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| author | Sebastiano Tronto <sebastiano@tronto.net> | 2025-04-21 11:09:56 +0200 |
|---|---|---|
| committer | Sebastiano Tronto <sebastiano@tronto.net> | 2025-04-21 11:09:56 +0200 |
| commit | 123144c93bfc77883c8fb517828b47bbe13b8671 (patch) | |
| tree | 762739afedb5f3f168051367515cb9b9a06ec68d /raylib/src/external/m3d.h | |
| download | minesweeper-master.tar.gz minesweeper-master.zip | |
Diffstat (limited to 'raylib/src/external/m3d.h')
| -rw-r--r-- | raylib/src/external/m3d.h | 6547 |
1 files changed, 6547 insertions, 0 deletions
diff --git a/raylib/src/external/m3d.h b/raylib/src/external/m3d.h new file mode 100644 index 0000000..6abaad1 --- /dev/null +++ b/raylib/src/external/m3d.h | |||
| @@ -0,0 +1,6547 @@ | |||
| 1 | /* | ||
| 2 | * m3d.h | ||
| 3 | * https://gitlab.com/bztsrc/model3d | ||
| 4 | * | ||
| 5 | * Copyright (C) 2020 bzt (bztsrc@gitlab) | ||
| 6 | * | ||
| 7 | * Permission is hereby granted, free of charge, to any person | ||
| 8 | * obtaining a copy of this software and associated documentation | ||
| 9 | * files (the "Software"), to deal in the Software without | ||
| 10 | * restriction, including without limitation the rights to use, copy, | ||
| 11 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
| 12 | * of the Software, and to permit persons to whom the Software is | ||
| 13 | * furnished to do so, subject to the following conditions: | ||
| 14 | * | ||
| 15 | * The above copyright notice and this permission notice shall be | ||
| 16 | * included in all copies or substantial portions of the Software. | ||
| 17 | * | ||
| 18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
| 19 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
| 20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
| 21 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | ||
| 22 | * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | ||
| 23 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 24 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
| 25 | * DEALINGS IN THE SOFTWARE. | ||
| 26 | * | ||
| 27 | * @brief ANSI C89 / C++11 single header importer / exporter SDK for the Model 3D (.M3D) format | ||
| 28 | * https://gitlab.com/bztsrc/model3d | ||
| 29 | * | ||
| 30 | * PNG decompressor included from (with minor modifications to make it C89 valid): | ||
| 31 | * stb_image - v2.13 - public domain image loader - http://nothings.org/stb_image.h | ||
| 32 | * | ||
| 33 | * @version: 1.0.0 | ||
| 34 | */ | ||
| 35 | |||
| 36 | #ifndef _M3D_H_ | ||
| 37 | #define _M3D_H_ | ||
| 38 | |||
| 39 | #ifdef __cplusplus | ||
| 40 | extern "C" { | ||
| 41 | #endif | ||
| 42 | |||
| 43 | #include <stdint.h> | ||
| 44 | |||
| 45 | /*** configuration ***/ | ||
| 46 | #ifndef M3D_MALLOC | ||
| 47 | # define M3D_MALLOC(sz) malloc(sz) | ||
| 48 | #endif | ||
| 49 | #ifndef M3D_REALLOC | ||
| 50 | # define M3D_REALLOC(p,nsz) realloc(p,nsz) | ||
| 51 | #endif | ||
| 52 | #ifndef M3D_FREE | ||
| 53 | # define M3D_FREE(p) free(p) | ||
| 54 | #endif | ||
| 55 | #ifndef M3D_LOG | ||
| 56 | # define M3D_LOG(x) | ||
| 57 | #endif | ||
| 58 | #ifndef M3D_APIVERSION | ||
| 59 | #define M3D_APIVERSION 0x0100 | ||
| 60 | #ifndef M3D_DOUBLE | ||
| 61 | typedef float M3D_FLOAT; | ||
| 62 | #ifndef M3D_EPSILON | ||
| 63 | /* carefully choosen for IEEE 754 don't change */ | ||
| 64 | #define M3D_EPSILON ((M3D_FLOAT)1e-7) | ||
| 65 | #endif | ||
| 66 | #else | ||
| 67 | typedef double M3D_FLOAT; | ||
| 68 | #ifndef M3D_EPSILON | ||
| 69 | #define M3D_EPSILON ((M3D_FLOAT)1e-14) | ||
| 70 | #endif | ||
| 71 | #endif | ||
| 72 | #if !defined(M3D_SMALLINDEX) | ||
| 73 | typedef uint32_t M3D_INDEX; | ||
| 74 | typedef uint16_t M3D_VOXEL; | ||
| 75 | #define M3D_UNDEF 0xffffffff | ||
| 76 | #define M3D_INDEXMAX 0xfffffffe | ||
| 77 | #define M3D_VOXUNDEF 0xffff | ||
| 78 | #define M3D_VOXCLEAR 0xfffe | ||
| 79 | #else | ||
| 80 | typedef uint16_t M3D_INDEX; | ||
| 81 | typedef uint8_t M3D_VOXEL; | ||
| 82 | #define M3D_UNDEF 0xffff | ||
| 83 | #define M3D_INDEXMAX 0xfffe | ||
| 84 | #define M3D_VOXUNDEF 0xff | ||
| 85 | #define M3D_VOXCLEAR 0xfe | ||
| 86 | #endif | ||
| 87 | #define M3D_NOTDEFINED 0xffffffff | ||
| 88 | #ifndef M3D_NUMBONE | ||
| 89 | #define M3D_NUMBONE 4 | ||
| 90 | #endif | ||
| 91 | #ifndef M3D_BONEMAXLEVEL | ||
| 92 | #define M3D_BONEMAXLEVEL 64 | ||
| 93 | #endif | ||
| 94 | #ifndef _MSC_VER | ||
| 95 | #ifndef _inline | ||
| 96 | #define _inline __inline__ | ||
| 97 | #endif | ||
| 98 | #define _pack __attribute__((packed)) | ||
| 99 | #define _unused __attribute__((unused)) | ||
| 100 | #else | ||
| 101 | #define _inline | ||
| 102 | #define _pack | ||
| 103 | #define _unused __pragma(warning(suppress:4100)) | ||
| 104 | #endif | ||
| 105 | #ifndef __cplusplus | ||
| 106 | #define _register register | ||
| 107 | #else | ||
| 108 | #define _register | ||
| 109 | #endif | ||
| 110 | |||
| 111 | /*** File format structures ***/ | ||
| 112 | |||
| 113 | /** | ||
| 114 | * M3D file format structure | ||
| 115 | * 3DMO m3dchunk_t file header chunk, may followed by compressed data | ||
| 116 | * PRVW preview chunk (optional) | ||
| 117 | * HEAD m3dhdr_t model header chunk | ||
| 118 | * n x m3dchunk_t more chunks follow | ||
| 119 | * CMAP color map chunk (optional) | ||
| 120 | * TMAP texture map chunk (optional) | ||
| 121 | * VRTS vertex data chunk (optional if it's a material library) | ||
| 122 | * BONE bind-pose skeleton, bone hierarchy chunk (optional) | ||
| 123 | * n x m3db_t contains propably more, but at least one bone | ||
| 124 | * n x m3ds_t skin group records | ||
| 125 | * MTRL* material chunk(s), can be more (optional) | ||
| 126 | * n x m3dp_t each material contains propapbly more, but at least one property | ||
| 127 | * the properties are configurable with a static array, see m3d_propertytypes | ||
| 128 | * n x m3dchunk_t at least one, but maybe more face chunks | ||
| 129 | * PROC* procedural face, or | ||
| 130 | * MESH* triangle mesh (vertex index list) or | ||
| 131 | * VOXT, VOXD* voxel image (converted to mesh) or | ||
| 132 | * SHPE* mathematical shapes like parameterized surfaces | ||
| 133 | * LBLS* annotation label chunks, can be more (optional) | ||
| 134 | * ACTN* action chunk(s), animation-pose skeletons, can be more (optional) | ||
| 135 | * n x m3dfr_t each action contains probably more, but at least one frame | ||
| 136 | * n x m3dtr_t each frame contains probably more, but at least one transformation | ||
| 137 | * ASET* inlined asset chunk(s), can be more (optional) | ||
| 138 | * OMD3 end chunk | ||
| 139 | * | ||
| 140 | * Typical chunks for a game engine: 3DMO, HEAD, CMAP, TMAP, VRTS, BONE, MTRL, MESH, ACTN, OMD3 | ||
| 141 | * Typical chunks for distibution: 3DMO, PRVW, HEAD, CMAP, TMAP, VRTS, BONE, MTRL, MESH, ACTN, ASET, OMD3 | ||
| 142 | * Typical chunks for voxel image: 3DMO, HEAD, CMAP, MTRL, VOXT, VOXD, VOXD, VOXD, OMD3 | ||
| 143 | * Typical chunks for CAD software: 3DMO, PRVW, HEAD, CMAP, TMAP, VRTS, MTRL, SHPE, LBLS, OMD3 | ||
| 144 | */ | ||
| 145 | #ifdef _MSC_VER | ||
| 146 | #pragma pack(push) | ||
| 147 | #pragma pack(1) | ||
| 148 | #endif | ||
| 149 | |||
| 150 | typedef struct { | ||
| 151 | char magic[4]; | ||
| 152 | uint32_t length; | ||
| 153 | float scale; /* deliberately not M3D_FLOAT */ | ||
| 154 | uint32_t types; | ||
| 155 | } _pack m3dhdr_t; | ||
| 156 | |||
| 157 | typedef struct { | ||
| 158 | char magic[4]; | ||
| 159 | uint32_t length; | ||
| 160 | } _pack m3dchunk_t; | ||
| 161 | |||
| 162 | #ifdef _MSC_VER | ||
| 163 | #pragma pack(pop) | ||
| 164 | #endif | ||
| 165 | |||
| 166 | /*** in-memory model structure ***/ | ||
| 167 | |||
| 168 | /* textmap entry */ | ||
| 169 | typedef struct { | ||
| 170 | M3D_FLOAT u; | ||
| 171 | M3D_FLOAT v; | ||
| 172 | } m3dti_t; | ||
| 173 | #define m3d_textureindex_t m3dti_t | ||
| 174 | |||
| 175 | /* texture */ | ||
| 176 | typedef struct { | ||
| 177 | char *name; /* texture name */ | ||
| 178 | uint8_t *d; /* pixels data */ | ||
| 179 | uint16_t w; /* width */ | ||
| 180 | uint16_t h; /* height */ | ||
| 181 | uint8_t f; /* format, 1 = grayscale, 2 = grayscale+alpha, 3 = rgb, 4 = rgba */ | ||
| 182 | } m3dtx_t; | ||
| 183 | #define m3d_texturedata_t m3dtx_t | ||
| 184 | |||
| 185 | typedef struct { | ||
| 186 | M3D_INDEX vertexid; | ||
| 187 | M3D_FLOAT weight; | ||
| 188 | } m3dw_t; | ||
| 189 | #define m3d_weight_t m3dw_t | ||
| 190 | |||
| 191 | /* bone entry */ | ||
| 192 | typedef struct { | ||
| 193 | M3D_INDEX parent; /* parent bone index */ | ||
| 194 | char *name; /* name for this bone */ | ||
| 195 | M3D_INDEX pos; /* vertex index position */ | ||
| 196 | M3D_INDEX ori; /* vertex index orientation (quaternion) */ | ||
| 197 | M3D_INDEX numweight; /* number of controlled vertices */ | ||
| 198 | m3dw_t *weight; /* weights for those vertices */ | ||
| 199 | M3D_FLOAT mat4[16]; /* transformation matrix */ | ||
| 200 | } m3db_t; | ||
| 201 | #define m3d_bone_t m3db_t | ||
| 202 | |||
| 203 | /* skin: bone per vertex entry */ | ||
| 204 | typedef struct { | ||
| 205 | M3D_INDEX boneid[M3D_NUMBONE]; | ||
| 206 | M3D_FLOAT weight[M3D_NUMBONE]; | ||
| 207 | } m3ds_t; | ||
| 208 | #define m3d_skin_t m3ds_t | ||
| 209 | |||
| 210 | /* vertex entry */ | ||
| 211 | typedef struct { | ||
| 212 | M3D_FLOAT x; /* 3D coordinates and weight */ | ||
| 213 | M3D_FLOAT y; | ||
| 214 | M3D_FLOAT z; | ||
| 215 | M3D_FLOAT w; | ||
| 216 | uint32_t color; /* default vertex color */ | ||
| 217 | M3D_INDEX skinid; /* skin index */ | ||
| 218 | #ifdef M3D_VERTEXTYPE | ||
| 219 | uint8_t type; | ||
| 220 | #endif | ||
| 221 | } m3dv_t; | ||
| 222 | #define m3d_vertex_t m3dv_t | ||
| 223 | |||
| 224 | /* material property formats */ | ||
| 225 | enum { | ||
| 226 | m3dpf_color, | ||
| 227 | m3dpf_uint8, | ||
| 228 | m3dpf_uint16, | ||
| 229 | m3dpf_uint32, | ||
| 230 | m3dpf_float, | ||
| 231 | m3dpf_map | ||
| 232 | }; | ||
| 233 | typedef struct { | ||
| 234 | uint8_t format; | ||
| 235 | uint8_t id; | ||
| 236 | #ifdef M3D_ASCII | ||
| 237 | #define M3D_PROPERTYDEF(f,i,n) { (f), (i), (char*)(n) } | ||
| 238 | char *key; | ||
| 239 | #else | ||
| 240 | #define M3D_PROPERTYDEF(f,i,n) { (f), (i) } | ||
| 241 | #endif | ||
| 242 | } m3dpd_t; | ||
| 243 | |||
| 244 | /* material property types */ | ||
| 245 | /* You shouldn't change the first 8 display and first 4 physical property. Assign the rest as you like. */ | ||
| 246 | enum { | ||
| 247 | m3dp_Kd = 0, /* scalar display properties */ | ||
| 248 | m3dp_Ka, | ||
| 249 | m3dp_Ks, | ||
| 250 | m3dp_Ns, | ||
| 251 | m3dp_Ke, | ||
| 252 | m3dp_Tf, | ||
| 253 | m3dp_Km, | ||
| 254 | m3dp_d, | ||
| 255 | m3dp_il, | ||
| 256 | |||
| 257 | m3dp_Pr = 64, /* scalar physical properties */ | ||
| 258 | m3dp_Pm, | ||
| 259 | m3dp_Ps, | ||
| 260 | m3dp_Ni, | ||
| 261 | m3dp_Nt, | ||
| 262 | |||
| 263 | m3dp_map_Kd = 128, /* textured display map properties */ | ||
| 264 | m3dp_map_Ka, | ||
| 265 | m3dp_map_Ks, | ||
| 266 | m3dp_map_Ns, | ||
| 267 | m3dp_map_Ke, | ||
| 268 | m3dp_map_Tf, | ||
| 269 | m3dp_map_Km, /* bump map */ | ||
| 270 | m3dp_map_D, | ||
| 271 | m3dp_map_N, /* normal map */ | ||
| 272 | |||
| 273 | m3dp_map_Pr = 192, /* textured physical map properties */ | ||
| 274 | m3dp_map_Pm, | ||
| 275 | m3dp_map_Ps, | ||
| 276 | m3dp_map_Ni, | ||
| 277 | m3dp_map_Nt | ||
| 278 | }; | ||
| 279 | enum { /* aliases */ | ||
| 280 | m3dp_bump = m3dp_map_Km, | ||
| 281 | m3dp_map_il = m3dp_map_N, | ||
| 282 | m3dp_refl = m3dp_map_Pm | ||
| 283 | }; | ||
| 284 | |||
| 285 | /* material property */ | ||
| 286 | typedef struct { | ||
| 287 | uint8_t type; /* property type, see "m3dp_*" enumeration */ | ||
| 288 | union { | ||
| 289 | uint32_t color; /* if value is a color, m3dpf_color */ | ||
| 290 | uint32_t num; /* if value is a number, m3dpf_uint8, m3pf_uint16, m3dpf_uint32 */ | ||
| 291 | float fnum; /* if value is a floating point number, m3dpf_float */ | ||
| 292 | M3D_INDEX textureid; /* if value is a texture, m3dpf_map */ | ||
| 293 | } value; | ||
| 294 | } m3dp_t; | ||
| 295 | #define m3d_property_t m3dp_t | ||
| 296 | |||
| 297 | /* material entry */ | ||
| 298 | typedef struct { | ||
| 299 | char *name; /* name of the material */ | ||
| 300 | uint8_t numprop; /* number of properties */ | ||
| 301 | m3dp_t *prop; /* properties array */ | ||
| 302 | } m3dm_t; | ||
| 303 | #define m3d_material_t m3dm_t | ||
| 304 | |||
| 305 | /* face entry */ | ||
| 306 | typedef struct { | ||
| 307 | M3D_INDEX materialid; /* material index */ | ||
| 308 | M3D_INDEX vertex[3]; /* 3D points of the triangle in CCW order */ | ||
| 309 | M3D_INDEX normal[3]; /* normal vectors */ | ||
| 310 | M3D_INDEX texcoord[3]; /* UV coordinates */ | ||
| 311 | #ifdef M3D_VERTEXMAX | ||
| 312 | M3D_INDEX paramid; /* parameter index */ | ||
| 313 | M3D_INDEX vertmax[3]; /* maximum 3D points of the triangle in CCW order */ | ||
| 314 | #endif | ||
| 315 | } m3df_t; | ||
| 316 | #define m3d_face_t m3df_t | ||
| 317 | |||
| 318 | typedef struct { | ||
| 319 | uint16_t count; | ||
| 320 | char *name; | ||
| 321 | } m3dvi_t; | ||
| 322 | #define m3d_voxelitem_t m3dvi_t | ||
| 323 | #define m3d_parameter_t m3dvi_t | ||
| 324 | |||
| 325 | /* voxel types (voxel palette) */ | ||
| 326 | typedef struct { | ||
| 327 | char *name; /* technical name of the voxel */ | ||
| 328 | uint8_t rotation; /* rotation info */ | ||
| 329 | uint16_t voxshape; /* voxel shape */ | ||
| 330 | M3D_INDEX materialid; /* material index */ | ||
| 331 | uint32_t color; /* default voxel color */ | ||
| 332 | M3D_INDEX skinid; /* skin index */ | ||
| 333 | uint8_t numitem; /* number of sub-voxels */ | ||
| 334 | m3dvi_t *item; /* list of sub-voxels */ | ||
| 335 | } m3dvt_t; | ||
| 336 | #define m3d_voxeltype_t m3dvt_t | ||
| 337 | |||
| 338 | /* voxel data blocks */ | ||
| 339 | typedef struct { | ||
| 340 | char *name; /* name of the block */ | ||
| 341 | int32_t x, y, z; /* position */ | ||
| 342 | uint32_t w, h, d; /* dimension */ | ||
| 343 | uint8_t uncertain; /* probability */ | ||
| 344 | uint8_t groupid; /* block group id */ | ||
| 345 | M3D_VOXEL *data; /* voxel data, indices to voxel type */ | ||
| 346 | } m3dvx_t; | ||
| 347 | #define m3d_voxel_t m3dvx_t | ||
| 348 | |||
| 349 | /* shape command types. must match the row in m3d_commandtypes */ | ||
| 350 | enum { | ||
| 351 | /* special commands */ | ||
| 352 | m3dc_use = 0, /* use material */ | ||
| 353 | m3dc_inc, /* include another shape */ | ||
| 354 | m3dc_mesh, /* include part of polygon mesh */ | ||
| 355 | /* approximations */ | ||
| 356 | m3dc_div, /* subdivision by constant resolution for both u, v */ | ||
| 357 | m3dc_sub, /* subdivision by constant, different for u and v */ | ||
| 358 | m3dc_len, /* spacial subdivision by maxlength */ | ||
| 359 | m3dc_dist, /* subdivision by maxdistance and maxangle */ | ||
| 360 | /* modifiers */ | ||
