
| 2381 | while ((mipWidth != 1) || (mipHeight != 1)) | ||
| 2382 | { | ||
| 2383 | if (mipWidth != 1) mipWidth /= 2; | ||
| 2384 | if (mipHeight != 1) mipHeight /= 2; | ||
| 2385 | |||
| 2386 | // Security check for NPOT textures | ||
| 2387 | if (mipWidth < 1) mipWidth = 1; | ||
| 2388 | if (mipHeight < 1) mipHeight = 1; | ||
| 2389 | |||
| 2390 | TRACELOGD("IMAGE: Next mipmap level: %i x %i - current size %i", mipWidth, mipHeight, mipSize); | ||
| 2391 | |||
| 2392 | mipCount++; | ||
| 2393 | mipSize += GetPixelDataSize(mipWidth, mipHeight, image->format); // Add mipmap size (in bytes) | ||
| 2394 | } | ||
| 2395 | |||
| 2396 | if (image->mipmaps < mipCount) | ||
| 2397 | { | ||
| 2398 | void *temp = RL_REALLOC(image->data, mipSize); | ||
| 2399 | |||
| 2400 | if (temp != NULL) image->data = temp; // Assign new pointer (new size) to store mipmaps data | ||
| 2401 | else TRACELOG(LOG_WARNING, "IMAGE: Mipmaps required memory could not be allocated"); | ||
| 2402 | |||
| 2403 | // Pointer to allocated memory point where store next mipmap level data | ||
| 2404 | unsigned char *nextmip = image->data; | ||
| 2405 | |||
| 2406 | mipWidth = image->width; | ||
| 2407 | mipHeight = image->height; | ||
| 2408 | mipSize = GetPixelDataSize(mipWidth, mipHeight, image->format); | ||
| 2409 | Image imCopy = ImageCopy(*image); | ||
| 2410 | |||
| 2411 | for (int i = 1; i < mipCount; i++) | ||
| 2412 | { | ||
| 2413 | nextmip += mipSize; | ||
| 2414 | |||
| 2415 | mipWidth /= 2; | ||
| 2416 | mipHeight /= 2; | ||
| 2417 | |||
| 2418 | // Security check for NPOT textures | ||
| 2419 | if (mipWidth < 1) mipWidth = 1; | ||
| 2420 | if (mipHeight < 1) mipHeight = 1; | ||
| 2421 | |||
| 2422 | mipSize = GetPixelDataSize(mipWidth, mipHeight, image->format); | ||
| 2423 | |||
| 2424 | if (i < image->mipmaps) continue; | ||
| 2425 | |||
| 2426 | TRACELOGD("IMAGE: Generating mipmap level: %i (%i x %i) - size: %i - offset: 0x%x", i, mipWidth, mipHeight, mipSize, nextmip); | ||
| 2427 | |||
| 2428 | ImageResize(&imCopy, mipWidth, mipHeight); // Uses internally Mitchell cubic downscale filter | ||
| 2429 | |||
| 2430 | memcpy(nextmip, imCopy.data, mipSize); | ||
| 2431 | } | ||
| 2432 | |||
| 2433 | UnloadImage(imCopy); | ||
| 2434 | |||
| 2435 | image->mipmaps = mipCount; | ||
| 2436 | } | ||
| 2437 | else TRACELOG(LOG_WARNING, "IMAGE: Mipmaps already available"); | ||
| 2438 | } | ||
| 2439 | |||
| 2440 | // Dither image data to 16bpp or lower (Floyd-Steinberg dithering) | ||
| 2441 | // NOTE: In case selected bpp do not represent a known 16bit format, | ||
| 2442 | // dithered data is stored in the LSB part of the unsigned short | ||
| 2443 | void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp) | ||
| 2444 | { | ||
| 2445 | // Security check to avoid program crash | ||
| 2446 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2447 | |||
| 2448 | if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) | ||
| 2449 | { | ||
| 2450 | TRACELOG(LOG_WARNING, "IMAGE: Compressed data formats can not be dithered"); | ||
| 2451 | return; | ||
| 2452 | } | ||
| 2453 | |||
| 2454 | if ((rBpp + gBpp + bBpp + aBpp) > 16) | ||
| 2455 | { | ||
| 2456 | TRACELOG(LOG_WARNING, "IMAGE: Unsupported dithering bpps (%ibpp), only 16bpp or lower modes supported", (rBpp+gBpp+bBpp+aBpp)); | ||
| 2457 | } | ||
| 2458 | else | ||
| 2459 | { | ||
| 2460 | Color *pixels = LoadImageColors(*image); | ||
| 2461 | |||
| 2462 | RL_FREE(image->data); // free old image data | ||
| 2463 | |||
| 2464 | if ((image->format != PIXELFORMAT_UNCOMPRESSED_R8G8B8) && (image->format != PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)) | ||
| 2465 | { | ||
| 2466 | TRACELOG(LOG_WARNING, "IMAGE: Format is already 16bpp or lower, dithering could have no effect"); | ||
| 2467 | } | ||
| 2468 | |||
| 2469 | // Define new image format, check if desired bpp match internal known format | ||
| 2470 | if ((rBpp == 5) && (gBpp == 6) && (bBpp == 5) && (aBpp == 0)) image->format = PIXELFORMAT_UNCOMPRESSED_R5G6B5; | ||
| 2471 | else if ((rBpp == 5) && (gBpp == 5) && (bBpp == 5) && (aBpp == 1)) image->format = PIXELFORMAT_UNCOMPRESSED_R5G5B5A1; | ||
| 2472 | else if ((rBpp == 4) && (gBpp == 4) && (bBpp == 4) && (aBpp == 4)) image->format = PIXELFORMAT_UNCOMPRESSED_R4G4B4A4; | ||
| 2473 | else | ||
| 2474 | { | ||
| 2475 | image->format = 0; | ||
| 2476 | TRACELOG(LOG_WARNING, "IMAGE: Unsupported dithered OpenGL internal format: %ibpp (R%iG%iB%iA%i)", (rBpp+gBpp+bBpp+aBpp), rBpp, gBpp, bBpp, aBpp); | ||
| 2477 | } | ||
| 2478 | |||
| 2479 | // NOTE: We will store the dithered data as unsigned short (16bpp) | ||
| 2480 | image->data = (unsigned short *)RL_MALLOC(image->width*image->height*sizeof(unsigned short)); | ||
| 2481 | |||
| 2482 | Color oldPixel = WHITE; | ||
| 2483 | Color newPixel = WHITE; | ||
| 2484 | |||
| 2485 | int rError, gError, bError; | ||
| 2486 | unsigned short rPixel, gPixel, bPixel, aPixel; // Used for 16bit pixel composition | ||
| 2487 | |||
| 2488 | #define MIN(a,b) (((a)<(b))?(a):(b)) | ||
| 2489 | |||
| 2490 | for (int y = 0; y < image->height; y++) | ||
| 2491 | { | ||
| 2492 | for (int x = 0; x < image->width; x++) | ||
| 2493 | { | ||
| 2494 | oldPixel = pixels[y*image->width + x]; | ||
| 2495 | |||
| 2496 | // NOTE: New pixel obtained by bits truncate, it would be better to round values (check ImageFormat()) | ||
| 2497 | newPixel.r = oldPixel.r >> (8 - rBpp); // R bits | ||
| 2498 | newPixel.g = oldPixel.g >> (8 - gBpp); // G bits | ||
| 2499 | newPixel.b = oldPixel.b >> (8 - bBpp); // B bits | ||
| 2500 | newPixel.a = oldPixel.a >> (8 - aBpp); // A bits (not used on dithering) | ||
| 2501 | |||
| 2502 | // NOTE: Error must be computed between new and old pixel but using same number of bits! | ||
| 2503 | // We want to know how much color precision we have lost... | ||
| 2504 | rError = (int)oldPixel.r - (int)(newPixel.r << (8 - rBpp)); | ||
| 2505 | gError = (int)oldPixel.g - (int)(newPixel.g << (8 - gBpp)); | ||
| 2506 | bError = (int)oldPixel.b - (int)(newPixel.b << (8 - bBpp)); | ||
| 2507 | |||
| 2508 | pixels[y*image->width + x] = newPixel; | ||
| 2509 | |||
| 2510 | // NOTE: Some cases are out of the array and should be ignored | ||
| 2511 | if (x < (image->width - 1)) | ||
| 2512 | { | ||
| 2513 | pixels[y*image->width + x+1].r = MIN((int)pixels[y*image->width + x+1].r + (int)((float)rError*7.0f/16), 0xff); | ||
| 2514 | pixels[y*image->width + x+1].g = MIN((int)pixels[y*image->width + x+1].g + (int)((float)gError*7.0f/16), 0xff); | ||
| 2515 | pixels[y*image->width + x+1].b = MIN((int)pixels[y*image->width + x+1].b + (int)((float)bError*7.0f/16), 0xff); | ||
| 2516 | } | ||
| 2517 | |||
| 2518 | if ((x > 0) && (y < (image->height - 1))) | ||
| 2519 | { | ||
| 2520 | pixels[(y+1)*image->width + x-1].r = MIN((int)pixels[(y+1)*image->width + x-1].r + (int)((float)rError*3.0f/16), 0xff); | ||
| 2521 | pixels[(y+1)*image->width + x-1].g = MIN((int)pixels[(y+1)*image->width + x-1].g + (int)((float)gError*3.0f/16), 0xff); | ||
| 2522 | pixels[(y+1)*image->width + x-1].b = MIN((int)pixels[(y+1)*image->width + x-1].b + (int)((float)bError*3.0f/16), 0xff); | ||
| 2523 | } | ||
| 2524 | |||
| 2525 | if (y < (image->height - 1)) | ||
| 2526 | { | ||
| 2527 | pixels[(y+1)*image->width + x].r = MIN((int)pixels[(y+1)*image->width + x].r + (int)((float)rError*5.0f/16), 0xff); | ||
| 2528 | pixels[(y+1)*image->width + x].g = MIN((int)pixels[(y+1)*image->width + x].g + (int)((float)gError*5.0f/16), 0xff); | ||
| 2529 | pixels[(y+1)*image->width + x].b = MIN((int)pixels[(y+1)*image->width + x].b + (int)((float)bError*5.0f/16), 0xff); | ||
| 2530 | } | ||
| 2531 | |||
| 2532 | if ((x < (image->width - 1)) && (y < (image->height - 1))) | ||
| 2533 | { | ||
| 2534 | pixels[(y+1)*image->width + x+1].r = MIN((int)pixels[(y+1)*image->width + x+1].r + (int)((float)rError*1.0f/16), 0xff); | ||
| 2535 | pixels[(y+1)*image->width + x+1].g = MIN((int)pixels[(y+1)*image->width + x+1].g + (int)((float)gError*1.0f/16), 0xff); | ||
| 2536 | pixels[(y+1)*image->width + x+1].b = MIN((int)pixels[(y+1)*image->width + x+1].b + (int)((float)bError*1.0f/16), 0xff); | ||
| 2537 | } | ||
| 2538 | |||
| 2539 | rPixel = (unsigned short)newPixel.r; | ||
| 2540 | gPixel = (unsigned short)newPixel.g; | ||
| 2541 | bPixel = (unsigned short)newPixel.b; | ||
| 2542 | aPixel = (unsigned short)newPixel.a; | ||
| 2543 | |||
| 2544 | ((unsigned short *)image->data)[y*image->width + x] = (rPixel << (gBpp + bBpp + aBpp)) | (gPixel << (bBpp + aBpp)) | (bPixel << aBpp) | aPixel; | ||
| 2545 | } | ||
| 2546 | } | ||
| 2547 | |||
| 2548 | UnloadImageColors(pixels); | ||
| 2549 | } | ||
| 2550 | } | ||
| 2551 | |||
| 2552 | // Flip image vertically | ||
| 2553 | void ImageFlipVertical(Image *image) | ||
| 2554 | { | ||
| 2555 | // Security check to avoid program crash | ||
| 2556 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2557 | |||
| 2558 | if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); | ||
| 2559 | if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); | ||
| 2560 | else | ||
| 2561 | { | ||
| 2562 | int bytesPerPixel = GetPixelDataSize(1, 1, image->format); | ||
| 2563 | unsigned char *flippedData = (unsigned char *)RL_MALLOC(image->width*image->height*bytesPerPixel); | ||
| 2564 | |||
| 2565 | for (int i = (image->height - 1), offsetSize = 0; i >= 0; i--) | ||
| 2566 | { | ||
| 2567 | memcpy(flippedData + offsetSize, ((unsigned char *)image->data) + i*image->width*bytesPerPixel, image->width*bytesPerPixel); | ||
| 2568 | offsetSize += image->width*bytesPerPixel; | ||
| 2569 | } | ||
| 2570 | |||
| 2571 | RL_FREE(image->data); | ||
| 2572 | image->data = flippedData; | ||
| 2573 | } | ||
| 2574 | } | ||
| 2575 | |||
| 2576 | // Flip image horizontally | ||
| 2577 | void ImageFlipHorizontal(Image *image) | ||
| 2578 | { | ||
| 2579 | // Security check to avoid program crash | ||
| 2580 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2581 | |||
| 2582 | if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); | ||
| 2583 | if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); | ||
| 2584 | else | ||
| 2585 | { | ||
| 2586 | int bytesPerPixel = GetPixelDataSize(1, 1, image->format); | ||
| 2587 | unsigned char *flippedData = (unsigned char *)RL_MALLOC(image->width*image->height*bytesPerPixel); | ||
| 2588 | |||
| 2589 | for (int y = 0; y < image->height; y++) | ||
| 2590 | { | ||
| 2591 | for (int x = 0; x < image->width; x++) | ||
| 2592 | { | ||
| 2593 | // OPTION 1: Move pixels with memcpy() | ||
| 2594 | //memcpy(flippedData + (y*image->width + x)*bytesPerPixel, ((unsigned char *)image->data) + (y*image->width + (image->width - 1 - x))*bytesPerPixel, bytesPerPixel); | ||
| 2595 | |||
| 2596 | // OPTION 2: Just copy data pixel by pixel | ||
| 2597 | for (int i = 0; i < bytesPerPixel; i++) flippedData[(y*image->width + x)*bytesPerPixel + i] = ((unsigned char *)image->data)[(y*image->width + (image->width - 1 - x))*bytesPerPixel + i]; | ||
| 2598 | } | ||
| 2599 | } | ||
| 2600 | |||
| 2601 | RL_FREE(image->data); | ||
| 2602 | image->data = flippedData; | ||
| 2603 | |||
| 2604 | /* | ||
| 2605 | // OPTION 3: Faster implementation (specific for 32bit pixels) | ||
| 2606 | // NOTE: It does not require additional allocations | ||
| 2607 | uint32_t *ptr = (uint32_t *)image->data; | ||
| 2608 | for (int y = 0; y < image->height; y++) | ||
| 2609 | { | ||
| 2610 | for (int x = 0; x < image->width/2; x++) | ||
| 2611 | { | ||
| 2612 | uint32_t backup = ptr[y*image->width + x]; | ||
| 2613 | ptr[y*image->width + x] = ptr[y*image->width + (image->width - 1 - x)]; | ||
| 2614 | ptr[y*image->width + (image->width - 1 - x)] = backup; | ||
| 2615 | } | ||
| 2616 | } | ||
| 2617 | */ | ||
| 2618 | } | ||
| 2619 | } | ||
| 2620 | |||
| 2621 | // Rotate image in degrees | ||
| 2622 | void ImageRotate(Image *image, int degrees) | ||
| 2623 | { | ||
| 2624 | // Security check to avoid program crash | ||
| 2625 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2626 | |||
| 2627 | if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); | ||
| 2628 | if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); | ||
| 2629 | else | ||
| 2630 | { | ||
| 2631 | float rad = degrees*PI/180.0f; | ||
| 2632 | float sinRadius = sinf(rad); | ||
| 2633 | float cosRadius = cosf(rad); | ||
| 2634 | |||
| 2635 | int width = (int)(fabsf(image->width*cosRadius) + fabsf(image->height*sinRadius)); | ||
| 2636 | int height = (int)(fabsf(image->height*cosRadius) + fabsf(image->width*sinRadius)); | ||
| 2637 | |||
| 2638 | int bytesPerPixel = GetPixelDataSize(1, 1, image->format); | ||
| 2639 | unsigned char *rotatedData = (unsigned char *)RL_CALLOC(width*height, bytesPerPixel); | ||
| 2640 | |||
| 2641 | for (int y = 0; y < height; y++) | ||
| 2642 | { | ||
| 2643 | for (int x = 0; x < width; x++) | ||
| 2644 | { | ||
| 2645 | float oldX = ((x - width/2.0f)*cosRadius + (y - height/2.0f)*sinRadius) + image->width/2.0f; | ||
| 2646 | float oldY = ((y - height/2.0f)*cosRadius - (x - width/2.0f)*sinRadius) + image->height/2.0f; | ||
| 2647 | |||
| 2648 | if ((oldX >= 0) && (oldX < image->width) && (oldY >= 0) && (oldY < image->height)) | ||
| 2649 | { | ||
| 2650 | int x1 = (int)floorf(oldX); | ||
| 2651 | int y1 = (int)floorf(oldY); | ||
| 2652 | int x2 = MIN(x1 + 1, image->width - 1); | ||
| 2653 | int y2 = MIN(y1 + 1, image->height - 1); | ||
| 2654 | |||
| 2655 | float px = oldX - x1; | ||
| 2656 | float py = oldY - y1; | ||
| 2657 | |||
| 2658 | for (int i = 0; i < bytesPerPixel; i++) | ||
| 2659 | { | ||
| 2660 | float f1 = ((unsigned char *)image->data)[(y1*image->width + x1)*bytesPerPixel + i]; | ||
| 2661 | float f2 = ((unsigned char *)image->data)[(y1*image->width + x2)*bytesPerPixel + i]; | ||
| 2662 | float f3 = ((unsigned char *)image->data)[(y2*image->width + x1)*bytesPerPixel + i]; | ||
| 2663 | float f4 = ((unsigned char *)image->data)[(y2*image->width + x2)*bytesPerPixel + i]; | ||
| 2664 | |||
| 2665 | float val = f1*(1 - px)*(1 - py) + f2*px*(1 - py) + f3*(1 - px)*py + f4*px*py; | ||
| 2666 | |||
| 2667 | rotatedData[(y*width + x)*bytesPerPixel + i] = (unsigned char)val; | ||
| 2668 | } | ||
| 2669 | } | ||
| 2670 | } | ||
| 2671 | } | ||
| 2672 | |||
| 2673 | RL_FREE(image->data); | ||
| 2674 | image->data = rotatedData; | ||
| 2675 | image->width = width; | ||
| 2676 | image->height = height; | ||
| 2677 | } | ||
| 2678 | } | ||
| 2679 | |||
| 2680 | // Rotate image clockwise 90deg | ||
| 2681 | void ImageRotateCW(Image *image) | ||
| 2682 | { | ||
| 2683 | // Security check to avoid program crash | ||
| 2684 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2685 | |||
| 2686 | if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); | ||
| 2687 | if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); | ||
| 2688 | else | ||
| 2689 | { | ||
| 2690 | int bytesPerPixel = GetPixelDataSize(1, 1, image->format); | ||
| 2691 | unsigned char *rotatedData = (unsigned char *)RL_MALLOC(image->width*image->height*bytesPerPixel); | ||
| 2692 | |||
| 2693 | for (int y = 0; y < image->height; y++) | ||
| 2694 | { | ||
| 2695 | for (int x = 0; x < image->width; x++) | ||
| 2696 | { | ||
| 2697 | //memcpy(rotatedData + (x*image->height + (image->height - y - 1))*bytesPerPixel, ((unsigned char *)image->data) + (y*image->width + x)*bytesPerPixel, bytesPerPixel); | ||
| 2698 | for (int i = 0; i < bytesPerPixel; i++) rotatedData[(x*image->height + (image->height - y - 1))*bytesPerPixel + i] = ((unsigned char *)image->data)[(y*image->width + x)*bytesPerPixel + i]; | ||
| 2699 | } | ||
| 2700 | } | ||
| 2701 | |||
| 2702 | RL_FREE(image->data); | ||
| 2703 | image->data = rotatedData; | ||
| 2704 | int width = image->width; | ||
| 2705 | int height = image-> height; | ||
| 2706 | |||
| 2707 | image->width = height; | ||
| 2708 | image->height = width; | ||
| 2709 | } | ||
| 2710 | } | ||
| 2711 | |||
| 2712 | // Rotate image counter-clockwise 90deg | ||
| 2713 | void ImageRotateCCW(Image *image) | ||
| 2714 | { | ||
| 2715 | // Security check to avoid program crash | ||
| 2716 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2717 | |||
| 2718 | if (image->mipmaps > 1) TRACELOG(LOG_WARNING, "Image manipulation only applied to base mipmap level"); | ||
| 2719 | if (image->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image manipulation not supported for compressed formats"); | ||
| 2720 | else | ||
| 2721 | { | ||
| 2722 | int bytesPerPixel = GetPixelDataSize(1, 1, image->format); | ||
| 2723 | unsigned char *rotatedData = (unsigned char *)RL_MALLOC(image->width*image->height*bytesPerPixel); | ||
| 2724 | |||
| 2725 | for (int y = 0; y < image->height; y++) | ||
| 2726 | { | ||
| 2727 | for (int x = 0; x < image->width; x++) | ||
| 2728 | { | ||
| 2729 | //memcpy(rotatedData + (x*image->height + y))*bytesPerPixel, ((unsigned char *)image->data) + (y*image->width + (image->width - x - 1))*bytesPerPixel, bytesPerPixel); | ||
| 2730 | for (int i = 0; i < bytesPerPixel; i++) rotatedData[(x*image->height + y)*bytesPerPixel + i] = ((unsigned char *)image->data)[(y*image->width + (image->width - x - 1))*bytesPerPixel + i]; | ||
| 2731 | } | ||
| 2732 | } | ||
| 2733 | |||
| 2734 | RL_FREE(image->data); | ||
| 2735 | image->data = rotatedData; | ||
| 2736 | int width = image->width; | ||
| 2737 | int height = image-> height; | ||
| 2738 | |||
| 2739 | image->width = height; | ||
| 2740 | image->height = width; | ||
| 2741 | } | ||
| 2742 | } | ||
| 2743 | |||
| 2744 | // Modify image color: tint | ||
| 2745 | void ImageColorTint(Image *image, Color color) | ||
| 2746 | { | ||
| 2747 | // Security check to avoid program crash | ||
| 2748 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2749 | |||
| 2750 | Color *pixels = LoadImageColors(*image); | ||
| 2751 | |||
| 2752 | for (int i = 0; i < image->width*image->height; i++) | ||
| 2753 | { | ||
| 2754 | unsigned char r = (unsigned char)(((int)pixels[i].r*(int)color.r)/255); | ||
| 2755 | unsigned char g = (unsigned char)(((int)pixels[i].g*(int)color.g)/255); | ||
| 2756 | unsigned char b = (unsigned char)(((int)pixels[i].b*(int)color.b)/255); | ||
| 2757 | unsigned char a = (unsigned char)(((int)pixels[i].a*(int)color.a)/255); | ||
| 2758 | |||
| 2759 | pixels[i].r = r; | ||
| 2760 | pixels[i].g = g; | ||
| 2761 | pixels[i].b = b; | ||
| 2762 | pixels[i].a = a; | ||
| 2763 | } | ||
| 2764 | |||
| 2765 | int format = image->format; | ||
| 2766 | RL_FREE(image->data); | ||
| 2767 | |||
| 2768 | image->data = pixels; | ||
| 2769 | image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 2770 | |||
| 2771 | ImageFormat(image, format); | ||
| 2772 | } | ||
| 2773 | |||
| 2774 | // Modify image color: invert | ||
| 2775 | void ImageColorInvert(Image *image) | ||
| 2776 | { | ||
| 2777 | // Security check to avoid program crash | ||
| 2778 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2779 | |||