| 361 | m3dc_degu, /* degree for both u, v */ | ||
| 362 | m3dc_deg, /* separate degree for u and v */ | ||
| 363 | m3dc_rangeu, /* range for u */ | ||
| 364 | m3dc_range, /* range for u and v */ | ||
| 365 | m3dc_paru, /* u parameters (knots) */ | ||
| 366 | m3dc_parv, /* v parameters */ | ||
| 367 | m3dc_trim, /* outer trimming curve */ | ||
| 368 | m3dc_hole, /* inner trimming curve */ | ||
| 369 | m3dc_scrv, /* spacial curve */ | ||
| 370 | m3dc_sp, /* special points */ | ||
| 371 | /* helper curves */ | ||
| 372 | m3dc_bez1, /* Bezier 1D */ | ||
| 373 | m3dc_bsp1, /* B-spline 1D */ | ||
| 374 | m3dc_bez2, /* bezier 2D */ | ||
| 375 | m3dc_bsp2, /* B-spline 2D */ | ||
| 376 | /* surfaces */ | ||
| 377 | m3dc_bezun, /* Bezier 3D with control, UV, normal */ | ||
| 378 | m3dc_bezu, /* with control and UV */ | ||
| 379 | m3dc_bezn, /* with control and normal */ | ||
| 380 | m3dc_bez, /* control points only */ | ||
| 381 | m3dc_nurbsun, /* B-spline 3D */ | ||
| 382 | m3dc_nurbsu, | ||
| 383 | m3dc_nurbsn, | ||
| 384 | m3dc_nurbs, | ||
| 385 | m3dc_conn, /* connect surfaces */ | ||
| 386 | /* geometrical */ | ||
| 387 | m3dc_line, | ||
| 388 | m3dc_polygon, | ||
| 389 | m3dc_circle, | ||
| 390 | m3dc_cylinder, | ||
| 391 | m3dc_shpere, | ||
| 392 | m3dc_torus, | ||
| 393 | m3dc_cone, | ||
| 394 | m3dc_cube | ||
| 395 | }; | ||
| 396 | |||
| 397 | /* shape command argument types */ | ||
| 398 | enum { | ||
| 399 | m3dcp_mi_t = 1, /* material index */ | ||
| 400 | m3dcp_hi_t, /* shape index */ | ||
| 401 | m3dcp_fi_t, /* face index */ | ||
| 402 | m3dcp_ti_t, /* texture map index */ | ||
| 403 | m3dcp_vi_t, /* vertex index */ | ||
| 404 | m3dcp_qi_t, /* vertex index for quaternions */ | ||
| 405 | m3dcp_vc_t, /* coordinate or radius, float scalar */ | ||
| 406 | m3dcp_i1_t, /* int8 scalar */ | ||
| 407 | m3dcp_i2_t, /* int16 scalar */ | ||
| 408 | m3dcp_i4_t, /* int32 scalar */ | ||
| 409 | m3dcp_va_t /* variadic arguments */ | ||
| 410 | }; | ||
| 411 | |||
| 412 | #define M3D_CMDMAXARG 8 /* if you increase this, add more arguments to the macro below */ | ||
| 413 | typedef struct { | ||
| 414 | #ifdef M3D_ASCII | ||
| 415 | #define M3D_CMDDEF(t,n,p,a,b,c,d,e,f,g,h) { (char*)(n), (p), { (a), (b), (c), (d), (e), (f), (g), (h) } } | ||
| 416 | char *key; | ||
| 417 | #else | ||
| 418 | #define M3D_CMDDEF(t,n,p,a,b,c,d,e,f,g,h) { (p), { (a), (b), (c), (d), (e), (f), (g), (h) } } | ||
| 419 | #endif | ||
| 420 | uint8_t p; | ||
| 421 | uint8_t a[M3D_CMDMAXARG]; | ||
| 422 | } m3dcd_t; | ||
| 423 | |||
| 424 | /* shape command */ | ||
| 425 | typedef struct { | ||
| 426 | uint16_t type; /* shape type */ | ||
| 427 | uint32_t *arg; /* arguments array */ | ||
| 428 | } m3dc_t; | ||
| 429 | #define m3d_shapecommand_t m3dc_t | ||
| 430 | |||
| 431 | /* shape entry */ | ||
| 432 | typedef struct { | ||
| 433 | char *name; /* name of the mathematical shape */ | ||
| 434 | M3D_INDEX group; /* group this shape belongs to or -1 */ | ||
| 435 | uint32_t numcmd; /* number of commands */ | ||
| 436 | m3dc_t *cmd; /* commands array */ | ||
| 437 | } m3dh_t; | ||
| 438 | #define m3d_shape_t m3dh_t | ||
| 439 | |||
| 440 | /* label entry */ | ||
| 441 | typedef struct { | ||
| 442 | char *name; /* name of the annotation layer or NULL */ | ||
| 443 | char *lang; /* language code or NULL */ | ||
| 444 | char *text; /* the label text */ | ||
| 445 | uint32_t color; /* color */ | ||
| 446 | M3D_INDEX vertexid; /* the vertex the label refers to */ | ||
| 447 | } m3dl_t; | ||
| 448 | #define m3d_label_t m3dl_t | ||
| 449 | |||
| 450 | /* frame transformations / working copy skeleton entry */ | ||
| 451 | typedef struct { | ||
| 452 | M3D_INDEX boneid; /* selects a node in bone hierarchy */ | ||
| 453 | M3D_INDEX pos; /* vertex index new position */ | ||
| 454 | M3D_INDEX ori; /* vertex index new orientation (quaternion) */ | ||
| 455 | } m3dtr_t; | ||
| 456 | #define m3d_transform_t m3dtr_t | ||
| 457 | |||
| 458 | /* animation frame entry */ | ||
| 459 | typedef struct { | ||
| 460 | uint32_t msec; /* frame's position on the timeline, timestamp */ | ||
| 461 | M3D_INDEX numtransform; /* number of transformations in this frame */ | ||
| 462 | m3dtr_t *transform; /* transformations */ | ||
| 463 | } m3dfr_t; | ||
| 464 | #define m3d_frame_t m3dfr_t | ||
| 465 | |||
| 466 | /* model action entry */ | ||
| 467 | typedef struct { | ||
| 468 | char *name; /* name of the action */ | ||
| 469 | uint32_t durationmsec; /* duration in millisec (1/1000 sec) */ | ||
| 470 | M3D_INDEX numframe; /* number of frames in this animation */ | ||
| 471 | m3dfr_t *frame; /* frames array */ | ||
| 472 | } m3da_t; | ||
| 473 | #define m3d_action_t m3da_t | ||
| 474 | |||
| 475 | /* inlined asset */ | ||
| 476 | typedef struct { | ||
| 477 | char *name; /* asset name (same pointer as in texture[].name) */ | ||
| 478 | uint8_t *data; /* compressed asset data */ | ||
| 479 | uint32_t length; /* compressed data length */ | ||
| 480 | } m3di_t; | ||
| 481 | #define m3d_inlinedasset_t m3di_t | ||
| 482 | |||
| 483 | /*** in-memory model structure ***/ | ||
| 484 | #define M3D_FLG_FREERAW (1<<0) | ||
| 485 | #define M3D_FLG_FREESTR (1<<1) | ||
| 486 | #define M3D_FLG_MTLLIB (1<<2) | ||
| 487 | #define M3D_FLG_GENNORM (1<<3) | ||
| 488 | |||
| 489 | typedef struct { | ||
| 490 | m3dhdr_t *raw; /* pointer to raw data */ | ||
| 491 | char flags; /* internal flags */ | ||
| 492 | signed char errcode; /* returned error code */ | ||
| 493 | char vc_s, vi_s, si_s, ci_s, ti_s, bi_s, nb_s, sk_s, fc_s, hi_s, fi_s, vd_s, vp_s; /* decoded sizes for types */ | ||
| 494 | char *name; /* name of the model, like "Utah teapot" */ | ||
| 495 | char *license; /* usage condition or license, like "MIT", "LGPL" or "BSD-3clause" */ | ||
| 496 | char *author; /* nickname, email, homepage or github URL etc. */ | ||
| 497 | char *desc; /* comments, descriptions. May contain '\n' newline character */ | ||
| 498 | M3D_FLOAT scale; /* the model's bounding cube's size in SI meters */ | ||
| 499 | M3D_INDEX numcmap; | ||
| 500 | uint32_t *cmap; /* color map */ | ||
| 501 | M3D_INDEX numtmap; | ||
| 502 | m3dti_t *tmap; /* texture map indices */ | ||
| 503 | M3D_INDEX numtexture; | ||
| 504 | m3dtx_t *texture; /* uncompressed textures */ | ||
| 505 | M3D_INDEX numbone; | ||
| 506 | m3db_t *bone; /* bone hierarchy */ | ||
| 507 | M3D_INDEX numvertex; | ||
| 508 | m3dv_t *vertex; /* vertex data */ | ||
| 509 | M3D_INDEX numskin; | ||
| 510 | m3ds_t *skin; /* skin data */ | ||
| 511 | M3D_INDEX nummaterial; | ||
| 512 | m3dm_t *material; /* material list */ | ||
| 513 | #ifdef M3D_VERTEXMAX | ||
| 514 | M3D_INDEX numparam; | ||
| 515 | m3dvi_t *param; /* parameters and their values list */ | ||
| 516 | #endif | ||
| 517 | M3D_INDEX numface; | ||
| 518 | m3df_t *face; /* model face, polygon (triangle) mesh */ | ||
| 519 | M3D_INDEX numvoxtype; | ||
| 520 | m3dvt_t *voxtype; /* model face, voxel types */ | ||
| 521 | M3D_INDEX numvoxel; | ||
| 522 | m3dvx_t *voxel; /* model face, cubes compressed into voxels */ | ||
| 523 | M3D_INDEX numshape; | ||
| 524 | m3dh_t *shape; /* model face, shape commands */ | ||
| 525 | M3D_INDEX numlabel; | ||
| 526 | m3dl_t *label; /* annotation labels */ | ||
| 527 | M3D_INDEX numaction; | ||
| 528 | m3da_t *action; /* action animations */ | ||
| 529 | M3D_INDEX numinlined; | ||
| 530 | m3di_t *inlined; /* inlined assets */ | ||
| 531 | M3D_INDEX numextra; | ||
| 532 | m3dchunk_t **extra; /* unknown chunks, application / engine specific data probably */ | ||
| 533 | m3di_t preview; /* preview chunk */ | ||
| 534 | } m3d_t; | ||
| 535 | |||
| 536 | /*** export parameters ***/ | ||
| 537 | #define M3D_EXP_INT8 0 | ||
| 538 | #define M3D_EXP_INT16 1 | ||
| 539 | #define M3D_EXP_FLOAT 2 | ||
| 540 | #define M3D_EXP_DOUBLE 3 | ||
| 541 | |||
| 542 | #define M3D_EXP_NOCMAP (1<<0) | ||
| 543 | #define M3D_EXP_NOMATERIAL (1<<1) | ||
| 544 | #define M3D_EXP_NOFACE (1<<2) | ||
| 545 | #define M3D_EXP_NONORMAL (1<<3) | ||
| 546 | #define M3D_EXP_NOTXTCRD (1<<4) | ||
| 547 | #define M3D_EXP_FLIPTXTCRD (1<<5) | ||
| 548 | #define M3D_EXP_NORECALC (1<<6) | ||
| 549 | #define M3D_EXP_IDOSUCK (1<<7) | ||
| 550 | #define M3D_EXP_NOBONE (1<<8) | ||
| 551 | #define M3D_EXP_NOACTION (1<<9) | ||
| 552 | #define M3D_EXP_INLINE (1<<10) | ||
| 553 | #define M3D_EXP_EXTRA (1<<11) | ||
| 554 | #define M3D_EXP_NOZLIB (1<<14) | ||
| 555 | #define M3D_EXP_ASCII (1<<15) | ||
| 556 | #define M3D_EXP_NOVRTMAX (1<<16) | ||
| 557 | |||
| 558 | /*** error codes ***/ | ||
| 559 | #define M3D_SUCCESS 0 | ||
| 560 | #define M3D_ERR_ALLOC -1 | ||
| 561 | #define M3D_ERR_BADFILE -2 | ||
| 562 | #define M3D_ERR_UNIMPL -65 | ||
| 563 | #define M3D_ERR_UNKPROP -66 | ||
| 564 | #define M3D_ERR_UNKMESH -67 | ||
| 565 | #define M3D_ERR_UNKIMG -68 | ||
| 566 | #define M3D_ERR_UNKFRAME -69 | ||
| 567 | #define M3D_ERR_UNKCMD -70 | ||
| 568 | #define M3D_ERR_UNKVOX -71 | ||
| 569 | #define M3D_ERR_TRUNC -72 | ||
| 570 | #define M3D_ERR_CMAP -73 | ||
| 571 | #define M3D_ERR_TMAP -74 | ||
| 572 | #define M3D_ERR_VRTS -75 | ||
| 573 | #define M3D_ERR_BONE -76 | ||
| 574 | #define M3D_ERR_MTRL -77 | ||
| 575 | #define M3D_ERR_SHPE -78 | ||
| 576 | #define M3D_ERR_VOXT -79 | ||
| 577 | |||
| 578 | #define M3D_ERR_ISFATAL(x) ((x) < 0 && (x) > -65) | ||
| 579 | |||
| 580 | /* callbacks */ | ||
| 581 | typedef unsigned char *(*m3dread_t)(char *filename, unsigned int *size); /* read file contents into buffer */ | ||
| 582 | typedef void (*m3dfree_t)(void *buffer); /* free file contents buffer */ | ||
| 583 | typedef int (*m3dtxsc_t)(const char *name, const void *script, uint32_t len, m3dtx_t *output); /* interpret texture script */ | ||
| 584 | typedef int (*m3dprsc_t)(const char *name, const void *script, uint32_t len, m3d_t *model); /* interpret surface script */ | ||
| 585 | #endif /* ifndef M3D_APIVERSION */ | ||
| 586 | |||
| 587 | /*** C prototypes ***/ | ||
| 588 | /* import / export */ | ||
| 589 | m3d_t *m3d_load(unsigned char *data, m3dread_t readfilecb, m3dfree_t freecb, m3d_t *mtllib); | ||
| 590 | unsigned char *m3d_save(m3d_t *model, int quality, int flags, unsigned int *size); | ||
| 591 | void m3d_free(m3d_t *model); | ||
| 592 | /* generate animation pose skeleton */ | ||
| 593 | m3dtr_t *m3d_frame(m3d_t *model, M3D_INDEX actionid, M3D_INDEX frameid, m3dtr_t *skeleton); | ||
| 594 | m3db_t *m3d_pose(m3d_t *model, M3D_INDEX actionid, uint32_t msec); | ||
| 595 | |||
| 596 | /* private prototypes used by both importer and exporter */ | ||
| 597 | char *_m3d_safestr(char *in, int morelines); | ||
| 598 | |||
| 599 | /*** C implementation ***/ | ||
| 600 | #ifdef M3D_IMPLEMENTATION | ||
| 601 | #if !defined(M3D_NOIMPORTER) || defined(M3D_EXPORTER) | ||
| 602 | /* material property definitions */ | ||
| 603 | static m3dpd_t m3d_propertytypes[] = { | ||
| 604 | M3D_PROPERTYDEF(m3dpf_color, m3dp_Kd, "Kd"), /* diffuse color */ | ||
| 605 | M3D_PROPERTYDEF(m3dpf_color, m3dp_Ka, "Ka"), /* ambient color */ | ||
| 606 | M3D_PROPERTYDEF(m3dpf_color, m3dp_Ks, "Ks"), /* specular color */ | ||
| 607 | M3D_PROPERTYDEF(m3dpf_float, m3dp_Ns, "Ns"), /* specular exponent */ | ||
| 608 | M3D_PROPERTYDEF(m3dpf_color, m3dp_Ke, "Ke"), /* emissive (emitting light of this color) */ | ||
| 609 | M3D_PROPERTYDEF(m3dpf_color, m3dp_Tf, "Tf"), /* transmission color */ | ||
| 610 | M3D_PROPERTYDEF(m3dpf_float, m3dp_Km, "Km"), /* bump strength */ | ||
| 611 | M3D_PROPERTYDEF(m3dpf_float, m3dp_d, "d"), /* dissolve (transparency) */ | ||
| 612 | M3D_PROPERTYDEF(m3dpf_uint8, m3dp_il, "il"), /* illumination model (informational, ignored by PBR-shaders) */ | ||
| 613 | |||
| 614 | M3D_PROPERTYDEF(m3dpf_float, m3dp_Pr, "Pr"), /* roughness */ | ||
| 615 | M3D_PROPERTYDEF(m3dpf_float, m3dp_Pm, "Pm"), /* metallic, also reflection */ | ||
| 616 | M3D_PROPERTYDEF(m3dpf_float, m3dp_Ps, "Ps"), /* sheen */ | ||
| 617 | M3D_PROPERTYDEF(m3dpf_float, m3dp_Ni, "Ni"), /* index of refraction (optical density) */ | ||
| 618 | M3D_PROPERTYDEF(m3dpf_float, m3dp_Nt, "Nt"), /* thickness of face in millimeter, for printing */ | ||
| 619 | |||
| 620 | /* aliases, note that "map_*" aliases are handled automatically */ | ||
| 621 | M3D_PROPERTYDEF(m3dpf_map, m3dp_map_Km, "bump"), | ||
| 622 | M3D_PROPERTYDEF(m3dpf_map, m3dp_map_N, "map_N"),/* as normal map has no scalar version, it's counterpart is 'il' */ | ||
| 623 | M3D_PROPERTYDEF(m3dpf_map, m3dp_map_Pm, "refl") | ||
| 624 | }; | ||
| 625 | /* shape command definitions. if more commands start with the same string, the longer must come first */ | ||
| 626 | static m3dcd_t m3d_commandtypes[] = { | ||
| 627 | /* technical */ | ||
| 628 | M3D_CMDDEF(m3dc_use, "use", 1, m3dcp_mi_t, 0, 0, 0, 0, 0, 0, 0), | ||
| 629 | M3D_CMDDEF(m3dc_inc, "inc", 3, m3dcp_hi_t, m3dcp_vi_t, m3dcp_qi_t, m3dcp_vi_t, 0, 0, 0, 0), | ||
| 630 | M3D_CMDDEF(m3dc_mesh, "mesh", 1, m3dcp_fi_t, m3dcp_fi_t, m3dcp_vi_t, m3dcp_qi_t, m3dcp_vi_t, 0, 0, 0), | ||
| 631 | /* approximations */ | ||
| 632 | M3D_CMDDEF(m3dc_div, "div", 1, m3dcp_vc_t, 0, 0, 0, 0, 0, 0, 0), | ||
| 633 | M3D_CMDDEF(m3dc_sub, "sub", 2, m3dcp_vc_t, m3dcp_vc_t, 0, 0, 0, 0, 0, 0), | ||
| 634 | M3D_CMDDEF(m3dc_len, "len", 1, m3dcp_vc_t, 0, 0, 0, 0, 0, 0, 0), | ||
| 635 | M3D_CMDDEF(m3dc_dist, "dist", 2, m3dcp_vc_t, m3dcp_vc_t, 0, 0, 0, 0, 0, 0), | ||
| 636 | /* modifiers */ | ||
| 637 | M3D_CMDDEF(m3dc_degu, "degu", 1, m3dcp_i1_t, 0, 0, 0, 0, 0, 0, 0), | ||
| 638 | M3D_CMDDEF(m3dc_deg, "deg", 2, m3dcp_i1_t, m3dcp_i1_t, 0, 0, 0, 0, 0, 0), | ||
| 639 | M3D_CMDDEF(m3dc_rangeu, "rangeu", 1, m3dcp_ti_t, 0, 0, 0, 0, 0, 0, 0), | ||
| 640 | M3D_CMDDEF(m3dc_range, "range", 2, m3dcp_ti_t, m3dcp_ti_t, 0, 0, 0, 0, 0, 0), | ||
| 641 | M3D_CMDDEF(m3dc_paru, "paru", 2, m3dcp_va_t, m3dcp_vc_t, 0, 0, 0, 0, 0, 0), | ||
| 642 | M3D_CMDDEF(m3dc_parv, "parv", 2, m3dcp_va_t, m3dcp_vc_t, 0, 0, 0, 0, 0, 0), | ||
| 643 | M3D_CMDDEF(m3dc_trim, "trim", 3, m3dcp_va_t, m3dcp_ti_t, m3dcp_i2_t, 0, 0, 0, 0, 0), | ||
| 644 | M3D_CMDDEF(m3dc_hole, "hole", 3, m3dcp_va_t, m3dcp_ti_t, m3dcp_i2_t, 0, 0, 0, 0, 0), | ||
| 645 | M3D_CMDDEF(m3dc_scrv, "scrv", 3, m3dcp_va_t, m3dcp_ti_t, m3dcp_i2_t, 0, 0, 0, 0, 0), | ||
| 646 | M3D_CMDDEF(m3dc_sp, "sp", 2, m3dcp_va_t, m3dcp_vi_t, 0, 0, 0, 0, 0, 0), | ||
| 647 | /* helper curves */ | ||
| 648 | M3D_CMDDEF(m3dc_bez1, "bez1", 2, m3dcp_va_t, m3dcp_vi_t, 0, 0, 0, 0, 0, 0), | ||
| 649 | M3D_CMDDEF(m3dc_bsp1, "bsp1", 2, m3dcp_va_t, m3dcp_vi_t, 0, 0, 0, 0, 0, 0), | ||
| 650 | M3D_CMDDEF(m3dc_bez2, "bez2", 2, m3dcp_va_t, m3dcp_vi_t, 0, 0, 0, 0, 0, 0), | ||
| 651 | M3D_CMDDEF(m3dc_bsp2, "bsp2", 2, m3dcp_va_t, m3dcp_vi_t, 0, 0, 0, 0, 0, 0), | ||
| 652 | /* surfaces */ | ||
| 653 | M3D_CMDDEF(m3dc_bezun, "bezun", 4, m3dcp_va_t, m3dcp_vi_t, m3dcp_ti_t, m3dcp_vi_t, 0, 0, 0, 0), | ||
| 654 | M3D_CMDDEF(m3dc_bezu, "bezu", 3, m3dcp_va_t, m3dcp_vi_t, m3dcp_ti_t, 0, 0, 0, 0, 0), | ||
| 655 | M3D_CMDDEF(m3dc_bezn, "bezn", 3, m3dcp_va_t, m3dcp_vi_t, m3dcp_vi_t, 0, 0, 0, 0, 0), | ||