| 2780 | Color *pixels = LoadImageColors(*image); | ||
| 2781 | |||
| 2782 | for (int i = 0; i < image->width*image->height; i++) | ||
| 2783 | { | ||
| 2784 | pixels[i].r = 255 - pixels[i].r; | ||
| 2785 | pixels[i].g = 255 - pixels[i].g; | ||
| 2786 | pixels[i].b = 255 - pixels[i].b; | ||
| 2787 | } | ||
| 2788 | |||
| 2789 | int format = image->format; | ||
| 2790 | RL_FREE(image->data); | ||
| 2791 | |||
| 2792 | image->data = pixels; | ||
| 2793 | image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 2794 | |||
| 2795 | ImageFormat(image, format); | ||
| 2796 | } | ||
| 2797 | |||
| 2798 | // Modify image color: grayscale | ||
| 2799 | void ImageColorGrayscale(Image *image) | ||
| 2800 | { | ||
| 2801 | ImageFormat(image, PIXELFORMAT_UNCOMPRESSED_GRAYSCALE); | ||
| 2802 | } | ||
| 2803 | |||
| 2804 | // Modify image color: contrast | ||
| 2805 | // NOTE: Contrast values between -100 and 100 | ||
| 2806 | void ImageColorContrast(Image *image, float contrast) | ||
| 2807 | { | ||
| 2808 | // Security check to avoid program crash | ||
| 2809 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2810 | |||
| 2811 | if (contrast < -100) contrast = -100; | ||
| 2812 | if (contrast > 100) contrast = 100; | ||
| 2813 | |||
| 2814 | contrast = (100.0f + contrast)/100.0f; | ||
| 2815 | contrast *= contrast; | ||
| 2816 | |||
| 2817 | Color *pixels = LoadImageColors(*image); | ||
| 2818 | |||
| 2819 | for (int i = 0; i < image->width*image->height; i++) | ||
| 2820 | { | ||
| 2821 | float pR = (float)pixels[i].r/255.0f; | ||
| 2822 | pR -= 0.5f; | ||
| 2823 | pR *= contrast; | ||
| 2824 | pR += 0.5f; | ||
| 2825 | pR *= 255; | ||
| 2826 | if (pR < 0) pR = 0; | ||
| 2827 | if (pR > 255) pR = 255; | ||
| 2828 | |||
| 2829 | float pG = (float)pixels[i].g/255.0f; | ||
| 2830 | pG -= 0.5f; | ||
| 2831 | pG *= contrast; | ||
| 2832 | pG += 0.5f; | ||
| 2833 | pG *= 255; | ||
| 2834 | if (pG < 0) pG = 0; | ||
| 2835 | if (pG > 255) pG = 255; | ||
| 2836 | |||
| 2837 | float pB = (float)pixels[i].b/255.0f; | ||
| 2838 | pB -= 0.5f; | ||
| 2839 | pB *= contrast; | ||
| 2840 | pB += 0.5f; | ||
| 2841 | pB *= 255; | ||
| 2842 | if (pB < 0) pB = 0; | ||
| 2843 | if (pB > 255) pB = 255; | ||
| 2844 | |||
| 2845 | pixels[i].r = (unsigned char)pR; | ||
| 2846 | pixels[i].g = (unsigned char)pG; | ||
| 2847 | pixels[i].b = (unsigned char)pB; | ||
| 2848 | } | ||
| 2849 | |||
| 2850 | int format = image->format; | ||
| 2851 | RL_FREE(image->data); | ||
| 2852 | |||
| 2853 | image->data = pixels; | ||
| 2854 | image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 2855 | |||
| 2856 | ImageFormat(image, format); | ||
| 2857 | } | ||
| 2858 | |||
| 2859 | // Modify image color: brightness | ||
| 2860 | // NOTE: Brightness values between -255 and 255 | ||
| 2861 | void ImageColorBrightness(Image *image, int brightness) | ||
| 2862 | { | ||
| 2863 | // Security check to avoid program crash | ||
| 2864 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2865 | |||
| 2866 | if (brightness < -255) brightness = -255; | ||
| 2867 | if (brightness > 255) brightness = 255; | ||
| 2868 | |||
| 2869 | Color *pixels = LoadImageColors(*image); | ||
| 2870 | |||
| 2871 | for (int i = 0; i < image->width*image->height; i++) | ||
| 2872 | { | ||
| 2873 | int cR = pixels[i].r + brightness; | ||
| 2874 | int cG = pixels[i].g + brightness; | ||
| 2875 | int cB = pixels[i].b + brightness; | ||
| 2876 | |||
| 2877 | if (cR < 0) cR = 1; | ||
| 2878 | if (cR > 255) cR = 255; | ||
| 2879 | |||
| 2880 | if (cG < 0) cG = 1; | ||
| 2881 | if (cG > 255) cG = 255; | ||
| 2882 | |||
| 2883 | if (cB < 0) cB = 1; | ||
| 2884 | if (cB > 255) cB = 255; | ||
| 2885 | |||
| 2886 | pixels[i].r = (unsigned char)cR; | ||
| 2887 | pixels[i].g = (unsigned char)cG; | ||
| 2888 | pixels[i].b = (unsigned char)cB; | ||
| 2889 | } | ||
| 2890 | |||
| 2891 | int format = image->format; | ||
| 2892 | RL_FREE(image->data); | ||
| 2893 | |||
| 2894 | image->data = pixels; | ||
| 2895 | image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 2896 | |||
| 2897 | ImageFormat(image, format); | ||
| 2898 | } | ||
| 2899 | |||
| 2900 | // Modify image color: replace color | ||
| 2901 | void ImageColorReplace(Image *image, Color color, Color replace) | ||
| 2902 | { | ||
| 2903 | // Security check to avoid program crash | ||
| 2904 | if ((image->data == NULL) || (image->width == 0) || (image->height == 0)) return; | ||
| 2905 | |||
| 2906 | Color *pixels = LoadImageColors(*image); | ||
| 2907 | |||
| 2908 | for (int i = 0; i < image->width*image->height; i++) | ||
| 2909 | { | ||
| 2910 | if ((pixels[i].r == color.r) && | ||
| 2911 | (pixels[i].g == color.g) && | ||
| 2912 | (pixels[i].b == color.b) && | ||
| 2913 | (pixels[i].a == color.a)) | ||
| 2914 | { | ||
| 2915 | pixels[i].r = replace.r; | ||
| 2916 | pixels[i].g = replace.g; | ||
| 2917 | pixels[i].b = replace.b; | ||
| 2918 | pixels[i].a = replace.a; | ||
| 2919 | } | ||
| 2920 | } | ||
| 2921 | |||
| 2922 | int format = image->format; | ||
| 2923 | RL_FREE(image->data); | ||
| 2924 | |||
| 2925 | image->data = pixels; | ||
| 2926 | image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 2927 | |||
| 2928 | ImageFormat(image, format); | ||
| 2929 | } | ||
| 2930 | #endif // SUPPORT_IMAGE_MANIPULATION | ||
| 2931 | |||
| 2932 | // Load color data from image as a Color array (RGBA - 32bit) | ||
| 2933 | // NOTE: Memory allocated should be freed using UnloadImageColors(); | ||
| 2934 | Color *LoadImageColors(Image image) | ||
| 2935 | { | ||
| 2936 | if ((image.width == 0) || (image.height == 0)) return NULL; | ||
| 2937 | |||
| 2938 | Color *pixels = (Color *)RL_MALLOC(image.width*image.height*sizeof(Color)); | ||
| 2939 | |||
| 2940 | if (image.format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "IMAGE: Pixel data retrieval not supported for compressed image formats"); | ||
| 2941 | else | ||
| 2942 | { | ||
| 2943 | if ((image.format == PIXELFORMAT_UNCOMPRESSED_R32) || | ||
| 2944 | (image.format == PIXELFORMAT_UNCOMPRESSED_R32G32B32) || | ||
| 2945 | (image.format == PIXELFORMAT_UNCOMPRESSED_R32G32B32A32)) TRACELOG(LOG_WARNING, "IMAGE: Pixel format converted from 32bit to 8bit per channel"); | ||
| 2946 | |||
| 2947 | if ((image.format == PIXELFORMAT_UNCOMPRESSED_R16) || | ||
| 2948 | (image.format == PIXELFORMAT_UNCOMPRESSED_R16G16B16) || | ||
| 2949 | (image.format == PIXELFORMAT_UNCOMPRESSED_R16G16B16A16)) TRACELOG(LOG_WARNING, "IMAGE: Pixel format converted from 16bit to 8bit per channel"); | ||
| 2950 | |||
| 2951 | for (int i = 0, k = 0; i < image.width*image.height; i++) | ||
| 2952 | { | ||
| 2953 | switch (image.format) | ||
| 2954 | { | ||
| 2955 | case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: | ||
| 2956 | { | ||
| 2957 | pixels[i].r = ((unsigned char *)image.data)[i]; | ||
| 2958 | pixels[i].g = ((unsigned char *)image.data)[i]; | ||
| 2959 | pixels[i].b = ((unsigned char *)image.data)[i]; | ||
| 2960 | pixels[i].a = 255; | ||
| 2961 | |||
| 2962 | } break; | ||
| 2963 | case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: | ||
| 2964 | { | ||
| 2965 | pixels[i].r = ((unsigned char *)image.data)[k]; | ||
| 2966 | pixels[i].g = ((unsigned char *)image.data)[k]; | ||
| 2967 | pixels[i].b = ((unsigned char *)image.data)[k]; | ||
| 2968 | pixels[i].a = ((unsigned char *)image.data)[k + 1]; | ||
| 2969 | |||
| 2970 | k += 2; | ||
| 2971 | } break; | ||
| 2972 | case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: | ||
| 2973 | { | ||
| 2974 | unsigned short pixel = ((unsigned short *)image.data)[i]; | ||
| 2975 | |||
| 2976 | pixels[i].r = (unsigned char)((float)((pixel & 0b1111100000000000) >> 11)*(255/31)); | ||
| 2977 | pixels[i].g = (unsigned char)((float)((pixel & 0b0000011111000000) >> 6)*(255/31)); | ||
| 2978 | pixels[i].b = (unsigned char)((float)((pixel & 0b0000000000111110) >> 1)*(255/31)); | ||
| 2979 | pixels[i].a = (unsigned char)((pixel & 0b0000000000000001)*255); | ||
| 2980 | |||
| 2981 | } break; | ||
| 2982 | case PIXELFORMAT_UNCOMPRESSED_R5G6B5: | ||
| 2983 | { | ||
| 2984 | unsigned short pixel = ((unsigned short *)image.data)[i]; | ||
| 2985 | |||
| 2986 | pixels[i].r = (unsigned char)((float)((pixel & 0b1111100000000000) >> 11)*(255/31)); | ||
| 2987 | pixels[i].g = (unsigned char)((float)((pixel & 0b0000011111100000) >> 5)*(255/63)); | ||
| 2988 | pixels[i].b = (unsigned char)((float)(pixel & 0b0000000000011111)*(255/31)); | ||
| 2989 | pixels[i].a = 255; | ||
| 2990 | |||
| 2991 | } break; | ||
| 2992 | case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: | ||
| 2993 | { | ||
| 2994 | unsigned short pixel = ((unsigned short *)image.data)[i]; | ||
| 2995 | |||
| 2996 | pixels[i].r = (unsigned char)((float)((pixel & 0b1111000000000000) >> 12)*(255/15)); | ||
| 2997 | pixels[i].g = (unsigned char)((float)((pixel & 0b0000111100000000) >> 8)*(255/15)); | ||
| 2998 | pixels[i].b = (unsigned char)((float)((pixel & 0b0000000011110000) >> 4)*(255/15)); | ||
| 2999 | pixels[i].a = (unsigned char)((float)(pixel & 0b0000000000001111)*(255/15)); | ||
| 3000 | |||
| 3001 | } break; | ||
| 3002 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: | ||
| 3003 | { | ||
| 3004 | pixels[i].r = ((unsigned char *)image.data)[k]; | ||
| 3005 | pixels[i].g = ((unsigned char *)image.data)[k + 1]; | ||
| 3006 | pixels[i].b = ((unsigned char *)image.data)[k + 2]; | ||
| 3007 | pixels[i].a = ((unsigned char *)image.data)[k + 3]; | ||
| 3008 | |||
| 3009 | k += 4; | ||
| 3010 | } break; | ||
| 3011 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8: | ||
| 3012 | { | ||
| 3013 | pixels[i].r = (unsigned char)((unsigned char *)image.data)[k]; | ||
| 3014 | pixels[i].g = (unsigned char)((unsigned char *)image.data)[k + 1]; | ||
| 3015 | pixels[i].b = (unsigned char)((unsigned char *)image.data)[k + 2]; | ||
| 3016 | pixels[i].a = 255; | ||
| 3017 | |||
| 3018 | k += 3; | ||
| 3019 | } break; | ||
| 3020 | case PIXELFORMAT_UNCOMPRESSED_R32: | ||
| 3021 | { | ||
| 3022 | pixels[i].r = (unsigned char)(((float *)image.data)[k]*255.0f); | ||
| 3023 | pixels[i].g = 0; | ||
| 3024 | pixels[i].b = 0; | ||
| 3025 | pixels[i].a = 255; | ||
| 3026 | |||
| 3027 | k += 1; | ||
| 3028 | } break; | ||
| 3029 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32: | ||
| 3030 | { | ||
| 3031 | pixels[i].r = (unsigned char)(((float *)image.data)[k]*255.0f); | ||
| 3032 | pixels[i].g = (unsigned char)(((float *)image.data)[k + 1]*255.0f); | ||
| 3033 | pixels[i].b = (unsigned char)(((float *)image.data)[k + 2]*255.0f); | ||
| 3034 | pixels[i].a = 255; | ||
| 3035 | |||
| 3036 | k += 3; | ||
| 3037 | } break; | ||
| 3038 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: | ||
| 3039 | { | ||
| 3040 | pixels[i].r = (unsigned char)(((float *)image.data)[k]*255.0f); | ||
| 3041 | pixels[i].g = (unsigned char)(((float *)image.data)[k + 1]*255.0f); | ||
| 3042 | pixels[i].b = (unsigned char)(((float *)image.data)[k + 2]*255.0f); | ||
| 3043 | pixels[i].a = (unsigned char)(((float *)image.data)[k + 3]*255.0f); | ||
| 3044 | |||
| 3045 | k += 4; | ||
| 3046 | } break; | ||
| 3047 | case PIXELFORMAT_UNCOMPRESSED_R16: | ||
| 3048 | { | ||
| 3049 | pixels[i].r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); | ||
| 3050 | pixels[i].g = 0; | ||
| 3051 | pixels[i].b = 0; | ||
| 3052 | pixels[i].a = 255; | ||
| 3053 | |||
| 3054 | k += 1; | ||
| 3055 | } break; | ||
| 3056 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16: | ||
| 3057 | { | ||
| 3058 | pixels[i].r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); | ||
| 3059 | pixels[i].g = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k + 1])*255.0f); | ||
| 3060 | pixels[i].b = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k + 2])*255.0f); | ||
| 3061 | pixels[i].a = 255; | ||
| 3062 | |||
| 3063 | k += 3; | ||
| 3064 | } break; | ||
| 3065 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: | ||
| 3066 | { | ||
| 3067 | pixels[i].r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k])*255.0f); | ||
| 3068 | pixels[i].g = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k + 1])*255.0f); | ||
| 3069 | pixels[i].b = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k + 2])*255.0f); | ||
| 3070 | pixels[i].a = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[k + 3])*255.0f); | ||
| 3071 | |||
| 3072 | k += 4; | ||
| 3073 | } break; | ||
| 3074 | default: break; | ||
| 3075 | } | ||
| 3076 | } | ||
| 3077 | } | ||
| 3078 | |||
| 3079 | return pixels; | ||
| 3080 | } | ||
| 3081 | |||
| 3082 | // Load colors palette from image as a Color array (RGBA - 32bit) | ||
| 3083 | // NOTE: Memory allocated should be freed using UnloadImagePalette() | ||
| 3084 | Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount) | ||
| 3085 | { | ||
| 3086 | #define COLOR_EQUAL(col1, col2) ((col1.r == col2.r)&&(col1.g == col2.g)&&(col1.b == col2.b)&&(col1.a == col2.a)) | ||
| 3087 | |||
| 3088 | int palCount = 0; | ||
| 3089 | Color *palette = NULL; | ||
| 3090 | Color *pixels = LoadImageColors(image); | ||
| 3091 | |||
| 3092 | if (pixels != NULL) | ||
| 3093 | { | ||
| 3094 | palette = (Color *)RL_MALLOC(maxPaletteSize*sizeof(Color)); | ||
| 3095 | |||
| 3096 | for (int i = 0; i < maxPaletteSize; i++) palette[i] = BLANK; // Set all colors to BLANK | ||
| 3097 | |||
| 3098 | for (int i = 0; i < image.width*image.height; i++) | ||
| 3099 | { | ||
| 3100 | if (pixels[i].a > 0) | ||
| 3101 | { | ||
| 3102 | bool colorInPalette = false; | ||
| 3103 | |||
| 3104 | // Check if the color is already on palette | ||
| 3105 | for (int j = 0; j < maxPaletteSize; j++) | ||
| 3106 | { | ||
| 3107 | if (COLOR_EQUAL(pixels[i], palette[j])) | ||
| 3108 | { | ||
| 3109 | colorInPalette = true; | ||
| 3110 | break; | ||
| 3111 | } | ||
| 3112 | } | ||
| 3113 | |||
| 3114 | // Store color if not on the palette | ||
| 3115 | if (!colorInPalette) | ||
| 3116 | { | ||
| 3117 | palette[palCount] = pixels[i]; // Add pixels[i] to palette | ||
| 3118 | palCount++; | ||
| 3119 | |||
| 3120 | // We reached the limit of colors supported by palette | ||
| 3121 | if (palCount >= maxPaletteSize) | ||
| 3122 | { | ||
| 3123 | i = image.width*image.height; // Finish palette get | ||
| 3124 | TRACELOG(LOG_WARNING, "IMAGE: Palette is greater than %i colors", maxPaletteSize); | ||
| 3125 | } | ||
| 3126 | } | ||
| 3127 | } | ||
| 3128 | } | ||
| 3129 | |||
| 3130 | UnloadImageColors(pixels); | ||
| 3131 | } | ||
| 3132 | |||
| 3133 | *colorCount = palCount; | ||
| 3134 | |||
| 3135 | return palette; | ||
| 3136 | } | ||
| 3137 | |||
| 3138 | // Unload color data loaded with LoadImageColors() | ||
| 3139 | void UnloadImageColors(Color *colors) | ||
| 3140 | { | ||
| 3141 | RL_FREE(colors); | ||
| 3142 | } | ||
| 3143 | |||
| 3144 | // Unload colors palette loaded with LoadImagePalette() | ||
| 3145 | void UnloadImagePalette(Color *colors) | ||
| 3146 | { | ||
| 3147 | RL_FREE(colors); | ||
| 3148 | } | ||
| 3149 | |||
| 3150 | // Get image alpha border rectangle | ||
| 3151 | // NOTE: Threshold is defined as a percentage: 0.0f -> 1.0f | ||
| 3152 | Rectangle GetImageAlphaBorder(Image image, float threshold) | ||
| 3153 | { | ||
| 3154 | Rectangle crop = { 0 }; | ||
| 3155 | |||
| 3156 | Color *pixels = LoadImageColors(image); | ||
| 3157 | |||
| 3158 | if (pixels != NULL) | ||
| 3159 | { | ||
| 3160 | int xMin = 65536; // Define a big enough number | ||
| 3161 | int xMax = 0; | ||
| 3162 | int yMin = 65536; | ||
| 3163 | int yMax = 0; | ||
| 3164 | |||
| 3165 | for (int y = 0; y < image.height; y++) | ||
| 3166 | { | ||
| 3167 | for (int x = 0; x < image.width; x++) | ||
| 3168 | { | ||
| 3169 | if (pixels[y*image.width + x].a > (unsigned char)(threshold*255.0f)) | ||
| 3170 | { | ||
| 3171 | if (x < xMin) xMin = x; | ||
| 3172 | if (x > xMax) xMax = x; | ||
| 3173 | if (y < yMin) yMin = y; | ||
| 3174 | if (y > yMax) yMax = y; | ||
| 3175 | } | ||
| 3176 | } | ||
| 3177 | } | ||
| 3178 | |||
| 3179 | // Check for empty blank image | ||
| 3180 | if ((xMin != 65536) && (xMax != 65536)) | ||
| 3181 | { | ||
| 3182 | crop = (Rectangle){ (float)xMin, (float)yMin, (float)((xMax + 1) - xMin), (float)((yMax + 1) - yMin) }; | ||
| 3183 | } | ||
| 3184 | |||
| 3185 | UnloadImageColors(pixels); | ||
| 3186 | } | ||
| 3187 | |||
| 3188 | return crop; | ||
| 3189 | } | ||
| 3190 | |||
| 3191 | // Get image pixel color at (x, y) position | ||
| 3192 | Color GetImageColor(Image image, int x, int y) | ||
| 3193 | { | ||
| 3194 | Color color = { 0 }; | ||
| 3195 | |||
| 3196 | if ((x >=0) && (x < image.width) && (y >= 0) && (y < image.height)) | ||
| 3197 | { | ||
| 3198 | switch (image.format) | ||
| 3199 | { | ||
| 3200 | case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: | ||
| 3201 | { | ||
| 3202 | color.r = ((unsigned char *)image.data)[y*image.width + x]; | ||
| 3203 | color.g = ((unsigned char *)image.data)[y*image.width + x]; | ||
| 3204 | color.b = ((unsigned char *)image.data)[y*image.width + x]; | ||
| 3205 | color.a = 255; | ||
| 3206 | |||
| 3207 | } break; | ||
| 3208 | case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: | ||
| 3209 | { | ||
| 3210 | color.r = ((unsigned char *)image.data)[(y*image.width + x)*2]; | ||
| 3211 | color.g = ((unsigned char *)image.data)[(y*image.width + x)*2]; | ||
| 3212 | color.b = ((unsigned char *)image.data)[(y*image.width + x)*2]; | ||
| 3213 | color.a = ((unsigned char *)image.data)[(y*image.width + x)*2 + 1]; | ||
| 3214 | |||
| 3215 | } break; | ||
| 3216 | case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: | ||
| 3217 | { | ||
| 3218 | unsigned short pixel = ((unsigned short *)image.data)[y*image.width + x]; | ||
| 3219 | |||
| 3220 | color.r = (unsigned char)((float)((pixel & 0b1111100000000000) >> 11)*(255/31)); | ||
| 3221 | color.g = (unsigned char)((float)((pixel & 0b0000011111000000) >> 6)*(255/31)); | ||
| 3222 | color.b = (unsigned char)((float)((pixel & 0b0000000000111110) >> 1)*(255/31)); | ||
| 3223 | color.a = (unsigned char)((pixel & 0b0000000000000001)*255); | ||
| 3224 | |||
| 3225 | } break; | ||
| 3226 | case PIXELFORMAT_UNCOMPRESSED_R5G6B5: | ||
| 3227 | { | ||
| 3228 | unsigned short pixel = ((unsigned short *)image.data)[y*image.width + x]; | ||
| 3229 | |||
| 3230 | color.r = (unsigned char)((float)((pixel & 0b1111100000000000) >> 11)*(255/31)); | ||
| 3231 | color.g = (unsigned char)((float)((pixel & 0b0000011111100000) >> 5)*(255/63)); | ||
| 3232 | color.b = (unsigned char)((float)(pixel & 0b0000000000011111)*(255/31)); | ||
| 3233 | color.a = 255; | ||
| 3234 | |||
| 3235 | } break; | ||
| 3236 | case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: | ||
| 3237 | { | ||
| 3238 | unsigned short pixel = ((unsigned short *)image.data)[y*image.width + x]; | ||
| 3239 | |||
| 3240 | color.r = (unsigned char)((float)((pixel & 0b1111000000000000) >> 12)*(255/15)); | ||