| 656 | M3D_CMDDEF(m3dc_bez, "bez", 2, m3dcp_va_t, m3dcp_vi_t, 0, 0, 0, 0, 0, 0), | ||
| 657 | M3D_CMDDEF(m3dc_nurbsun, "nurbsun", 4, m3dcp_va_t, m3dcp_vi_t, m3dcp_ti_t, m3dcp_vi_t, 0, 0, 0, 0), | ||
| 658 | M3D_CMDDEF(m3dc_nurbsu, "nurbsu", 3, m3dcp_va_t, m3dcp_vi_t, m3dcp_ti_t, 0, 0, 0, 0, 0), | ||
| 659 | M3D_CMDDEF(m3dc_nurbsn, "nurbsn", 3, m3dcp_va_t, m3dcp_vi_t, m3dcp_vi_t, 0, 0, 0, 0, 0), | ||
| 660 | M3D_CMDDEF(m3dc_nurbs, "nurbs", 2, m3dcp_va_t, m3dcp_vi_t, 0, 0, 0, 0, 0, 0), | ||
| 661 | M3D_CMDDEF(m3dc_conn, "conn", 6, m3dcp_i2_t, m3dcp_ti_t, m3dcp_i2_t, m3dcp_i2_t, m3dcp_ti_t, m3dcp_i2_t, 0, 0), | ||
| 662 | /* geometrical */ | ||
| 663 | M3D_CMDDEF(m3dc_line, "line", 2, m3dcp_va_t, m3dcp_vi_t, 0, 0, 0, 0, 0, 0), | ||
| 664 | M3D_CMDDEF(m3dc_polygon, "polygon", 2, m3dcp_va_t, m3dcp_vi_t, 0, 0, 0, 0, 0, 0), | ||
| 665 | M3D_CMDDEF(m3dc_circle, "circle", 3, m3dcp_vi_t, m3dcp_qi_t, m3dcp_vc_t, 0, 0, 0, 0, 0), | ||
| 666 | M3D_CMDDEF(m3dc_cylinder,"cylinder",6, m3dcp_vi_t, m3dcp_qi_t, m3dcp_vc_t, m3dcp_vi_t, m3dcp_qi_t, m3dcp_vc_t, 0, 0), | ||
| 667 | M3D_CMDDEF(m3dc_shpere, "shpere", 2, m3dcp_vi_t, m3dcp_vc_t, 0, 0, 0, 0, 0, 0), | ||
| 668 | M3D_CMDDEF(m3dc_torus, "torus", 4, m3dcp_vi_t, m3dcp_qi_t, m3dcp_vc_t, m3dcp_vc_t, 0, 0, 0, 0), | ||
| 669 | M3D_CMDDEF(m3dc_cone, "cone", 3, m3dcp_vi_t, m3dcp_vi_t, m3dcp_vi_t, 0, 0, 0, 0, 0), | ||
| 670 | M3D_CMDDEF(m3dc_cube, "cube", 3, m3dcp_vi_t, m3dcp_vi_t, m3dcp_vi_t, 0, 0, 0, 0, 0) | ||
| 671 | }; | ||
| 672 | #endif | ||
| 673 | |||
| 674 | #include <stdlib.h> | ||
| 675 | #include <string.h> | ||
| 676 | |||
| 677 | #if !defined(M3D_NOIMPORTER) && !defined(STBI_INCLUDE_STB_IMAGE_H) | ||
| 678 | /* PNG decompressor from | ||
| 679 | |||
| 680 | stb_image - v2.23 - public domain image loader - http://nothings.org/stb_image.h | ||
| 681 | */ | ||
| 682 | static const char *_m3dstbi__g_failure_reason; | ||
| 683 | |||
| 684 | enum | ||
| 685 | { | ||
| 686 | STBI_default = 0, | ||
| 687 | |||
| 688 | STBI_grey = 1, | ||
| 689 | STBI_grey_alpha = 2, | ||
| 690 | STBI_rgb = 3, | ||
| 691 | STBI_rgb_alpha = 4 | ||
| 692 | }; | ||
| 693 | |||
| 694 | enum | ||
| 695 | { | ||
| 696 | STBI__SCAN_load=0, | ||
| 697 | STBI__SCAN_type, | ||
| 698 | STBI__SCAN_header | ||
| 699 | }; | ||
| 700 | |||
| 701 | typedef unsigned short _m3dstbi_us; | ||
| 702 | |||
| 703 | typedef uint16_t _m3dstbi__uint16; | ||
| 704 | typedef int16_t _m3dstbi__int16; | ||
| 705 | typedef uint32_t _m3dstbi__uint32; | ||
| 706 | typedef int32_t _m3dstbi__int32; | ||
| 707 | |||
| 708 | typedef struct | ||
| 709 | { | ||
| 710 | _m3dstbi__uint32 img_x, img_y; | ||
| 711 | int img_n, img_out_n; | ||
| 712 | |||
| 713 | void *io_user_data; | ||
| 714 | |||
| 715 | int read_from_callbacks; | ||
| 716 | int buflen; | ||
| 717 | unsigned char buffer_start[128]; | ||
| 718 | |||
| 719 | unsigned char *img_buffer, *img_buffer_end; | ||
| 720 | unsigned char *img_buffer_original, *img_buffer_original_end; | ||
| 721 | } _m3dstbi__context; | ||
| 722 | |||
| 723 | typedef struct | ||
| 724 | { | ||
| 725 | int bits_per_channel; | ||
| 726 | int num_channels; | ||
| 727 | int channel_order; | ||
| 728 | } _m3dstbi__result_info; | ||
| 729 | |||
| 730 | #define STBI_ASSERT(v) | ||
| 731 | #define STBI_NOTUSED(v) (void)sizeof(v) | ||
| 732 | #define STBI__BYTECAST(x) ((unsigned char) ((x) & 255)) | ||
| 733 | #define STBI_MALLOC(sz) M3D_MALLOC(sz) | ||
| 734 | #define STBI_REALLOC(p,newsz) M3D_REALLOC(p,newsz) | ||
| 735 | #define STBI_FREE(p) M3D_FREE(p) | ||
| 736 | #define STBI_REALLOC_SIZED(p,oldsz,newsz) STBI_REALLOC(p,newsz) | ||
| 737 | |||
| 738 | _inline static unsigned char _m3dstbi__get8(_m3dstbi__context *s) | ||
| 739 | { | ||
| 740 | if (s->img_buffer < s->img_buffer_end) | ||
| 741 | return *s->img_buffer++; | ||
| 742 | return 0; | ||
| 743 | } | ||
| 744 | |||
| 745 | _inline static int _m3dstbi__at_eof(_m3dstbi__context *s) | ||
| 746 | { | ||
| 747 | return s->img_buffer >= s->img_buffer_end; | ||
| 748 | } | ||
| 749 | |||
| 750 | static void _m3dstbi__skip(_m3dstbi__context *s, int n) | ||
| 751 | { | ||
| 752 | if (n < 0) { | ||
| 753 | s->img_buffer = s->img_buffer_end; | ||
| 754 | return; | ||
| 755 | } | ||
| 756 | s->img_buffer += n; | ||
| 757 | } | ||
| 758 | |||
| 759 | static int _m3dstbi__getn(_m3dstbi__context *s, unsigned char *buffer, int n) | ||
| 760 | { | ||
| 761 | if (s->img_buffer+n <= s->img_buffer_end) { | ||
| 762 | memcpy(buffer, s->img_buffer, n); | ||
| 763 | s->img_buffer += n; | ||
| 764 | return 1; | ||
| 765 | } else | ||
| 766 | return 0; | ||
| 767 | } | ||
| 768 | |||
| 769 | static int _m3dstbi__get16be(_m3dstbi__context *s) | ||
| 770 | { | ||
| 771 | int z = _m3dstbi__get8(s); | ||
| 772 | return (z << 8) + _m3dstbi__get8(s); | ||
| 773 | } | ||
| 774 | |||
| 775 | static _m3dstbi__uint32 _m3dstbi__get32be(_m3dstbi__context *s) | ||
| 776 | { | ||
| 777 | _m3dstbi__uint32 z = _m3dstbi__get16be(s); | ||
| 778 | return (z << 16) + _m3dstbi__get16be(s); | ||
| 779 | } | ||
| 780 | |||
| 781 | #define _m3dstbi__err(x,y) _m3dstbi__errstr(y) | ||
| 782 | static int _m3dstbi__errstr(const char *str) | ||
| 783 | { | ||
| 784 | _m3dstbi__g_failure_reason = str; | ||
| 785 | return 0; | ||
| 786 | } | ||
| 787 | |||
| 788 | _inline static void *_m3dstbi__malloc(size_t size) | ||
| 789 | { | ||
| 790 | return STBI_MALLOC(size); | ||
| 791 | } | ||
| 792 | |||
| 793 | static int _m3dstbi__addsizes_valid(int a, int b) | ||
| 794 | { | ||
| 795 | if (b < 0) return 0; | ||
| 796 | return a <= 2147483647 - b; | ||
| 797 | } | ||
| 798 | |||
| 799 | static int _m3dstbi__mul2sizes_valid(int a, int b) | ||
| 800 | { | ||
| 801 | if (a < 0 || b < 0) return 0; | ||
| 802 | if (b == 0) return 1; | ||
| 803 | return a <= 2147483647/b; | ||
| 804 | } | ||
| 805 | |||
| 806 | static int _m3dstbi__mad2sizes_valid(int a, int b, int add) | ||
| 807 | { | ||
| 808 | return _m3dstbi__mul2sizes_valid(a, b) && _m3dstbi__addsizes_valid(a*b, add); | ||
| 809 | } | ||
| 810 | |||
| 811 | static int _m3dstbi__mad3sizes_valid(int a, int b, int c, int add) | ||
| 812 | { | ||
| 813 | return _m3dstbi__mul2sizes_valid(a, b) && _m3dstbi__mul2sizes_valid(a*b, c) && | ||
| 814 | _m3dstbi__addsizes_valid(a*b*c, add); | ||
| 815 | } | ||
| 816 | |||
| 817 | static void *_m3dstbi__malloc_mad2(int a, int b, int add) | ||
| 818 | { | ||
| 819 | if (!_m3dstbi__mad2sizes_valid(a, b, add)) return NULL; | ||
| 820 | return _m3dstbi__malloc(a*b + add); | ||
| 821 | } | ||
| 822 | |||
| 823 | static void *_m3dstbi__malloc_mad3(int a, int b, int c, int add) | ||
| 824 | { | ||
| 825 | if (!_m3dstbi__mad3sizes_valid(a, b, c, add)) return NULL; | ||
| 826 | return _m3dstbi__malloc(a*b*c + add); | ||
| 827 | } | ||
| 828 | |||
| 829 | static unsigned char _m3dstbi__compute_y(int r, int g, int b) | ||
| 830 | { | ||
| 831 | return (unsigned char) (((r*77) + (g*150) + (29*b)) >> 8); | ||
| 832 | } | ||
| 833 | |||
| 834 | static unsigned char *_m3dstbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigned int x, unsigned int y) | ||
| 835 | { | ||
| 836 | int i,j; | ||
| 837 | unsigned char *good; | ||
| 838 | |||
| 839 | if (req_comp == img_n) return data; | ||
| 840 | STBI_ASSERT(req_comp >= 1 && req_comp <= 4); | ||
| 841 | |||
| 842 | good = (unsigned char *) _m3dstbi__malloc_mad3(req_comp, x, y, 0); | ||
| 843 | if (good == NULL) { | ||
| 844 | STBI_FREE(data); | ||
| 845 | _m3dstbi__err("outofmem", "Out of memory"); | ||
| 846 | return NULL; | ||
| 847 | } | ||
| 848 | |||
| 849 | for (j=0; j < (int) y; ++j) { | ||
| 850 | unsigned char *src = data + j * x * img_n ; | ||
| 851 | unsigned char *dest = good + j * x * req_comp; | ||
| 852 | |||
| 853 | #define STBI__COMBO(a,b) ((a)*8+(b)) | ||
| 854 | #define STBI__CASE(a,b) case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) | ||
| 855 | switch (STBI__COMBO(img_n, req_comp)) { | ||
| 856 | STBI__CASE(1,2) { dest[0]=src[0], dest[1]=255; } break; | ||
| 857 | STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; | ||
| 858 | STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; } break; | ||
| 859 | STBI__CASE(2,1) { dest[0]=src[0]; } break; | ||
| 860 | STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; | ||
| 861 | STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; } break; | ||
| 862 | STBI__CASE(3,4) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; } break; | ||
| 863 | STBI__CASE(3,1) { dest[0]=_m3dstbi__compute_y(src[0],src[1],src[2]); } break; | ||
| 864 | STBI__CASE(3,2) { dest[0]=_m3dstbi__compute_y(src[0],src[1],src[2]), dest[1] = 255; } break; | ||
| 865 | STBI__CASE(4,1) { dest[0]=_m3dstbi__compute_y(src[0],src[1],src[2]); } break; | ||
| 866 | STBI__CASE(4,2) { dest[0]=_m3dstbi__compute_y(src[0],src[1],src[2]), dest[1] = src[3]; } break; | ||
| 867 | STBI__CASE(4,3) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; } break; | ||
| 868 | default: STBI_ASSERT(0); | ||
| 869 | } | ||
| 870 | #undef STBI__CASE | ||
| 871 | } | ||
| 872 | |||
| 873 | STBI_FREE(data); | ||
| 874 | return good; | ||
| 875 | } | ||
| 876 | |||
| 877 | static _m3dstbi__uint16 _m3dstbi__compute_y_16(int r, int g, int b) | ||
| 878 | { | ||
| 879 | return (_m3dstbi__uint16) (((r*77) + (g*150) + (29*b)) >> 8); | ||
| 880 | } | ||
| 881 | |||
| 882 | static _m3dstbi__uint16 *_m3dstbi__convert_format16(_m3dstbi__uint16 *data, int img_n, int req_comp, unsigned int x, unsigned int y) | ||
| 883 | { | ||
| 884 | int i,j; | ||
| 885 | _m3dstbi__uint16 *good; | ||
| 886 | |||
| 887 | if (req_comp == img_n) return data; | ||
| 888 | STBI_ASSERT(req_comp >= 1 && req_comp <= 4); | ||
| 889 | |||
| 890 | good = (_m3dstbi__uint16 *) _m3dstbi__malloc(req_comp * x * y * 2); | ||
| 891 | if (good == NULL) { | ||
| 892 | STBI_FREE(data); | ||
| 893 | _m3dstbi__err("outofmem", "Out of memory"); | ||
| 894 | return NULL; | ||
| 895 | } | ||
| 896 | |||
| 897 | for (j=0; j < (int) y; ++j) { | ||
| 898 | _m3dstbi__uint16 *src = data + j * x * img_n ; | ||
| 899 | _m3dstbi__uint16 *dest = good + j * x * req_comp; | ||
| 900 | |||
| 901 | #define STBI__COMBO(a,b) ((a)*8+(b)) | ||
| 902 | #define STBI__CASE(a,b) case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) | ||
| 903 | switch (STBI__COMBO(img_n, req_comp)) { | ||
| 904 | STBI__CASE(1,2) { dest[0]=src[0], dest[1]=0xffff; } break; | ||
| 905 | STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; | ||
| 906 | STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=0xffff; } break; | ||
| 907 | STBI__CASE(2,1) { dest[0]=src[0]; } break; | ||
| 908 | STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; | ||
| 909 | STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; } break; | ||
| 910 | STBI__CASE(3,4) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=0xffff; } break; | ||
| 911 | STBI__CASE(3,1) { dest[0]=_m3dstbi__compute_y_16(src[0],src[1],src[2]); } break; | ||
| 912 | STBI__CASE(3,2) { dest[0]=_m3dstbi__compute_y_16(src[0],src[1],src[2]), dest[1] = 0xffff; } break; | ||
| 913 | STBI__CASE(4,1) { dest[0]=_m3dstbi__compute_y_16(src[0],src[1],src[2]); } break; | ||
| 914 | STBI__CASE(4,2) { dest[0]=_m3dstbi__compute_y_16(src[0],src[1],src[2]), dest[1] = src[3]; } break; | ||
| 915 | STBI__CASE(4,3) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; } break; | ||
| 916 | default: STBI_ASSERT(0); | ||
| 917 | } | ||
| 918 | #undef STBI__CASE | ||
| 919 | } | ||
| 920 | |||
| 921 | STBI_FREE(data); | ||
| 922 | return good; | ||
| 923 | } | ||
| 924 | |||
| 925 | #define STBI__ZFAST_BITS 9 | ||
| 926 | #define STBI__ZFAST_MASK ((1 << STBI__ZFAST_BITS) - 1) | ||
| 927 | |||
| 928 | typedef struct | ||
| 929 | { | ||
| 930 | _m3dstbi__uint16 fast[1 << STBI__ZFAST_BITS]; | ||
| 931 | _m3dstbi__uint16 firstcode[16]; | ||
| 932 | int maxcode[17]; | ||
| 933 | _m3dstbi__uint16 firstsymbol[16]; | ||
| 934 | unsigned char size[288]; | ||
| 935 | _m3dstbi__uint16 value[288]; | ||
| 936 | } _m3dstbi__zhuffman; | ||
| 937 | |||
| 938 | _inline static int _m3dstbi__bitreverse16(int n) | ||
| 939 | { | ||
| 940 | n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); | ||
| 941 | n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); | ||
| 942 | n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); | ||
| 943 | n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); | ||
| 944 | return n; | ||
| 945 | } | ||
| 946 | |||
| 947 | _inline static int _m3dstbi__bit_reverse(int v, int bits) | ||
| 948 | { | ||
| 949 | STBI_ASSERT(bits <= 16); | ||
| 950 | return _m3dstbi__bitreverse16(v) >> (16-bits); | ||
| 951 | } | ||
| 952 | |||
| 953 | static int _m3dstbi__zbuild_huffman(_m3dstbi__zhuffman *z, unsigned char *sizelist, int num) | ||
| 954 | { | ||
| 955 | int i,k=0; | ||
| 956 | int code, next_code[16], sizes[17]; | ||
| 957 | |||
| 958 | memset(sizes, 0, sizeof(sizes)); | ||
| 959 | memset(z->fast, 0, sizeof(z->fast)); | ||
| 960 | for (i=0; i < num; ++i) | ||
| 961 | ++sizes[sizelist[i]]; | ||
| 962 | sizes[0] = 0; | ||
| 963 | for (i=1; i < 16; ++i) | ||
| 964 | if (sizes[i] > (1 << i)) | ||
| 965 | return _m3dstbi__err("bad sizes", "Corrupt PNG"); | ||
| 966 | code = 0; | ||
| 967 | for (i=1; i < 16; ++i) { | ||
| 968 | next_code[i] = code; | ||
| 969 | z->firstcode[i] = (_m3dstbi__uint16) code; | ||
| 970 | z->firstsymbol[i] = (_m3dstbi__uint16) k; | ||
| 971 | code = (code + sizes[i]); | ||
| 972 | if (sizes[i]) | ||
| 973 | if (code-1 >= (1 << i)) return _m3dstbi__err("bad codelengths","Corrupt PNG"); | ||
| 974 | z->maxcode[i] = code << (16-i); | ||
| 975 | code <<= 1; | ||
| 976 | k += sizes[i]; | ||
| 977 | } | ||
| 978 | z->maxcode[16] = 0x10000; | ||
| 979 | for (i=0; i < num; ++i) { | ||
| 980 | int s = sizelist[i]; | ||
| 981 | if (s) { | ||
| 982 | int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; | ||
| 983 | _m3dstbi__uint16 fastv = (_m3dstbi__uint16) ((s << 9) | i); | ||
| 984 | z->size [c] = (unsigned char ) s; | ||
| 985 | z->value[c] = (_m3dstbi__uint16) i; | ||
| 986 | if (s <= STBI__ZFAST_BITS) { | ||
| 987 | int j = _m3dstbi__bit_reverse(next_code[s],s); | ||
| 988 | while (j < (1 << STBI__ZFAST_BITS)) { | ||
| 989 | z->fast[j] = fastv; | ||
| 990 | j += (1 << s); | ||
| 991 | } | ||
| 992 | } | ||
| 993 | ++next_code[s]; | ||
| 994 | } | ||
| 995 | } | ||
| 996 | return 1; | ||
| 997 | } | ||
| 998 | |||
| 999 | typedef struct | ||
| 1000 | { | ||
| 1001 | unsigned char *zbuffer, *zbuffer_end; | ||
| 1002 | int num_bits; | ||
| 1003 | _m3dstbi__uint32 code_buffer; | ||
| 1004 | |||
| 1005 | char *zout; | ||
| 1006 | char *zout_start; | ||
| 1007 | char *zout_end; | ||
| 1008 | int z_expandable; | ||
| 1009 | |||
| 1010 | _m3dstbi__zhuffman z_length, z_distance; | ||
| 1011 | } _m3dstbi__zbuf; | ||
| 1012 | |||
| 1013 | _inline static unsigned char _m3dstbi__zget8(_m3dstbi__zbuf *z) | ||
| 1014 | { | ||
| 1015 | if (z->zbuffer >= z->zbuffer_end) return 0; | ||