| 3241 | color.g = (unsigned char)((float)((pixel & 0b0000111100000000) >> 8)*(255/15)); | ||
| 3242 | color.b = (unsigned char)((float)((pixel & 0b0000000011110000) >> 4)*(255/15)); | ||
| 3243 | color.a = (unsigned char)((float)(pixel & 0b0000000000001111)*(255/15)); | ||
| 3244 | |||
| 3245 | } break; | ||
| 3246 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: | ||
| 3247 | { | ||
| 3248 | color.r = ((unsigned char *)image.data)[(y*image.width + x)*4]; | ||
| 3249 | color.g = ((unsigned char *)image.data)[(y*image.width + x)*4 + 1]; | ||
| 3250 | color.b = ((unsigned char *)image.data)[(y*image.width + x)*4 + 2]; | ||
| 3251 | color.a = ((unsigned char *)image.data)[(y*image.width + x)*4 + 3]; | ||
| 3252 | |||
| 3253 | } break; | ||
| 3254 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8: | ||
| 3255 | { | ||
| 3256 | color.r = (unsigned char)((unsigned char *)image.data)[(y*image.width + x)*3]; | ||
| 3257 | color.g = (unsigned char)((unsigned char *)image.data)[(y*image.width + x)*3 + 1]; | ||
| 3258 | color.b = (unsigned char)((unsigned char *)image.data)[(y*image.width + x)*3 + 2]; | ||
| 3259 | color.a = 255; | ||
| 3260 | |||
| 3261 | } break; | ||
| 3262 | case PIXELFORMAT_UNCOMPRESSED_R32: | ||
| 3263 | { | ||
| 3264 | color.r = (unsigned char)(((float *)image.data)[y*image.width + x]*255.0f); | ||
| 3265 | color.g = 0; | ||
| 3266 | color.b = 0; | ||
| 3267 | color.a = 255; | ||
| 3268 | |||
| 3269 | } break; | ||
| 3270 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32: | ||
| 3271 | { | ||
| 3272 | color.r = (unsigned char)(((float *)image.data)[(y*image.width + x)*3]*255.0f); | ||
| 3273 | color.g = (unsigned char)(((float *)image.data)[(y*image.width + x)*3 + 1]*255.0f); | ||
| 3274 | color.b = (unsigned char)(((float *)image.data)[(y*image.width + x)*3 + 2]*255.0f); | ||
| 3275 | color.a = 255; | ||
| 3276 | |||
| 3277 | } break; | ||
| 3278 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: | ||
| 3279 | { | ||
| 3280 | color.r = (unsigned char)(((float *)image.data)[(y*image.width + x)*4]*255.0f); | ||
| 3281 | color.g = (unsigned char)(((float *)image.data)[(y*image.width + x)*4]*255.0f); | ||
| 3282 | color.b = (unsigned char)(((float *)image.data)[(y*image.width + x)*4]*255.0f); | ||
| 3283 | color.a = (unsigned char)(((float *)image.data)[(y*image.width + x)*4]*255.0f); | ||
| 3284 | |||
| 3285 | } break; | ||
| 3286 | case PIXELFORMAT_UNCOMPRESSED_R16: | ||
| 3287 | { | ||
| 3288 | color.r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[y*image.width + x])*255.0f); | ||
| 3289 | color.g = 0; | ||
| 3290 | color.b = 0; | ||
| 3291 | color.a = 255; | ||
| 3292 | |||
| 3293 | } break; | ||
| 3294 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16: | ||
| 3295 | { | ||
| 3296 | color.r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*3])*255.0f); | ||
| 3297 | color.g = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*3 + 1])*255.0f); | ||
| 3298 | color.b = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*3 + 2])*255.0f); | ||
| 3299 | color.a = 255; | ||
| 3300 | |||
| 3301 | } break; | ||
| 3302 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: | ||
| 3303 | { | ||
| 3304 | color.r = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*4])*255.0f); | ||
| 3305 | color.g = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*4])*255.0f); | ||
| 3306 | color.b = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*4])*255.0f); | ||
| 3307 | color.a = (unsigned char)(HalfToFloat(((unsigned short *)image.data)[(y*image.width + x)*4])*255.0f); | ||
| 3308 | |||
| 3309 | } break; | ||
| 3310 | default: TRACELOG(LOG_WARNING, "Compressed image format does not support color reading"); break; | ||
| 3311 | } | ||
| 3312 | } | ||
| 3313 | else TRACELOG(LOG_WARNING, "Requested image pixel (%i, %i) out of bounds", x, y); | ||
| 3314 | |||
| 3315 | return color; | ||
| 3316 | } | ||
| 3317 | |||
| 3318 | //------------------------------------------------------------------------------------ | ||
| 3319 | // Image drawing functions | ||
| 3320 | //------------------------------------------------------------------------------------ | ||
| 3321 | // Clear image background with given color | ||
| 3322 | void ImageClearBackground(Image *dst, Color color) | ||
| 3323 | { | ||
| 3324 | // Security check to avoid program crash | ||
| 3325 | if ((dst->data == NULL) || (dst->width == 0) || (dst->height == 0)) return; | ||
| 3326 | |||
| 3327 | // Fill in first pixel based on image format | ||
| 3328 | ImageDrawPixel(dst, 0, 0, color); | ||
| 3329 | |||
| 3330 | unsigned char *pSrcPixel = (unsigned char *)dst->data; | ||
| 3331 | int bytesPerPixel = GetPixelDataSize(1, 1, dst->format); | ||
| 3332 | |||
| 3333 | // Repeat the first pixel data throughout the image | ||
| 3334 | for (int i = 1; i < dst->width*dst->height; i++) | ||
| 3335 | { | ||
| 3336 | memcpy(pSrcPixel + i*bytesPerPixel, pSrcPixel, bytesPerPixel); | ||
| 3337 | } | ||
| 3338 | } | ||
| 3339 | |||
| 3340 | // Draw pixel within an image | ||
| 3341 | // NOTE: Compressed image formats not supported | ||
| 3342 | void ImageDrawPixel(Image *dst, int x, int y, Color color) | ||
| 3343 | { | ||
| 3344 | // Security check to avoid program crash | ||
| 3345 | if ((dst->data == NULL) || (x < 0) || (x >= dst->width) || (y < 0) || (y >= dst->height)) return; | ||
| 3346 | |||
| 3347 | switch (dst->format) | ||
| 3348 | { | ||
| 3349 | case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: | ||
| 3350 | { | ||
| 3351 | // NOTE: Calculate grayscale equivalent color | ||
| 3352 | Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; | ||
| 3353 | unsigned char gray = (unsigned char)((coln.x*0.299f + coln.y*0.587f + coln.z*0.114f)*255.0f); | ||
| 3354 | |||
| 3355 | ((unsigned char *)dst->data)[y*dst->width + x] = gray; | ||
| 3356 | |||
| 3357 | } break; | ||
| 3358 | case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: | ||
| 3359 | { | ||
| 3360 | // NOTE: Calculate grayscale equivalent color | ||
| 3361 | Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; | ||
| 3362 | unsigned char gray = (unsigned char)((coln.x*0.299f + coln.y*0.587f + coln.z*0.114f)*255.0f); | ||
| 3363 | |||
| 3364 | ((unsigned char *)dst->data)[(y*dst->width + x)*2] = gray; | ||
| 3365 | ((unsigned char *)dst->data)[(y*dst->width + x)*2 + 1] = color.a; | ||
| 3366 | |||
| 3367 | } break; | ||
| 3368 | case PIXELFORMAT_UNCOMPRESSED_R5G6B5: | ||
| 3369 | { | ||
| 3370 | // NOTE: Calculate R5G6B5 equivalent color | ||
| 3371 | Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; | ||
| 3372 | |||
| 3373 | unsigned char r = (unsigned char)(round(coln.x*31.0f)); | ||
| 3374 | unsigned char g = (unsigned char)(round(coln.y*63.0f)); | ||
| 3375 | unsigned char b = (unsigned char)(round(coln.z*31.0f)); | ||
| 3376 | |||
| 3377 | ((unsigned short *)dst->data)[y*dst->width + x] = (unsigned short)r << 11 | (unsigned short)g << 5 | (unsigned short)b; | ||
| 3378 | |||
| 3379 | } break; | ||
| 3380 | case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: | ||
| 3381 | { | ||
| 3382 | // NOTE: Calculate R5G5B5A1 equivalent color | ||
| 3383 | Vector4 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f, (float)color.a/255.0f }; | ||
| 3384 | |||
| 3385 | unsigned char r = (unsigned char)(round(coln.x*31.0f)); | ||
| 3386 | unsigned char g = (unsigned char)(round(coln.y*31.0f)); | ||
| 3387 | unsigned char b = (unsigned char)(round(coln.z*31.0f)); | ||
| 3388 | unsigned char a = (coln.w > ((float)PIXELFORMAT_UNCOMPRESSED_R5G5B5A1_ALPHA_THRESHOLD/255.0f))? 1 : 0; | ||
| 3389 | |||
| 3390 | ((unsigned short *)dst->data)[y*dst->width + x] = (unsigned short)r << 11 | (unsigned short)g << 6 | (unsigned short)b << 1 | (unsigned short)a; | ||
| 3391 | |||
| 3392 | } break; | ||
| 3393 | case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: | ||
| 3394 | { | ||
| 3395 | // NOTE: Calculate R5G5B5A1 equivalent color | ||
| 3396 | Vector4 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f, (float)color.a/255.0f }; | ||
| 3397 | |||
| 3398 | unsigned char r = (unsigned char)(round(coln.x*15.0f)); | ||
| 3399 | unsigned char g = (unsigned char)(round(coln.y*15.0f)); | ||
| 3400 | unsigned char b = (unsigned char)(round(coln.z*15.0f)); | ||
| 3401 | unsigned char a = (unsigned char)(round(coln.w*15.0f)); | ||
| 3402 | |||
| 3403 | ((unsigned short *)dst->data)[y*dst->width + x] = (unsigned short)r << 12 | (unsigned short)g << 8 | (unsigned short)b << 4 | (unsigned short)a; | ||
| 3404 | |||
| 3405 | } break; | ||
| 3406 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8: | ||
| 3407 | { | ||
| 3408 | ((unsigned char *)dst->data)[(y*dst->width + x)*3] = color.r; | ||
| 3409 | ((unsigned char *)dst->data)[(y*dst->width + x)*3 + 1] = color.g; | ||
| 3410 | ((unsigned char *)dst->data)[(y*dst->width + x)*3 + 2] = color.b; | ||
| 3411 | |||
| 3412 | } break; | ||
| 3413 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: | ||
| 3414 | { | ||
| 3415 | ((unsigned char *)dst->data)[(y*dst->width + x)*4] = color.r; | ||
| 3416 | ((unsigned char *)dst->data)[(y*dst->width + x)*4 + 1] = color.g; | ||
| 3417 | ((unsigned char *)dst->data)[(y*dst->width + x)*4 + 2] = color.b; | ||
| 3418 | ((unsigned char *)dst->data)[(y*dst->width + x)*4 + 3] = color.a; | ||
| 3419 | |||
| 3420 | } break; | ||
| 3421 | case PIXELFORMAT_UNCOMPRESSED_R32: | ||
| 3422 | { | ||
| 3423 | // NOTE: Calculate grayscale equivalent color (normalized to 32bit) | ||
| 3424 | Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; | ||
| 3425 | |||
| 3426 | ((float *)dst->data)[y*dst->width + x] = coln.x*0.299f + coln.y*0.587f + coln.z*0.114f; | ||
| 3427 | |||
| 3428 | } break; | ||
| 3429 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32: | ||
| 3430 | { | ||
| 3431 | // NOTE: Calculate R32G32B32 equivalent color (normalized to 32bit) | ||
| 3432 | Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; | ||
| 3433 | |||
| 3434 | ((float *)dst->data)[(y*dst->width + x)*3] = coln.x; | ||
| 3435 | ((float *)dst->data)[(y*dst->width + x)*3 + 1] = coln.y; | ||
| 3436 | ((float *)dst->data)[(y*dst->width + x)*3 + 2] = coln.z; | ||
| 3437 | } break; | ||
| 3438 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: | ||
| 3439 | { | ||
| 3440 | // NOTE: Calculate R32G32B32A32 equivalent color (normalized to 32bit) | ||
| 3441 | Vector4 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f, (float)color.a/255.0f }; | ||
| 3442 | |||
| 3443 | ((float *)dst->data)[(y*dst->width + x)*4] = coln.x; | ||
| 3444 | ((float *)dst->data)[(y*dst->width + x)*4 + 1] = coln.y; | ||
| 3445 | ((float *)dst->data)[(y*dst->width + x)*4 + 2] = coln.z; | ||
| 3446 | ((float *)dst->data)[(y*dst->width + x)*4 + 3] = coln.w; | ||
| 3447 | |||
| 3448 | } break; | ||
| 3449 | case PIXELFORMAT_UNCOMPRESSED_R16: | ||
| 3450 | { | ||
| 3451 | // NOTE: Calculate grayscale equivalent color (normalized to 32bit) | ||
| 3452 | Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; | ||
| 3453 | |||
| 3454 | ((unsigned short*)dst->data)[y*dst->width + x] = FloatToHalf(coln.x*0.299f + coln.y*0.587f + coln.z*0.114f); | ||
| 3455 | |||
| 3456 | } break; | ||
| 3457 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16: | ||
| 3458 | { | ||
| 3459 | // NOTE: Calculate R32G32B32 equivalent color (normalized to 32bit) | ||
| 3460 | Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; | ||
| 3461 | |||
| 3462 | ((unsigned short *)dst->data)[(y*dst->width + x)*3] = FloatToHalf(coln.x); | ||
| 3463 | ((unsigned short *)dst->data)[(y*dst->width + x)*3 + 1] = FloatToHalf(coln.y); | ||
| 3464 | ((unsigned short *)dst->data)[(y*dst->width + x)*3 + 2] = FloatToHalf(coln.z); | ||
| 3465 | } break; | ||
| 3466 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: | ||
| 3467 | { | ||
| 3468 | // NOTE: Calculate R32G32B32A32 equivalent color (normalized to 32bit) | ||
| 3469 | Vector4 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f, (float)color.a/255.0f }; | ||
| 3470 | |||
| 3471 | ((unsigned short *)dst->data)[(y*dst->width + x)*4] = FloatToHalf(coln.x); | ||
| 3472 | ((unsigned short *)dst->data)[(y*dst->width + x)*4 + 1] = FloatToHalf(coln.y); | ||
| 3473 | ((unsigned short *)dst->data)[(y*dst->width + x)*4 + 2] = FloatToHalf(coln.z); | ||
| 3474 | ((unsigned short *)dst->data)[(y*dst->width + x)*4 + 3] = FloatToHalf(coln.w); | ||
| 3475 | |||
| 3476 | } break; | ||
| 3477 | default: break; | ||
| 3478 | } | ||
| 3479 | } | ||
| 3480 | |||
| 3481 | // Draw pixel within an image (Vector version) | ||
| 3482 | void ImageDrawPixelV(Image *dst, Vector2 position, Color color) | ||
| 3483 | { | ||
| 3484 | ImageDrawPixel(dst, (int)position.x, (int)position.y, color); | ||
| 3485 | } | ||
| 3486 | |||
| 3487 | // Draw line within an image | ||
| 3488 | void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color) | ||
| 3489 | { | ||
| 3490 | // Calculate differences in coordinates | ||
| 3491 | int shortLen = endPosY - startPosY; | ||
| 3492 | int longLen = endPosX - startPosX; | ||
| 3493 | bool yLonger = false; | ||
| 3494 | |||
| 3495 | // Determine if the line is more vertical than horizontal | ||
| 3496 | if (abs(shortLen) > abs(longLen)) | ||
| 3497 | { | ||
| 3498 | // Swap the lengths if the line is more vertical | ||
| 3499 | int temp = shortLen; | ||
| 3500 | shortLen = longLen; | ||
| 3501 | longLen = temp; | ||
| 3502 | yLonger = true; | ||
| 3503 | } | ||
| 3504 | |||
| 3505 | // Initialize variables for drawing loop | ||
| 3506 | int endVal = longLen; | ||
| 3507 | int sgnInc = 1; | ||
| 3508 | |||
| 3509 | // Adjust direction increment based on longLen sign | ||
| 3510 | if (longLen < 0) | ||
| 3511 | { | ||
| 3512 | longLen = -longLen; | ||
| 3513 | sgnInc = -1; | ||
| 3514 | } | ||
| 3515 | |||
| 3516 | // Calculate fixed-point increment for shorter length | ||
| 3517 | int decInc = (longLen == 0)? 0 : (shortLen << 16)/longLen; | ||
| 3518 | |||
| 3519 | // Draw the line pixel by pixel | ||
| 3520 | if (yLonger) | ||
| 3521 | { | ||
| 3522 | // If line is more vertical, iterate over y-axis | ||
| 3523 | for (int i = 0, j = 0; i != endVal; i += sgnInc, j += decInc) | ||
| 3524 | { | ||
| 3525 | // Calculate pixel position and draw it | ||
| 3526 | ImageDrawPixel(dst, startPosX + (j >> 16), startPosY + i, color); | ||
| 3527 | } | ||
| 3528 | } | ||
| 3529 | else | ||
| 3530 | { | ||
| 3531 | // If line is more horizontal, iterate over x-axis | ||
| 3532 | for (int i = 0, j = 0; i != endVal; i += sgnInc, j += decInc) | ||
| 3533 | { | ||
| 3534 | // Calculate pixel position and draw it | ||
| 3535 | ImageDrawPixel(dst, startPosX + i, startPosY + (j >> 16), color); | ||
| 3536 | } | ||
| 3537 | } | ||
| 3538 | } | ||
| 3539 | |||
| 3540 | // Draw line within an image (Vector version) | ||
| 3541 | void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color) | ||
| 3542 | { | ||
| 3543 | // Round start and end positions to nearest integer coordinates | ||
| 3544 | int x1 = (int)(start.x + 0.5f); | ||
| 3545 | int y1 = (int)(start.y + 0.5f); | ||
| 3546 | int x2 = (int)(end.x + 0.5f); | ||
| 3547 | int y2 = (int)(end.y + 0.5f); | ||
| 3548 | |||
| 3549 | // Draw a vertical line using ImageDrawLine function | ||
| 3550 | ImageDrawLine(dst, x1, y1, x2, y2, color); | ||
| 3551 | } | ||
| 3552 | |||
| 3553 | // Draw a line defining thickness within an image | ||
| 3554 | void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color color) | ||
| 3555 | { | ||
| 3556 | // Round start and end positions to nearest integer coordinates | ||
| 3557 | int x1 = (int)(start.x + 0.5f); | ||
| 3558 | int y1 = (int)(start.y + 0.5f); | ||
| 3559 | int x2 = (int)(end.x + 0.5f); | ||
| 3560 | int y2 = (int)(end.y + 0.5f); | ||
| 3561 | |||
| 3562 | // Calculate differences in x and y coordinates | ||
| 3563 | int dx = x2 - x1; | ||
| 3564 | int dy = y2 - y1; | ||
| 3565 | |||
| 3566 | // Draw the main line between (x1, y1) and (x2, y2) | ||
| 3567 | ImageDrawLine(dst, x1, y1, x2, y2, color); | ||
| 3568 | |||
| 3569 | // Determine if the line is more horizontal or vertical | ||
| 3570 | if (dx != 0 && abs(dy/dx) < 1) | ||
| 3571 | { | ||
| 3572 | // Line is more horizontal | ||
| 3573 | // Calculate half the width of the line | ||
| 3574 | int wy = (thick - 1)*(int)sqrtf((float)(dx*dx + dy*dy))/(2*abs(dx)); | ||
| 3575 | |||
| 3576 | // Draw additional lines above and below the main line | ||
| 3577 | for (int i = 1; i <= wy; i++) | ||
| 3578 | { | ||
| 3579 | ImageDrawLine(dst, x1, y1 - i, x2, y2 - i, color); // Draw above the main line | ||
| 3580 | ImageDrawLine(dst, x1, y1 + i, x2, y2 + i, color); // Draw below the main line | ||
| 3581 | } | ||
| 3582 | } | ||
| 3583 | else if (dy != 0) | ||
| 3584 | { | ||
| 3585 | // Line is more vertical or perfectly horizontal | ||
| 3586 | // Calculate half the width of the line | ||
| 3587 | int wx = (thick - 1)*(int)sqrtf((float)(dx*dx + dy*dy))/(2*abs(dy)); | ||
| 3588 | |||
| 3589 | // Draw additional lines to the left and right of the main line | ||
| 3590 | for (int i = 1; i <= wx; i++) | ||
| 3591 | { | ||
| 3592 | ImageDrawLine(dst, x1 - i, y1, x2 - i, y2, color); // Draw left of the main line | ||
| 3593 | ImageDrawLine(dst, x1 + i, y1, x2 + i, y2, color); // Draw right of the main line | ||
| 3594 | } | ||
| 3595 | } | ||
| 3596 | } | ||
| 3597 | |||
| 3598 | // Draw circle within an image | ||
| 3599 | void ImageDrawCircle(Image* dst, int centerX, int centerY, int radius, Color color) | ||
| 3600 | { | ||
| 3601 | int x = 0; | ||
| 3602 | int y = radius; | ||
| 3603 | int decesionParameter = 3 - 2*radius; | ||
| 3604 | |||
| 3605 | while (y >= x) | ||
| 3606 | { | ||
| 3607 | ImageDrawRectangle(dst, centerX - x, centerY + y, x*2, 1, color); | ||
| 3608 | ImageDrawRectangle(dst, centerX - x, centerY - y, x*2, 1, color); | ||
| 3609 | ImageDrawRectangle(dst, centerX - y, centerY + x, y*2, 1, color); | ||
| 3610 | ImageDrawRectangle(dst, centerX - y, centerY - x, y*2, 1, color); | ||
| 3611 | x++; | ||
| 3612 | |||
| 3613 | if (decesionParameter > 0) | ||
| 3614 | { | ||
| 3615 | y--; | ||
| 3616 | decesionParameter = decesionParameter + 4*(x - y) + 10; | ||
| 3617 | } | ||
| 3618 | else decesionParameter = decesionParameter + 4*x + 6; | ||
| 3619 | } | ||
| 3620 | } | ||
| 3621 | |||
| 3622 | // Draw circle within an image (Vector version) | ||
| 3623 | void ImageDrawCircleV(Image* dst, Vector2 center, int radius, Color color) | ||
| 3624 | { | ||
| 3625 | ImageDrawCircle(dst, (int)center.x, (int)center.y, radius, color); | ||
| 3626 | } | ||
| 3627 | |||
| 3628 | // Draw circle outline within an image | ||
| 3629 | void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color) | ||
| 3630 | { | ||
| 3631 | int x = 0; | ||
| 3632 | int y = radius; | ||
| 3633 | int decesionParameter = 3 - 2*radius; | ||
| 3634 | |||
| 3635 | while (y >= x) | ||
| 3636 | { | ||
| 3637 | ImageDrawPixel(dst, centerX + x, centerY + y, color); | ||
| 3638 | ImageDrawPixel(dst, centerX - x, centerY + y, color); | ||
| 3639 | ImageDrawPixel(dst, centerX + x, centerY - y, color); | ||
| 3640 | ImageDrawPixel(dst, centerX - x, centerY - y, color); | ||
| 3641 | ImageDrawPixel(dst, centerX + y, centerY + x, color); | ||
| 3642 | ImageDrawPixel(dst, centerX - y, centerY + x, color); | ||
| 3643 | ImageDrawPixel(dst, centerX + y, centerY - x, color); | ||
| 3644 | ImageDrawPixel(dst, centerX - y, centerY - x, color); | ||
| 3645 | x++; | ||
| 3646 | |||
| 3647 | if (decesionParameter > 0) | ||
| 3648 | { | ||
| 3649 | y--; | ||
| 3650 | decesionParameter = decesionParameter + 4*(x - y) + 10; | ||
| 3651 | } | ||
| 3652 | else decesionParameter = decesionParameter + 4*x + 6; | ||
| 3653 | } | ||
| 3654 | } | ||
| 3655 | |||
| 3656 | // Draw circle outline within an image (Vector version) | ||
| 3657 | void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color) | ||
| 3658 | { | ||
| 3659 | ImageDrawCircleLines(dst, (int)center.x, (int)center.y, radius, color); | ||
| 3660 | } | ||
| 3661 | |||
| 3662 | // Draw rectangle within an image | ||
| 3663 | void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color) | ||
| 3664 | { | ||
| 3665 | ImageDrawRectangleRec(dst, (Rectangle){ (float)posX, (float)posY, (float)width, (float)height }, color); | ||
| 3666 | } | ||
| 3667 | |||
| 3668 | // Draw rectangle within an image (Vector version) | ||
| 3669 | void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color) | ||
| 3670 | { | ||
| 3671 | ImageDrawRectangle(dst, (int)position.x, (int)position.y, (int)size.x, (int)size.y, color); | ||
| 3672 | } | ||
| 3673 | |||
| 3674 | // Draw rectangle within an image | ||
| 3675 | void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color) | ||
| 3676 | { | ||
| 3677 | // Security check to avoid program crash | ||
| 3678 | if ((dst->data == NULL) || (dst->width == 0) || (dst->height == 0)) return; | ||
| 3679 | |||
| 3680 | // Security check to avoid drawing out of bounds in case of bad user data | ||
| 3681 | if (rec.x < 0) { rec.width += rec.x; rec.x = 0; } | ||
| 3682 | if (rec.y < 0) { rec.height += rec.y; rec.y = 0; } | ||
| 3683 | if (rec.width < 0) rec.width = 0; | ||
| 3684 | if (rec.height < 0) rec.height = 0; | ||
| 3685 | |||
| 3686 | // Clamp the size the the image bounds | ||
| 3687 | if ((rec.x + rec.width) >= dst->width) rec.width = dst->width - rec.x; | ||
| 3688 | if ((rec.y + rec.height) >= dst->height) rec.height = dst->height - rec.y; | ||
| 3689 | |||
| 3690 | // Check if the rect is even inside the image | ||
| 3691 | if ((rec.x >= dst->width) || (rec.y >= dst->height)) return; | ||
| 3692 | if (((rec.x + rec.width) <= 0) || (rec.y + rec.height <= 0)) return; | ||
| 3693 | |||
| 3694 | int sy = (int)rec.y; | ||
| 3695 | int sx = (int)rec.x; | ||
| 3696 | |||
| 3697 | int bytesPerPixel = GetPixelDataSize(1, 1, dst->format); | ||
| 3698 | |||
| 3699 | // Fill in the first pixel of the first row based on image format | ||
| 3700 | ImageDrawPixel(dst, sx, sy, color); | ||
| 3701 | |||
| 3702 | int bytesOffset = ((sy*dst->width) + sx)*bytesPerPixel; | ||
| 3703 | unsigned char *pSrcPixel = (unsigned char *)dst->data + bytesOffset; | ||
| 3704 | |||
| 3705 | // Repeat the first pixel data throughout the row | ||
| 3706 | for (int x = 1; x < (int)rec.width; x++) | ||
| 3707 | { | ||
| 3708 | memcpy(pSrcPixel + x*bytesPerPixel, pSrcPixel, bytesPerPixel); | ||
| 3709 | } | ||
| 3710 | |||
| 3711 | // Repeat the first row data for all other rows | ||
| 3712 | int bytesPerRow = bytesPerPixel*(int)rec.width; | ||
| 3713 | for (int y = 1; y < (int)rec.height; y++) | ||
| 3714 | { | ||
| 3715 | memcpy(pSrcPixel + (y*dst->width)*bytesPerPixel, pSrcPixel, bytesPerRow); | ||
| 3716 | } | ||
| 3717 | } | ||
| 3718 | |||
| 3719 | // Draw rectangle lines within an image | ||
| 3720 | void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color) | ||
| 3721 | { | ||
| 3722 | ImageDrawRectangle(dst, (int)rec.x, (int)rec.y, (int)rec.width, thick, color); | ||
| 3723 | ImageDrawRectangle(dst, (int)rec.x, (int)(rec.y + thick), thick, (int)(rec.height - thick*2), color); | ||
| 3724 | ImageDrawRectangle(dst, (int)(rec.x + rec.width - thick), (int)(rec.y + thick), thick, (int)(rec.height - thick*2), color); | ||
| 3725 | ImageDrawRectangle(dst, (int)rec.x, (int)(rec.y + rec.height - thick), (int)rec.width, thick, color); | ||
| 3726 | } | ||
| 3727 | |||
| 3728 | // Draw triangle within an image | ||
| 3729 | void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color) | ||
| 3730 | { | ||
| 3731 | // Calculate the 2D bounding box of the triangle | ||
| 3732 | // Determine the minimum and maximum x and y coordinates of the triangle vertices | ||
| 3733 | int xMin = (int)((v1.x < v2.x)? ((v1.x < v3.x)? v1.x : v3.x) : ((v2.x < v3.x)? v2.x : v3.x)); | ||
| 3734 | int yMin = (int)((v1.y < v2.y)? ((v1.y < v3.y)? v1.y : v3.y) : ((v2.y < v3.y)? v2.y : v3.y)); | ||
| 3735 | int xMax = (int)((v1.x > v2.x)? ((v1.x > v3.x)? v1.x : v3.x) : ((v2.x > v3.x)? v2.x : v3.x)); | ||
| 3736 | int yMax = (int)((v1.y > v2.y)? ((v1.y > v3.y)? v1.y : v3.y) : ((v2.y > v3.y)? v2.y : v3.y)); | ||
| 3737 | |||
| 3738 | // Clamp the bounding box to the image dimensions | ||
| 3739 | if (xMin < 0) xMin = 0; | ||
| 3740 | if (yMin < 0) yMin = 0; | ||
| 3741 | if (xMax > dst->width) xMax = dst->width; | ||
| 3742 | if (yMax > dst->height) yMax = dst->height; | ||
| 3743 | |||
| 3744 | // Check the order of the vertices to determine if it's a front or back face | ||
| 3745 | // NOTE: if signedArea is equal to 0, the face is degenerate | ||
| 3746 | float signedArea = (v2.x - v1.x)*(v3.y - v1.y) - (v3.x - v1.x)*(v2.y - v1.y); | ||
| 3747 | bool isBackFace = (signedArea > 0); | ||
| 3748 | |||
| 3749 | // Barycentric interpolation setup | ||
| 3750 | // Calculate the step increments for the barycentric coordinates | ||
| 3751 | int w1XStep = (int)(v3.y - v2.y), w1YStep = (int)(v2.x - v3.x); | ||
| 3752 | int w2XStep = (int)(v1.y - v3.y), w2YStep = (int)(v3.x - v1.x); | ||
| 3753 | int w3XStep = (int)(v2.y - v1.y), w3YStep = (int)(v1.x - v2.x); | ||
| 3754 | |||
| 3755 | // If the triangle is a back face, invert the steps | ||
| 3756 | if (isBackFace) | ||
| 3757 | { | ||
| 3758 | w1XStep = -w1XStep, w1YStep = -w1YStep; | ||
| 3759 | w2XStep = -w2XStep, w2YStep = -w2YStep; | ||
| 3760 | w3XStep = -w3XStep, w3YStep = -w3YStep; | ||
| 3761 | } | ||
| 3762 | |||
| 3763 | // Calculate the initial barycentric coordinates for the top-left point of the bounding box | ||
| 3764 | int w1Row = (int)((xMin - v2.x)*w1XStep + w1YStep*(yMin - v2.y)); | ||
| 3765 | int w2Row = (int)((xMin - v3.x)*w2XStep + w2YStep*(yMin - v3.y)); | ||
| 3766 | int w3Row = (int)((xMin - v1.x)*w3XStep + w3YStep*(yMin - v1.y)); | ||
| 3767 | |||
| 3768 | // Rasterization loop | ||
| 3769 | // Iterate through each pixel in the bounding box | ||
| 3770 | for (int y = yMin; y <= yMax; y++) | ||
| 3771 | { | ||
| 3772 | int w1 = w1Row; | ||
| 3773 | int w2 = w2Row; | ||
| 3774 | int w3 = w3Row; | ||
| 3775 | |||
| 3776 | for (int x = xMin; x <= xMax; x++) | ||
| 3777 | { | ||
| 3778 | // Check if the pixel is inside the triangle using barycentric coordinates | ||
| 3779 | // If it is then we can draw the pixel with the given color | ||
| 3780 | if ((w1 | w2 | w3) >= 0) ImageDrawPixel(dst, x, y, color); | ||
| 3781 | |||
| 3782 | // Increment the barycentric coordinates for the next pixel | ||
| 3783 | w1 += w1XStep; | ||
| 3784 | w2 += w2XStep; | ||
| 3785 | w3 += w3XStep; | ||
| 3786 | } | ||
| 3787 | |||
| 3788 | // Move to the next row in the bounding box | ||
| 3789 | w1Row += w1YStep; | ||
| 3790 | w2Row += w2YStep; | ||
| 3791 | w3Row += w3YStep; | ||
| 3792 | } | ||
| 3793 | } | ||
| 3794 | |||
| 3795 | // Draw triangle with interpolated colors within an image | ||
| 3796 | void ImageDrawTriangleEx(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3) | ||
| 3797 | { | ||
| 3798 | // Calculate the 2D bounding box of the triangle | ||
| 3799 | // Determine the minimum and maximum x and y coordinates of the triangle vertices | ||
| 3800 | int xMin = (int)((v1.x < v2.x)? ((v1.x < v3.x)? v1.x : v3.x) : ((v2.x < v3.x)? v2.x : v3.x)); | ||
| 3801 | int yMin = (int)((v1.y < v2.y)? ((v1.y < v3.y)? v1.y : v3.y) : ((v2.y < v3.y)? v2.y : v3.y)); | ||
| 3802 | int xMax = (int)((v1.x > v2.x)? ((v1.x > v3.x)? v1.x : v3.x) : ((v2.x > v3.x)? v2.x : v3.x)); | ||
| 3803 | int yMax = (int)((v1.y > v2.y)? ((v1.y > v3.y)? v1.y : v3.y) : ((v2.y > v3.y)? v2.y : v3.y)); | ||
| 3804 | |||
| 3805 | // Clamp the bounding box to the image dimensions | ||
| 3806 | if (xMin < 0) xMin = 0; | ||
| 3807 | if (yMin < 0) yMin = 0; | ||
| 3808 | if (xMax > dst->width) xMax = dst->width; | ||
| 3809 | if (yMax > dst->height) yMax = dst->height; | ||
| 3810 | |||
| 3811 | // Check the order of the vertices to determine if it's a front or back face | ||
| 3812 | // NOTE: if signedArea is equal to 0, the face is degenerate | ||
| 3813 | float signedArea = (v2.x - v1.x)*(v3.y - v1.y) - (v3.x - v1.x)*(v2.y - v1.y); | ||
| 3814 | bool isBackFace = (signedArea > 0); | ||
| 3815 | |||
| 3816 | // Barycentric interpolation setup | ||
| 3817 | // Calculate the step increments for the barycentric coordinates | ||
| 3818 | int w1XStep = (int)(v3.y - v2.y), w1YStep = (int)(v2.x - v3.x); | ||
| 3819 | int w2XStep = (int)(v1.y - v3.y), w2YStep = (int)(v3.x - v1.x); | ||
| 3820 | int w3XStep = (int)(v2.y - v1.y), w3YStep = (int)(v1.x - v2.x); | ||
| 3821 | |||
| 3822 | // If the triangle is a back face, invert the steps | ||
| 3823 | if (isBackFace) | ||
| 3824 | { | ||
| 3825 | w1XStep = -w1XStep, w1YStep = -w1YStep; | ||
| 3826 | w2XStep = -w2XStep, w2YStep = -w2YStep; | ||
| 3827 | w3XStep = -w3XStep, w3YStep = -w3YStep; | ||
| 3828 | } | ||
| 3829 | |||
| 3830 | // Calculate the initial barycentric coordinates for the top-left point of the bounding box | ||
| 3831 | int w1Row = (int)((xMin - v2.x)*w1XStep + w1YStep*(yMin - v2.y)); | ||
| 3832 | int w2Row = (int)((xMin - v3.x)*w2XStep + w2YStep*(yMin - v3.y)); | ||
| 3833 | int w3Row = (int)((xMin - v1.x)*w3XStep + w3YStep*(yMin - v1.y)); | ||
| 3834 | |||
| 3835 | // Calculate the inverse of the sum of the barycentric coordinates for normalization | ||
| 3836 | // NOTE 1: Here, we act as if we multiply by 255 the reciprocal, which avoids additional | ||
| 3837 | // calculations in the loop. This is acceptable because we are only interpolating colors. | ||
| 3838 | // NOTE 2: This sum remains constant throughout the triangle | ||
| 3839 | float wInvSum = 255.0f/(w1Row + w2Row + w3Row); | ||
| 3840 | |||
| 3841 | // Rasterization loop | ||
| 3842 | // Iterate through each pixel in the bounding box | ||
| 3843 | for (int y = yMin; y <= yMax; y++) | ||
| 3844 | { | ||
| 3845 | int w1 = w1Row; | ||
| 3846 | int w2 = w2Row; | ||
| 3847 | int w3 = w3Row; | ||
| 3848 | |||
| 3849 | for (int x = xMin; x <= xMax; x++) | ||
| 3850 | { | ||
| 3851 | // Check if the pixel is inside the triangle using barycentric coordinates | ||
| 3852 | if ((w1 | w2 | w3) >= 0) | ||
| 3853 | { | ||
| 3854 | // Compute the normalized barycentric coordinates | ||
| 3855 | unsigned char aW1 = (unsigned char)((float)w1*wInvSum); | ||
| 3856 | unsigned char aW2 = (unsigned char)((float)w2*wInvSum); | ||
| 3857 | unsigned char aW3 = (unsigned char)((float)w3*wInvSum); | ||
| 3858 | |||
| 3859 | // Interpolate the color using the barycentric coordinates | ||
| 3860 | Color finalColor = { 0 }; | ||
| 3861 | finalColor.r = (c1.r*aW1 + c2.r*aW2 + c3.r*aW3)/255; | ||
| 3862 | finalColor.g = (c1.g*aW1 + c2.g*aW2 + c3.g*aW3)/255; | ||
| 3863 | finalColor.b = (c1.b*aW1 + c2.b*aW2 + c3.b*aW3)/255; | ||
| 3864 | finalColor.a = (c1.a*aW1 + c2.a*aW2 + c3.a*aW3)/255; | ||
| 3865 | |||
| 3866 | // Draw the pixel with the interpolated color | ||
| 3867 | ImageDrawPixel(dst, x, y, finalColor); | ||
| 3868 | } | ||
| 3869 | |||
| 3870 | // Increment the barycentric coordinates for the next pixel | ||
| 3871 | w1 += w1XStep; | ||
| 3872 | w2 += w2XStep; | ||
| 3873 | w3 += w3XStep; | ||
| 3874 | } | ||
| 3875 | |||
| 3876 | // Move to the next row in the bounding box | ||
| 3877 | w1Row += w1YStep; | ||
| 3878 | w2Row += w2YStep; | ||
| 3879 | w3Row += w3YStep; | ||
| 3880 | } | ||
| 3881 | } | ||
| 3882 | |||
| 3883 | // Draw triangle outline within an image | ||
| 3884 | void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color) | ||
| 3885 | { | ||
| 3886 | ImageDrawLine(dst, (int)v1.x, (int)v1.y, (int)v2.x, (int)v2.y, color); | ||
| 3887 | ImageDrawLine(dst, (int)v2.x, (int)v2.y, (int)v3.x, (int)v3.y, color); | ||
| 3888 | ImageDrawLine(dst, (int)v3.x, (int)v3.y, (int)v1.x, (int)v1.y, color); | ||
| 3889 | } | ||
| 3890 | |||
| 3891 | // Draw a triangle fan defined by points within an image (first vertex is the center) | ||
| 3892 | void ImageDrawTriangleFan(Image *dst, Vector2 *points, int pointCount, Color color) | ||
| 3893 | { | ||
| 3894 | if (pointCount >= 3) | ||
| 3895 | { | ||
| 3896 | for (int i = 1; i < pointCount - 1; i++) | ||
| 3897 | { | ||
| 3898 | ImageDrawTriangle(dst, points[0], points[i], points[i + 1], color); | ||
| 3899 | } | ||
| 3900 | } | ||
| 3901 | } | ||
| 3902 | |||
| 3903 | // Draw a triangle strip defined by points within an image | ||
| 3904 | void ImageDrawTriangleStrip(Image *dst, Vector2 *points, int pointCount, Color color) | ||
| 3905 | { | ||
| 3906 | if (pointCount >= 3) | ||
| 3907 | { | ||
| 3908 | for (int i = 2; i < pointCount; i++) | ||
| 3909 | { | ||
| 3910 | if ((i%2) == 0) ImageDrawTriangle(dst, points[i], points[i - 2], points[i - 1], color); | ||
| 3911 | else ImageDrawTriangle(dst, points[i], points[i - 1], points[i - 2], color); | ||
| 3912 | } | ||
| 3913 | } | ||
| 3914 | } | ||
| 3915 | |||
| 3916 | // Draw an image (source) within an image (destination) | ||
| 3917 | // NOTE: Color tint is applied to source image | ||
| 3918 | void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint) | ||
| 3919 | { | ||
| 3920 | // Security check to avoid program crash | ||
| 3921 | if ((dst->data == NULL) || (dst->width == 0) || (dst->height == 0) || | ||
| 3922 | (src.data == NULL) || (src.width == 0) || (src.height == 0)) return; | ||
| 3923 | |||
| 3924 | if (dst->format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "Image drawing not supported for compressed formats"); | ||
| 3925 | else | ||
| 3926 | { | ||
| 3927 | Image srcMod = { 0 }; // Source copy (in case it was required) | ||
| 3928 | Image *srcPtr = &src; // Pointer to source image | ||
| 3929 | bool useSrcMod = false; // Track source copy required | ||
| 3930 | |||
| 3931 | // Source rectangle out-of-bounds security checks | ||
| 3932 | if (srcRec.x < 0) { srcRec.width += srcRec.x; srcRec.x = 0; } | ||
| 3933 | if (srcRec.y < 0) { srcRec.height += srcRec.y; srcRec.y = 0; } | ||
| 3934 | if ((srcRec.x + srcRec.width) > src.width) srcRec.width = src.width - srcRec.x; | ||
| 3935 | if ((srcRec.y + srcRec.height) > src.height) srcRec.height = src.height - srcRec.y; | ||
| 3936 | |||
| 3937 | // Check if source rectangle needs to be resized to destination rectangle | ||
| 3938 | // In that case, we make a copy of source, and we apply all required transform | ||
| 3939 | if (((int)srcRec.width != (int)dstRec.width) || ((int)srcRec.height != (int)dstRec.height)) | ||
| 3940 | { | ||
| 3941 | srcMod = ImageFromImage(src, srcRec); // Create image from another image | ||
| 3942 | ImageResize(&srcMod, (int)dstRec.width, (int)dstRec.height); // Resize to destination rectangle | ||
| 3943 | srcRec = (Rectangle){ 0, 0, (float)srcMod.width, (float)srcMod.height }; | ||
| 3944 | |||
| 3945 | srcPtr = &srcMod; | ||
| 3946 | useSrcMod = true; | ||
| 3947 | } | ||
| 3948 | |||
| 3949 | // Destination rectangle out-of-bounds security checks | ||
| 3950 | if (dstRec.x < 0) | ||
| 3951 | { | ||
| 3952 | srcRec.x -= dstRec.x; | ||
| 3953 | srcRec.width += dstRec.x; | ||
| 3954 | dstRec.x = 0; | ||
| 3955 | } | ||
| 3956 | else if ((dstRec.x + srcRec.width) > dst->width) srcRec.width = dst->width - dstRec.x; | ||
| 3957 | |||
| 3958 | if (dstRec.y < 0) | ||
| 3959 | { | ||
| 3960 | srcRec.y -= dstRec.y; | ||
| 3961 | srcRec.height += dstRec.y; | ||
| 3962 | dstRec.y = 0; | ||
| 3963 | } | ||
| 3964 | else if ((dstRec.y + srcRec.height) > dst->height) srcRec.height = dst->height - dstRec.y; | ||
| 3965 | |||
| 3966 | if (dst->width < srcRec.width) srcRec.width = (float)dst->width; | ||
| 3967 | if (dst->height < srcRec.height) srcRec.height = (float)dst->height; | ||
| 3968 | |||
| 3969 | // This blitting method is quite fast! The process followed is: | ||
| 3970 | // for every pixel -> [get_src_format/get_dst_format -> blend -> format_to_dst] | ||
| 3971 | // Some optimization ideas: | ||
| 3972 | // [x] Avoid creating source copy if not required (no resize required) | ||
| 3973 | // [x] Optimize ImageResize() for pixel format (alternative: ImageResizeNN()) | ||
| 3974 | // [x] Optimize ColorAlphaBlend() to avoid processing (alpha = 0) and (alpha = 1) | ||
| 3975 | // [x] Optimize ColorAlphaBlend() for faster operations (maybe avoiding divs?) | ||
| 3976 | // [x] Consider fast path: no alpha blending required cases (src has no alpha) | ||
| 3977 | // [x] Consider fast path: same src/dst format with no alpha -> direct line copy | ||
| 3978 | // [-] GetPixelColor(): Get Vector4 instead of Color, easier for ColorAlphaBlend() | ||
| 3979 | // [ ] Support f32bit channels drawing | ||
| 3980 | |||
| 3981 | // TODO: Support PIXELFORMAT_UNCOMPRESSED_R32G32B32A32 and PIXELFORMAT_UNCOMPRESSED_R1616B16A16 | ||
| 3982 | |||
| 3983 | Color colSrc, colDst, blend; | ||
| 3984 | bool blendRequired = true; | ||
| 3985 | |||
| 3986 | // Fast path: Avoid blend if source has no alpha to blend | ||
| 3987 | if ((tint.a == 255) && | ||
| 3988 | ((srcPtr->format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) || | ||
| 3989 | (srcPtr->format == PIXELFORMAT_UNCOMPRESSED_R5G6B5) || | ||
| 3990 | (srcPtr->format == PIXELFORMAT_UNCOMPRESSED_R8G8B8) || | ||
| 3991 | (srcPtr->format == PIXELFORMAT_UNCOMPRESSED_R32) || | ||
| 3992 | (srcPtr->format == PIXELFORMAT_UNCOMPRESSED_R32G32B32) || | ||
| 3993 | (srcPtr->format == PIXELFORMAT_UNCOMPRESSED_R16) || | ||
| 3994 | (srcPtr->format == PIXELFORMAT_UNCOMPRESSED_R16G16B16))) | ||
| 3995 | blendRequired = false; | ||
| 3996 | |||
| 3997 | int strideDst = GetPixelDataSize(dst->width, 1, dst->format); | ||
| 3998 | int bytesPerPixelDst = strideDst/(dst->width); | ||
| 3999 | |||
| 4000 | int strideSrc = GetPixelDataSize(srcPtr->width, 1, srcPtr->format); | ||
| 4001 | int bytesPerPixelSrc = strideSrc/(srcPtr->width); | ||
| 4002 | |||
| 4003 | unsigned char *pSrcBase = (unsigned char *)srcPtr->data + ((int)srcRec.y*srcPtr->width + (int)srcRec.x)*bytesPerPixelSrc; | ||