| 1016 | return *z->zbuffer++; | ||
| 1017 | } | ||
| 1018 | |||
| 1019 | static void _m3dstbi__fill_bits(_m3dstbi__zbuf *z) | ||
| 1020 | { | ||
| 1021 | do { | ||
| 1022 | STBI_ASSERT(z->code_buffer < (1U << z->num_bits)); | ||
| 1023 | z->code_buffer |= (unsigned int) _m3dstbi__zget8(z) << z->num_bits; | ||
| 1024 | z->num_bits += 8; | ||
| 1025 | } while (z->num_bits <= 24); | ||
| 1026 | } | ||
| 1027 | |||
| 1028 | _inline static unsigned int _m3dstbi__zreceive(_m3dstbi__zbuf *z, int n) | ||
| 1029 | { | ||
| 1030 | unsigned int k; | ||
| 1031 | if (z->num_bits < n) _m3dstbi__fill_bits(z); | ||
| 1032 | k = z->code_buffer & ((1 << n) - 1); | ||
| 1033 | z->code_buffer >>= n; | ||
| 1034 | z->num_bits -= n; | ||
| 1035 | return k; | ||
| 1036 | } | ||
| 1037 | |||
| 1038 | static int _m3dstbi__zhuffman_decode_slowpath(_m3dstbi__zbuf *a, _m3dstbi__zhuffman *z) | ||
| 1039 | { | ||
| 1040 | int b,s,k; | ||
| 1041 | k = _m3dstbi__bit_reverse(a->code_buffer, 16); | ||
| 1042 | for (s=STBI__ZFAST_BITS+1; ; ++s) | ||
| 1043 | if (k < z->maxcode[s]) | ||
| 1044 | break; | ||
| 1045 | if (s == 16) return -1; | ||
| 1046 | b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; | ||
| 1047 | STBI_ASSERT(z->size[b] == s); | ||
| 1048 | a->code_buffer >>= s; | ||
| 1049 | a->num_bits -= s; | ||
| 1050 | return z->value[b]; | ||
| 1051 | } | ||
| 1052 | |||
| 1053 | _inline static int _m3dstbi__zhuffman_decode(_m3dstbi__zbuf *a, _m3dstbi__zhuffman *z) | ||
| 1054 | { | ||
| 1055 | int b,s; | ||
| 1056 | if (a->num_bits < 16) _m3dstbi__fill_bits(a); | ||
| 1057 | b = z->fast[a->code_buffer & STBI__ZFAST_MASK]; | ||
| 1058 | if (b) { | ||
| 1059 | s = b >> 9; | ||
| 1060 | a->code_buffer >>= s; | ||
| 1061 | a->num_bits -= s; | ||
| 1062 | return b & 511; | ||
| 1063 | } | ||
| 1064 | return _m3dstbi__zhuffman_decode_slowpath(a, z); | ||
| 1065 | } | ||
| 1066 | |||
| 1067 | static int _m3dstbi__zexpand(_m3dstbi__zbuf *z, char *zout, int n) | ||
| 1068 | { | ||
| 1069 | char *q; | ||
| 1070 | int cur, limit, old_limit; | ||
| 1071 | z->zout = zout; | ||
| 1072 | if (!z->z_expandable) return _m3dstbi__err("output buffer limit","Corrupt PNG"); | ||
| 1073 | cur = (int) (z->zout - z->zout_start); | ||
| 1074 | limit = old_limit = (int) (z->zout_end - z->zout_start); | ||
| 1075 | while (cur + n > limit) | ||
| 1076 | limit *= 2; | ||
| 1077 | q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit); | ||
| 1078 | STBI_NOTUSED(old_limit); | ||
| 1079 | if (q == NULL) return _m3dstbi__err("outofmem", "Out of memory"); | ||
| 1080 | z->zout_start = q; | ||
| 1081 | z->zout = q + cur; | ||
| 1082 | z->zout_end = q + limit; | ||
| 1083 | return 1; | ||
| 1084 | } | ||
| 1085 | |||
| 1086 | static int _m3dstbi__zlength_base[31] = { | ||
| 1087 | 3,4,5,6,7,8,9,10,11,13, | ||
| 1088 | 15,17,19,23,27,31,35,43,51,59, | ||
| 1089 | 67,83,99,115,131,163,195,227,258,0,0 }; | ||
| 1090 | |||
| 1091 | static int _m3dstbi__zlength_extra[31]= | ||
| 1092 | { 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; | ||
| 1093 | |||
| 1094 | static int _m3dstbi__zdist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, | ||
| 1095 | 257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; | ||
| 1096 | |||
| 1097 | static int _m3dstbi__zdist_extra[32] = | ||
| 1098 | { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; | ||
| 1099 | |||
| 1100 | static int _m3dstbi__parse_huffman_block(_m3dstbi__zbuf *a) | ||
| 1101 | { | ||
| 1102 | char *zout = a->zout; | ||
| 1103 | for(;;) { | ||
| 1104 | int z = _m3dstbi__zhuffman_decode(a, &a->z_length); | ||
| 1105 | if (z < 256) { | ||
| 1106 | if (z < 0) return _m3dstbi__err("bad huffman code","Corrupt PNG"); | ||
| 1107 | if (zout >= a->zout_end) { | ||
| 1108 | if (!_m3dstbi__zexpand(a, zout, 1)) return 0; | ||
| 1109 | zout = a->zout; | ||
| 1110 | } | ||
| 1111 | *zout++ = (char) z; | ||
| 1112 | } else { | ||
| 1113 | unsigned char *p; | ||
| 1114 | int len,dist; | ||
| 1115 | if (z == 256) { | ||
| 1116 | a->zout = zout; | ||
| 1117 | return 1; | ||
| 1118 | } | ||
| 1119 | z -= 257; | ||
| 1120 | len = _m3dstbi__zlength_base[z]; | ||
| 1121 | if (_m3dstbi__zlength_extra[z]) len += _m3dstbi__zreceive(a, _m3dstbi__zlength_extra[z]); | ||
| 1122 | z = _m3dstbi__zhuffman_decode(a, &a->z_distance); | ||
| 1123 | if (z < 0) return _m3dstbi__err("bad huffman code","Corrupt PNG"); | ||
| 1124 | dist = _m3dstbi__zdist_base[z]; | ||
| 1125 | if (_m3dstbi__zdist_extra[z]) dist += _m3dstbi__zreceive(a, _m3dstbi__zdist_extra[z]); | ||
| 1126 | if (zout - a->zout_start < dist) return _m3dstbi__err("bad dist","Corrupt PNG"); | ||
| 1127 | if (zout + len > a->zout_end) { | ||
| 1128 | if (!_m3dstbi__zexpand(a, zout, len)) return 0; | ||
| 1129 | zout = a->zout; | ||
| 1130 | } | ||
| 1131 | p = (unsigned char *) (zout - dist); | ||
| 1132 | if (dist == 1) { | ||
| 1133 | unsigned char v = *p; | ||
| 1134 | if (len) { do *zout++ = v; while (--len); } | ||
| 1135 | } else { | ||
| 1136 | if (len) { do *zout++ = *p++; while (--len); } | ||
| 1137 | } | ||
| 1138 | } | ||
| 1139 | } | ||
| 1140 | } | ||
| 1141 | |||
| 1142 | static int _m3dstbi__compute_huffman_codes(_m3dstbi__zbuf *a) | ||
| 1143 | { | ||
| 1144 | static unsigned char length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; | ||
| 1145 | _m3dstbi__zhuffman z_codelength; | ||
| 1146 | unsigned char lencodes[286+32+137]; | ||
| 1147 | unsigned char codelength_sizes[19]; | ||
| 1148 | int i,n; | ||
| 1149 | |||
| 1150 | int hlit = _m3dstbi__zreceive(a,5) + 257; | ||
| 1151 | int hdist = _m3dstbi__zreceive(a,5) + 1; | ||
| 1152 | int hclen = _m3dstbi__zreceive(a,4) + 4; | ||
| 1153 | int ntot = hlit + hdist; | ||
| 1154 | |||
| 1155 | memset(codelength_sizes, 0, sizeof(codelength_sizes)); | ||
| 1156 | for (i=0; i < hclen; ++i) { | ||
| 1157 | int s = _m3dstbi__zreceive(a,3); | ||
| 1158 | codelength_sizes[length_dezigzag[i]] = (unsigned char) s; | ||
| 1159 | } | ||
| 1160 | if (!_m3dstbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; | ||
| 1161 | |||
| 1162 | n = 0; | ||
| 1163 | while (n < ntot) { | ||
| 1164 | int c = _m3dstbi__zhuffman_decode(a, &z_codelength); | ||
| 1165 | if (c < 0 || c >= 19) return _m3dstbi__err("bad codelengths", "Corrupt PNG"); | ||
| 1166 | if (c < 16) | ||
| 1167 | lencodes[n++] = (unsigned char) c; | ||
| 1168 | else { | ||
| 1169 | unsigned char fill = 0; | ||
| 1170 | if (c == 16) { | ||
| 1171 | c = _m3dstbi__zreceive(a,2)+3; | ||
| 1172 | if (n == 0) return _m3dstbi__err("bad codelengths", "Corrupt PNG"); | ||
| 1173 | fill = lencodes[n-1]; | ||
| 1174 | } else if (c == 17) | ||
| 1175 | c = _m3dstbi__zreceive(a,3)+3; | ||
| 1176 | else { | ||
| 1177 | STBI_ASSERT(c == 18); | ||
| 1178 | c = _m3dstbi__zreceive(a,7)+11; | ||
| 1179 | } | ||
| 1180 | if (ntot - n < c) return _m3dstbi__err("bad codelengths", "Corrupt PNG"); | ||
| 1181 | memset(lencodes+n, fill, c); | ||
| 1182 | n += c; | ||
| 1183 | } | ||
| 1184 | } | ||
| 1185 | if (n != ntot) return _m3dstbi__err("bad codelengths","Corrupt PNG"); | ||
| 1186 | if (!_m3dstbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; | ||
| 1187 | if (!_m3dstbi__zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; | ||
| 1188 | return 1; | ||
| 1189 | } | ||
| 1190 | |||
| 1191 | _inline static int _m3dstbi__parse_uncompressed_block(_m3dstbi__zbuf *a) | ||
| 1192 | { | ||
| 1193 | unsigned char header[4]; | ||
| 1194 | int len,nlen,k; | ||
| 1195 | if (a->num_bits & 7) | ||
| 1196 | _m3dstbi__zreceive(a, a->num_bits & 7); | ||
| 1197 | k = 0; | ||
| 1198 | while (a->num_bits > 0) { | ||
| 1199 | header[k++] = (unsigned char) (a->code_buffer & 255); | ||
| 1200 | a->code_buffer >>= 8; | ||
| 1201 | a->num_bits -= 8; | ||
| 1202 | } | ||
| 1203 | STBI_ASSERT(a->num_bits == 0); | ||
| 1204 | while (k < 4) | ||
| 1205 | header[k++] = _m3dstbi__zget8(a); | ||
| 1206 | len = header[1] * 256 + header[0]; | ||
| 1207 | nlen = header[3] * 256 + header[2]; | ||
| 1208 | if (nlen != (len ^ 0xffff)) return _m3dstbi__err("zlib corrupt","Corrupt PNG"); | ||
| 1209 | if (a->zbuffer + len > a->zbuffer_end) return _m3dstbi__err("read past buffer","Corrupt PNG"); | ||
| 1210 | if (a->zout + len > a->zout_end) | ||
| 1211 | if (!_m3dstbi__zexpand(a, a->zout, len)) return 0; | ||
| 1212 | memcpy(a->zout, a->zbuffer, len); | ||
| 1213 | a->zbuffer += len; | ||
| 1214 | a->zout += len; | ||
| 1215 | return 1; | ||
| 1216 | } | ||
| 1217 | |||
| 1218 | static int _m3dstbi__parse_zlib_header(_m3dstbi__zbuf *a) | ||
| 1219 | { | ||
| 1220 | int cmf = _m3dstbi__zget8(a); | ||
| 1221 | int cm = cmf & 15; | ||
| 1222 | /* int cinfo = cmf >> 4; */ | ||
| 1223 | int flg = _m3dstbi__zget8(a); | ||
| 1224 | if ((cmf*256+flg) % 31 != 0) return _m3dstbi__err("bad zlib header","Corrupt PNG"); | ||
| 1225 | if (flg & 32) return _m3dstbi__err("no preset dict","Corrupt PNG"); | ||
| 1226 | if (cm != 8) return _m3dstbi__err("bad compression","Corrupt PNG"); | ||
| 1227 | return 1; | ||
| 1228 | } | ||
| 1229 | |||
| 1230 | static unsigned char _m3dstbi__zdefault_length[288], _m3dstbi__zdefault_distance[32]; | ||
| 1231 | static void _m3dstbi__init_zdefaults(void) | ||
| 1232 | { | ||
| 1233 | int i; | ||
| 1234 | for (i=0; i <= 143; ++i) _m3dstbi__zdefault_length[i] = 8; | ||
| 1235 | for ( ; i <= 255; ++i) _m3dstbi__zdefault_length[i] = 9; | ||
| 1236 | for ( ; i <= 279; ++i) _m3dstbi__zdefault_length[i] = 7; | ||
| 1237 | for ( ; i <= 287; ++i) _m3dstbi__zdefault_length[i] = 8; | ||
| 1238 | |||
| 1239 | for (i=0; i <= 31; ++i) _m3dstbi__zdefault_distance[i] = 5; | ||
| 1240 | } | ||
| 1241 | |||
| 1242 | static int _m3dstbi__parse_zlib(_m3dstbi__zbuf *a, int parse_header) | ||
| 1243 | { | ||
| 1244 | int final, type; | ||
| 1245 | if (parse_header) | ||
| 1246 | if (!_m3dstbi__parse_zlib_header(a)) return 0; | ||
| 1247 | a->num_bits = 0; | ||
| 1248 | a->code_buffer = 0; | ||
| 1249 | do { | ||
| 1250 | final = _m3dstbi__zreceive(a,1); | ||
| 1251 | type = _m3dstbi__zreceive(a,2); | ||
| 1252 | if (type == 0) { | ||
| 1253 | if (!_m3dstbi__parse_uncompressed_block(a)) return 0; | ||
| 1254 | } else if (type == 3) { | ||
| 1255 | return 0; | ||
| 1256 | } else { | ||
| 1257 | if (type == 1) { | ||
| 1258 | if (!_m3dstbi__zbuild_huffman(&a->z_length , _m3dstbi__zdefault_length , 288)) return 0; | ||
| 1259 | if (!_m3dstbi__zbuild_huffman(&a->z_distance, _m3dstbi__zdefault_distance, 32)) return 0; | ||
| 1260 | } else { | ||
| 1261 | if (!_m3dstbi__compute_huffman_codes(a)) return 0; | ||
| 1262 | } | ||
| 1263 | if (!_m3dstbi__parse_huffman_block(a)) return 0; | ||
| 1264 | } | ||
| 1265 | } while (!final); | ||
| 1266 | return 1; | ||
| 1267 | } | ||
| 1268 | |||
| 1269 | static int _m3dstbi__do_zlib(_m3dstbi__zbuf *a, char *obuf, int olen, int exp, int parse_header) | ||
| 1270 | { | ||
| 1271 | a->zout_start = obuf; | ||
| 1272 | a->zout = obuf; | ||
| 1273 | a->zout_end = obuf + olen; | ||
| 1274 | a->z_expandable = exp; | ||
| 1275 | _m3dstbi__init_zdefaults(); | ||
| 1276 | return _m3dstbi__parse_zlib(a, parse_header); | ||
| 1277 | } | ||
| 1278 | |||
| 1279 | char *_m3dstbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header) | ||
| 1280 | { | ||
| 1281 | _m3dstbi__zbuf a; | ||
| 1282 | char *p = (char *) _m3dstbi__malloc(initial_size); | ||
| 1283 | if (p == NULL) return NULL; | ||
| 1284 | a.zbuffer = (unsigned char *) buffer; | ||
| 1285 | a.zbuffer_end = (unsigned char *) buffer + len; | ||
| 1286 | if (_m3dstbi__do_zlib(&a, p, initial_size, 1, parse_header)) { | ||
| 1287 | if (outlen) *outlen = (int) (a.zout - a.zout_start); | ||
| 1288 | return a.zout_start; | ||
| 1289 | } else { | ||
| 1290 | STBI_FREE(a.zout_start); | ||
| 1291 | return NULL; | ||
| 1292 | } | ||
| 1293 | } | ||
| 1294 | |||
| 1295 | typedef struct | ||
| 1296 | { | ||
| 1297 | _m3dstbi__uint32 length; | ||
| 1298 | _m3dstbi__uint32 type; | ||
| 1299 | } _m3dstbi__pngchunk; | ||
| 1300 | |||
| 1301 | static _m3dstbi__pngchunk _m3dstbi__get_chunk_header(_m3dstbi__context *s) | ||
| 1302 | { | ||
| 1303 | _m3dstbi__pngchunk c; | ||
| 1304 | c.length = _m3dstbi__get32be(s); | ||
| 1305 | c.type = _m3dstbi__get32be(s); | ||
| 1306 | return c; | ||
| 1307 | } | ||
| 1308 | |||
| 1309 | _inline static int _m3dstbi__check_png_header(_m3dstbi__context *s) | ||
| 1310 | { | ||
| 1311 | static unsigned char png_sig[8] = { 137,80,78,71,13,10,26,10 }; | ||
| 1312 | int i; | ||
| 1313 | for (i=0; i < 8; ++i) | ||
| 1314 | if (_m3dstbi__get8(s) != png_sig[i]) return _m3dstbi__err("bad png sig","Not a PNG"); | ||
| 1315 | return 1; | ||
| 1316 | } | ||
| 1317 | |||
| 1318 | typedef struct | ||
| 1319 | { | ||
| 1320 | _m3dstbi__context *s; | ||
| 1321 | unsigned char *idata, *expanded, *out; | ||
| 1322 | int depth; | ||
| 1323 | } _m3dstbi__png; | ||
| 1324 | |||
| 1325 | |||
| 1326 | enum { | ||
| 1327 | STBI__F_none=0, | ||
| 1328 | STBI__F_sub=1, | ||
| 1329 | STBI__F_up=2, | ||
| 1330 | STBI__F_avg=3, | ||
| 1331 | STBI__F_paeth=4, | ||
| 1332 | STBI__F_avg_first, | ||
| 1333 | STBI__F_paeth_first | ||
| 1334 | }; | ||
| 1335 | |||
| 1336 | static unsigned char first_row_filter[5] = | ||
| 1337 | { | ||
| 1338 | STBI__F_none, | ||
| 1339 | STBI__F_sub, | ||
| 1340 | STBI__F_none, | ||
| 1341 | STBI__F_avg_first, | ||
| 1342 | STBI__F_paeth_first | ||
| 1343 | }; | ||
| 1344 | |||
| 1345 | static int _m3dstbi__paeth(int a, int b, int c) | ||
| 1346 | { | ||
| 1347 | int p = a + b - c; | ||
| 1348 | int pa = abs(p-a); | ||
| 1349 | int pb = abs(p-b); | ||
| 1350 | int pc = abs(p-c); | ||
| 1351 | if (pa <= pb && pa <= pc) return a; | ||
| 1352 | if (pb <= pc) return b; | ||
| 1353 | return c; | ||
| 1354 | } | ||
| 1355 | |||
| 1356 | static unsigned char _m3dstbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 }; | ||
| 1357 | |||
| 1358 | static int _m3dstbi__create_png_image_raw(_m3dstbi__png *a, unsigned char *raw, _m3dstbi__uint32 raw_len, int out_n, _m3dstbi__uint32 x, _m3dstbi__uint32 y, int depth, int color) | ||
| 1359 | { | ||
| 1360 | int bytes = (depth == 16? 2 : 1); | ||
| 1361 | _m3dstbi__context *s = a->s; | ||
| 1362 | _m3dstbi__uint32 i,j,stride = x*out_n*bytes; | ||
| 1363 | _m3dstbi__uint32 img_len, img_width_bytes; | ||
| 1364 | int k; | ||
| 1365 | int img_n = s->img_n; | ||
| 1366 | |||
| 1367 | int output_bytes = out_n*bytes; | ||
| 1368 | int filter_bytes = img_n*bytes; | ||
| 1369 | int width = x; | ||
| 1370 | |||
| 1371 | STBI_ASSERT(out_n == s->img_n || out_n == s->img_n+1); | ||
| 1372 | a->out = (unsigned char *) _m3dstbi__malloc_mad3(x, y, output_bytes, 0); | ||
| 1373 | if (!a->out) return _m3dstbi__err("outofmem", "Out of memory"); | ||
| 1374 | |||
| 1375 | if (!_m3dstbi__mad3sizes_valid(img_n, x, depth, 7)) return _m3dstbi__err("too large", "Corrupt PNG"); | ||
| 1376 | img_width_bytes = (((img_n * x * depth) + 7) >> 3); | ||
| 1377 | img_len = (img_width_bytes + 1) * y; | ||
| 1378 | if (s->img_x == x && s->img_y == y) { | ||
| 1379 | if (raw_len != img_len) return _m3dstbi__err("not enough pixels","Corrupt PNG"); | ||
| 1380 | } else { | ||
| 1381 | if (raw_len < img_len) return _m3dstbi__err("not enough pixels","Corrupt PNG"); | ||
| 1382 | } | ||
| 1383 | |||
| 1384 | for (j=0; j < y; ++j) { | ||
| 1385 | unsigned char *cur = a->out + stride*j; | ||
| 1386 | unsigned char *prior = cur - stride; | ||
| 1387 | int filter = *raw++; | ||
| 1388 | |||
| 1389 | if (filter > 4) | ||
| 1390 | return _m3dstbi__err("invalid filter","Corrupt PNG"); | ||
| 1391 | |||
| 1392 | if (depth < 8) { | ||
| 1393 | STBI_ASSERT(img_width_bytes <= x); | ||
| 1394 | cur += x*out_n - img_width_bytes; | ||
| 1395 | filter_bytes = 1; | ||
| 1396 | width = img_width_bytes; | ||
| 1397 | } | ||
| 1398 | prior = cur - stride; | ||
| 1399 | |||
| 1400 | if (j == 0) filter = first_row_filter[filter]; | ||
| 1401 | |||
| 1402 | for (k=0; k < filter_bytes; ++k) { | ||
| 1403 | switch (filter) { | ||
| 1404 | case STBI__F_none : cur[k] = raw[k]; break; | ||
| 1405 | case STBI__F_sub : cur[k] = raw[k]; break; | ||
| 1406 | case STBI__F_up : cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break; | ||
| 1407 | case STBI__F_avg : cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1)); break; | ||
| 1408 | case STBI__F_paeth : cur[k] = STBI__BYTECAST(raw[k] + _m3dstbi__paeth(0,prior[k],0)); break; | ||
| 1409 | case STBI__F_avg_first : cur[k] = raw[k]; break; | ||
| 1410 | case STBI__F_paeth_first: cur[k] = raw[k]; break; | ||
| 1411 | } | ||
| 1412 | } | ||
| 1413 | |||
| 1414 | if (depth == 8) { | ||
| 1415 | if (img_n != out_n) | ||
| 1416 | cur[img_n] = 255; | ||
| 1417 | raw += img_n; | ||
| 1418 | cur += out_n; | ||
| 1419 | prior += out_n; | ||
| 1420 | } else if (depth == 16) { | ||
| 1421 | if (img_n != out_n) { | ||
| 1422 | cur[filter_bytes] = 255; | ||
| 1423 | cur[filter_bytes+1] = 255; | ||
| 1424 | } | ||
| 1425 | raw += filter_bytes; | ||
| 1426 | cur += output_bytes; | ||
| 1427 | prior += output_bytes; | ||
| 1428 | } else { | ||
| 1429 | raw += 1; | ||
| 1430 | cur += 1; | ||
| 1431 | prior += 1; | ||
| 1432 | } | ||
| 1433 | |||
| 1434 | if (depth < 8 || img_n == out_n) { | ||
| 1435 | int nk = (width - 1)*filter_bytes; | ||
| 1436 | #define STBI__CASE(f) \ | ||
| 1437 | case f: \ | ||
| 1438 | for (k=0; k < nk; ++k) | ||
| 1439 | switch (filter) { | ||
| 1440 | case STBI__F_none: memcpy(cur, raw, nk); break; | ||
| 1441 | STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]); } break; | ||
| 1442 | STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break; | ||
| 1443 | STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1)); } break; | ||
| 1444 | STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + _m3dstbi__paeth(cur[k-filter_bytes],prior[k],prior[k-filter_bytes])); } break; | ||
| 1445 | STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1)); } break; | ||
| 1446 | STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + _m3dstbi__paeth(cur[k-filter_bytes],0,0)); } break; | ||
| 1447 | } | ||
| 1448 | #undef STBI__CASE | ||
| 1449 | raw += nk; | ||
| 1450 | } else { | ||
| 1451 | STBI_ASSERT(img_n+1 == out_n); | ||
| 1452 | #define STBI__CASE(f) \ | ||
| 1453 | case f: \ | ||
| 1454 | for (i=x-1; i >= 1; --i, cur[filter_bytes]=255,raw+=filter_bytes,cur+=output_bytes,prior+=output_bytes) \ | ||
| 1455 | for (k=0; k < filter_bytes; ++k) | ||
| 1456 | switch (filter) { | ||
| 1457 | STBI__CASE(STBI__F_none) { cur[k] = raw[k]; } break; | ||
| 1458 | STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k- output_bytes]); } break; | ||
| 1459 | STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break; | ||
| 1460 | STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k- output_bytes])>>1)); } break; | ||
| 1461 | STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + _m3dstbi__paeth(cur[k- output_bytes],prior[k],prior[k- output_bytes])); } break; | ||
| 1462 | STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k- output_bytes] >> 1)); } break; | ||
| 1463 | STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + _m3dstbi__paeth(cur[k- output_bytes],0,0)); } break; | ||
| 1464 | } | ||
| 1465 | #undef STBI__CASE | ||
| 1466 | |||
| 1467 | if (depth == 16) { | ||
| 1468 | cur = a->out + stride*j; | ||
| 1469 | for (i=0; i < x; ++i,cur+=output_bytes) { | ||
| 1470 | cur[filter_bytes+1] = 255; | ||
| 1471 | } | ||
| 1472 | } | ||
| 1473 | } | ||
| 1474 | } | ||
| 1475 | |||
| 1476 | if (depth < 8) { | ||
| 1477 | for (j=0; j < y; ++j) { | ||
| 1478 | unsigned char *cur = a->out + stride*j; | ||
| 1479 | unsigned char *in = a->out + stride*j + x*out_n - img_width_bytes; | ||
| 1480 | unsigned char scale = (color == 0) ? _m3dstbi__depth_scale_table[depth] : 1; | ||
| 1481 | |||
| 1482 | if (depth == 4) { | ||
| 1483 | for (k=x*img_n; k >= 2; k-=2, ++in) { | ||
| 1484 | *cur++ = scale * ((*in >> 4) ); | ||
| 1485 | *cur++ = scale * ((*in ) & 0x0f); | ||
| 1486 | } | ||
| 1487 | if (k > 0) *cur++ = scale * ((*in >> 4) ); | ||
| 1488 | } else if (depth == 2) { | ||
| 1489 | for (k=x*img_n; k >= 4; k-=4, ++in) { | ||
| 1490 | *cur++ = scale * ((*in >> 6) ); | ||
| 1491 | *cur++ = scale * ((*in >> 4) & 0x03); | ||
| 1492 | *cur++ = scale * ((*in >> 2) & 0x03); | ||
| 1493 | *cur++ = scale * ((*in ) & 0x03); | ||
| 1494 | } | ||
| 1495 | if (k > 0) *cur++ = scale * ((*in >> 6) ); | ||
| 1496 | if (k > 1) *cur++ = scale * ((*in >> 4) & 0x03); | ||
| 1497 | if (k > 2) *cur++ = scale * ((*in >> 2) & 0x03); | ||
| 1498 | } else if (depth == 1) { | ||
| 1499 | for (k=x*img_n; k >= 8; k-=8, ++in) { | ||
| 1500 | *cur++ = scale * ((*in >> 7) ); | ||
| 1501 | *cur++ = scale * ((*in >> 6) & 0x01); | ||
| 1502 | *cur++ = scale * ((*in >> 5) & 0x01); | ||
| 1503 | *cur++ = scale * ((*in >> 4) & 0x01); | ||
| 1504 | *cur++ = scale * ((*in >> 3) & 0x01); | ||
| 1505 | *cur++ = scale * ((*in >> 2) & 0x01); | ||
| 1506 | *cur++ = scale * ((*in >> 1) & 0x01); | ||
| 1507 | *cur++ = scale * ((*in ) & 0x01); | ||
| 1508 | } | ||
| 1509 | if (k > 0) *cur++ = scale * ((*in >> 7) ); | ||
| 1510 | if (k > 1) *cur++ = scale * ((*in >> 6) & 0x01); | ||
| 1511 | if (k > 2) *cur++ = scale * ((*in >> 5) & 0x01); | ||
| 1512 | if (k > 3) *cur++ = scale * ((*in >> 4) & 0x01); | ||
| 1513 | if (k > 4) *cur++ = scale * ((*in >> 3) & 0x01); | ||
| 1514 | if (k > 5) *cur++ = scale * ((*in >> 2) & 0x01); | ||
| 1515 | if (k > 6) *cur++ = scale * ((*in >> 1) & 0x01); | ||
| 1516 | } | ||
| 1517 | if (img_n != out_n) { | ||
| 1518 | int q; | ||
| 1519 | cur = a->out + stride*j; | ||
| 1520 | if (img_n == 1) { | ||
| 1521 | for (q=x-1; q >= 0; --q) { | ||
| 1522 | cur[q*2+1] = 255; | ||
| 1523 | cur[q*2+0] = cur[q]; | ||
| 1524 | } | ||
| 1525 | } else { | ||
| 1526 | STBI_ASSERT(img_n == 3); | ||
| 1527 | for (q=x-1; q >= 0; --q) { | ||
| 1528 | cur[q*4+3] = 255; | ||
| 1529 | cur[q*4+2] = cur[q*3+2]; | ||
| 1530 | cur[q*4+1] = cur[q*3+1]; | ||
| 1531 | cur[q*4+0] = cur[q*3+0]; | ||
| 1532 | } | ||
| 1533 | } | ||
| 1534 | } | ||
| 1535 | } | ||
| 1536 | } else if (depth == 16) { | ||
| 1537 | unsigned char *cur = a->out; | ||
| 1538 | _m3dstbi__uint16 *cur16 = (_m3dstbi__uint16*)cur; | ||
| 1539 | |||
| 1540 | for(i=0; i < x*y*out_n; ++i,cur16++,cur+=2) { | ||
| 1541 | *cur16 = (cur[0] << 8) | cur[1]; | ||
| 1542 | } | ||
| 1543 | } | ||
| 1544 | |||
| 1545 | return 1; | ||
| 1546 | } | ||
| 1547 | |||
| 1548 | static int _m3dstbi__create_png_image(_m3dstbi__png *a, unsigned char *image_data, _m3dstbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced) | ||
| 1549 | { | ||
| 1550 | int bytes = (depth == 16 ? 2 : 1); | ||
| 1551 | int out_bytes = out_n * bytes; | ||
| 1552 | unsigned char *final; | ||
| 1553 | int p; | ||
| 1554 | if (!interlaced) | ||
| 1555 | return _m3dstbi__create_png_image_raw(a, image_data, image_data_len, out_n, a->s->img_x, a->s->img_y, depth, color); | ||
| 1556 | |||
| 1557 | final = (unsigned char *) _m3dstbi__malloc_mad3(a->s->img_x, a->s->img_y, out_bytes, 0); | ||
| 1558 | for (p=0; p < 7; ++p) { | ||
| 1559 | int xorig[] = { 0,4,0,2,0,1,0 }; | ||
| 1560 | int yorig[] = { 0,0,4,0,2,0,1 }; | ||
| 1561 | int xspc[] = { 8,8,4,4,2,2,1 }; | ||
| 1562 | int yspc[] = { 8,8,8,4,4,2,2 }; | ||
| 1563 | int i,j,x,y; | ||
| 1564 | x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p]; | ||
| 1565 | y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p]; | ||
| 1566 | if (x && y) { | ||
| 1567 | _m3dstbi__uint32 img_len = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y; | ||
| 1568 | if (!_m3dstbi__create_png_image_raw(a, image_data, image_data_len, out_n, x, y, depth, color)) { | ||
| 1569 | STBI_FREE(final); | ||
| 1570 | return 0; | ||
| 1571 | } | ||
| 1572 | for (j=0; j < y; ++j) { | ||
| 1573 | for (i=0; i < x; ++i) { | ||
| 1574 | int out_y = j*yspc[p]+yorig[p]; | ||
| 1575 | int out_x = i*xspc[p]+xorig[p]; | ||
| 1576 | memcpy(final + out_y*a->s->img_x*out_bytes + out_x*out_bytes, | ||
| 1577 | a->out + (j*x+i)*out_bytes, out_bytes); | ||
| 1578 | } | ||
| 1579 | } | ||
| 1580 | STBI_FREE(a->out); | ||
| 1581 | image_data += img_len; | ||
| 1582 | image_data_len -= img_len; | ||
| 1583 | } | ||
| 1584 | } | ||
| 1585 | a->out = final; | ||
| 1586 | |||
| 1587 | return 1; | ||
| 1588 | } | ||
| 1589 | |||
| 1590 | static int _m3dstbi__compute_transparency(_m3dstbi__png *z, unsigned char tc[3], int out_n) | ||
| 1591 | { | ||
| 1592 | _m3dstbi__context *s = z->s; | ||
| 1593 | _m3dstbi__uint32 i, pixel_count = s->img_x * s->img_y; | ||
| 1594 | unsigned char *p = z->out; | ||
| 1595 | |||
| 1596 | STBI_ASSERT(out_n == 2 || out_n == 4); | ||
| 1597 | |||
| 1598 | if (out_n == 2) { | ||
| 1599 | for (i=0; i < pixel_count; ++i) { | ||
| 1600 | p[1] = (p[0] == tc[0] ? 0 : 255); | ||
| 1601 | p += 2; | ||
| 1602 | } | ||
| 1603 | } else { | ||
| 1604 | for (i=0; i < pixel_count; ++i) { | ||
| 1605 | if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) | ||
| 1606 | p[3] = 0; | ||
| 1607 | p += 4; | ||
| 1608 | } | ||
| 1609 | } | ||
| 1610 | return 1; | ||
| 1611 | } | ||
| 1612 | |||
| 1613 | static int _m3dstbi__compute_transparency16(_m3dstbi__png *z, _m3dstbi__uint16 tc[3], int out_n) | ||
| 1614 | { | ||
| 1615 | _m3dstbi__context *s = z->s; | ||
| 1616 | _m3dstbi__uint32 i, pixel_count = s->img_x * s->img_y; | ||
| 1617 | _m3dstbi__uint16 *p = (_m3dstbi__uint16*) z->out; | ||
| 1618 | |||
| 1619 | STBI_ASSERT(out_n == 2 || out_n == 4); | ||
| 1620 | |||
| 1621 | if (out_n == 2) { | ||
| 1622 | for (i = 0; i < pixel_count; ++i) { | ||
| 1623 | p[1] = (p[0] == tc[0] ? 0 : 65535); | ||
| 1624 | p += 2; | ||
| 1625 | } | ||
| 1626 | } else { | ||
| 1627 | for (i = 0; i < pixel_count; ++i) { | ||
| 1628 | if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) | ||
| 1629 | p[3] = 0; | ||
| 1630 | p += 4; | ||
| 1631 | } | ||
| 1632 | } | ||
| 1633 | return 1; | ||
| 1634 | } | ||
| 1635 | |||
| 1636 | static int _m3dstbi__expand_png_palette(_m3dstbi__png *a, unsigned char *palette, int len, int pal_img_n) | ||
| 1637 | { | ||
| 1638 | _m3dstbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y; | ||
| 1639 | unsigned char *p, *temp_out, *orig = a->out; | ||
| 1640 | |||
| 1641 | p = (unsigned char *) _m3dstbi__malloc_mad2(pixel_count, pal_img_n, 0); | ||
| 1642 | if (p == NULL) return _m3dstbi__err("outofmem", "Out of memory"); | ||
| 1643 | |||
| 1644 | temp_out = p; | ||
| 1645 | |||
| 1646 | if (pal_img_n == 3) { | ||
| 1647 | for (i=0; i < pixel_count; ++i) { | ||
| 1648 | int n = orig[i]*4; | ||
| 1649 | p[0] = palette[n ]; | ||
| 1650 | p[1] = palette[n+1]; | ||
| 1651 | p[2] = palette[n+2]; | ||
| 1652 | p += 3; | ||
| 1653 | } | ||
| 1654 | } else { | ||
| 1655 | for (i=0; i < pixel_count; ++i) { | ||
| 1656 | int n = orig[i]*4; | ||
| 1657 | p[0] = palette[n ]; | ||
| 1658 | p[1] = palette[n+1]; | ||
| 1659 | p[2] = palette[n+2]; | ||
| 1660 | p[3] = palette[n+3]; | ||
| 1661 | p += 4; | ||
| 1662 | } | ||
| 1663 | } | ||
| 1664 | STBI_FREE(a->out); | ||
| 1665 | a->out = temp_out; | ||
| 1666 | |||
| 1667 | STBI_NOTUSED(len); | ||
| 1668 | |||
| 1669 | return 1; | ||
| 1670 | } | ||
| 1671 | |||
| 1672 | #define STBI__PNG_TYPE(a,b,c,d) (((unsigned) (a) << 24) + ((unsigned) (b) << 16) + ((unsigned) (c) << 8) + (unsigned) (d)) | ||
| 1673 | |||
| 1674 | static int _m3dstbi__parse_png_file(_m3dstbi__png *z, int scan, int req_comp) | ||
| 1675 | { | ||
| 1676 | unsigned char palette[1024], pal_img_n=0; | ||
| 1677 | unsigned char has_trans=0, tc[3]; | ||
| 1678 | _m3dstbi__uint16 tc16[3]; | ||
| 1679 | _m3dstbi__uint32 ioff=0, idata_limit=0, i, pal_len=0; | ||
| 1680 | int first=1,k,interlace=0, color=0; | ||
| 1681 | _m3dstbi__context *s = z->s; | ||
| 1682 | |||
| 1683 | z->expanded = NULL; | ||
| 1684 | z->idata = NULL; | ||
| 1685 | z->out = NULL; | ||
| 1686 | |||
| 1687 | if (!_m3dstbi__check_png_header(s)) return 0; | ||
| 1688 | |||
| 1689 | if (scan == STBI__SCAN_type) return 1; | ||
| 1690 | |||
| 1691 | for (;;) { | ||
| 1692 | _m3dstbi__pngchunk c = _m3dstbi__get_chunk_header(s); | ||
| 1693 | switch (c.type) { | ||
| 1694 | case STBI__PNG_TYPE('C','g','B','I'): | ||
| 1695 | _m3dstbi__skip(s, c.length); | ||
| 1696 | break; | ||
| 1697 | case STBI__PNG_TYPE('I','H','D','R'): { | ||
| 1698 | int comp,filter; | ||
| 1699 | if (!first) return _m3dstbi__err("multiple IHDR","Corrupt PNG"); | ||
| 1700 | first = 0; | ||
| 1701 | if (c.length != 13) return _m3dstbi__err("bad IHDR len","Corrupt PNG"); | ||
| 1702 | s->img_x = _m3dstbi__get32be(s); if (s->img_x > (1 << 24)) return _m3dstbi__err("too large","Very large image (corrupt?)"); | ||
| 1703 | s->img_y = _m3dstbi__get32be(s); if (s->img_y > (1 << 24)) return _m3dstbi__err("too large","Very large image (corrupt?)"); | ||
| 1704 | z->depth = _m3dstbi__get8(s); if (z->depth != 1 && z->depth != 2 && z->depth != 4 && z->depth != 8 && z->depth != 16) return _m3dstbi__err("1/2/4/8/16-bit only","PNG not supported: 1/2/4/8/16-bit only"); | ||
| 1705 | color = _m3dstbi__get8(s); if (color > 6) return _m3dstbi__err("bad ctype","Corrupt PNG"); | ||
| 1706 | if (color == 3 && z->depth == 16) return _m3dstbi__err("bad ctype","Corrupt PNG"); | ||
| 1707 | if (color == 3) pal_img_n = 3; else if (color & 1) return _m3dstbi__err("bad ctype","Corrupt PNG"); | ||
| 1708 | comp = _m3dstbi__get8(s); if (comp) return _m3dstbi__err("bad comp method","Corrupt PNG"); | ||
| 1709 | filter= _m3dstbi__get8(s); if (filter) return _m3dstbi__err("bad filter method","Corrupt PNG"); | ||
| 1710 | interlace = _m3dstbi__get8(s); if (interlace>1) return _m3dstbi__err("bad interlace method","Corrupt PNG"); | ||
| 1711 | if (!s->img_x || !s->img_y) return _m3dstbi__err("0-pixel image","Corrupt PNG"); | ||
| 1712 | if (!pal_img_n) { | ||
| 1713 | s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); | ||
| 1714 | if ((1 << 30) / s->img_x / s->img_n < s->img_y) return _m3dstbi__err("too large", "Image too large to decode"); | ||