| 4004 | unsigned char *pDstBase = (unsigned char *)dst->data + ((int)dstRec.y*dst->width + (int)dstRec.x)*bytesPerPixelDst; | ||
| 4005 | |||
| 4006 | for (int y = 0; y < (int)srcRec.height; y++) | ||
| 4007 | { | ||
| 4008 | unsigned char *pSrc = pSrcBase; | ||
| 4009 | unsigned char *pDst = pDstBase; | ||
| 4010 | |||
| 4011 | // Fast path: Avoid moving pixel by pixel if no blend required and same format | ||
| 4012 | if (!blendRequired && (srcPtr->format == dst->format)) memcpy(pDst, pSrc, (int)(srcRec.width)*bytesPerPixelSrc); | ||
| 4013 | else | ||
| 4014 | { | ||
| 4015 | for (int x = 0; x < (int)srcRec.width; x++) | ||
| 4016 | { | ||
| 4017 | colSrc = GetPixelColor(pSrc, srcPtr->format); | ||
| 4018 | colDst = GetPixelColor(pDst, dst->format); | ||
| 4019 | |||
| 4020 | // Fast path: Avoid blend if source has no alpha to blend | ||
| 4021 | if (blendRequired) blend = ColorAlphaBlend(colDst, colSrc, tint); | ||
| 4022 | else blend = colSrc; | ||
| 4023 | |||
| 4024 | SetPixelColor(pDst, blend, dst->format); | ||
| 4025 | |||
| 4026 | pDst += bytesPerPixelDst; | ||
| 4027 | pSrc += bytesPerPixelSrc; | ||
| 4028 | } | ||
| 4029 | } | ||
| 4030 | |||
| 4031 | pSrcBase += strideSrc; | ||
| 4032 | pDstBase += strideDst; | ||
| 4033 | } | ||
| 4034 | |||
| 4035 | if (useSrcMod) UnloadImage(srcMod); // Unload source modified image | ||
| 4036 | |||
| 4037 | if ((dst->mipmaps > 1) && (src.mipmaps > 1)) | ||
| 4038 | { | ||
| 4039 | Image mipmapDst = *dst; | ||
| 4040 | mipmapDst.data = (char *)mipmapDst.data + GetPixelDataSize(mipmapDst.width, mipmapDst.height, mipmapDst.format); | ||
| 4041 | mipmapDst.width /= 2; | ||
| 4042 | mipmapDst.height /= 2; | ||
| 4043 | mipmapDst.mipmaps--; | ||
| 4044 | |||
| 4045 | Image mipmapSrc = src; | ||
| 4046 | mipmapSrc.data = (char *)mipmapSrc.data + GetPixelDataSize(mipmapSrc.width, mipmapSrc.height, mipmapSrc.format); | ||
| 4047 | mipmapSrc.width /= 2; | ||
| 4048 | mipmapSrc.height /= 2; | ||
| 4049 | mipmapSrc.mipmaps--; | ||
| 4050 | |||
| 4051 | Rectangle mipmapSrcRec = srcRec; | ||
| 4052 | mipmapSrcRec.width /= 2; | ||
| 4053 | mipmapSrcRec.height /= 2; | ||
| 4054 | mipmapSrcRec.x /= 2; | ||
| 4055 | mipmapSrcRec.y /= 2; | ||
| 4056 | |||
| 4057 | Rectangle mipmapDstRec = dstRec; | ||
| 4058 | mipmapDstRec.width /= 2; | ||
| 4059 | mipmapDstRec.height /= 2; | ||
| 4060 | mipmapDstRec.x /= 2; | ||
| 4061 | mipmapDstRec.y /= 2; | ||
| 4062 | |||
| 4063 | ImageDraw(&mipmapDst, mipmapSrc, mipmapSrcRec, mipmapDstRec, tint); | ||
| 4064 | } | ||
| 4065 | } | ||
| 4066 | } | ||
| 4067 | |||
| 4068 | // Draw text (default font) within an image (destination) | ||
| 4069 | void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color) | ||
| 4070 | { | ||
| 4071 | #if defined(SUPPORT_MODULE_RTEXT) && defined(SUPPORT_DEFAULT_FONT) | ||
| 4072 | // Make sure default font is loaded to be used on image text drawing | ||
| 4073 | if (GetFontDefault().texture.id == 0) LoadFontDefault(); | ||
| 4074 | |||
| 4075 | Vector2 position = { (float)posX, (float)posY }; | ||
| 4076 | ImageDrawTextEx(dst, GetFontDefault(), text, position, (float)fontSize, 1.0f, color); // WARNING: Module required: rtext | ||
| 4077 | #else | ||
| 4078 | TRACELOG(LOG_WARNING, "IMAGE: ImageDrawText() requires module: rtext"); | ||
| 4079 | #endif | ||
| 4080 | } | ||
| 4081 | |||
| 4082 | // Draw text (custom sprite font) within an image (destination) | ||
| 4083 | void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) | ||
| 4084 | { | ||
| 4085 | Image imText = ImageTextEx(font, text, fontSize, spacing, tint); | ||
| 4086 | |||
| 4087 | Rectangle srcRec = { 0.0f, 0.0f, (float)imText.width, (float)imText.height }; | ||
| 4088 | Rectangle dstRec = { position.x, position.y, (float)imText.width, (float)imText.height }; | ||
| 4089 | |||
| 4090 | ImageDraw(dst, imText, srcRec, dstRec, WHITE); | ||
| 4091 | |||
| 4092 | UnloadImage(imText); | ||
| 4093 | } | ||
| 4094 | |||
| 4095 | //------------------------------------------------------------------------------------ | ||
| 4096 | // Texture loading functions | ||
| 4097 | //------------------------------------------------------------------------------------ | ||
| 4098 | // Load texture from file into GPU memory (VRAM) | ||
| 4099 | Texture2D LoadTexture(const char *fileName) | ||
| 4100 | { | ||
| 4101 | Texture2D texture = { 0 }; | ||
| 4102 | |||
| 4103 | Image image = LoadImage(fileName); | ||
| 4104 | |||
| 4105 | if (image.data != NULL) | ||
| 4106 | { | ||
| 4107 | texture = LoadTextureFromImage(image); | ||
| 4108 | UnloadImage(image); | ||
| 4109 | } | ||
| 4110 | |||
| 4111 | return texture; | ||
| 4112 | } | ||
| 4113 | |||
| 4114 | // Load a texture from image data | ||
| 4115 | // NOTE: image is not unloaded, it must be done manually | ||
| 4116 | Texture2D LoadTextureFromImage(Image image) | ||
| 4117 | { | ||
| 4118 | Texture2D texture = { 0 }; | ||
| 4119 | |||
| 4120 | if ((image.width != 0) && (image.height != 0)) | ||
| 4121 | { | ||
| 4122 | texture.id = rlLoadTexture(image.data, image.width, image.height, image.format, image.mipmaps); | ||
| 4123 | } | ||
| 4124 | else TRACELOG(LOG_WARNING, "IMAGE: Data is not valid to load texture"); | ||
| 4125 | |||
| 4126 | texture.width = image.width; | ||
| 4127 | texture.height = image.height; | ||
| 4128 | texture.mipmaps = image.mipmaps; | ||
| 4129 | texture.format = image.format; | ||
| 4130 | |||
| 4131 | return texture; | ||
| 4132 | } | ||
| 4133 | |||
| 4134 | // Load cubemap from image, multiple image cubemap layouts supported | ||
| 4135 | TextureCubemap LoadTextureCubemap(Image image, int layout) | ||
| 4136 | { | ||
| 4137 | TextureCubemap cubemap = { 0 }; | ||
| 4138 | |||
| 4139 | if (layout == CUBEMAP_LAYOUT_AUTO_DETECT) // Try to automatically guess layout type | ||
| 4140 | { | ||
| 4141 | // Check image width/height to determine the type of cubemap provided | ||
| 4142 | if (image.width > image.height) | ||
| 4143 | { | ||
| 4144 | if ((image.width/6) == image.height) { layout = CUBEMAP_LAYOUT_LINE_HORIZONTAL; cubemap.width = image.width/6; } | ||
| 4145 | else if ((image.width/4) == (image.height/3)) { layout = CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE; cubemap.width = image.width/4; } | ||
| 4146 | } | ||
| 4147 | else if (image.height > image.width) | ||
| 4148 | { | ||
| 4149 | if ((image.height/6) == image.width) { layout = CUBEMAP_LAYOUT_LINE_VERTICAL; cubemap.width = image.height/6; } | ||
| 4150 | else if ((image.width/3) == (image.height/4)) { layout = CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR; cubemap.width = image.width/3; } | ||
| 4151 | } | ||
| 4152 | } | ||
| 4153 | else | ||
| 4154 | { | ||
| 4155 | if (layout == CUBEMAP_LAYOUT_LINE_VERTICAL) cubemap.width = image.height/6; | ||
| 4156 | if (layout == CUBEMAP_LAYOUT_LINE_HORIZONTAL) cubemap.width = image.width/6; | ||
| 4157 | if (layout == CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR) cubemap.width = image.width/3; | ||
| 4158 | if (layout == CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE) cubemap.width = image.width/4; | ||
| 4159 | } | ||
| 4160 | |||
| 4161 | cubemap.height = cubemap.width; | ||
| 4162 | |||
| 4163 | // Layout provided or already auto-detected | ||
| 4164 | if (layout != CUBEMAP_LAYOUT_AUTO_DETECT) | ||
| 4165 | { | ||
| 4166 | int size = cubemap.width; | ||
| 4167 | |||
| 4168 | Image faces = { 0 }; // Vertical column image | ||
| 4169 | Rectangle faceRecs[6] = { 0 }; // Face source rectangles | ||
| 4170 | |||
| 4171 | for (int i = 0; i < 6; i++) faceRecs[i] = (Rectangle){ 0, 0, (float)size, (float)size }; | ||
| 4172 | |||
| 4173 | if (layout == CUBEMAP_LAYOUT_LINE_VERTICAL) | ||
| 4174 | { | ||
| 4175 | faces = ImageCopy(image); // Image data already follows expected convention | ||
| 4176 | } | ||
| 4177 | /*else if (layout == CUBEMAP_LAYOUT_PANORAMA) | ||
| 4178 | { | ||
| 4179 | // TODO: implement panorama by converting image to square faces... | ||
| 4180 | // Ref: https://github.com/denivip/panorama/blob/master/panorama.cpp | ||
| 4181 | } */ | ||
| 4182 | else | ||
| 4183 | { | ||
| 4184 | if (layout == CUBEMAP_LAYOUT_LINE_HORIZONTAL) for (int i = 0; i < 6; i++) faceRecs[i].x = (float)size*i; | ||
| 4185 | else if (layout == CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR) | ||
| 4186 | { | ||
| 4187 | faceRecs[0].x = (float)size; faceRecs[0].y = (float)size; | ||
| 4188 | faceRecs[1].x = (float)size; faceRecs[1].y = (float)size*3; | ||
| 4189 | faceRecs[2].x = (float)size; faceRecs[2].y = 0; | ||
| 4190 | faceRecs[3].x = (float)size; faceRecs[3].y = (float)size*2; | ||
| 4191 | faceRecs[4].x = 0; faceRecs[4].y = (float)size; | ||
| 4192 | faceRecs[5].x = (float)size*2; faceRecs[5].y = (float)size; | ||
| 4193 | } | ||
| 4194 | else if (layout == CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE) | ||
| 4195 | { | ||
| 4196 | faceRecs[0].x = (float)size*2; faceRecs[0].y = (float)size; | ||
| 4197 | faceRecs[1].x = 0; faceRecs[1].y = (float)size; | ||
| 4198 | faceRecs[2].x = (float)size; faceRecs[2].y = 0; | ||
| 4199 | faceRecs[3].x = (float)size; faceRecs[3].y = (float)size*2; | ||
| 4200 | faceRecs[4].x = (float)size; faceRecs[4].y = (float)size; | ||
| 4201 | faceRecs[5].x = (float)size*3; faceRecs[5].y = (float)size; | ||
| 4202 | } | ||
| 4203 | |||
| 4204 | // Convert image data to 6 faces in a vertical column, that's the optimum layout for loading | ||
| 4205 | faces = GenImageColor(size, size*6, MAGENTA); | ||
| 4206 | ImageFormat(&faces, image.format); | ||
| 4207 | |||
| 4208 | Image mipmapped = ImageCopy(image); | ||
| 4209 | ImageMipmaps(&mipmapped); | ||
| 4210 | ImageMipmaps(&faces); | ||
| 4211 | |||
| 4212 | // NOTE: Image formatting does not work with compressed textures | ||
| 4213 | |||
| 4214 | for (int i = 0; i < 6; i++) ImageDraw(&faces, mipmapped, faceRecs[i], (Rectangle){ 0, (float)size*i, (float)size, (float)size }, WHITE); | ||
| 4215 | |||
| 4216 | UnloadImage(mipmapped); | ||
| 4217 | } | ||
| 4218 | |||
| 4219 | // NOTE: Cubemap data is expected to be provided as 6 images in a single data array, | ||
| 4220 | // one after the other (that's a vertical image), following convention: +X, -X, +Y, -Y, +Z, -Z | ||
| 4221 | cubemap.id = rlLoadTextureCubemap(faces.data, size, faces.format, faces.mipmaps); | ||
| 4222 | |||
| 4223 | if (cubemap.id != 0) | ||
| 4224 | { | ||
| 4225 | cubemap.format = faces.format; | ||
| 4226 | cubemap.mipmaps = 1; | ||
| 4227 | } | ||
| 4228 | else TRACELOG(LOG_WARNING, "IMAGE: Failed to load cubemap image"); | ||
| 4229 | |||
| 4230 | UnloadImage(faces); | ||
| 4231 | } | ||
| 4232 | else TRACELOG(LOG_WARNING, "IMAGE: Failed to detect cubemap image layout"); | ||
| 4233 | |||
| 4234 | return cubemap; | ||
| 4235 | } | ||
| 4236 | |||
| 4237 | // Load texture for rendering (framebuffer) | ||
| 4238 | // NOTE: Render texture is loaded by default with RGBA color attachment and depth RenderBuffer | ||
| 4239 | RenderTexture2D LoadRenderTexture(int width, int height) | ||
| 4240 | { | ||
| 4241 | RenderTexture2D target = { 0 }; | ||
| 4242 | |||
| 4243 | target.id = rlLoadFramebuffer(); // Load an empty framebuffer | ||
| 4244 | |||
| 4245 | if (target.id > 0) | ||
| 4246 | { | ||
| 4247 | rlEnableFramebuffer(target.id); | ||
| 4248 | |||
| 4249 | // Create color texture (default to RGBA) | ||
| 4250 | target.texture.id = rlLoadTexture(NULL, width, height, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, 1); | ||
| 4251 | target.texture.width = width; | ||
| 4252 | target.texture.height = height; | ||
| 4253 | target.texture.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8; | ||
| 4254 | target.texture.mipmaps = 1; | ||
| 4255 | |||
| 4256 | // Create depth renderbuffer/texture | ||
| 4257 | target.depth.id = rlLoadTextureDepth(width, height, true); | ||
| 4258 | target.depth.width = width; | ||
| 4259 | target.depth.height = height; | ||
| 4260 | target.depth.format = 19; //DEPTH_COMPONENT_24BIT? | ||
| 4261 | target.depth.mipmaps = 1; | ||
| 4262 | |||
| 4263 | // Attach color texture and depth renderbuffer/texture to FBO | ||
| 4264 | rlFramebufferAttach(target.id, target.texture.id, RL_ATTACHMENT_COLOR_CHANNEL0, RL_ATTACHMENT_TEXTURE2D, 0); | ||
| 4265 | rlFramebufferAttach(target.id, target.depth.id, RL_ATTACHMENT_DEPTH, RL_ATTACHMENT_RENDERBUFFER, 0); | ||
| 4266 | |||
| 4267 | // Check if fbo is complete with attachments (valid) | ||
| 4268 | if (rlFramebufferComplete(target.id)) TRACELOG(LOG_INFO, "FBO: [ID %i] Framebuffer object created successfully", target.id); | ||
| 4269 | |||
| 4270 | rlDisableFramebuffer(); | ||
| 4271 | } | ||
| 4272 | else TRACELOG(LOG_WARNING, "FBO: Framebuffer object can not be created"); | ||
| 4273 | |||
| 4274 | return target; | ||
| 4275 | } | ||
| 4276 | |||
| 4277 | // Check if a texture is valid (loaded in GPU) | ||
| 4278 | bool IsTextureValid(Texture2D texture) | ||
| 4279 | { | ||
| 4280 | bool result = false; | ||
| 4281 | |||
| 4282 | // TODO: Validate maximum texture size supported by GPU | ||
| 4283 | |||
| 4284 | if ((texture.id > 0) && // Validate OpenGL id (texture uplaoded to GPU) | ||
| 4285 | (texture.width > 0) && // Validate texture width | ||
| 4286 | (texture.height > 0) && // Validate texture height | ||
| 4287 | (texture.format > 0) && // Validate texture pixel format | ||
| 4288 | (texture.mipmaps > 0)) result = true; // Validate texture mipmaps (at least 1 for basic mipmap level) | ||
| 4289 | |||
| 4290 | return result; | ||
| 4291 | } | ||
| 4292 | |||
| 4293 | // Unload texture from GPU memory (VRAM) | ||
| 4294 | void UnloadTexture(Texture2D texture) | ||
| 4295 | { | ||
| 4296 | if (texture.id > 0) | ||
| 4297 | { | ||
| 4298 | rlUnloadTexture(texture.id); | ||
| 4299 | |||
| 4300 | TRACELOG(LOG_INFO, "TEXTURE: [ID %i] Unloaded texture data from VRAM (GPU)", texture.id); | ||
| 4301 | } | ||
| 4302 | } | ||
| 4303 | |||
| 4304 | // Check if a render texture is valid (loaded in GPU) | ||
| 4305 | bool IsRenderTextureValid(RenderTexture2D target) | ||
| 4306 | { | ||
| 4307 | bool result = false; | ||
| 4308 | |||
| 4309 | if ((target.id > 0) && // Validate OpenGL id (loaded on GPU) | ||
| 4310 | IsTextureValid(target.depth) && // Validate FBO depth texture/renderbuffer attachment | ||
| 4311 | IsTextureValid(target.texture)) result = true; // Validate FBO texture attachment | ||
| 4312 | |||
| 4313 | return result; | ||
| 4314 | } | ||
| 4315 | |||
| 4316 | // Unload render texture from GPU memory (VRAM) | ||
| 4317 | void UnloadRenderTexture(RenderTexture2D target) | ||
| 4318 | { | ||
| 4319 | if (target.id > 0) | ||
| 4320 | { | ||
| 4321 | if (target.texture.id > 0) | ||
| 4322 | { | ||
| 4323 | // Color texture attached to FBO is deleted | ||
| 4324 | rlUnloadTexture(target.texture.id); | ||
| 4325 | } | ||
| 4326 | |||
| 4327 | // NOTE: Depth texture/renderbuffer is automatically | ||
| 4328 | // queried and deleted before deleting framebuffer | ||
| 4329 | rlUnloadFramebuffer(target.id); | ||
| 4330 | } | ||
| 4331 | } | ||
| 4332 | |||
| 4333 | // Update GPU texture with new data | ||
| 4334 | // NOTE: pixels data must match texture.format | ||
| 4335 | void UpdateTexture(Texture2D texture, const void *pixels) | ||
| 4336 | { | ||
| 4337 | rlUpdateTexture(texture.id, 0, 0, texture.width, texture.height, texture.format, pixels); | ||
| 4338 | } | ||
| 4339 | |||
| 4340 | // Update GPU texture rectangle with new data | ||
| 4341 | // NOTE: pixels data must match texture.format | ||
| 4342 | void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels) | ||
| 4343 | { | ||
| 4344 | rlUpdateTexture(texture.id, (int)rec.x, (int)rec.y, (int)rec.width, (int)rec.height, texture.format, pixels); | ||
| 4345 | } | ||
| 4346 | |||
| 4347 | //------------------------------------------------------------------------------------ | ||
| 4348 | // Texture configuration functions | ||
| 4349 | //------------------------------------------------------------------------------------ | ||
| 4350 | // Generate GPU mipmaps for a texture | ||
| 4351 | void GenTextureMipmaps(Texture2D *texture) | ||
| 4352 | { | ||
| 4353 | // NOTE: NPOT textures support check inside function | ||
| 4354 | // On WebGL (OpenGL ES 2.0) NPOT textures support is limited | ||
| 4355 | rlGenTextureMipmaps(texture->id, texture->width, texture->height, texture->format, &texture->mipmaps); | ||
| 4356 | } | ||
| 4357 | |||
| 4358 | // Set texture scaling filter mode | ||
| 4359 | void SetTextureFilter(Texture2D texture, int filter) | ||
| 4360 | { | ||
| 4361 | switch (filter) | ||
| 4362 | { | ||
| 4363 | case TEXTURE_FILTER_POINT: | ||
| 4364 | { | ||
| 4365 | if (texture.mipmaps > 1) | ||
| 4366 | { | ||
| 4367 | // RL_TEXTURE_FILTER_MIP_NEAREST - tex filter: POINT, mipmaps filter: POINT (sharp switching between mipmaps) | ||
| 4368 | rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_MIP_NEAREST); | ||
| 4369 | |||
| 4370 | // RL_TEXTURE_FILTER_NEAREST - tex filter: POINT (no filter), no mipmaps | ||
| 4371 | rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_NEAREST); | ||
| 4372 | } | ||
| 4373 | else | ||
| 4374 | { | ||
| 4375 | // RL_TEXTURE_FILTER_NEAREST - tex filter: POINT (no filter), no mipmaps | ||
| 4376 | rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_NEAREST); | ||
| 4377 | rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_NEAREST); | ||
| 4378 | } | ||
| 4379 | } break; | ||
| 4380 | case TEXTURE_FILTER_BILINEAR: | ||
| 4381 | { | ||
| 4382 | if (texture.mipmaps > 1) | ||
| 4383 | { | ||
| 4384 | // RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST - tex filter: BILINEAR, mipmaps filter: POINT (sharp switching between mipmaps) | ||
| 4385 | // Alternative: RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR - tex filter: POINT, mipmaps filter: BILINEAR (smooth transition between mipmaps) | ||
| 4386 | rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST); | ||
| 4387 | |||
| 4388 | // RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps | ||
| 4389 | rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR); | ||
| 4390 | } | ||
| 4391 | else | ||
| 4392 | { | ||
| 4393 | // RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps | ||
| 4394 | rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_LINEAR); | ||
| 4395 | rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR); | ||
| 4396 | } | ||
| 4397 | } break; | ||
| 4398 | case TEXTURE_FILTER_TRILINEAR: | ||
| 4399 | { | ||
| 4400 | if (texture.mipmaps > 1) | ||
| 4401 | { | ||
| 4402 | // RL_TEXTURE_FILTER_MIP_LINEAR - tex filter: BILINEAR, mipmaps filter: BILINEAR (smooth transition between mipmaps) | ||
| 4403 | rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_MIP_LINEAR); | ||
| 4404 | |||
| 4405 | // RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps | ||
| 4406 | rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR); | ||
| 4407 | } | ||
| 4408 | else | ||
| 4409 | { | ||
| 4410 | TRACELOG(LOG_WARNING, "TEXTURE: [ID %i] No mipmaps available for TRILINEAR texture filtering", texture.id); | ||
| 4411 | |||
| 4412 | // RL_TEXTURE_FILTER_LINEAR - tex filter: BILINEAR, no mipmaps | ||
| 4413 | rlTextureParameters(texture.id, RL_TEXTURE_MIN_FILTER, RL_TEXTURE_FILTER_LINEAR); | ||
| 4414 | rlTextureParameters(texture.id, RL_TEXTURE_MAG_FILTER, RL_TEXTURE_FILTER_LINEAR); | ||
| 4415 | } | ||
| 4416 | } break; | ||
| 4417 | case TEXTURE_FILTER_ANISOTROPIC_4X: rlTextureParameters(texture.id, RL_TEXTURE_FILTER_ANISOTROPIC, 4); break; | ||
| 4418 | case TEXTURE_FILTER_ANISOTROPIC_8X: rlTextureParameters(texture.id, RL_TEXTURE_FILTER_ANISOTROPIC, 8); break; | ||
| 4419 | case TEXTURE_FILTER_ANISOTROPIC_16X: rlTextureParameters(texture.id, RL_TEXTURE_FILTER_ANISOTROPIC, 16); break; | ||
| 4420 | default: break; | ||
| 4421 | } | ||
| 4422 | } | ||
| 4423 | |||
| 4424 | // Set texture wrapping mode | ||
| 4425 | void SetTextureWrap(Texture2D texture, int wrap) | ||
| 4426 | { | ||
| 4427 | switch (wrap) | ||
| 4428 | { | ||
| 4429 | case TEXTURE_WRAP_REPEAT: | ||
| 4430 | { | ||
| 4431 | // NOTE: It only works if NPOT textures are supported, i.e. OpenGL ES 2.0 could not support it | ||
| 4432 | rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, RL_TEXTURE_WRAP_REPEAT); | ||
| 4433 | rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, RL_TEXTURE_WRAP_REPEAT); | ||
| 4434 | } break; | ||
| 4435 | case TEXTURE_WRAP_CLAMP: | ||
| 4436 | { | ||
| 4437 | rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, RL_TEXTURE_WRAP_CLAMP); | ||
| 4438 | rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, RL_TEXTURE_WRAP_CLAMP); | ||
| 4439 | } break; | ||
| 4440 | case TEXTURE_WRAP_MIRROR_REPEAT: | ||
| 4441 | { | ||
| 4442 | rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, RL_TEXTURE_WRAP_MIRROR_REPEAT); | ||
| 4443 | rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, RL_TEXTURE_WRAP_MIRROR_REPEAT); | ||
| 4444 | } break; | ||
| 4445 | case TEXTURE_WRAP_MIRROR_CLAMP: | ||
| 4446 | { | ||
| 4447 | rlTextureParameters(texture.id, RL_TEXTURE_WRAP_S, RL_TEXTURE_WRAP_MIRROR_CLAMP); | ||
| 4448 | rlTextureParameters(texture.id, RL_TEXTURE_WRAP_T, RL_TEXTURE_WRAP_MIRROR_CLAMP); | ||
| 4449 | } break; | ||
| 4450 | default: break; | ||
| 4451 | } | ||
| 4452 | } | ||
| 4453 | |||
| 4454 | //------------------------------------------------------------------------------------ | ||
| 4455 | // Texture drawing functions | ||
| 4456 | //------------------------------------------------------------------------------------ | ||
| 4457 | // Draw a texture | ||
| 4458 | void DrawTexture(Texture2D texture, int posX, int posY, Color tint) | ||
| 4459 | { | ||
| 4460 | DrawTextureEx(texture, (Vector2){ (float)posX, (float)posY }, 0.0f, 1.0f, tint); | ||
| 4461 | } | ||
| 4462 | |||
| 4463 | // Draw a texture with position defined as Vector2 | ||
| 4464 | void DrawTextureV(Texture2D texture, Vector2 position, Color tint) | ||
| 4465 | { | ||
| 4466 | DrawTextureEx(texture, position, 0, 1.0f, tint); | ||
| 4467 | } | ||
| 4468 | |||
| 4469 | // Draw a texture with extended parameters | ||
| 4470 | void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint) | ||
| 4471 | { | ||
| 4472 | Rectangle source = { 0.0f, 0.0f, (float)texture.width, (float)texture.height }; | ||
| 4473 | Rectangle dest = { position.x, position.y, (float)texture.width*scale, (float)texture.height*scale }; | ||
| 4474 | Vector2 origin = { 0.0f, 0.0f }; | ||
| 4475 | |||
| 4476 | DrawTexturePro(texture, source, dest, origin, rotation, tint); | ||
| 4477 | } | ||
| 4478 | |||
| 4479 | // Draw a part of a texture (defined by a rectangle) | ||
| 4480 | void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint) | ||
| 4481 | { | ||
| 4482 | Rectangle dest = { position.x, position.y, fabsf(source.width), fabsf(source.height) }; | ||
| 4483 | Vector2 origin = { 0.0f, 0.0f }; | ||
| 4484 | |||
| 4485 | DrawTexturePro(texture, source, dest, origin, 0.0f, tint); | ||
| 4486 | } | ||
| 4487 | |||
| 4488 | // Draw a part of a texture (defined by a rectangle) with 'pro' parameters | ||
| 4489 | // NOTE: origin is relative to destination rectangle size | ||
| 4490 | void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint) | ||
| 4491 | { | ||
| 4492 | // Check if texture is valid | ||
| 4493 | if (texture.id > 0) | ||
| 4494 | { | ||
| 4495 | float width = (float)texture.width; | ||
| 4496 | float height = (float)texture.height; | ||
| 4497 | |||
| 4498 | bool flipX = false; | ||
| 4499 | |||
| 4500 | if (source.width < 0) { flipX = true; source.width *= -1; } | ||
| 4501 | if (source.height < 0) source.y -= source.height; | ||
| 4502 | |||
| 4503 | if (dest.width < 0) dest.width *= -1; | ||
| 4504 | if (dest.height < 0) dest.height *= -1; | ||
| 4505 | |||
| 4506 | Vector2 topLeft = { 0 }; | ||
| 4507 | Vector2 topRight = { 0 }; | ||
| 4508 | Vector2 bottomLeft = { 0 }; | ||
| 4509 | Vector2 bottomRight = { 0 }; | ||
| 4510 | |||
| 4511 | // Only calculate rotation if needed | ||
| 4512 | if (rotation == 0.0f) | ||
| 4513 | { | ||
| 4514 | float x = dest.x - origin.x; | ||
| 4515 | float y = dest.y - origin.y; | ||
| 4516 | topLeft = (Vector2){ x, y }; | ||
| 4517 | topRight = (Vector2){ x + dest.width, y }; | ||
| 4518 | bottomLeft = (Vector2){ x, y + dest.height }; | ||
| 4519 | bottomRight = (Vector2){ x + dest.width, y + dest.height }; | ||
| 4520 | } | ||
| 4521 | else | ||
| 4522 | { | ||
| 4523 | float sinRotation = sinf(rotation*DEG2RAD); | ||
| 4524 | float cosRotation = cosf(rotation*DEG2RAD); | ||
| 4525 | float x = dest.x; | ||
| 4526 | float y = dest.y; | ||
| 4527 | float dx = -origin.x; | ||
| 4528 | float dy = -origin.y; | ||
| 4529 | |||
| 4530 | topLeft.x = x + dx*cosRotation - dy*sinRotation; | ||
| 4531 | topLeft.y = y + dx*sinRotation + dy*cosRotation; | ||
| 4532 | |||
| 4533 | topRight.x = x + (dx + dest.width)*cosRotation - dy*sinRotation; | ||
| 4534 | topRight.y = y + (dx + dest.width)*sinRotation + dy*cosRotation; | ||
| 4535 | |||
| 4536 | bottomLeft.x = x + dx*cosRotation - (dy + dest.height)*sinRotation; | ||
| 4537 | bottomLeft.y = y + dx*sinRotation + (dy + dest.height)*cosRotation; | ||
| 4538 | |||
| 4539 | bottomRight.x = x + (dx + dest.width)*cosRotation - (dy + dest.height)*sinRotation; | ||
| 4540 | bottomRight.y = y + (dx + dest.width)*sinRotation + (dy + dest.height)*cosRotation; | ||
| 4541 | } | ||
| 4542 | |||
| 4543 | rlSetTexture(texture.id); | ||
| 4544 | rlBegin(RL_QUADS); | ||
| 4545 | |||
| 4546 | rlColor4ub(tint.r, tint.g, tint.b, tint.a); | ||
| 4547 | rlNormal3f(0.0f, 0.0f, 1.0f); // Normal vector pointing towards viewer | ||
| 4548 | |||
| 4549 | // Top-left corner for texture and quad | ||
| 4550 | if (flipX) rlTexCoord2f((source.x + source.width)/width, source.y/height); | ||
| 4551 | else rlTexCoord2f(source.x/width, source.y/height); | ||
| 4552 | rlVertex2f(topLeft.x, topLeft.y); | ||
| 4553 | |||
| 4554 | // Bottom-left corner for texture and quad | ||
| 4555 | if (flipX) rlTexCoord2f((source.x + source.width)/width, (source.y + source.height)/height); | ||
| 4556 | else rlTexCoord2f(source.x/width, (source.y + source.height)/height); | ||
| 4557 | rlVertex2f(bottomLeft.x, bottomLeft.y); | ||
| 4558 | |||
| 4559 | // Bottom-right corner for texture and quad | ||
| 4560 | if (flipX) rlTexCoord2f(source.x/width, (source.y + source.height)/height); | ||
| 4561 | else rlTexCoord2f((source.x + source.width)/width, (source.y + source.height)/height); | ||
| 4562 | rlVertex2f(bottomRight.x, bottomRight.y); | ||
| 4563 | |||
| 4564 | // Top-right corner for texture and quad | ||
| 4565 | if (flipX) rlTexCoord2f(source.x/width, source.y/height); | ||
| 4566 | else rlTexCoord2f((source.x + source.width)/width, source.y/height); | ||
| 4567 | rlVertex2f(topRight.x, topRight.y); | ||
| 4568 | |||
| 4569 | rlEnd(); | ||
| 4570 | rlSetTexture(0); | ||
| 4571 | |||
| 4572 | // NOTE: Vertex position can be transformed using matrices | ||
| 4573 | // but the process is way more costly than just calculating | ||
| 4574 | // the vertex positions manually, like done above | ||
| 4575 | // I leave here the old implementation for educational purposes, | ||
| 4576 | // just in case someone wants to do some performance test | ||
| 4577 | /* | ||
| 4578 | rlSetTexture(texture.id); | ||
| 4579 | rlPushMatrix(); | ||
| 4580 | rlTranslatef(dest.x, dest.y, 0.0f); | ||
| 4581 | if (rotation != 0.0f) rlRotatef(rotation, 0.0f, 0.0f, 1.0f); | ||
| 4582 | rlTranslatef(-origin.x, -origin.y, 0.0f); | ||
| 4583 | |||
| 4584 | rlBegin(RL_QUADS); | ||
| 4585 | rlColor4ub(tint.r, tint.g, tint.b, tint.a); | ||
| 4586 | rlNormal3f(0.0f, 0.0f, 1.0f); // Normal vector pointing towards viewer | ||
| 4587 | |||
| 4588 | // Bottom-left corner for texture and quad | ||
| 4589 | if (flipX) rlTexCoord2f((source.x + source.width)/width, source.y/height); | ||
| 4590 | else rlTexCoord2f(source.x/width, source.y/height); | ||
| 4591 | rlVertex2f(0.0f, 0.0f); | ||
| 4592 | |||
| 4593 | // Bottom-right corner for texture and quad | ||
| 4594 | if (flipX) rlTexCoord2f((source.x + source.width)/width, (source.y + source.height)/height); | ||
| 4595 | else rlTexCoord2f(source.x/width, (source.y + source.height)/height); | ||
| 4596 | rlVertex2f(0.0f, dest.height); | ||
| 4597 | |||
| 4598 | // Top-right corner for texture and quad | ||
| 4599 | if (flipX) rlTexCoord2f(source.x/width, (source.y + source.height)/height); | ||
| 4600 | else rlTexCoord2f((source.x + source.width)/width, (source.y + source.height)/height); | ||
| 4601 | rlVertex2f(dest.width, dest.height); | ||
| 4602 | |||
| 4603 | // Top-left corner for texture and quad | ||
| 4604 | if (flipX) rlTexCoord2f(source.x/width, source.y/height); | ||
| 4605 | else rlTexCoord2f((source.x + source.width)/width, source.y/height); | ||
| 4606 | rlVertex2f(dest.width, 0.0f); | ||
| 4607 | rlEnd(); | ||
| 4608 | rlPopMatrix(); | ||
| 4609 | rlSetTexture(0); | ||
| 4610 | */ | ||
| 4611 | } | ||
| 4612 | } | ||
| 4613 | |||
| 4614 | // Draws a texture (or part of it) that stretches or shrinks nicely using n-patch info | ||
| 4615 | void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint) | ||
| 4616 | { | ||
| 4617 | if (texture.id > 0) | ||
| 4618 | { | ||
| 4619 | float width = (float)texture.width; | ||
| 4620 | float height = (float)texture.height; | ||
| 4621 | |||
| 4622 | float patchWidth = ((int)dest.width <= 0)? 0.0f : dest.width; | ||
| 4623 | float patchHeight = ((int)dest.height <= 0)? 0.0f : dest.height; | ||
| 4624 | |||
| 4625 | if (nPatchInfo.source.width < 0) nPatchInfo.source.x -= nPatchInfo.source.width; | ||
| 4626 | if (nPatchInfo.source.height < 0) nPatchInfo.source.y -= nPatchInfo.source.height; | ||
| 4627 | if (nPatchInfo.layout == NPATCH_THREE_PATCH_HORIZONTAL) patchHeight = nPatchInfo.source.height; | ||
| 4628 | if (nPatchInfo.layout == NPATCH_THREE_PATCH_VERTICAL) patchWidth = nPatchInfo.source.width; | ||
| 4629 | |||
| 4630 | bool drawCenter = true; | ||
| 4631 | bool drawMiddle = true; | ||
| 4632 | float leftBorder = (float)nPatchInfo.left; | ||
| 4633 | float topBorder = (float)nPatchInfo.top; | ||
| 4634 | float rightBorder = (float)nPatchInfo.right; | ||
| 4635 | float bottomBorder = (float)nPatchInfo.bottom; | ||
| 4636 | |||
| 4637 | // Adjust the lateral (left and right) border widths in case patchWidth < texture.width | ||
| 4638 | if (patchWidth <= (leftBorder + rightBorder) && nPatchInfo.layout != NPATCH_THREE_PATCH_VERTICAL) | ||
| 4639 | { | ||
| 4640 | drawCenter = false; | ||
| 4641 | leftBorder = (leftBorder/(leftBorder + rightBorder))*patchWidth; | ||
| 4642 | rightBorder = patchWidth - leftBorder; | ||
| 4643 | } | ||
| 4644 | |||
| 4645 | // Adjust the lateral (top and bottom) border heights in case patchHeight < texture.height | ||
| 4646 | if (patchHeight <= (topBorder + bottomBorder) && nPatchInfo.layout != NPATCH_THREE_PATCH_HORIZONTAL) | ||
| 4647 | { | ||
| 4648 | drawMiddle = false; | ||
| 4649 | topBorder = (topBorder/(topBorder + bottomBorder))*patchHeight; | ||
| 4650 | bottomBorder = patchHeight - topBorder; | ||
| 4651 | } | ||
| 4652 | |||
| 4653 | Vector2 vertA, vertB, vertC, vertD; | ||
| 4654 | vertA.x = 0.0f; // outer left | ||
| 4655 | vertA.y = 0.0f; // outer top | ||
| 4656 | vertB.x = leftBorder; // inner left | ||
| 4657 | vertB.y = topBorder; // inner top | ||
| 4658 | vertC.x = patchWidth - rightBorder; // inner right | ||
| 4659 | vertC.y = patchHeight - bottomBorder; // inner bottom | ||
| 4660 | vertD.x = patchWidth; // outer right | ||
| 4661 | vertD.y = patchHeight; // outer bottom | ||
| 4662 | |||
| 4663 | Vector2 coordA, coordB, coordC, coordD; | ||
| 4664 | coordA.x = nPatchInfo.source.x/width; | ||
| 4665 | coordA.y = nPatchInfo.source.y/height; | ||
| 4666 | coordB.x = (nPatchInfo.source.x + leftBorder)/width; | ||
| 4667 | coordB.y = (nPatchInfo.source.y + topBorder)/height; | ||
| 4668 | coordC.x = (nPatchInfo.source.x + nPatchInfo.source.width - rightBorder)/width; | ||
| 4669 | coordC.y = (nPatchInfo.source.y + nPatchInfo.source.height - bottomBorder)/height; | ||
| 4670 | coordD.x = (nPatchInfo.source.x + nPatchInfo.source.width)/width; | ||
| 4671 | coordD.y = (nPatchInfo.source.y + nPatchInfo.source.height)/height; | ||
| 4672 | |||
| 4673 | rlSetTexture(texture.id); | ||
| 4674 | |||
| 4675 | rlPushMatrix(); | ||
| 4676 | rlTranslatef(dest.x, dest.y, 0.0f); | ||
| 4677 | rlRotatef(rotation, 0.0f, 0.0f, 1.0f); | ||
| 4678 | rlTranslatef(-origin.x, -origin.y, 0.0f); | ||
| 4679 | |||
| 4680 | rlBegin(RL_QUADS); | ||
| 4681 | rlColor4ub(tint.r, tint.g, tint.b, tint.a); | ||
| 4682 | rlNormal3f(0.0f, 0.0f, 1.0f); // Normal vector pointing towards viewer | ||
| 4683 | |||
| 4684 | if (nPatchInfo.layout == NPATCH_NINE_PATCH) | ||
| 4685 | { | ||
| 4686 | // ------------------------------------------------------------ | ||
| 4687 | // TOP-LEFT QUAD | ||
| 4688 | rlTexCoord2f(coordA.x, coordB.y); rlVertex2f(vertA.x, vertB.y); // Bottom-left corner for texture and quad | ||
| 4689 | rlTexCoord2f(coordB.x, coordB.y); rlVertex2f(vertB.x, vertB.y); // Bottom-right corner for texture and quad | ||
| 4690 | rlTexCoord2f(coordB.x, coordA.y); rlVertex2f(vertB.x, vertA.y); // Top-right corner for texture and quad | ||
| 4691 | rlTexCoord2f(coordA.x, coordA.y); rlVertex2f(vertA.x, vertA.y); // Top-left corner for texture and quad | ||
| 4692 | if (drawCenter) | ||
| 4693 | { | ||
| 4694 | // TOP-CENTER QUAD | ||
| 4695 | rlTexCoord2f(coordB.x, coordB.y); rlVertex2f(vertB.x, vertB.y); // Bottom-left corner for texture and quad | ||
| 4696 | rlTexCoord2f(coordC.x, coordB.y); rlVertex2f(vertC.x, vertB.y); // Bottom-right corner for texture and quad | ||
| 4697 | rlTexCoord2f(coordC.x, coordA.y); rlVertex2f(vertC.x, vertA.y); // Top-right corner for texture and quad | ||
| 4698 | rlTexCoord2f(coordB.x, coordA.y); rlVertex2f(vertB.x, vertA.y); // Top-left corner for texture and quad | ||
| 4699 | } | ||
| 4700 | // TOP-RIGHT QUAD | ||
| 4701 | rlTexCoord2f(coordC.x, coordB.y); rlVertex2f(vertC.x, vertB.y); // Bottom-left corner for texture and quad | ||
| 4702 | rlTexCoord2f(coordD.x, coordB.y); rlVertex2f(vertD.x, vertB.y); // Bottom-right corner for texture and quad | ||
| 4703 | rlTexCoord2f(coordD.x, coordA.y); rlVertex2f(vertD.x, vertA.y); // Top-right corner for texture and quad | ||
| 4704 | rlTexCoord2f(coordC.x, coordA.y); rlVertex2f(vertC.x, vertA.y); // Top-left corner for texture and quad | ||
| 4705 | if (drawMiddle) | ||
| 4706 | { | ||
| 4707 | // ------------------------------------------------------------ | ||
| 4708 | // MIDDLE-LEFT QUAD | ||
| 4709 | rlTexCoord2f(coordA.x, coordC.y); rlVertex2f(vertA.x, vertC.y); // Bottom-left corner for texture and quad | ||
| 4710 | rlTexCoord2f(coordB.x, coordC.y); rlVertex2f(vertB.x, vertC.y); // Bottom-right corner for texture and quad | ||
| 4711 | rlTexCoord2f(coordB.x, coordB.y); rlVertex2f(vertB.x, vertB.y); // Top-right corner for texture and quad | ||
| 4712 | rlTexCoord2f(coordA.x, coordB.y); rlVertex2f(vertA.x, vertB.y); // Top-left corner for texture and quad | ||
| 4713 | if (drawCenter) | ||
| 4714 | { | ||
| 4715 | // MIDDLE-CENTER QUAD | ||
| 4716 | rlTexCoord2f(coordB.x, coordC.y); rlVertex2f(vertB.x, vertC.y); // Bottom-left corner for texture and quad | ||
| 4717 | rlTexCoord2f(coordC.x, coordC.y); rlVertex2f(vertC.x, vertC.y); // Bottom-right corner for texture and quad | ||
| 4718 | rlTexCoord2f(coordC.x, coordB.y); rlVertex2f(vertC.x, vertB.y); // Top-right corner for texture and quad | ||
| 4719 | rlTexCoord2f(coordB.x, coordB.y); rlVertex2f(vertB.x, vertB.y); // Top-left corner for texture and quad | ||
| 4720 | } | ||
| 4721 | |||
| 4722 | // MIDDLE-RIGHT QUAD | ||
| 4723 | rlTexCoord2f(coordC.x, coordC.y); rlVertex2f(vertC.x, vertC.y); // Bottom-left corner for texture and quad | ||
| 4724 | rlTexCoord2f(coordD.x, coordC.y); rlVertex2f(vertD.x, vertC.y); // Bottom-right corner for texture and quad | ||
| 4725 | rlTexCoord2f(coordD.x, coordB.y); rlVertex2f(vertD.x, vertB.y); // Top-right corner for texture and quad | ||
| 4726 | rlTexCoord2f(coordC.x, coordB.y); rlVertex2f(vertC.x, vertB.y); // Top-left corner for texture and quad | ||
| 4727 | } | ||
| 4728 | |||
| 4729 | // ------------------------------------------------------------ | ||
| 4730 | // BOTTOM-LEFT QUAD | ||
| 4731 | rlTexCoord2f(coordA.x, coordD.y); rlVertex2f(vertA.x, vertD.y); // Bottom-left corner for texture and quad | ||
| 4732 | rlTexCoord2f(coordB.x, coordD.y); rlVertex2f(vertB.x, vertD.y); // Bottom-right corner for texture and quad | ||
| 4733 | rlTexCoord2f(coordB.x, coordC.y); rlVertex2f(vertB.x, vertC.y); // Top-right corner for texture and quad | ||
| 4734 | rlTexCoord2f(coordA.x, coordC.y); rlVertex2f(vertA.x, vertC.y); // Top-left corner for texture and quad | ||
| 4735 | if (drawCenter) | ||
| 4736 | { | ||
| 4737 | // BOTTOM-CENTER QUAD | ||
| 4738 | rlTexCoord2f(coordB.x, coordD.y); rlVertex2f(vertB.x, vertD.y); // Bottom-left corner for texture and quad | ||
| 4739 | rlTexCoord2f(coordC.x, coordD.y); rlVertex2f(vertC.x, vertD.y); // Bottom-right corner for texture and quad | ||
| 4740 | rlTexCoord2f(coordC.x, coordC.y); rlVertex2f(vertC.x, vertC.y); // Top-right corner for texture and quad | ||
| 4741 | rlTexCoord2f(coordB.x, coordC.y); rlVertex2f(vertB.x, vertC.y); // Top-left corner for texture and quad | ||
| 4742 | } | ||
| 4743 | |||
| 4744 | // BOTTOM-RIGHT QUAD | ||
| 4745 | rlTexCoord2f(coordC.x, coordD.y); rlVertex2f(vertC.x, vertD.y); // Bottom-left corner for texture and quad | ||
| 4746 | rlTexCoord2f(coordD.x, coordD.y); rlVertex2f(vertD.x, vertD.y); // Bottom-right corner for texture and quad | ||
| 4747 | rlTexCoord2f(coordD.x, coordC.y); rlVertex2f(vertD.x, vertC.y); // Top-right corner for texture and quad | ||