| 1715 | if (scan == STBI__SCAN_header) return 1; | ||
| 1716 | } else { | ||
| 1717 | s->img_n = 1; | ||
| 1718 | if ((1 << 30) / s->img_x / 4 < s->img_y) return _m3dstbi__err("too large","Corrupt PNG"); | ||
| 1719 | } | ||
| 1720 | break; | ||
| 1721 | } | ||
| 1722 | |||
| 1723 | case STBI__PNG_TYPE('P','L','T','E'): { | ||
| 1724 | if (first) return _m3dstbi__err("first not IHDR", "Corrupt PNG"); | ||
| 1725 | if (c.length > 256*3) return _m3dstbi__err("invalid PLTE","Corrupt PNG"); | ||
| 1726 | pal_len = c.length / 3; | ||
| 1727 | if (pal_len * 3 != c.length) return _m3dstbi__err("invalid PLTE","Corrupt PNG"); | ||
| 1728 | for (i=0; i < pal_len; ++i) { | ||
| 1729 | palette[i*4+0] = _m3dstbi__get8(s); | ||
| 1730 | palette[i*4+1] = _m3dstbi__get8(s); | ||
| 1731 | palette[i*4+2] = _m3dstbi__get8(s); | ||
| 1732 | palette[i*4+3] = 255; | ||
| 1733 | } | ||
| 1734 | break; | ||
| 1735 | } | ||
| 1736 | |||
| 1737 | case STBI__PNG_TYPE('t','R','N','S'): { | ||
| 1738 | if (first) return _m3dstbi__err("first not IHDR", "Corrupt PNG"); | ||
| 1739 | if (z->idata) return _m3dstbi__err("tRNS after IDAT","Corrupt PNG"); | ||
| 1740 | if (pal_img_n) { | ||
| 1741 | if (scan == STBI__SCAN_header) { s->img_n = 4; return 1; } | ||
| 1742 | if (pal_len == 0) return _m3dstbi__err("tRNS before PLTE","Corrupt PNG"); | ||
| 1743 | if (c.length > pal_len) return _m3dstbi__err("bad tRNS len","Corrupt PNG"); | ||
| 1744 | pal_img_n = 4; | ||
| 1745 | for (i=0; i < c.length; ++i) | ||
| 1746 | palette[i*4+3] = _m3dstbi__get8(s); | ||
| 1747 | } else { | ||
| 1748 | if (!(s->img_n & 1)) return _m3dstbi__err("tRNS with alpha","Corrupt PNG"); | ||
| 1749 | if (c.length != (_m3dstbi__uint32) s->img_n*2) return _m3dstbi__err("bad tRNS len","Corrupt PNG"); | ||
| 1750 | has_trans = 1; | ||
| 1751 | if (z->depth == 16) { | ||
| 1752 | for (k = 0; k < s->img_n; ++k) tc16[k] = (_m3dstbi__uint16)_m3dstbi__get16be(s); | ||
| 1753 | } else { | ||
| 1754 | for (k = 0; k < s->img_n; ++k) tc[k] = (unsigned char)(_m3dstbi__get16be(s) & 255) * _m3dstbi__depth_scale_table[z->depth]; | ||
| 1755 | } | ||
| 1756 | } | ||
| 1757 | break; | ||
| 1758 | } | ||
| 1759 | |||
| 1760 | case STBI__PNG_TYPE('I','D','A','T'): { | ||
| 1761 | if (first) return _m3dstbi__err("first not IHDR", "Corrupt PNG"); | ||
| 1762 | if (pal_img_n && !pal_len) return _m3dstbi__err("no PLTE","Corrupt PNG"); | ||
| 1763 | if (scan == STBI__SCAN_header) { s->img_n = pal_img_n; return 1; } | ||
| 1764 | if ((int)(ioff + c.length) < (int)ioff) return 0; | ||
| 1765 | if (ioff + c.length > idata_limit) { | ||
| 1766 | _m3dstbi__uint32 idata_limit_old = idata_limit; | ||
| 1767 | unsigned char *p; | ||
| 1768 | if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; | ||
| 1769 | while (ioff + c.length > idata_limit) | ||
| 1770 | idata_limit *= 2; | ||
| 1771 | STBI_NOTUSED(idata_limit_old); | ||
| 1772 | p = (unsigned char *) STBI_REALLOC_SIZED(z->idata, idata_limit_old, idata_limit); if (p == NULL) return _m3dstbi__err("outofmem", "Out of memory"); | ||
| 1773 | z->idata = p; | ||
| 1774 | } | ||
| 1775 | if (!_m3dstbi__getn(s, z->idata+ioff,c.length)) return _m3dstbi__err("outofdata","Corrupt PNG"); | ||
| 1776 | ioff += c.length; | ||
| 1777 | break; | ||
| 1778 | } | ||
| 1779 | |||
| 1780 | case STBI__PNG_TYPE('I','E','N','D'): { | ||
| 1781 | _m3dstbi__uint32 raw_len, bpl; | ||
| 1782 | if (first) return _m3dstbi__err("first not IHDR", "Corrupt PNG"); | ||
| 1783 | if (scan != STBI__SCAN_load) return 1; | ||
| 1784 | if (z->idata == NULL) return _m3dstbi__err("no IDAT","Corrupt PNG"); | ||
| 1785 | bpl = (s->img_x * z->depth + 7) / 8; | ||
| 1786 | raw_len = bpl * s->img_y * s->img_n /* pixels */ + s->img_y /* filter mode per row */; | ||
| 1787 | z->expanded = (unsigned char *) _m3dstbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, raw_len, (int *) &raw_len, 1); | ||
| 1788 | if (z->expanded == NULL) return 0; | ||
| 1789 | STBI_FREE(z->idata); z->idata = NULL; | ||
| 1790 | if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) | ||
| 1791 | s->img_out_n = s->img_n+1; | ||
| 1792 | else | ||
| 1793 | s->img_out_n = s->img_n; | ||
| 1794 | if (!_m3dstbi__create_png_image(z, z->expanded, raw_len, s->img_out_n, z->depth, color, interlace)) return 0; | ||
| 1795 | if (has_trans) { | ||
| 1796 | if (z->depth == 16) { | ||
| 1797 | if (!_m3dstbi__compute_transparency16(z, tc16, s->img_out_n)) return 0; | ||
| 1798 | } else { | ||
| 1799 | if (!_m3dstbi__compute_transparency(z, tc, s->img_out_n)) return 0; | ||
| 1800 | } | ||
| 1801 | } | ||
| 1802 | if (pal_img_n) { | ||
| 1803 | s->img_n = pal_img_n; | ||
| 1804 | s->img_out_n = pal_img_n; | ||
| 1805 | if (req_comp >= 3) s->img_out_n = req_comp; | ||
| 1806 | if (!_m3dstbi__expand_png_palette(z, palette, pal_len, s->img_out_n)) | ||
| 1807 | return 0; | ||
| 1808 | } else if (has_trans) { | ||
| 1809 | ++s->img_n; | ||
| 1810 | } | ||
| 1811 | STBI_FREE(z->expanded); z->expanded = NULL; | ||
| 1812 | return 1; | ||
| 1813 | } | ||
| 1814 | |||
| 1815 | default: | ||
| 1816 | if (first) return _m3dstbi__err("first not IHDR", "Corrupt PNG"); | ||
| 1817 | if ((c.type & (1 << 29)) == 0) { | ||
| 1818 | return _m3dstbi__err("invalid_chunk", "PNG not supported: unknown PNG chunk type"); | ||
| 1819 | } | ||
| 1820 | _m3dstbi__skip(s, c.length); | ||
| 1821 | break; | ||
| 1822 | } | ||
| 1823 | _m3dstbi__get32be(s); | ||
| 1824 | } | ||
| 1825 | } | ||
| 1826 | |||
| 1827 | static void *_m3dstbi__do_png(_m3dstbi__png *p, int *x, int *y, int *n, int req_comp, _m3dstbi__result_info *ri) | ||
| 1828 | { | ||
| 1829 | void *result=NULL; | ||
| 1830 | if (req_comp < 0 || req_comp > 4) { _m3dstbi__err("bad req_comp", "Internal error"); return NULL; } | ||
| 1831 | if (_m3dstbi__parse_png_file(p, STBI__SCAN_load, req_comp)) { | ||
| 1832 | if (p->depth < 8) | ||
| 1833 | ri->bits_per_channel = 8; | ||
| 1834 | else | ||
| 1835 | ri->bits_per_channel = p->depth; | ||
| 1836 | result = p->out; | ||
| 1837 | p->out = NULL; | ||
| 1838 | if (req_comp && req_comp != p->s->img_out_n) { | ||
| 1839 | if (ri->bits_per_channel == 8) | ||
| 1840 | result = _m3dstbi__convert_format((unsigned char *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); | ||
| 1841 | else | ||
| 1842 | result = _m3dstbi__convert_format16((_m3dstbi__uint16 *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); | ||
| 1843 | p->s->img_out_n = req_comp; | ||
| 1844 | if (result == NULL) return result; | ||
| 1845 | } | ||
| 1846 | *x = p->s->img_x; | ||
| 1847 | *y = p->s->img_y; | ||
| 1848 | if (n) *n = p->s->img_n; | ||
| 1849 | } | ||
| 1850 | STBI_FREE(p->out); p->out = NULL; | ||
| 1851 | STBI_FREE(p->expanded); p->expanded = NULL; | ||
| 1852 | STBI_FREE(p->idata); p->idata = NULL; | ||
| 1853 | |||
| 1854 | return result; | ||
| 1855 | } | ||
| 1856 | |||
| 1857 | static void *_m3dstbi__png_load(_m3dstbi__context *s, int *x, int *y, int *comp, int req_comp, _m3dstbi__result_info *ri) | ||
| 1858 | { | ||
| 1859 | _m3dstbi__png p; | ||
| 1860 | p.s = s; | ||
| 1861 | return _m3dstbi__do_png(&p, x,y,comp,req_comp, ri); | ||
| 1862 | } | ||
| 1863 | #define stbi__context _m3dstbi__context | ||
| 1864 | #define stbi__result_info _m3dstbi__result_info | ||
| 1865 | #define stbi__png_load _m3dstbi__png_load | ||
| 1866 | #define stbi_zlib_decode_malloc_guesssize_headerflag _m3dstbi_zlib_decode_malloc_guesssize_headerflag | ||
| 1867 | #endif | ||
| 1868 | #if !defined(M3D_NOIMPORTER) && defined(STBI_INCLUDE_STB_IMAGE_H) && !defined(STB_IMAGE_IMPLEMENTATION) | ||
| 1869 | #error "stb_image.h included without STB_IMAGE_IMPLEMENTATION. Sorry, we need some stuff defined inside the ifguard for proper integration" | ||
| 1870 | #endif | ||
| 1871 | |||
| 1872 | #if defined(M3D_EXPORTER) && !defined(INCLUDE_STB_IMAGE_WRITE_H) | ||
| 1873 | /* zlib_compressor from | ||
| 1874 | |||
| 1875 | stb_image_write - v1.13 - public domain - http://nothings.org/stb/stb_image_write.h | ||
| 1876 | */ | ||
| 1877 | typedef unsigned char _m3dstbiw__uc; | ||
| 1878 | typedef unsigned short _m3dstbiw__us; | ||
| 1879 | |||
| 1880 | typedef uint16_t _m3dstbiw__uint16; | ||
| 1881 | typedef int16_t _m3dstbiw__int16; | ||
| 1882 | typedef uint32_t _m3dstbiw__uint32; | ||
| 1883 | typedef int32_t _m3dstbiw__int32; | ||
| 1884 | |||
| 1885 | #define STBIW_MALLOC(s) M3D_MALLOC(s) | ||
| 1886 | #define STBIW_REALLOC(p,ns) M3D_REALLOC(p,ns) | ||
| 1887 | #define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz) | ||
| 1888 | #define STBIW_FREE M3D_FREE | ||
| 1889 | #define STBIW_MEMMOVE memmove | ||
| 1890 | #define STBIW_UCHAR (uint8_t) | ||
| 1891 | #define STBIW_ASSERT(x) | ||
| 1892 | #define _m3dstbiw___sbraw(a) ((int *) (a) - 2) | ||
| 1893 | #define _m3dstbiw___sbm(a) _m3dstbiw___sbraw(a)[0] | ||
| 1894 | #define _m3dstbiw___sbn(a) _m3dstbiw___sbraw(a)[1] | ||
| 1895 | |||
| 1896 | #define _m3dstbiw___sbneedgrow(a,n) ((a)==0 || _m3dstbiw___sbn(a)+n >= _m3dstbiw___sbm(a)) | ||
| 1897 | #define _m3dstbiw___sbmaybegrow(a,n) (_m3dstbiw___sbneedgrow(a,(n)) ? _m3dstbiw___sbgrow(a,n) : 0) | ||
| 1898 | #define _m3dstbiw___sbgrow(a,n) _m3dstbiw___sbgrowf((void **) &(a), (n), sizeof(*(a))) | ||
| 1899 | |||
| 1900 | #define _m3dstbiw___sbpush(a, v) (_m3dstbiw___sbmaybegrow(a,1), (a)[_m3dstbiw___sbn(a)++] = (v)) | ||
| 1901 | #define _m3dstbiw___sbcount(a) ((a) ? _m3dstbiw___sbn(a) : 0) | ||
| 1902 | #define _m3dstbiw___sbfree(a) ((a) ? STBIW_FREE(_m3dstbiw___sbraw(a)),0 : 0) | ||
| 1903 | |||
| 1904 | static void *_m3dstbiw___sbgrowf(void **arr, int increment, int itemsize) | ||
| 1905 | { | ||
| 1906 | int m = *arr ? 2*_m3dstbiw___sbm(*arr)+increment : increment+1; | ||
| 1907 | void *p = STBIW_REALLOC_SIZED(*arr ? _m3dstbiw___sbraw(*arr) : 0, *arr ? (_m3dstbiw___sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2); | ||
| 1908 | STBIW_ASSERT(p); | ||
| 1909 | if (p) { | ||
| 1910 | if (!*arr) ((int *) p)[1] = 0; | ||
| 1911 | *arr = (void *) ((int *) p + 2); | ||
| 1912 | _m3dstbiw___sbm(*arr) = m; | ||
| 1913 | } | ||
| 1914 | return *arr; | ||
| 1915 | } | ||
| 1916 | |||
| 1917 | static unsigned char *_m3dstbiw___zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) | ||
| 1918 | { | ||
| 1919 | while (*bitcount >= 8) { | ||
| 1920 | _m3dstbiw___sbpush(data, STBIW_UCHAR(*bitbuffer)); | ||
| 1921 | *bitbuffer >>= 8; | ||
| 1922 | *bitcount -= 8; | ||
| 1923 | } | ||
| 1924 | return data; | ||
| 1925 | } | ||
| 1926 | |||
| 1927 | static int _m3dstbiw___zlib_bitrev(int code, int codebits) | ||
| 1928 | { | ||
| 1929 | int res=0; | ||
| 1930 | while (codebits--) { | ||
| 1931 | res = (res << 1) | (code & 1); | ||
| 1932 | code >>= 1; | ||
| 1933 | } | ||
| 1934 | return res; | ||
| 1935 | } | ||
| 1936 | |||
| 1937 | static unsigned int _m3dstbiw___zlib_countm(unsigned char *a, unsigned char *b, int limit) | ||
| 1938 | { | ||
| 1939 | int i; | ||
| 1940 | for (i=0; i < limit && i < 258; ++i) | ||
| 1941 | if (a[i] != b[i]) break; | ||
| 1942 | return i; | ||
| 1943 | } | ||
| 1944 | |||
| 1945 | static unsigned int _m3dstbiw___zhash(unsigned char *data) | ||
| 1946 | { | ||
| 1947 | _m3dstbiw__uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); | ||
| 1948 | hash ^= hash << 3; | ||
| 1949 | hash += hash >> 5; | ||
| 1950 | hash ^= hash << 4; | ||
| 1951 | hash += hash >> 17; | ||
| 1952 | hash ^= hash << 25; | ||
| 1953 | hash += hash >> 6; | ||
| 1954 | return hash; | ||
| 1955 | } | ||
| 1956 | |||
| 1957 | #define _m3dstbiw___zlib_flush() (out = _m3dstbiw___zlib_flushf(out, &bitbuf, &bitcount)) | ||
| 1958 | #define _m3dstbiw___zlib_add(code,codebits) \ | ||
| 1959 | (bitbuf |= (code) << bitcount, bitcount += (codebits), _m3dstbiw___zlib_flush()) | ||
| 1960 | #define _m3dstbiw___zlib_huffa(b,c) _m3dstbiw___zlib_add(_m3dstbiw___zlib_bitrev(b,c),c) | ||
| 1961 | #define _m3dstbiw___zlib_huff1(n) _m3dstbiw___zlib_huffa(0x30 + (n), 8) | ||
| 1962 | #define _m3dstbiw___zlib_huff2(n) _m3dstbiw___zlib_huffa(0x190 + (n)-144, 9) | ||
| 1963 | #define _m3dstbiw___zlib_huff3(n) _m3dstbiw___zlib_huffa(0 + (n)-256,7) | ||
| 1964 | #define _m3dstbiw___zlib_huff4(n) _m3dstbiw___zlib_huffa(0xc0 + (n)-280,8) | ||
| 1965 | #define _m3dstbiw___zlib_huff(n) ((n) <= 143 ? _m3dstbiw___zlib_huff1(n) : (n) <= 255 ? _m3dstbiw___zlib_huff2(n) : (n) <= 279 ? _m3dstbiw___zlib_huff3(n) : _m3dstbiw___zlib_huff4(n)) | ||
| 1966 | #define _m3dstbiw___zlib_huffb(n) ((n) <= 143 ? _m3dstbiw___zlib_huff1(n) : _m3dstbiw___zlib_huff2(n)) | ||
| 1967 | |||
| 1968 | #define _m3dstbiw___ZHASH 16384 | ||
| 1969 | |||
| 1970 | unsigned char * _m3dstbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) | ||
| 1971 | { | ||
| 1972 | static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; | ||
| 1973 | static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; | ||
| 1974 | static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; | ||
| 1975 | static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; | ||
| 1976 | unsigned int bitbuf=0; | ||
| 1977 | int i,j, bitcount=0; | ||
| 1978 | unsigned char *out = NULL; | ||
| 1979 | unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(_m3dstbiw___ZHASH * sizeof(char**)); | ||
| 1980 | if (hash_table == NULL) | ||
| 1981 | return NULL; | ||
| 1982 | if (quality < 5) quality = 5; | ||
| 1983 | |||
| 1984 | _m3dstbiw___sbpush(out, 0x78); | ||
| 1985 | _m3dstbiw___sbpush(out, 0x5e); | ||
| 1986 | _m3dstbiw___zlib_add(1,1); | ||
| 1987 | _m3dstbiw___zlib_add(1,2); | ||
| 1988 | |||
| 1989 | for (i=0; i < _m3dstbiw___ZHASH; ++i) | ||
| 1990 | hash_table[i] = NULL; | ||
| 1991 | |||
| 1992 | i=0; | ||
| 1993 | while (i < data_len-3) { | ||
| 1994 | int h = _m3dstbiw___zhash(data+i)&(_m3dstbiw___ZHASH-1), best=3; | ||
| 1995 | unsigned char *bestloc = 0; | ||
| 1996 | unsigned char **hlist = hash_table[h]; | ||
| 1997 | int n = _m3dstbiw___sbcount(hlist); | ||
| 1998 | for (j=0; j < n; ++j) { | ||
| 1999 | if (hlist[j]-data > i-32768) { | ||
| 2000 | int d = _m3dstbiw___zlib_countm(hlist[j], data+i, data_len-i); | ||
| 2001 | if (d >= best) best=d,bestloc=hlist[j]; | ||
| 2002 | } | ||
| 2003 | } | ||
| 2004 | if (hash_table[h] && _m3dstbiw___sbn(hash_table[h]) == 2*quality) { | ||
| 2005 | STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); | ||
| 2006 | _m3dstbiw___sbn(hash_table[h]) = quality; | ||
| 2007 | } | ||
| 2008 | _m3dstbiw___sbpush(hash_table[h],data+i); | ||
| 2009 | |||
| 2010 | if (bestloc) { | ||
| 2011 | h = _m3dstbiw___zhash(data+i+1)&(_m3dstbiw___ZHASH-1); | ||
| 2012 | hlist = hash_table[h]; | ||
| 2013 | n = _m3dstbiw___sbcount(hlist); | ||
| 2014 | for (j=0; j < n; ++j) { | ||
| 2015 | if (hlist[j]-data > i-32767) { | ||
| 2016 | int e = _m3dstbiw___zlib_countm(hlist[j], data+i+1, data_len-i-1); | ||
| 2017 | if (e > best) { | ||
| 2018 | bestloc = NULL; | ||
| 2019 | break; | ||
| 2020 | } | ||
| 2021 | } | ||
| 2022 | } | ||