| 4748 | rlTexCoord2f(coordC.x, coordC.y); rlVertex2f(vertC.x, vertC.y); // Top-left corner for texture and quad | ||
| 4749 | } | ||
| 4750 | else if (nPatchInfo.layout == NPATCH_THREE_PATCH_VERTICAL) | ||
| 4751 | { | ||
| 4752 | // TOP QUAD | ||
| 4753 | // ----------------------------------------------------------- | ||
| 4754 | // Texture coords Vertices | ||
| 4755 | rlTexCoord2f(coordA.x, coordB.y); rlVertex2f(vertA.x, vertB.y); // Bottom-left corner for texture and quad | ||
| 4756 | rlTexCoord2f(coordD.x, coordB.y); rlVertex2f(vertD.x, vertB.y); // Bottom-right corner for texture and quad | ||
| 4757 | rlTexCoord2f(coordD.x, coordA.y); rlVertex2f(vertD.x, vertA.y); // Top-right corner for texture and quad | ||
| 4758 | rlTexCoord2f(coordA.x, coordA.y); rlVertex2f(vertA.x, vertA.y); // Top-left corner for texture and quad | ||
| 4759 | if (drawCenter) | ||
| 4760 | { | ||
| 4761 | // MIDDLE QUAD | ||
| 4762 | // ----------------------------------------------------------- | ||
| 4763 | // Texture coords Vertices | ||
| 4764 | rlTexCoord2f(coordA.x, coordC.y); rlVertex2f(vertA.x, vertC.y); // Bottom-left corner for texture and quad | ||
| 4765 | rlTexCoord2f(coordD.x, coordC.y); rlVertex2f(vertD.x, vertC.y); // Bottom-right corner for texture and quad | ||
| 4766 | rlTexCoord2f(coordD.x, coordB.y); rlVertex2f(vertD.x, vertB.y); // Top-right corner for texture and quad | ||
| 4767 | rlTexCoord2f(coordA.x, coordB.y); rlVertex2f(vertA.x, vertB.y); // Top-left corner for texture and quad | ||
| 4768 | } | ||
| 4769 | // BOTTOM QUAD | ||
| 4770 | // ----------------------------------------------------------- | ||
| 4771 | // Texture coords Vertices | ||
| 4772 | rlTexCoord2f(coordA.x, coordD.y); rlVertex2f(vertA.x, vertD.y); // Bottom-left corner for texture and quad | ||
| 4773 | rlTexCoord2f(coordD.x, coordD.y); rlVertex2f(vertD.x, vertD.y); // Bottom-right corner for texture and quad | ||
| 4774 | rlTexCoord2f(coordD.x, coordC.y); rlVertex2f(vertD.x, vertC.y); // Top-right corner for texture and quad | ||
| 4775 | rlTexCoord2f(coordA.x, coordC.y); rlVertex2f(vertA.x, vertC.y); // Top-left corner for texture and quad | ||
| 4776 | } | ||
| 4777 | else if (nPatchInfo.layout == NPATCH_THREE_PATCH_HORIZONTAL) | ||
| 4778 | { | ||
| 4779 | // LEFT QUAD | ||
| 4780 | // ----------------------------------------------------------- | ||
| 4781 | // Texture coords Vertices | ||
| 4782 | rlTexCoord2f(coordA.x, coordD.y); rlVertex2f(vertA.x, vertD.y); // Bottom-left corner for texture and quad | ||
| 4783 | rlTexCoord2f(coordB.x, coordD.y); rlVertex2f(vertB.x, vertD.y); // Bottom-right corner for texture and quad | ||
| 4784 | rlTexCoord2f(coordB.x, coordA.y); rlVertex2f(vertB.x, vertA.y); // Top-right corner for texture and quad | ||
| 4785 | rlTexCoord2f(coordA.x, coordA.y); rlVertex2f(vertA.x, vertA.y); // Top-left corner for texture and quad | ||
| 4786 | if (drawCenter) | ||
| 4787 | { | ||
| 4788 | // CENTER QUAD | ||
| 4789 | // ----------------------------------------------------------- | ||
| 4790 | // Texture coords Vertices | ||
| 4791 | rlTexCoord2f(coordB.x, coordD.y); rlVertex2f(vertB.x, vertD.y); // Bottom-left corner for texture and quad | ||
| 4792 | rlTexCoord2f(coordC.x, coordD.y); rlVertex2f(vertC.x, vertD.y); // Bottom-right corner for texture and quad | ||
| 4793 | rlTexCoord2f(coordC.x, coordA.y); rlVertex2f(vertC.x, vertA.y); // Top-right corner for texture and quad | ||
| 4794 | rlTexCoord2f(coordB.x, coordA.y); rlVertex2f(vertB.x, vertA.y); // Top-left corner for texture and quad | ||
| 4795 | } | ||
| 4796 | // RIGHT QUAD | ||
| 4797 | // ----------------------------------------------------------- | ||
| 4798 | // Texture coords Vertices | ||
| 4799 | rlTexCoord2f(coordC.x, coordD.y); rlVertex2f(vertC.x, vertD.y); // Bottom-left corner for texture and quad | ||
| 4800 | rlTexCoord2f(coordD.x, coordD.y); rlVertex2f(vertD.x, vertD.y); // Bottom-right corner for texture and quad | ||
| 4801 | rlTexCoord2f(coordD.x, coordA.y); rlVertex2f(vertD.x, vertA.y); // Top-right corner for texture and quad | ||
| 4802 | rlTexCoord2f(coordC.x, coordA.y); rlVertex2f(vertC.x, vertA.y); // Top-left corner for texture and quad | ||
| 4803 | } | ||
| 4804 | rlEnd(); | ||
| 4805 | rlPopMatrix(); | ||
| 4806 | |||
| 4807 | rlSetTexture(0); | ||
| 4808 | } | ||
| 4809 | } | ||
| 4810 | |||
| 4811 | // Check if two colors are equal | ||
| 4812 | bool ColorIsEqual(Color col1, Color col2) | ||
| 4813 | { | ||
| 4814 | bool result = false; | ||
| 4815 | |||
| 4816 | if ((col1.r == col2.r) && (col1.g == col2.g) && (col1.b == col2.b) && (col1.a == col2.a)) result = true; | ||
| 4817 | |||
| 4818 | return result; | ||
| 4819 | } | ||
| 4820 | |||
| 4821 | // Get color with alpha applied, alpha goes from 0.0f to 1.0f | ||
| 4822 | Color Fade(Color color, float alpha) | ||
| 4823 | { | ||
| 4824 | Color result = color; | ||
| 4825 | |||
| 4826 | if (alpha < 0.0f) alpha = 0.0f; | ||
| 4827 | else if (alpha > 1.0f) alpha = 1.0f; | ||
| 4828 | |||
| 4829 | result.a = (unsigned char)(255.0f*alpha); | ||
| 4830 | |||
| 4831 | return result; | ||
| 4832 | } | ||
| 4833 | |||
| 4834 | // Get hexadecimal value for a Color | ||
| 4835 | int ColorToInt(Color color) | ||
| 4836 | { | ||
| 4837 | int result = 0; | ||
| 4838 | |||
| 4839 | result = (int)(((unsigned int)color.r << 24) | | ||
| 4840 | ((unsigned int)color.g << 16) | | ||
| 4841 | ((unsigned int)color.b << 8) | | ||
| 4842 | (unsigned int)color.a); | ||
| 4843 | |||
| 4844 | return result; | ||
| 4845 | } | ||
| 4846 | |||
| 4847 | // Get color normalized as float [0..1] | ||
| 4848 | Vector4 ColorNormalize(Color color) | ||
| 4849 | { | ||
| 4850 | Vector4 result; | ||
| 4851 | |||
| 4852 | result.x = (float)color.r/255.0f; | ||
| 4853 | result.y = (float)color.g/255.0f; | ||
| 4854 | result.z = (float)color.b/255.0f; | ||
| 4855 | result.w = (float)color.a/255.0f; | ||
| 4856 | |||
| 4857 | return result; | ||
| 4858 | } | ||
| 4859 | |||
| 4860 | // Get color from normalized values [0..1] | ||
| 4861 | Color ColorFromNormalized(Vector4 normalized) | ||
| 4862 | { | ||
| 4863 | Color result; | ||
| 4864 | |||
| 4865 | result.r = (unsigned char)(normalized.x*255.0f); | ||
| 4866 | result.g = (unsigned char)(normalized.y*255.0f); | ||
| 4867 | result.b = (unsigned char)(normalized.z*255.0f); | ||
| 4868 | result.a = (unsigned char)(normalized.w*255.0f); | ||
| 4869 | |||
| 4870 | return result; | ||
| 4871 | } | ||
| 4872 | |||
| 4873 | // Get HSV values for a Color | ||
| 4874 | // NOTE: Hue is returned as degrees [0..360] | ||
| 4875 | Vector3 ColorToHSV(Color color) | ||
| 4876 | { | ||
| 4877 | Vector3 hsv = { 0 }; | ||
| 4878 | Vector3 rgb = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; | ||
| 4879 | float min, max, delta; | ||
| 4880 | |||
| 4881 | min = rgb.x < rgb.y? rgb.x : rgb.y; | ||
| 4882 | min = min < rgb.z? min : rgb.z; | ||
| 4883 | |||
| 4884 | max = rgb.x > rgb.y? rgb.x : rgb.y; | ||
| 4885 | max = max > rgb.z? max : rgb.z; | ||
| 4886 | |||
| 4887 | hsv.z = max; // Value | ||
| 4888 | delta = max - min; | ||
| 4889 | |||
| 4890 | if (delta < 0.00001f) | ||
| 4891 | { | ||
| 4892 | hsv.y = 0.0f; | ||
| 4893 | hsv.x = 0.0f; // Undefined, maybe NAN? | ||
| 4894 | return hsv; | ||
| 4895 | } | ||
| 4896 | |||
| 4897 | if (max > 0.0f) | ||
| 4898 | { | ||
| 4899 | // NOTE: If max is 0, this divide would cause a crash | ||
| 4900 | hsv.y = (delta/max); // Saturation | ||
| 4901 | } | ||
| 4902 | else | ||
| 4903 | { | ||
| 4904 | // NOTE: If max is 0, then r = g = b = 0, s = 0, h is undefined | ||
| 4905 | hsv.y = 0.0f; | ||
| 4906 | hsv.x = NAN; // Undefined | ||
| 4907 | return hsv; | ||
| 4908 | } | ||
| 4909 | |||
| 4910 | // NOTE: Comparing float values could not work properly | ||
| 4911 | if (rgb.x >= max) hsv.x = (rgb.y - rgb.z)/delta; // Between yellow & magenta | ||
| 4912 | else | ||
| 4913 | { | ||
| 4914 | if (rgb.y >= max) hsv.x = 2.0f + (rgb.z - rgb.x)/delta; // Between cyan & yellow | ||
| 4915 | else hsv.x = 4.0f + (rgb.x - rgb.y)/delta; // Between magenta & cyan | ||
| 4916 | } | ||
| 4917 | |||
| 4918 | hsv.x *= 60.0f; // Convert to degrees | ||
| 4919 | |||
| 4920 | if (hsv.x < 0.0f) hsv.x += 360.0f; | ||
| 4921 | |||
| 4922 | return hsv; | ||
| 4923 | } | ||
| 4924 | |||
| 4925 | // Get a Color from HSV values | ||
| 4926 | // Implementation reference: https://en.wikipedia.org/wiki/HSL_and_HSV#Alternative_HSV_conversion | ||
| 4927 | // NOTE: Color->HSV->Color conversion will not yield exactly the same color due to rounding errors | ||
| 4928 | // Hue is provided in degrees: [0..360] | ||
| 4929 | // Saturation/Value are provided normalized: [0.0f..1.0f] | ||
| 4930 | Color ColorFromHSV(float hue, float saturation, float value) | ||
| 4931 | { | ||
| 4932 | Color color = { 0, 0, 0, 255 }; | ||
| 4933 | |||
| 4934 | // Red channel | ||
| 4935 | float k = fmodf((5.0f + hue/60.0f), 6); | ||
| 4936 | float t = 4.0f - k; | ||
| 4937 | k = (t < k)? t : k; | ||
| 4938 | k = (k < 1)? k : 1; | ||
| 4939 | k = (k > 0)? k : 0; | ||
| 4940 | color.r = (unsigned char)((value - value*saturation*k)*255.0f); | ||
| 4941 | |||
| 4942 | // Green channel | ||
| 4943 | k = fmodf((3.0f + hue/60.0f), 6); | ||
| 4944 | t = 4.0f - k; | ||
| 4945 | k = (t < k)? t : k; | ||
| 4946 | k = (k < 1)? k : 1; | ||
| 4947 | k = (k > 0)? k : 0; | ||
| 4948 | color.g = (unsigned char)((value - value*saturation*k)*255.0f); | ||
| 4949 | |||
| 4950 | // Blue channel | ||
| 4951 | k = fmodf((1.0f + hue/60.0f), 6); | ||
| 4952 | t = 4.0f - k; | ||
| 4953 | k = (t < k)? t : k; | ||
| 4954 | k = (k < 1)? k : 1; | ||
| 4955 | k = (k > 0)? k : 0; | ||
| 4956 | color.b = (unsigned char)((value - value*saturation*k)*255.0f); | ||
| 4957 | |||
| 4958 | return color; | ||
| 4959 | } | ||
| 4960 | |||
| 4961 | // Get color multiplied with another color | ||
| 4962 | Color ColorTint(Color color, Color tint) | ||
| 4963 | { | ||
| 4964 | Color result = color; | ||
| 4965 | |||
| 4966 | unsigned char r = (unsigned char)(((int)color.r*(int)tint.r)/255); | ||
| 4967 | unsigned char g = (unsigned char)(((int)color.g*(int)tint.g)/255); | ||
| 4968 | unsigned char b = (unsigned char)(((int)color.b*(int)tint.b)/255); | ||
| 4969 | unsigned char a = (unsigned char)(((int)color.a*(int)tint.a)/255); | ||
| 4970 | |||
| 4971 | result.r = r; | ||
| 4972 | result.g = g; | ||
| 4973 | result.b = b; | ||
| 4974 | result.a = a; | ||
| 4975 | |||
| 4976 | return result; | ||
| 4977 | } | ||
| 4978 | |||
| 4979 | // Get color with brightness correction, brightness factor goes from -1.0f to 1.0f | ||
| 4980 | Color ColorBrightness(Color color, float factor) | ||
| 4981 | { | ||
| 4982 | Color result = color; | ||
| 4983 | |||
| 4984 | if (factor > 1.0f) factor = 1.0f; | ||
| 4985 | else if (factor < -1.0f) factor = -1.0f; | ||
| 4986 | |||
| 4987 | float red = (float)color.r; | ||
| 4988 | float green = (float)color.g; | ||
| 4989 | float blue = (float)color.b; | ||
| 4990 | |||
| 4991 | if (factor < 0.0f) | ||
| 4992 | { | ||
| 4993 | factor = 1.0f + factor; | ||
| 4994 | red *= factor; | ||
| 4995 | green *= factor; | ||
| 4996 | blue *= factor; | ||
| 4997 | } | ||
| 4998 | else | ||
| 4999 | { | ||
| 5000 | red = (255 - red)*factor + red; | ||
| 5001 | green = (255 - green)*factor + green; | ||
| 5002 | blue = (255 - blue)*factor + blue; | ||
| 5003 | } | ||
| 5004 | |||
| 5005 | result.r = (unsigned char)red; | ||
| 5006 | result.g = (unsigned char)green; | ||
| 5007 | result.b = (unsigned char)blue; | ||
| 5008 | |||
| 5009 | return result; | ||
| 5010 | } | ||
| 5011 | |||
| 5012 | // Get color with contrast correction | ||
| 5013 | // NOTE: Contrast values between -1.0f and 1.0f | ||
| 5014 | Color ColorContrast(Color color, float contrast) | ||
| 5015 | { | ||
| 5016 | Color result = color; | ||
| 5017 | |||
| 5018 | if (contrast < -1.0f) contrast = -1.0f; | ||
| 5019 | else if (contrast > 1.0f) contrast = 1.0f; | ||
| 5020 | |||
| 5021 | contrast = (1.0f + contrast); | ||
| 5022 | contrast *= contrast; | ||
| 5023 | |||
| 5024 | float pR = (float)color.r/255.0f; | ||
| 5025 | pR -= 0.5f; | ||
| 5026 | pR *= contrast; | ||
| 5027 | pR += 0.5f; | ||
| 5028 | pR *= 255; | ||
| 5029 | if (pR < 0) pR = 0; | ||
| 5030 | else if (pR > 255) pR = 255; | ||
| 5031 | |||
| 5032 | float pG = (float)color.g/255.0f; | ||
| 5033 | pG -= 0.5f; | ||
| 5034 | pG *= contrast; | ||
| 5035 | pG += 0.5f; | ||
| 5036 | pG *= 255; | ||
| 5037 | if (pG < 0) pG = 0; | ||
| 5038 | else if (pG > 255) pG = 255; | ||
| 5039 | |||
| 5040 | float pB = (float)color.b/255.0f; | ||
| 5041 | pB -= 0.5f; | ||
| 5042 | pB *= contrast; | ||
| 5043 | pB += 0.5f; | ||
| 5044 | pB *= 255; | ||
| 5045 | if (pB < 0) pB = 0; | ||
| 5046 | else if (pB > 255) pB = 255; | ||
| 5047 | |||
| 5048 | result.r = (unsigned char)pR; | ||
| 5049 | result.g = (unsigned char)pG; | ||
| 5050 | result.b = (unsigned char)pB; | ||
| 5051 | |||
| 5052 | return result; | ||
| 5053 | } | ||
| 5054 | |||
| 5055 | // Get color with alpha applied, alpha goes from 0.0f to 1.0f | ||
| 5056 | Color ColorAlpha(Color color, float alpha) | ||
| 5057 | { | ||
| 5058 | Color result = color; | ||
| 5059 | |||
| 5060 | if (alpha < 0.0f) alpha = 0.0f; | ||
| 5061 | else if (alpha > 1.0f) alpha = 1.0f; | ||
| 5062 | |||
| 5063 | result.a = (unsigned char)(255.0f*alpha); | ||
| 5064 | |||
| 5065 | return result; | ||
| 5066 | } | ||
| 5067 | |||
| 5068 | // Get src alpha-blended into dst color with tint | ||
| 5069 | Color ColorAlphaBlend(Color dst, Color src, Color tint) | ||
| 5070 | { | ||
| 5071 | Color out = WHITE; | ||
| 5072 | |||
| 5073 | // Apply color tint to source color | ||
| 5074 | src.r = (unsigned char)(((unsigned int)src.r*((unsigned int)tint.r+1)) >> 8); | ||
| 5075 | src.g = (unsigned char)(((unsigned int)src.g*((unsigned int)tint.g+1)) >> 8); | ||
| 5076 | src.b = (unsigned char)(((unsigned int)src.b*((unsigned int)tint.b+1)) >> 8); | ||
| 5077 | src.a = (unsigned char)(((unsigned int)src.a*((unsigned int)tint.a+1)) >> 8); | ||
| 5078 | |||
| 5079 | //#define COLORALPHABLEND_FLOAT | ||
| 5080 | #define COLORALPHABLEND_INTEGERS | ||
| 5081 | #if defined(COLORALPHABLEND_INTEGERS) | ||
| 5082 | if (src.a == 0) out = dst; | ||
| 5083 | else if (src.a == 255) out = src; | ||
| 5084 | else | ||
| 5085 | { | ||
| 5086 | unsigned int alpha = (unsigned int)src.a + 1; // We are shifting by 8 (dividing by 256), so we need to take that excess into account | ||
| 5087 | out.a = (unsigned char)(((unsigned int)alpha*256 + (unsigned int)dst.a*(256 - alpha)) >> 8); | ||
| 5088 | |||
| 5089 | if (out.a > 0) | ||
| 5090 | { | ||
| 5091 | out.r = (unsigned char)((((unsigned int)src.r*alpha*256 + (unsigned int)dst.r*(unsigned int)dst.a*(256 - alpha))/out.a) >> 8); | ||
| 5092 | out.g = (unsigned char)((((unsigned int)src.g*alpha*256 + (unsigned int)dst.g*(unsigned int)dst.a*(256 - alpha))/out.a) >> 8); | ||
| 5093 | out.b = (unsigned char)((((unsigned int)src.b*alpha*256 + (unsigned int)dst.b*(unsigned int)dst.a*(256 - alpha))/out.a) >> 8); | ||
| 5094 | } | ||
| 5095 | } | ||
| 5096 | #endif | ||
| 5097 | #if defined(COLORALPHABLEND_FLOAT) | ||
| 5098 | if (src.a == 0) out = dst; | ||
| 5099 | else if (src.a == 255) out = src; | ||
| 5100 | else | ||
| 5101 | { | ||
| 5102 | Vector4 fdst = ColorNormalize(dst); | ||
| 5103 | Vector4 fsrc = ColorNormalize(src); | ||
| 5104 | Vector4 ftint = ColorNormalize(tint); | ||
| 5105 | Vector4 fout = { 0 }; | ||
| 5106 | |||
| 5107 | fout.w = fsrc.w + fdst.w*(1.0f - fsrc.w); | ||
| 5108 | |||
| 5109 | if (fout.w > 0.0f) | ||
| 5110 | { | ||
| 5111 | fout.x = (fsrc.x*fsrc.w + fdst.x*fdst.w*(1 - fsrc.w))/fout.w; | ||
| 5112 | fout.y = (fsrc.y*fsrc.w + fdst.y*fdst.w*(1 - fsrc.w))/fout.w; | ||
| 5113 | fout.z = (fsrc.z*fsrc.w + fdst.z*fdst.w*(1 - fsrc.w))/fout.w; | ||
| 5114 | } | ||
| 5115 | |||
| 5116 | out = (Color){ (unsigned char)(fout.x*255.0f), (unsigned char)(fout.y*255.0f), (unsigned char)(fout.z*255.0f), (unsigned char)(fout.w*255.0f) }; | ||
| 5117 | } | ||
| 5118 | #endif | ||
| 5119 | |||
| 5120 | return out; | ||
| 5121 | } | ||
| 5122 | |||
| 5123 | // Get color lerp interpolation between two colors, factor [0.0f..1.0f] | ||
| 5124 | Color ColorLerp(Color color1, Color color2, float factor) | ||
| 5125 | { | ||
| 5126 | Color color = { 0 }; | ||
| 5127 | |||
| 5128 | if (factor < 0.0f) factor = 0.0f; | ||
| 5129 | else if (factor > 1.0f) factor = 1.0f; | ||
| 5130 | |||
| 5131 | color.r = (unsigned char)((1.0f - factor)*color1.r + factor*color2.r); | ||
| 5132 | color.g = (unsigned char)((1.0f - factor)*color1.g + factor*color2.g); | ||
| 5133 | color.b = (unsigned char)((1.0f - factor)*color1.b + factor*color2.b); | ||
| 5134 | color.a = (unsigned char)((1.0f - factor)*color1.a + factor*color2.a); | ||
| 5135 | |||
| 5136 | return color; | ||
| 5137 | } | ||
| 5138 | |||
| 5139 | // Get a Color struct from hexadecimal value | ||
| 5140 | Color GetColor(unsigned int hexValue) | ||
| 5141 | { | ||
| 5142 | Color color; | ||
| 5143 | |||
| 5144 | color.r = (unsigned char)(hexValue >> 24) & 0xFF; | ||
| 5145 | color.g = (unsigned char)(hexValue >> 16) & 0xFF; | ||
| 5146 | color.b = (unsigned char)(hexValue >> 8) & 0xFF; | ||
| 5147 | color.a = (unsigned char)hexValue & 0xFF; | ||
| 5148 | |||
| 5149 | return color; | ||
| 5150 | } | ||
| 5151 | |||
| 5152 | // Get color from a pixel from certain format | ||
| 5153 | Color GetPixelColor(void *srcPtr, int format) | ||
| 5154 | { | ||
| 5155 | Color color = { 0 }; | ||
| 5156 | |||
| 5157 | switch (format) | ||
| 5158 | { | ||
| 5159 | case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: color = (Color){ ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[0], 255 }; break; | ||
| 5160 | case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: color = (Color){ ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[1] }; break; | ||
| 5161 | case PIXELFORMAT_UNCOMPRESSED_R5G6B5: | ||
| 5162 | { | ||
| 5163 | color.r = (unsigned char)((((unsigned short *)srcPtr)[0] >> 11)*255/31); | ||
| 5164 | color.g = (unsigned char)(((((unsigned short *)srcPtr)[0] >> 5) & 0b0000000000111111)*255/63); | ||
| 5165 | color.b = (unsigned char)((((unsigned short *)srcPtr)[0] & 0b0000000000011111)*255/31); | ||
| 5166 | color.a = 255; | ||
| 5167 | |||
| 5168 | } break; | ||
| 5169 | case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: | ||
| 5170 | { | ||
| 5171 | color.r = (unsigned char)((((unsigned short *)srcPtr)[0] >> 11)*255/31); | ||
| 5172 | color.g = (unsigned char)(((((unsigned short *)srcPtr)[0] >> 6) & 0b0000000000011111)*255/31); | ||
| 5173 | color.b = (unsigned char)((((unsigned short *)srcPtr)[0] & 0b0000000000011111)*255/31); | ||
| 5174 | color.a = (((unsigned short *)srcPtr)[0] & 0b0000000000000001)? 255 : 0; | ||
| 5175 | |||
| 5176 | } break; | ||
| 5177 | case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: | ||