| 2023 | } | ||
| 2024 | |||
| 2025 | if (bestloc) { | ||
| 2026 | int d = (int) (data+i - bestloc); | ||
| 2027 | STBIW_ASSERT(d <= 32767 && best <= 258); | ||
| 2028 | for (j=0; best > lengthc[j+1]-1; ++j); | ||
| 2029 | _m3dstbiw___zlib_huff(j+257); | ||
| 2030 | if (lengtheb[j]) _m3dstbiw___zlib_add(best - lengthc[j], lengtheb[j]); | ||
| 2031 | for (j=0; d > distc[j+1]-1; ++j); | ||
| 2032 | _m3dstbiw___zlib_add(_m3dstbiw___zlib_bitrev(j,5),5); | ||
| 2033 | if (disteb[j]) _m3dstbiw___zlib_add(d - distc[j], disteb[j]); | ||
| 2034 | i += best; | ||
| 2035 | } else { | ||
| 2036 | _m3dstbiw___zlib_huffb(data[i]); | ||
| 2037 | ++i; | ||
| 2038 | } | ||
| 2039 | } | ||
| 2040 | for (;i < data_len; ++i) | ||
| 2041 | _m3dstbiw___zlib_huffb(data[i]); | ||
| 2042 | _m3dstbiw___zlib_huff(256); | ||
| 2043 | while (bitcount) | ||
| 2044 | _m3dstbiw___zlib_add(0,1); | ||
| 2045 | |||
| 2046 | for (i=0; i < _m3dstbiw___ZHASH; ++i) | ||
| 2047 | (void) _m3dstbiw___sbfree(hash_table[i]); | ||
| 2048 | STBIW_FREE(hash_table); | ||
| 2049 | |||
| 2050 | { | ||
| 2051 | unsigned int s1=1, s2=0; | ||
| 2052 | int blocklen = (int) (data_len % 5552); | ||
| 2053 | j=0; | ||
| 2054 | while (j < data_len) { | ||
| 2055 | for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; | ||
| 2056 | s1 %= 65521, s2 %= 65521; | ||
| 2057 | j += blocklen; | ||
| 2058 | blocklen = 5552; | ||
| 2059 | } | ||
| 2060 | _m3dstbiw___sbpush(out, STBIW_UCHAR(s2 >> 8)); | ||
| 2061 | _m3dstbiw___sbpush(out, STBIW_UCHAR(s2)); | ||
| 2062 | _m3dstbiw___sbpush(out, STBIW_UCHAR(s1 >> 8)); | ||
| 2063 | _m3dstbiw___sbpush(out, STBIW_UCHAR(s1)); | ||
| 2064 | } | ||
| 2065 | *out_len = _m3dstbiw___sbn(out); | ||
| 2066 | STBIW_MEMMOVE(_m3dstbiw___sbraw(out), out, *out_len); | ||
| 2067 | return (unsigned char *) _m3dstbiw___sbraw(out); | ||
| 2068 | } | ||
| 2069 | #define stbi_zlib_compress _m3dstbi_zlib_compress | ||
| 2070 | #else | ||
| 2071 | unsigned char * _m3dstbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality); | ||
| 2072 | #endif | ||
| 2073 | |||
| 2074 | #define M3D_CHUNKMAGIC(m, a,b,c,d) ((m)[0]==(a) && (m)[1]==(b) && (m)[2]==(c) && (m)[3]==(d)) | ||
| 2075 | |||
| 2076 | #ifdef M3D_ASCII | ||
| 2077 | #include <stdio.h> /* get sprintf */ | ||
| 2078 | #include <locale.h> /* sprintf and strtod cares about number locale */ | ||
| 2079 | #endif | ||
| 2080 | #ifdef M3D_PROFILING | ||
| 2081 | #include <sys/time.h> | ||
| 2082 | #endif | ||
| 2083 | |||
| 2084 | #if !defined(M3D_NOIMPORTER) && defined(M3D_ASCII) | ||
| 2085 | /* helper functions for the ASCII parser */ | ||
| 2086 | static char *_m3d_findarg(char *s) { | ||
| 2087 | while(s && *s && *s != ' ' && *s != '\t' && *s != '\r' && *s != '\n') s++; | ||
| 2088 | while(s && *s && (*s == ' ' || *s == '\t')) s++; | ||
| 2089 | return s; | ||
| 2090 | } | ||
| 2091 | static char *_m3d_findnl(char *s) { | ||
| 2092 | while(s && *s && *s != '\r' && *s != '\n') s++; | ||
| 2093 | if(*s == '\r') s++; | ||
| 2094 | if(*s == '\n') s++; | ||
| 2095 | return s; | ||
| 2096 | } | ||
| 2097 | static char *_m3d_gethex(char *s, uint32_t *ret) | ||
| 2098 | { | ||
| 2099 | if(*s == '#') s++; | ||
| 2100 | *ret = 0; | ||
| 2101 | for(; *s; s++) { | ||
| 2102 | if(*s >= '0' && *s <= '9') { *ret <<= 4; *ret += (uint32_t)(*s-'0'); } | ||
| 2103 | else if(*s >= 'a' && *s <= 'f') { *ret <<= 4; *ret += (uint32_t)(*s-'a'+10); } | ||
| 2104 | else if(*s >= 'A' && *s <= 'F') { *ret <<= 4; *ret += (uint32_t)(*s-'A'+10); } | ||
| 2105 | else break; | ||
| 2106 | } | ||
| 2107 | return _m3d_findarg(s); | ||
| 2108 | } | ||
| 2109 | static char *_m3d_getint(char *s, uint32_t *ret) | ||
| 2110 | { | ||
| 2111 | char *e = s; | ||
| 2112 | if(!s || !*s || *s == '\r' || *s == '\n') return s; | ||
| 2113 | for(; *e >= '0' && *e <= '9'; e++); | ||
| 2114 | *ret = atoi(s); | ||
| 2115 | return e; | ||
| 2116 | } | ||
| 2117 | static char *_m3d_getfloat(char *s, M3D_FLOAT *ret) | ||
| 2118 | { | ||
| 2119 | char *e = s; | ||
| 2120 | if(!s || !*s || *s == '\r' || *s == '\n') return s; | ||
| 2121 | for(; *e == '-' || *e == '+' || *e == '.' || (*e >= '0' && *e <= '9') || *e == 'e' || *e == 'E'; e++); | ||
| 2122 | *ret = (M3D_FLOAT)strtod(s, NULL); | ||
| 2123 | return _m3d_findarg(e); | ||
| 2124 | } | ||
| 2125 | #endif | ||
| 2126 | #if !defined(M3D_NODUP) && (!defined(M3D_NOIMPORTER) || defined(M3D_ASCII) || defined(M3D_EXPORTER)) | ||
| 2127 | /* helper function to create safe strings */ | ||
| 2128 | char *_m3d_safestr(char *in, int morelines) | ||
| 2129 | { | ||
| 2130 | char *out, *o, *i = in; | ||
| 2131 | int l; | ||
| 2132 | if(!in || !*in) { | ||
| 2133 | out = (char*)M3D_MALLOC(1); | ||
| 2134 | if(!out) return NULL; | ||
| 2135 | out[0] =0; | ||
| 2136 | } else { | ||
| 2137 | for(o = in, l = 0; *o && ((morelines & 1) || (*o != '\r' && *o != '\n')) && l < 256; o++, l++); | ||
| 2138 | out = o = (char*)M3D_MALLOC(l+1); | ||
| 2139 | if(!out) return NULL; | ||
| 2140 | while(*i == ' ' || *i == '\t' || *i == '\r' || (morelines && *i == '\n')) i++; | ||
| 2141 | for(; *i && (morelines || (*i != '\r' && *i != '\n')); i++) { | ||
| 2142 | if(*i == '\r') continue; | ||
| 2143 | if(*i == '\n') { | ||
| 2144 | if(morelines >= 3 && o > out && *(o-1) == '\n') break; | ||
| 2145 | if(i > in && *(i-1) == '\n') continue; | ||
| 2146 | if(morelines & 1) { | ||
| 2147 | if(morelines == 1) *o++ = '\r'; | ||
| 2148 | *o++ = '\n'; | ||
| 2149 | } else | ||
| 2150 | break; | ||
| 2151 | } else | ||
| 2152 | if(*i == ' ' || *i == '\t') { | ||
| 2153 | *o++ = morelines? ' ' : '_'; | ||
| 2154 | } else | ||
| 2155 | *o++ = !morelines && (*i == '/' || *i == '\\') ? '_' : *i; | ||
| 2156 | } | ||
| 2157 | for(; o > out && (*(o-1) == ' ' || *(o-1) == '\t' || *(o-1) == '\r' || *(o-1) == '\n'); o--); | ||
| 2158 | *o = 0; | ||
| 2159 | out = (char*)M3D_REALLOC(out, (uintptr_t)o - (uintptr_t)out + 1); | ||
| 2160 | } | ||
| 2161 | return out; | ||
| 2162 | } | ||
| 2163 | #endif | ||
| 2164 | #ifndef M3D_NOIMPORTER | ||
| 2165 | /* helper function to load and decode/generate a texture */ | ||
| 2166 | M3D_INDEX _m3d_gettx(m3d_t *model, m3dread_t readfilecb, m3dfree_t freecb, char *fn) | ||
| 2167 | { | ||
| 2168 | unsigned int i, len = 0; | ||
| 2169 | unsigned char *buff = NULL; | ||
| 2170 | char *fn2; | ||
| 2171 | unsigned int w, h; | ||
| 2172 | stbi__context s; | ||
| 2173 | stbi__result_info ri; | ||
| 2174 | |||
| 2175 | /* failsafe */ | ||
| 2176 | if(!fn || !*fn) return M3D_UNDEF; | ||
| 2177 | /* do we have loaded this texture already? */ | ||
| 2178 | for(i = 0; i < model->numtexture; i++) | ||
| 2179 | if(!strcmp(fn, model->texture[i].name)) return i; | ||
| 2180 | /* see if it's inlined in the model */ | ||
| 2181 | if(model->inlined) { | ||
| 2182 | for(i = 0; i < model->numinlined; i++) | ||
| 2183 | if(!strcmp(fn, model->inlined[i].name)) { | ||
| 2184 | buff = model->inlined[i].data; | ||
| 2185 | len = model->inlined[i].length; | ||
| 2186 | freecb = NULL; | ||
| 2187 | break; | ||
| 2188 | } | ||
| 2189 | } | ||
| 2190 | /* try to load from external source */ | ||
| 2191 | if(!buff && readfilecb) { | ||
| 2192 | i = (unsigned int)strlen(fn); | ||
| 2193 | if(i < 5 || fn[i - 4] != '.') { | ||
| 2194 | fn2 = (char*)M3D_MALLOC(i + 5); | ||
| 2195 | if(!fn2) { model->errcode = M3D_ERR_ALLOC; return M3D_UNDEF; } | ||
| 2196 | memcpy(fn2, fn, i); | ||
| 2197 | memcpy(fn2+i, ".png", 5); | ||
| 2198 | buff = (*readfilecb)(fn2, &len); | ||
| 2199 | M3D_FREE(fn2); | ||
| 2200 | } | ||
| 2201 | if(!buff) { | ||
| 2202 | buff = (*readfilecb)(fn, &len); | ||
| 2203 | if(!buff) return M3D_UNDEF; | ||
| 2204 | } | ||
| 2205 | } | ||
| 2206 | /* add to textures array */ | ||
| 2207 | i = model->numtexture++; | ||
| 2208 | model->texture = (m3dtx_t*)M3D_REALLOC(model->texture, model->numtexture * sizeof(m3dtx_t)); | ||
| 2209 | if(!model->texture) { | ||
| 2210 | if(buff && freecb) (*freecb)(buff); | ||
| 2211 | model->errcode = M3D_ERR_ALLOC; | ||
| 2212 | return M3D_UNDEF; | ||
| 2213 | } | ||
| 2214 | model->texture[i].name = fn; | ||
| 2215 | model->texture[i].w = model->texture[i].h = 0; model->texture[i].d = NULL; | ||
| 2216 | if(buff) { | ||
| 2217 | if(buff[0] == 0x89 && buff[1] == 'P' && buff[2] == 'N' && buff[3] == 'G') { | ||
| 2218 | s.read_from_callbacks = 0; | ||
| 2219 | s.img_buffer = s.img_buffer_original = (unsigned char *) buff; | ||
| 2220 | s.img_buffer_end = s.img_buffer_original_end = (unsigned char *) buff+len; | ||
| 2221 | /* don't use model->texture[i].w directly, it's a uint16_t */ | ||
| 2222 | w = h = len = 0; | ||
| 2223 | ri.bits_per_channel = 8; | ||
| 2224 | model->texture[i].d = (uint8_t*)stbi__png_load(&s, (int*)&w, (int*)&h, (int*)&len, 0, &ri); | ||
| 2225 | model->texture[i].w = w; | ||
| 2226 | model->texture[i].h = h; | ||
| 2227 | model->texture[i].f = (uint8_t)len; | ||
| 2228 | } else { | ||
| 2229 | #ifdef M3D_TX_INTERP | ||
| 2230 | if((model->errcode = M3D_TX_INTERP(fn, buff, len, &model->texture[i])) != M3D_SUCCESS) { | ||
| 2231 | M3D_LOG("Unable to generate texture"); | ||
| 2232 | M3D_LOG(fn); | ||
| 2233 | } | ||
| 2234 | #else | ||
| 2235 | M3D_LOG("Unimplemented interpreter"); | ||
| 2236 | M3D_LOG(fn); | ||
| 2237 | #endif | ||
| 2238 | } | ||
| 2239 | if(freecb) (*freecb)(buff); | ||
| 2240 | } | ||
| 2241 | if(!model->texture[i].d) | ||
| 2242 | model->errcode = M3D_ERR_UNKIMG; | ||
| 2243 | return i; | ||
| 2244 | } | ||
| 2245 | |||
| 2246 | /* helper function to load and generate a procedural surface */ | ||
| 2247 | void _m3d_getpr(m3d_t *model, _unused m3dread_t readfilecb, _unused m3dfree_t freecb, _unused char *fn) | ||
| 2248 | { | ||
| 2249 | #ifdef M3D_PR_INTERP | ||
| 2250 | unsigned int i, len = 0; | ||
| 2251 | unsigned char *buff = readfilecb && fn && *fn ? (*readfilecb)(fn, &len) : NULL; | ||
| 2252 | |||
| 2253 | if(!buff && fn && *fn && model->inlined) { | ||
| 2254 | for(i = 0; i < model->numinlined; i++) | ||
| 2255 | if(!strcmp(fn, model->inlined[i].name)) { | ||
| 2256 | buff = model->inlined[i].data; | ||
| 2257 | len = model->inlined[i].length; | ||
| 2258 | freecb = NULL; | ||
| 2259 | break; | ||
| 2260 | } | ||
| 2261 | } | ||
| 2262 | if(!buff || !len || (model->errcode = M3D_PR_INTERP(fn, buff, len, model)) != M3D_SUCCESS) { | ||
| 2263 | M3D_LOG("Unable to generate procedural surface"); | ||
| 2264 | M3D_LOG(fn); | ||
| 2265 | model->errcode = M3D_ERR_UNKIMG; | ||
| 2266 | } | ||
| 2267 | if(freecb && buff) (*freecb)(buff); | ||
| 2268 | #else | ||
| 2269 | (void)readfilecb; | ||
| 2270 | (void)freecb; | ||
| 2271 | (void)fn; | ||
| 2272 | M3D_LOG("Unimplemented interpreter"); | ||
| 2273 | M3D_LOG(fn); | ||
| 2274 | model->errcode = M3D_ERR_UNIMPL; | ||
| 2275 | #endif | ||
| 2276 | } | ||
| 2277 | /* helpers to read indices from data stream */ | ||
| 2278 | #define M3D_GETSTR(x) do{offs=0;data=_m3d_getidx(data,model->si_s,&offs);x=offs?((char*)model->raw+16+offs):NULL;}while(0) | ||
| 2279 | _inline static unsigned char *_m3d_getidx(unsigned char *data, char type, M3D_INDEX *idx) | ||
| 2280 | { | ||
| 2281 | switch(type) { | ||
| 2282 | case 1: *idx = data[0] > 253 ? (int8_t)data[0] : data[0]; data++; break; | ||
| 2283 | case 2: *idx = *((uint16_t*)data) > 65533 ? *((int16_t*)data) : *((uint16_t*)data); data += 2; break; | ||
| 2284 | case 4: *idx = *((int32_t*)data); data += 4; break; | ||
| 2285 | } | ||
| 2286 | return data; | ||
| 2287 | } | ||
| 2288 | |||
| 2289 | #ifndef M3D_NOANIMATION | ||
| 2290 | /* multiply 4 x 4 matrices. Do not use float *r[16] as argument, because some compilers misinterpret that as | ||
| 2291 | * 16 pointers each pointing to a float, but we need a single pointer to 16 floats. */ | ||
| 2292 | void _m3d_mul(M3D_FLOAT *r, M3D_FLOAT *a, M3D_FLOAT *b) | ||
| 2293 | { | ||
| 2294 | r[ 0] = b[ 0] * a[ 0] + b[ 4] * a[ 1] + b[ 8] * a[ 2] + b[12] * a[ 3]; | ||
| 2295 | r[ 1] = b[ 1] * a[ 0] + b[ 5] * a[ 1] + b[ 9] * a[ 2] + b[13] * a[ 3]; | ||
| 2296 | r[ 2] = b[ 2] * a[ 0] + b[ 6] * a[ 1] + b[10] * a[ 2] + b[14] * a[ 3]; | ||
| 2297 | r[ 3] = b[ 3] * a[ 0] + b[ 7] * a[ 1] + b[11] * a[ 2] + b[15] * a[ 3]; | ||
| 2298 | r[ 4] = b[ 0] * a[ 4] + b[ 4] * a[ 5] + b[ 8] * a[ 6] + b[12] * a[ 7]; | ||
| 2299 | r[ 5] = b[ 1] * a[ 4] + b[ 5] * a[ 5] + b[ 9] * a[ 6] + b[13] * a[ 7]; | ||
| 2300 | r[ 6] = b[ 2] * a[ 4] + b[ 6] * a[ 5] + b[10] * a[ 6] + b[14] * a[ 7]; | ||
| 2301 | r[ 7] = b[ 3] * a[ 4] + b[ 7] * a[ 5] + b[11] * a[ 6] + b[15] * a[ 7]; | ||
| 2302 | r[ 8] = b[ 0] * a[ 8] + b[ 4] * a[ 9] + b[ 8] * a[10] + b[12] * a[11]; | ||
| 2303 | r[ 9] = b[ 1] * a[ 8] + b[ 5] * a[ 9] + b[ 9] * a[10] + b[13] * a[11]; | ||
| 2304 | r[10] = b[ 2] * a[ 8] + b[ 6] * a[ 9] + b[10] * a[10] + b[14] * a[11]; | ||
| 2305 | r[11] = b[ 3] * a[ 8] + b[ 7] * a[ 9] + b[11] * a[10] + b[15] * a[11]; | ||
| 2306 | r[12] = b[ 0] * a[12] + b[ 4] * a[13] + b[ 8] * a[14] + b[12] * a[15]; | ||
| 2307 | r[13] = b[ 1] * a[12] + b[ 5] * a[13] + b[ 9] * a[14] + b[13] * a[15]; | ||
| 2308 | r[14] = b[ 2] * a[12] + b[ 6] * a[13] + b[10] * a[14] + b[14] * a[15]; | ||
| 2309 | r[15] = b[ 3] * a[12] + b[ 7] * a[13] + b[11] * a[14] + b[15] * a[15]; | ||
| 2310 | } | ||
| 2311 | /* calculate 4 x 4 matrix inverse */ | ||
| 2312 | void _m3d_inv(M3D_FLOAT *m) | ||
| 2313 | { | ||
| 2314 | M3D_FLOAT r[16]; | ||
| 2315 | M3D_FLOAT det = | ||
| 2316 | m[ 0]*m[ 5]*m[10]*m[15] - m[ 0]*m[ 5]*m[11]*m[14] + m[ 0]*m[ 6]*m[11]*m[13] - m[ 0]*m[ 6]*m[ 9]*m[15] | ||
| 2317 | + m[ 0]*m[ 7]*m[ 9]*m[14] - m[ 0]*m[ 7]*m[10]*m[13] - m[ 1]*m[ 6]*m[11]*m[12] + m[ 1]*m[ 6]*m[ 8]*m[15] | ||
| 2318 | - m[ 1]*m[ 7]*m[ 8]*m[14] + m[ 1]*m[ 7]*m[10]*m[12] - m[ 1]*m[ 4]*m[10]*m[15] + m[ 1]*m[ 4]*m[11]*m[14] | ||
| 2319 | + m[ 2]*m[ 7]*m[ 8]*m[13] - m[ 2]*m[ 7]*m[ 9]*m[12] + m[ 2]*m[ 4]*m[ 9]*m[15] - m[ 2]*m[ 4]*m[11]*m[13] | ||
| 2320 | + m[ 2]*m[ 5]*m[11]*m[12] - m[ 2]*m[ 5]*m[ 8]*m[15] - m[ 3]*m[ 4]*m[ 9]*m[14] + m[ 3]*m[ 4]*m[10]*m[13] | ||
| 2321 | - m[ 3]*m[ 5]*m[10]*m[12] + m[ 3]*m[ 5]*m[ 8]*m[14] - m[ 3]*m[ 6]*m[ 8]*m[13] + m[ 3]*m[ 6]*m[ 9]*m[12]; | ||
| 2322 | if(det == (M3D_FLOAT)0.0 || det == (M3D_FLOAT)-0.0) det = (M3D_FLOAT)1.0; else det = (M3D_FLOAT)1.0 / det; | ||
| 2323 | r[ 0] = det *(m[ 5]*(m[10]*m[15] - m[11]*m[14]) + m[ 6]*(m[11]*m[13] - m[ 9]*m[15]) + m[ 7]*(m[ 9]*m[14] - m[10]*m[13])); | ||
| 2324 | r[ 1] = -det*(m[ 1]*(m[10]*m[15] - m[11]*m[14]) + m[ 2]*(m[11]*m[13] - m[ 9]*m[15]) + m[ 3]*(m[ 9]*m[14] - m[10]*m[13])); | ||
| 2325 | r[ 2] = det *(m[ 1]*(m[ 6]*m[15] - m[ 7]*m[14]) + m[ 2]*(m[ 7]*m[13] - m[ 5]*m[15]) + m[ 3]*(m[ 5]*m[14] - m[ 6]*m[13])); | ||
| 2326 | r[ 3] = -det*(m[ 1]*(m[ 6]*m[11] - m[ 7]*m[10]) + m[ 2]*(m[ 7]*m[ 9] - m[ 5]*m[11]) + m[ 3]*(m[ 5]*m[10] - m[ 6]*m[ 9])); | ||
| 2327 | r[ 4] = -det*(m[ 4]*(m[10]*m[15] - m[11]*m[14]) + m[ 6]*(m[11]*m[12] - m[ 8]*m[15]) + m[ 7]*(m[ 8]*m[14] - m[10]*m[12])); | ||
| 2328 | r[ 5] = det *(m[ 0]*(m[10]*m[15] - m[11]*m[14]) + m[ 2]*(m[11]*m[12] - m[ 8]*m[15]) + m[ 3]*(m[ 8]*m[14] - m[10]*m[12])); | ||