| 5178 | { | ||
| 5179 | color.r = (unsigned char)((((unsigned short *)srcPtr)[0] >> 12)*255/15); | ||
| 5180 | color.g = (unsigned char)(((((unsigned short *)srcPtr)[0] >> 8) & 0b0000000000001111)*255/15); | ||
| 5181 | color.b = (unsigned char)(((((unsigned short *)srcPtr)[0] >> 4) & 0b0000000000001111)*255/15); | ||
| 5182 | color.a = (unsigned char)((((unsigned short *)srcPtr)[0] & 0b0000000000001111)*255/15); | ||
| 5183 | |||
| 5184 | } break; | ||
| 5185 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: color = (Color){ ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[1], ((unsigned char *)srcPtr)[2], ((unsigned char *)srcPtr)[3] }; break; | ||
| 5186 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8: color = (Color){ ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[1], ((unsigned char *)srcPtr)[2], 255 }; break; | ||
| 5187 | case PIXELFORMAT_UNCOMPRESSED_R32: | ||
| 5188 | { | ||
| 5189 | // NOTE: Pixel normalized float value is converted to [0..255] | ||
| 5190 | color.r = (unsigned char)(((float *)srcPtr)[0]*255.0f); | ||
| 5191 | color.g = (unsigned char)(((float *)srcPtr)[0]*255.0f); | ||
| 5192 | color.b = (unsigned char)(((float *)srcPtr)[0]*255.0f); | ||
| 5193 | color.a = 255; | ||
| 5194 | |||
| 5195 | } break; | ||
| 5196 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32: | ||
| 5197 | { | ||
| 5198 | // NOTE: Pixel normalized float value is converted to [0..255] | ||
| 5199 | color.r = (unsigned char)(((float *)srcPtr)[0]*255.0f); | ||
| 5200 | color.g = (unsigned char)(((float *)srcPtr)[1]*255.0f); | ||
| 5201 | color.b = (unsigned char)(((float *)srcPtr)[2]*255.0f); | ||
| 5202 | color.a = 255; | ||
| 5203 | |||
| 5204 | } break; | ||
| 5205 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: | ||
| 5206 | { | ||
| 5207 | // NOTE: Pixel normalized float value is converted to [0..255] | ||
| 5208 | color.r = (unsigned char)(((float *)srcPtr)[0]*255.0f); | ||
| 5209 | color.g = (unsigned char)(((float *)srcPtr)[1]*255.0f); | ||
| 5210 | color.b = (unsigned char)(((float *)srcPtr)[2]*255.0f); | ||
| 5211 | color.a = (unsigned char)(((float *)srcPtr)[3]*255.0f); | ||
| 5212 | |||
| 5213 | } break; | ||
| 5214 | case PIXELFORMAT_UNCOMPRESSED_R16: | ||
| 5215 | { | ||
| 5216 | // NOTE: Pixel normalized float value is converted to [0..255] | ||
| 5217 | color.r = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[0])*255.0f); | ||
| 5218 | color.g = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[0])*255.0f); | ||
| 5219 | color.b = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[0])*255.0f); | ||
| 5220 | color.a = 255; | ||
| 5221 | |||
| 5222 | } break; | ||
| 5223 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16: | ||
| 5224 | { | ||
| 5225 | // NOTE: Pixel normalized float value is converted to [0..255] | ||
| 5226 | color.r = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[0])*255.0f); | ||
| 5227 | color.g = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[1])*255.0f); | ||
| 5228 | color.b = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[2])*255.0f); | ||
| 5229 | color.a = 255; | ||
| 5230 | |||
| 5231 | } break; | ||
| 5232 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: | ||
| 5233 | { | ||
| 5234 | // NOTE: Pixel normalized float value is converted to [0..255] | ||
| 5235 | color.r = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[0])*255.0f); | ||
| 5236 | color.g = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[1])*255.0f); | ||
| 5237 | color.b = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[2])*255.0f); | ||
| 5238 | color.a = (unsigned char)(HalfToFloat(((unsigned short *)srcPtr)[3])*255.0f); | ||
| 5239 | |||
| 5240 | } break; | ||
| 5241 | default: break; | ||
| 5242 | } | ||
| 5243 | |||
| 5244 | return color; | ||
| 5245 | } | ||
| 5246 | |||
| 5247 | // Set pixel color formatted into destination pointer | ||
| 5248 | void SetPixelColor(void *dstPtr, Color color, int format) | ||
| 5249 | { | ||
| 5250 | switch (format) | ||
| 5251 | { | ||
| 5252 | case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: | ||
| 5253 | { | ||
| 5254 | // NOTE: Calculate grayscale equivalent color | ||
| 5255 | Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; | ||
| 5256 | unsigned char gray = (unsigned char)((coln.x*0.299f + coln.y*0.587f + coln.z*0.114f)*255.0f); | ||
| 5257 | |||
| 5258 | ((unsigned char *)dstPtr)[0] = gray; | ||
| 5259 | |||
| 5260 | } break; | ||
| 5261 | case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: | ||
| 5262 | { | ||
| 5263 | // NOTE: Calculate grayscale equivalent color | ||
| 5264 | Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; | ||
| 5265 | unsigned char gray = (unsigned char)((coln.x*0.299f + coln.y*0.587f + coln.z*0.114f)*255.0f); | ||
| 5266 | |||
| 5267 | ((unsigned char *)dstPtr)[0] = gray; | ||
| 5268 | ((unsigned char *)dstPtr)[1] = color.a; | ||
| 5269 | |||
| 5270 | } break; | ||
| 5271 | case PIXELFORMAT_UNCOMPRESSED_R5G6B5: | ||
| 5272 | { | ||
| 5273 | // NOTE: Calculate R5G6B5 equivalent color | ||
| 5274 | Vector3 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f }; | ||
| 5275 | |||
| 5276 | unsigned char r = (unsigned char)(round(coln.x*31.0f)); | ||
| 5277 | unsigned char g = (unsigned char)(round(coln.y*63.0f)); | ||
| 5278 | unsigned char b = (unsigned char)(round(coln.z*31.0f)); | ||
| 5279 | |||
| 5280 | ((unsigned short *)dstPtr)[0] = (unsigned short)r << 11 | (unsigned short)g << 5 | (unsigned short)b; | ||
| 5281 | |||
| 5282 | } break; | ||
| 5283 | case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: | ||
| 5284 | { | ||
| 5285 | // NOTE: Calculate R5G5B5A1 equivalent color | ||
| 5286 | Vector4 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f, (float)color.a/255.0f }; | ||
| 5287 | |||
| 5288 | unsigned char r = (unsigned char)(round(coln.x*31.0f)); | ||
| 5289 | unsigned char g = (unsigned char)(round(coln.y*31.0f)); | ||
| 5290 | unsigned char b = (unsigned char)(round(coln.z*31.0f)); | ||
| 5291 | unsigned char a = (coln.w > ((float)PIXELFORMAT_UNCOMPRESSED_R5G5B5A1_ALPHA_THRESHOLD/255.0f))? 1 : 0; | ||
| 5292 | |||
| 5293 | ((unsigned short *)dstPtr)[0] = (unsigned short)r << 11 | (unsigned short)g << 6 | (unsigned short)b << 1 | (unsigned short)a; | ||
| 5294 | |||
| 5295 | } break; | ||
| 5296 | case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: | ||
| 5297 | { | ||
| 5298 | // NOTE: Calculate R5G5B5A1 equivalent color | ||
| 5299 | Vector4 coln = { (float)color.r/255.0f, (float)color.g/255.0f, (float)color.b/255.0f, (float)color.a/255.0f }; | ||
| 5300 | |||
| 5301 | unsigned char r = (unsigned char)(round(coln.x*15.0f)); | ||
| 5302 | unsigned char g = (unsigned char)(round(coln.y*15.0f)); | ||
| 5303 | unsigned char b = (unsigned char)(round(coln.z*15.0f)); | ||
| 5304 | unsigned char a = (unsigned char)(round(coln.w*15.0f)); | ||
| 5305 | |||
| 5306 | ((unsigned short *)dstPtr)[0] = (unsigned short)r << 12 | (unsigned short)g << 8 | (unsigned short)b << 4 | (unsigned short)a; | ||
| 5307 | |||
| 5308 | } break; | ||
| 5309 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8: | ||
| 5310 | { | ||
| 5311 | ((unsigned char *)dstPtr)[0] = color.r; | ||
| 5312 | ((unsigned char *)dstPtr)[1] = color.g; | ||
| 5313 | ((unsigned char *)dstPtr)[2] = color.b; | ||
| 5314 | |||
| 5315 | } break; | ||
| 5316 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: | ||
| 5317 | { | ||
| 5318 | ((unsigned char *)dstPtr)[0] = color.r; | ||
| 5319 | ((unsigned char *)dstPtr)[1] = color.g; | ||
| 5320 | ((unsigned char *)dstPtr)[2] = color.b; | ||
| 5321 | ((unsigned char *)dstPtr)[3] = color.a; | ||
| 5322 | |||
| 5323 | } break; | ||
| 5324 | default: break; | ||
| 5325 | } | ||
| 5326 | } | ||
| 5327 | |||
| 5328 | // Get pixel data size in bytes for certain format | ||
| 5329 | // NOTE: Size can be requested for Image or Texture data | ||
| 5330 | int GetPixelDataSize(int width, int height, int format) | ||
| 5331 | { | ||
| 5332 | int dataSize = 0; // Size in bytes | ||
| 5333 | int bpp = 0; // Bits per pixel | ||
| 5334 | |||
| 5335 | switch (format) | ||
| 5336 | { | ||
| 5337 | case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: bpp = 8; break; | ||
| 5338 | case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: | ||
| 5339 | case PIXELFORMAT_UNCOMPRESSED_R5G6B5: | ||
| 5340 | case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: | ||
| 5341 | case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: bpp = 16; break; | ||
| 5342 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: bpp = 32; break; | ||
| 5343 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8: bpp = 24; break; | ||
| 5344 | case PIXELFORMAT_UNCOMPRESSED_R32: bpp = 32; break; | ||
| 5345 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32: bpp = 32*3; break; | ||
| 5346 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: bpp = 32*4; break; | ||
| 5347 | case PIXELFORMAT_UNCOMPRESSED_R16: bpp = 16; break; | ||
| 5348 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16: bpp = 16*3; break; | ||
| 5349 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: bpp = 16*4; break; | ||
| 5350 | case PIXELFORMAT_COMPRESSED_DXT1_RGB: | ||
| 5351 | case PIXELFORMAT_COMPRESSED_DXT1_RGBA: | ||
| 5352 | case PIXELFORMAT_COMPRESSED_ETC1_RGB: | ||
| 5353 | case PIXELFORMAT_COMPRESSED_ETC2_RGB: | ||
| 5354 | case PIXELFORMAT_COMPRESSED_PVRT_RGB: | ||
| 5355 | case PIXELFORMAT_COMPRESSED_PVRT_RGBA: bpp = 4; break; | ||
| 5356 | case PIXELFORMAT_COMPRESSED_DXT3_RGBA: | ||
| 5357 | case PIXELFORMAT_COMPRESSED_DXT5_RGBA: | ||
| 5358 | case PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA: | ||
| 5359 | case PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA: bpp = 8; break; | ||
| 5360 | case PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA: bpp = 2; break; | ||
| 5361 | default: break; | ||
| 5362 | } | ||
| 5363 | |||
| 5364 | double bytesPerPixel = (double)bpp/8.0; | ||
| 5365 | dataSize = (int)(bytesPerPixel*width*height); // Total data size in bytes | ||
| 5366 | |||
| 5367 | // Most compressed formats works on 4x4 blocks, | ||
| 5368 | // if texture is smaller, minimum dataSize is 8 or 16 | ||
| 5369 | if ((width < 4) && (height < 4)) | ||
| 5370 | { | ||
| 5371 | if ((format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) && (format < PIXELFORMAT_COMPRESSED_DXT3_RGBA)) dataSize = 8; | ||
| 5372 | else if ((format >= PIXELFORMAT_COMPRESSED_DXT3_RGBA) && (format < PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA)) dataSize = 16; | ||
| 5373 | } | ||
| 5374 | |||
| 5375 | return dataSize; | ||
| 5376 | } | ||
| 5377 | |||
| 5378 | //---------------------------------------------------------------------------------- | ||
| 5379 | // Module specific Functions Definition | ||
| 5380 | //---------------------------------------------------------------------------------- | ||
| 5381 | // Convert half-float (stored as unsigned short) to float | ||
| 5382 | // REF: https://stackoverflow.com/questions/1659440/32-bit-to-16-bit-floating-point-conversion/60047308#60047308 | ||
| 5383 | static float HalfToFloat(unsigned short x) | ||
| 5384 | { | ||
| 5385 | float result = 0.0f; | ||
| 5386 | |||
| 5387 | const unsigned int e = (x & 0x7C00) >> 10; // Exponent | ||
| 5388 | const unsigned int m = (x & 0x03FF) << 13; // Mantissa | ||
| 5389 | const float fm = (float)m; | ||
| 5390 | const unsigned int v = (*(unsigned int*)&fm) >> 23; // Evil log2 bit hack to count leading zeros in denormalized format | ||
| 5391 | const unsigned int r = (x & 0x8000) << 16 | (e != 0)*((e + 112) << 23 | m) | ((e == 0)&(m != 0))*((v - 37) << 23 | ((m << (150 - v)) & 0x007FE000)); // sign : normalized : denormalized | ||
| 5392 | |||
| 5393 | result = *(float *)&r; | ||
| 5394 | |||
| 5395 | return result; | ||
| 5396 | } | ||
| 5397 | |||
| 5398 | // Convert float to half-float (stored as unsigned short) | ||
| 5399 | static unsigned short FloatToHalf(float x) | ||
| 5400 | { | ||
| 5401 | unsigned short result = 0; | ||
| 5402 | |||
| 5403 | const unsigned int b = (*(unsigned int*) & x) + 0x00001000; // Round-to-nearest-even: add last bit after truncated mantissa | ||
| 5404 | const unsigned int e = (b & 0x7F800000) >> 23; // Exponent | ||
| 5405 | const unsigned int m = b & 0x007FFFFF; // Mantissa; in line below: 0x007FF000 = 0x00800000-0x00001000 = decimal indicator flag - initial rounding | ||
| 5406 | |||
| 5407 | result = (b & 0x80000000) >> 16 | (e > 112)*((((e - 112) << 10) & 0x7C00) | m >> 13) | ((e < 113) & (e > 101))*((((0x007FF000 + m) >> (125 - e)) + 1) >> 1) | (e > 143)*0x7FFF; // sign : normalized : denormalized : saturate | ||
| 5408 | |||
| 5409 | return result; | ||
| 5410 | } | ||
| 5411 | |||
| 5412 | // Get pixel data from image as Vector4 array (float normalized) | ||
| 5413 | static Vector4 *LoadImageDataNormalized(Image image) | ||
| 5414 | { | ||
| 5415 | Vector4 *pixels = (Vector4 *)RL_MALLOC(image.width*image.height*sizeof(Vector4)); | ||
| 5416 | |||
| 5417 | if (image.format >= PIXELFORMAT_COMPRESSED_DXT1_RGB) TRACELOG(LOG_WARNING, "IMAGE: Pixel data retrieval not supported for compressed image formats"); | ||
| 5418 | else | ||
| 5419 | { | ||
| 5420 | for (int i = 0, k = 0; i < image.width*image.height; i++) | ||
| 5421 | { | ||
| 5422 | switch (image.format) | ||
| 5423 | { | ||
| 5424 | case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: | ||
| 5425 | { | ||
| 5426 | pixels[i].x = (float)((unsigned char *)image.data)[i]/255.0f; | ||
| 5427 | pixels[i].y = (float)((unsigned char *)image.data)[i]/255.0f; | ||
| 5428 | pixels[i].z = (float)((unsigned char *)image.data)[i]/255.0f; | ||
| 5429 | pixels[i].w = 1.0f; | ||
| 5430 | |||
| 5431 | } break; | ||
| 5432 | case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: | ||
| 5433 | { | ||
| 5434 | pixels[i].x = (float)((unsigned char *)image.data)[k]/255.0f; | ||
| 5435 | pixels[i].y = (float)((unsigned char *)image.data)[k]/255.0f; | ||
| 5436 | pixels[i].z = (float)((unsigned char *)image.data)[k]/255.0f; | ||
| 5437 | pixels[i].w = (float)((unsigned char *)image.data)[k + 1]/255.0f; | ||
| 5438 | |||
| 5439 | k += 2; | ||
| 5440 | } break; | ||
| 5441 | case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: | ||
| 5442 | { | ||
| 5443 | unsigned short pixel = ((unsigned short *)image.data)[i]; | ||
| 5444 | |||
| 5445 | pixels[i].x = (float)((pixel & 0b1111100000000000) >> 11)*(1.0f/31); | ||
| 5446 | pixels[i].y = (float)((pixel & 0b0000011111000000) >> 6)*(1.0f/31); | ||
| 5447 | pixels[i].z = (float)((pixel & 0b0000000000111110) >> 1)*(1.0f/31); | ||
| 5448 | pixels[i].w = ((pixel & 0b0000000000000001) == 0)? 0.0f : 1.0f; | ||
| 5449 | |||
| 5450 | } break; | ||
| 5451 | case PIXELFORMAT_UNCOMPRESSED_R5G6B5: | ||
| 5452 | { | ||
| 5453 | unsigned short pixel = ((unsigned short *)image.data)[i]; | ||
| 5454 | |||
| 5455 | pixels[i].x = (float)((pixel & 0b1111100000000000) >> 11)*(1.0f/31); | ||
| 5456 | pixels[i].y = (float)((pixel & 0b0000011111100000) >> 5)*(1.0f/63); | ||
| 5457 | pixels[i].z = (float)(pixel & 0b0000000000011111)*(1.0f/31); | ||
| 5458 | pixels[i].w = 1.0f; | ||
| 5459 | |||
| 5460 | } break; | ||
| 5461 | case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: | ||
| 5462 | { | ||
| 5463 | unsigned short pixel = ((unsigned short *)image.data)[i]; | ||
| 5464 | |||
| 5465 | pixels[i].x = (float)((pixel & 0b1111000000000000) >> 12)*(1.0f/15); | ||
| 5466 | pixels[i].y = (float)((pixel & 0b0000111100000000) >> 8)*(1.0f/15); | ||
| 5467 | pixels[i].z = (float)((pixel & 0b0000000011110000) >> 4)*(1.0f/15); | ||
| 5468 | pixels[i].w = (float)(pixel & 0b0000000000001111)*(1.0f/15); | ||
| 5469 | |||
| 5470 | } break; | ||
| 5471 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: | ||
| 5472 | { | ||
| 5473 | pixels[i].x = (float)((unsigned char *)image.data)[k]/255.0f; | ||
| 5474 | pixels[i].y = (float)((unsigned char *)image.data)[k + 1]/255.0f; | ||
| 5475 | pixels[i].z = (float)((unsigned char *)image.data)[k + 2]/255.0f; | ||
| 5476 | pixels[i].w = (float)((unsigned char *)image.data)[k + 3]/255.0f; | ||
| 5477 | |||
| 5478 | k += 4; | ||
| 5479 | } break; | ||
| 5480 | case PIXELFORMAT_UNCOMPRESSED_R8G8B8: | ||
| 5481 | { | ||
| 5482 | pixels[i].x = (float)((unsigned char *)image.data)[k]/255.0f; | ||
| 5483 | pixels[i].y = (float)((unsigned char *)image.data)[k + 1]/255.0f; | ||
| 5484 | pixels[i].z = (float)((unsigned char *)image.data)[k + 2]/255.0f; | ||
| 5485 | pixels[i].w = 1.0f; | ||
| 5486 | |||
| 5487 | k += 3; | ||
| 5488 | } break; | ||
| 5489 | case PIXELFORMAT_UNCOMPRESSED_R32: | ||
| 5490 | { | ||
| 5491 | pixels[i].x = ((float *)image.data)[k]; | ||
| 5492 | pixels[i].y = 0.0f; | ||
| 5493 | pixels[i].z = 0.0f; | ||
| 5494 | pixels[i].w = 1.0f; | ||
| 5495 | |||
| 5496 | } break; | ||
| 5497 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32: | ||
| 5498 | { | ||
| 5499 | pixels[i].x = ((float *)image.data)[k]; | ||
| 5500 | pixels[i].y = ((float *)image.data)[k + 1]; | ||
| 5501 | pixels[i].z = ((float *)image.data)[k + 2]; | ||
| 5502 | pixels[i].w = 1.0f; | ||
| 5503 | |||
| 5504 | k += 3; | ||
| 5505 | } break; | ||
| 5506 | case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: | ||
| 5507 | { | ||
| 5508 | pixels[i].x = ((float *)image.data)[k]; | ||
| 5509 | pixels[i].y = ((float *)image.data)[k + 1]; | ||
| 5510 | pixels[i].z = ((float *)image.data)[k + 2]; | ||
| 5511 | pixels[i].w = ((float *)image.data)[k + 3]; | ||
| 5512 | |||
| 5513 | k += 4; | ||
| 5514 | } break; | ||
| 5515 | case PIXELFORMAT_UNCOMPRESSED_R16: | ||
| 5516 | { | ||
| 5517 | pixels[i].x = HalfToFloat(((unsigned short *)image.data)[k]); | ||
| 5518 | pixels[i].y = 0.0f; | ||
| 5519 | pixels[i].z = 0.0f; | ||
| 5520 | pixels[i].w = 1.0f; | ||
| 5521 | } break; | ||
| 5522 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16: | ||
| 5523 | { | ||
| 5524 | pixels[i].x = HalfToFloat(((unsigned short *)image.data)[k]); | ||
| 5525 | pixels[i].y = HalfToFloat(((unsigned short *)image.data)[k + 1]); | ||
| 5526 | pixels[i].z = HalfToFloat(((unsigned short *)image.data)[k + 2]); | ||
| 5527 | pixels[i].w = 1.0f; | ||
| 5528 | |||
| 5529 | k += 3; | ||
| 5530 | } break; | ||
| 5531 | case PIXELFORMAT_UNCOMPRESSED_R16G16B16A16: | ||
| 5532 | { | ||
| 5533 | pixels[i].x = HalfToFloat(((unsigned short *)image.data)[k]); | ||
| 5534 | pixels[i].y = HalfToFloat(((unsigned short *)image.data)[k + 1]); | ||
| 5535 | pixels[i].z = HalfToFloat(((unsigned short *)image.data)[k + 2]); | ||
| 5536 | pixels[i].w = HalfToFloat(((unsigned short *)image.data)[k + 3]); | ||
| 5537 | |||
| 5538 | k += 4; | ||
| 5539 | } break; | ||
| 5540 | default: break; | ||
| 5541 | } | ||
| 5542 | } | ||
| 5543 | } | ||
| 5544 | |||
| 5545 | return pixels; | ||
| 5546 | } | ||
| 5547 | |||
| 5548 | #endif // SUPPORT_MODULE_RTEXTURES | ||