| 2329 | r[ 6] = -det*(m[ 0]*(m[ 6]*m[15] - m[ 7]*m[14]) + m[ 2]*(m[ 7]*m[12] - m[ 4]*m[15]) + m[ 3]*(m[ 4]*m[14] - m[ 6]*m[12])); | ||
| 2330 | r[ 7] = det *(m[ 0]*(m[ 6]*m[11] - m[ 7]*m[10]) + m[ 2]*(m[ 7]*m[ 8] - m[ 4]*m[11]) + m[ 3]*(m[ 4]*m[10] - m[ 6]*m[ 8])); | ||
| 2331 | r[ 8] = det *(m[ 4]*(m[ 9]*m[15] - m[11]*m[13]) + m[ 5]*(m[11]*m[12] - m[ 8]*m[15]) + m[ 7]*(m[ 8]*m[13] - m[ 9]*m[12])); | ||
| 2332 | r[ 9] = -det*(m[ 0]*(m[ 9]*m[15] - m[11]*m[13]) + m[ 1]*(m[11]*m[12] - m[ 8]*m[15]) + m[ 3]*(m[ 8]*m[13] - m[ 9]*m[12])); | ||
| 2333 | r[10] = det *(m[ 0]*(m[ 5]*m[15] - m[ 7]*m[13]) + m[ 1]*(m[ 7]*m[12] - m[ 4]*m[15]) + m[ 3]*(m[ 4]*m[13] - m[ 5]*m[12])); | ||
| 2334 | r[11] = -det*(m[ 0]*(m[ 5]*m[11] - m[ 7]*m[ 9]) + m[ 1]*(m[ 7]*m[ 8] - m[ 4]*m[11]) + m[ 3]*(m[ 4]*m[ 9] - m[ 5]*m[ 8])); | ||
| 2335 | r[12] = -det*(m[ 4]*(m[ 9]*m[14] - m[10]*m[13]) + m[ 5]*(m[10]*m[12] - m[ 8]*m[14]) + m[ 6]*(m[ 8]*m[13] - m[ 9]*m[12])); | ||
| 2336 | r[13] = det *(m[ 0]*(m[ 9]*m[14] - m[10]*m[13]) + m[ 1]*(m[10]*m[12] - m[ 8]*m[14]) + m[ 2]*(m[ 8]*m[13] - m[ 9]*m[12])); | ||
| 2337 | r[14] = -det*(m[ 0]*(m[ 5]*m[14] - m[ 6]*m[13]) + m[ 1]*(m[ 6]*m[12] - m[ 4]*m[14]) + m[ 2]*(m[ 4]*m[13] - m[ 5]*m[12])); | ||
| 2338 | r[15] = det *(m[ 0]*(m[ 5]*m[10] - m[ 6]*m[ 9]) + m[ 1]*(m[ 6]*m[ 8] - m[ 4]*m[10]) + m[ 2]*(m[ 4]*m[ 9] - m[ 5]*m[ 8])); | ||
| 2339 | memcpy(m, &r, sizeof(r)); | ||
| 2340 | } | ||
| 2341 | /* compose a coloumn major 4 x 4 matrix from vec3 position and vec4 orientation/rotation quaternion */ | ||
| 2342 | void _m3d_mat(M3D_FLOAT *r, m3dv_t *p, m3dv_t *q) | ||
| 2343 | { | ||
| 2344 | if(q->x == (M3D_FLOAT)0.0 && q->y == (M3D_FLOAT)0.0 && q->z >=(M3D_FLOAT) 0.7071065 && q->z <= (M3D_FLOAT)0.7071075 && | ||
| 2345 | q->w == (M3D_FLOAT)0.0) { | ||
| 2346 | r[ 1] = r[ 2] = r[ 4] = r[ 6] = r[ 8] = r[ 9] = (M3D_FLOAT)0.0; | ||
| 2347 | r[ 0] = r[ 5] = r[10] = (M3D_FLOAT)-1.0; | ||
| 2348 | } else { | ||
| 2349 | r[ 0] = 1 - 2 * (q->y * q->y + q->z * q->z); if(r[ 0]>-M3D_EPSILON && r[ 0]<M3D_EPSILON) r[ 0]=(M3D_FLOAT)0.0; | ||
| 2350 | r[ 1] = 2 * (q->x * q->y - q->z * q->w); if(r[ 1]>-M3D_EPSILON && r[ 1]<M3D_EPSILON) r[ 1]=(M3D_FLOAT)0.0; | ||
| 2351 | r[ 2] = 2 * (q->x * q->z + q->y * q->w); if(r[ 2]>-M3D_EPSILON && r[ 2]<M3D_EPSILON) r[ 2]=(M3D_FLOAT)0.0; | ||
| 2352 | r[ 4] = 2 * (q->x * q->y + q->z * q->w); if(r[ 4]>-M3D_EPSILON && r[ 4]<M3D_EPSILON) r[ 4]=(M3D_FLOAT)0.0; | ||
| 2353 | r[ 5] = 1 - 2 * (q->x * q->x + q->z * q->z); if(r[ 5]>-M3D_EPSILON && r[ 5]<M3D_EPSILON) r[ 5]=(M3D_FLOAT)0.0; | ||
| 2354 | r[ 6] = 2 * (q->y * q->z - q->x * q->w); if(r[ 6]>-M3D_EPSILON && r[ 6]<M3D_EPSILON) r[ 6]=(M3D_FLOAT)0.0; | ||
| 2355 | r[ 8] = 2 * (q->x * q->z - q->y * q->w); if(r[ 8]>-M3D_EPSILON && r[ 8]<M3D_EPSILON) r[ 8]=(M3D_FLOAT)0.0; | ||
| 2356 | r[ 9] = 2 * (q->y * q->z + q->x * q->w); if(r[ 9]>-M3D_EPSILON && r[ 9]<M3D_EPSILON) r[ 9]=(M3D_FLOAT)0.0; | ||
| 2357 | r[10] = 1 - 2 * (q->x * q->x + q->y * q->y); if(r[10]>-M3D_EPSILON && r[10]<M3D_EPSILON) r[10]=(M3D_FLOAT)0.0; | ||
| 2358 | } | ||
| 2359 | r[ 3] = p->x; r[ 7] = p->y; r[11] = p->z; | ||
| 2360 | r[12] = 0; r[13] = 0; r[14] = 0; r[15] = 1; | ||
| 2361 | } | ||
| 2362 | #endif | ||
| 2363 | #if !defined(M3D_NOANIMATION) || !defined(M3D_NONORMALS) | ||
| 2364 | /* portable fast inverse square root calculation. returns 1/sqrt(x) */ | ||
| 2365 | static M3D_FLOAT _m3d_rsq(M3D_FLOAT x) | ||
| 2366 | { | ||
| 2367 | #ifdef M3D_DOUBLE | ||
| 2368 | return ((M3D_FLOAT)15.0/(M3D_FLOAT)8.0) + ((M3D_FLOAT)-5.0/(M3D_FLOAT)4.0)*x + ((M3D_FLOAT)3.0/(M3D_FLOAT)8.0)*x*x; | ||
| 2369 | #else | ||
| 2370 | /* John Carmack's */ | ||
| 2371 | float x2 = x * 0.5f; | ||
| 2372 | uint32_t *i = (uint32_t*)&x; | ||
| 2373 | *i = (0x5f3759df - (*i >> 1)); | ||
| 2374 | return x * (1.5f - (x2 * x * x)); | ||
| 2375 | #endif | ||
| 2376 | } | ||
| 2377 | #endif | ||
| 2378 | |||
| 2379 | /** | ||
| 2380 | * Function to decode a Model 3D into in-memory format | ||
| 2381 | */ | ||
| 2382 | m3d_t *m3d_load(unsigned char *data, m3dread_t readfilecb, m3dfree_t freecb, m3d_t *mtllib) | ||
| 2383 | { | ||
| 2384 | unsigned char *end, *chunk, *buff, weights[8]; | ||
| 2385 | unsigned int i, j, k, l, n, am, len = 0, reclen, offs; | ||
| 2386 | #ifndef M3D_NOVOXELS | ||
| 2387 | int32_t min_x, min_y, min_z, max_x, max_y, max_z, sx, sy, sz, x, y, z; | ||
| 2388 | M3D_INDEX edge[8], enorm; | ||
| 2389 | #endif | ||
| 2390 | char *name, *lang; | ||
| 2391 | float f; | ||
| 2392 | m3d_t *model; | ||
| 2393 | M3D_INDEX mi; | ||
| 2394 | #ifdef M3D_VERTEXMAX | ||
| 2395 | M3D_INDEX pi; | ||
| 2396 | #endif | ||
| 2397 | M3D_FLOAT w; | ||
| 2398 | m3dcd_t *cd; | ||
| 2399 | m3dtx_t *tx; | ||
| 2400 | m3dh_t *h; | ||
| 2401 | m3dm_t *m; | ||
| 2402 | m3da_t *a; | ||
| 2403 | m3di_t *t; | ||
| 2404 | #ifndef M3D_NONORMALS | ||
| 2405 | char neednorm = 0; | ||
| 2406 | m3dv_t *norm = NULL, *v0, *v1, *v2, va, vb; | ||
| 2407 | #endif | ||
| 2408 | #ifndef M3D_NOANIMATION | ||
| 2409 | M3D_FLOAT r[16]; | ||
| 2410 | #endif | ||
| 2411 | #if !defined(M3D_NOWEIGHTS) || !defined(M3D_NOANIMATION) | ||
| 2412 | m3db_t *b; | ||
| 2413 | #endif | ||
| 2414 | #ifndef M3D_NOWEIGHTS | ||
| 2415 | m3ds_t *sk; | ||
| 2416 | #endif | ||
| 2417 | #ifdef M3D_ASCII | ||
| 2418 | m3ds_t s; | ||
| 2419 | M3D_INDEX bi[M3D_BONEMAXLEVEL+1], level; | ||
| 2420 | const char *ol; | ||
| 2421 | char *ptr, *pe, *fn; | ||
| 2422 | #endif | ||
| 2423 | #ifdef M3D_PROFILING | ||
| 2424 | struct timeval tv0, tv1, tvd; | ||
| 2425 | gettimeofday(&tv0, NULL); | ||
| 2426 | #endif | ||
| 2427 | |||
| 2428 | if(!data || (!M3D_CHUNKMAGIC(data, '3','D','M','O') | ||
| 2429 | #ifdef M3D_ASCII | ||
| 2430 | && !M3D_CHUNKMAGIC(data, '3','d','m','o') | ||
| 2431 | #endif | ||
| 2432 | )) return NULL; | ||
| 2433 | model = (m3d_t*)M3D_MALLOC(sizeof(m3d_t)); | ||
| 2434 | if(!model) { | ||
| 2435 | M3D_LOG("Out of memory"); | ||
| 2436 | return NULL; | ||
| 2437 | } | ||
| 2438 | memset(model, 0, sizeof(m3d_t)); | ||
| 2439 | |||
| 2440 | if(mtllib) { | ||
| 2441 | model->nummaterial = mtllib->nummaterial; | ||
| 2442 | model->material = mtllib->material; | ||
| 2443 | model->numtexture = mtllib->numtexture; | ||
| 2444 | model->texture = mtllib->texture; | ||
| 2445 | model->flags |= M3D_FLG_MTLLIB; | ||
| 2446 | } | ||
| 2447 | #ifdef M3D_ASCII | ||
| 2448 | /* ASCII variant? */ | ||
| 2449 | if(M3D_CHUNKMAGIC(data, '3','d','m','o')) { | ||
| 2450 | model->errcode = M3D_ERR_BADFILE; | ||
| 2451 | model->flags |= M3D_FLG_FREESTR; | ||
| 2452 | model->raw = (m3dhdr_t*)data; | ||
| 2453 | ptr = (char*)data; | ||
| 2454 | ol = setlocale(LC_NUMERIC, NULL); | ||
| 2455 | setlocale(LC_NUMERIC, "C"); | ||
| 2456 | /* parse header. Don't use sscanf, that's incredibly slow */ | ||
| 2457 | ptr = _m3d_findarg(ptr); | ||
| 2458 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2459 | pe = _m3d_findnl(ptr); | ||
| 2460 | model->scale = (float)strtod(ptr, NULL); ptr = pe; | ||
| 2461 | if(model->scale <= (M3D_FLOAT)0.0) model->scale = (M3D_FLOAT)1.0; | ||
| 2462 | model->name = _m3d_safestr(ptr, 2); ptr = _m3d_findnl(ptr); | ||
| 2463 | if(!*ptr) goto asciiend; | ||
| 2464 | model->license = _m3d_safestr(ptr, 2); ptr = _m3d_findnl(ptr); | ||
| 2465 | if(!*ptr) goto asciiend; | ||
| 2466 | model->author = _m3d_safestr(ptr, 2); ptr = _m3d_findnl(ptr); | ||
| 2467 | if(!*ptr) goto asciiend; | ||
| 2468 | if(*ptr != '\r' && *ptr != '\n') | ||
| 2469 | model->desc = _m3d_safestr(ptr, 3); | ||
| 2470 | while(*ptr) { | ||
| 2471 | while(*ptr && *ptr!='\n') ptr++; | ||
| 2472 | ptr++; if(*ptr=='\r') ptr++; | ||
| 2473 | if(*ptr == '\n') break; | ||
| 2474 | } | ||
| 2475 | |||
| 2476 | /* the main chunk reader loop */ | ||
| 2477 | while(*ptr) { | ||
| 2478 | while(*ptr && (*ptr == '\r' || *ptr == '\n')) ptr++; | ||
| 2479 | if(!*ptr || (ptr[0]=='E' && ptr[1]=='n' && ptr[2]=='d')) break; | ||
| 2480 | /* make sure there's at least one data row */ | ||
| 2481 | pe = ptr; ptr = _m3d_findnl(ptr); | ||
| 2482 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2483 | /* Preview chunk */ | ||
| 2484 | if(!memcmp(pe, "Preview", 7)) { | ||
| 2485 | if(readfilecb) { | ||
| 2486 | pe = _m3d_safestr(ptr, 0); | ||
| 2487 | if(!pe || !*pe) goto asciiend; | ||
| 2488 | model->preview.data = (*readfilecb)(pe, &model->preview.length); | ||
| 2489 | M3D_FREE(pe); | ||
| 2490 | } | ||
| 2491 | while(*ptr && *ptr != '\r' && *ptr != '\n') | ||
| 2492 | ptr = _m3d_findnl(ptr); | ||
| 2493 | } else | ||
| 2494 | /* texture map chunk */ | ||
| 2495 | if(!memcmp(pe, "Textmap", 7)) { | ||
| 2496 | if(model->tmap) { M3D_LOG("More texture map chunks, should be unique"); goto asciiend; } | ||
| 2497 | while(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 2498 | i = model->numtmap++; | ||
| 2499 | model->tmap = (m3dti_t*)M3D_REALLOC(model->tmap, model->numtmap * sizeof(m3dti_t)); | ||
| 2500 | if(!model->tmap) goto memerr; | ||
| 2501 | ptr = _m3d_getfloat(ptr, &model->tmap[i].u); | ||
| 2502 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2503 | _m3d_getfloat(ptr, &model->tmap[i].v); | ||
| 2504 | ptr = _m3d_findnl(ptr); | ||
| 2505 | } | ||
| 2506 | } else | ||
| 2507 | /* vertex chunk */ | ||
| 2508 | if(!memcmp(pe, "Vertex", 6)) { | ||
| 2509 | if(model->vertex) { M3D_LOG("More vertex chunks, should be unique"); goto asciiend; } | ||
| 2510 | while(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 2511 | i = model->numvertex++; | ||
| 2512 | model->vertex = (m3dv_t*)M3D_REALLOC(model->vertex, model->numvertex * sizeof(m3dv_t)); | ||
| 2513 | if(!model->vertex) goto memerr; | ||
| 2514 | memset(&model->vertex[i], 0, sizeof(m3dv_t)); | ||
| 2515 | model->vertex[i].skinid = M3D_UNDEF; | ||
| 2516 | model->vertex[i].color = 0; | ||
| 2517 | model->vertex[i].w = (M3D_FLOAT)1.0; | ||
| 2518 | ptr = _m3d_getfloat(ptr, &model->vertex[i].x); | ||
| 2519 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2520 | ptr = _m3d_getfloat(ptr, &model->vertex[i].y); | ||
| 2521 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2522 | ptr = _m3d_getfloat(ptr, &model->vertex[i].z); | ||
| 2523 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2524 | ptr = _m3d_getfloat(ptr, &model->vertex[i].w); | ||
| 2525 | if(!*ptr) goto asciiend; | ||
| 2526 | if(*ptr == '#') { | ||
| 2527 | ptr = _m3d_gethex(ptr, &model->vertex[i].color); | ||
| 2528 | if(!*ptr) goto asciiend; | ||
| 2529 | } | ||
| 2530 | /* parse skin */ | ||
| 2531 | memset(&s, 0, sizeof(m3ds_t)); | ||
| 2532 | for(j = 0, w = (M3D_FLOAT)0.0; j < M3D_NUMBONE && *ptr && *ptr != '\r' && *ptr != '\n'; j++) { | ||
| 2533 | ptr = _m3d_findarg(ptr); | ||
| 2534 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2535 | ptr = _m3d_getint(ptr, &k); | ||
| 2536 | s.boneid[j] = (M3D_INDEX)k; | ||
| 2537 | if(*ptr == ':') { | ||
| 2538 | ptr++; | ||
| 2539 | ptr = _m3d_getfloat(ptr, &s.weight[j]); | ||
| 2540 | w += s.weight[j]; | ||
| 2541 | } else if(!j) | ||
| 2542 | s.weight[j] = (M3D_FLOAT)1.0; | ||
| 2543 | if(!*ptr) goto asciiend; | ||
| 2544 | } | ||
| 2545 | if(s.boneid[0] != M3D_UNDEF && s.weight[0] > (M3D_FLOAT)0.0) { | ||
| 2546 | if(w != (M3D_FLOAT)1.0 && w != (M3D_FLOAT)0.0) | ||
| 2547 | for(j = 0; j < M3D_NUMBONE && s.weight[j] > (M3D_FLOAT)0.0; j++) | ||
| 2548 | s.weight[j] /= w; | ||
| 2549 | k = M3D_NOTDEFINED; | ||
| 2550 | if(model->skin) { | ||
| 2551 | for(j = 0; j < model->numskin; j++) | ||
| 2552 | if(!memcmp(&model->skin[j], &s, sizeof(m3ds_t))) { k = j; break; } | ||
| 2553 | } | ||
| 2554 | if(k == M3D_NOTDEFINED) { | ||
| 2555 | k = model->numskin++; | ||
| 2556 | model->skin = (m3ds_t*)M3D_REALLOC(model->skin, model->numskin * sizeof(m3ds_t)); | ||
| 2557 | if(!model->skin) goto memerr; | ||
| 2558 | memcpy(&model->skin[k], &s, sizeof(m3ds_t)); | ||
| 2559 | } | ||
| 2560 | model->vertex[i].skinid = (M3D_INDEX)k; | ||
| 2561 | } | ||
| 2562 | ptr = _m3d_findnl(ptr); | ||
| 2563 | } | ||
| 2564 | } else | ||
| 2565 | /* Skeleton, bone hierarchy */ | ||
| 2566 | if(!memcmp(pe, "Bones", 5)) { | ||
| 2567 | if(model->bone) { M3D_LOG("More bones chunks, should be unique"); goto asciiend; } | ||
| 2568 | bi[0] = M3D_UNDEF; | ||
| 2569 | while(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 2570 | i = model->numbone++; | ||
| 2571 | model->bone = (m3db_t*)M3D_REALLOC(model->bone, model->numbone * sizeof(m3db_t)); | ||
| 2572 | if(!model->bone) goto memerr; | ||
| 2573 | for(level = 0; *ptr == '/'; ptr++, level++); | ||
| 2574 | if(level > M3D_BONEMAXLEVEL || !*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2575 | bi[level+1] = i; | ||
| 2576 | model->bone[i].numweight = 0; | ||
| 2577 | model->bone[i].weight = NULL; | ||
| 2578 | model->bone[i].parent = bi[level]; | ||
| 2579 | ptr = _m3d_getint(ptr, &k); | ||
| 2580 | ptr = _m3d_findarg(ptr); | ||
| 2581 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2582 | model->bone[i].pos = (M3D_INDEX)k; | ||
| 2583 | ptr = _m3d_getint(ptr, &k); | ||
| 2584 | ptr = _m3d_findarg(ptr); | ||
| 2585 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2586 | model->bone[i].ori = (M3D_INDEX)k; | ||
| 2587 | model->vertex[k].skinid = M3D_INDEXMAX; | ||
| 2588 | pe = _m3d_safestr(ptr, 0); | ||
| 2589 | if(!pe || !*pe) goto asciiend; | ||
| 2590 | model->bone[i].name = pe; | ||
| 2591 | ptr = _m3d_findnl(ptr); | ||
| 2592 | } | ||
| 2593 | } else | ||
| 2594 | /* material chunk */ | ||
| 2595 | if(!memcmp(pe, "Material", 8)) { | ||
| 2596 | pe = _m3d_findarg(pe); | ||
| 2597 | if(!*pe || *pe == '\r' || *pe == '\n') goto asciiend; | ||
| 2598 | pe = _m3d_safestr(pe, 0); | ||
| 2599 | if(!pe || !*pe) goto asciiend; | ||
| 2600 | for(i = 0; i < model->nummaterial; i++) | ||
| 2601 | if(!strcmp(pe, model->material[i].name)) { | ||
| 2602 | M3D_LOG("Multiple definitions for material"); | ||
| 2603 | M3D_LOG(pe); | ||
| 2604 | M3D_FREE(pe); | ||
| 2605 | pe = NULL; | ||
| 2606 | while(*ptr && *ptr != '\r' && *ptr != '\n') ptr = _m3d_findnl(ptr); | ||
| 2607 | break; | ||
| 2608 | } | ||
| 2609 | if(!pe) continue; | ||
| 2610 | i = model->nummaterial++; | ||
| 2611 | if(model->flags & M3D_FLG_MTLLIB) { | ||
| 2612 | m = model->material; | ||
| 2613 | model->material = (m3dm_t*)M3D_MALLOC(model->nummaterial * sizeof(m3dm_t)); | ||
| 2614 | if(!model->material) goto memerr; | ||
| 2615 | memcpy(model->material, m, (model->nummaterial - 1) * sizeof(m3dm_t)); | ||
| 2616 | if(model->texture) { | ||
| 2617 | tx = model->texture; | ||
| 2618 | model->texture = (m3dtx_t*)M3D_MALLOC(model->numtexture * sizeof(m3dtx_t)); | ||
| 2619 | if(!model->texture) goto memerr; | ||
| 2620 | memcpy(model->texture, tx, model->numtexture * sizeof(m3dm_t)); | ||
| 2621 | } | ||
| 2622 | model->flags &= ~M3D_FLG_MTLLIB; | ||
| 2623 | } else { | ||
| 2624 | model->material = (m3dm_t*)M3D_REALLOC(model->material, model->nummaterial * sizeof(m3dm_t)); | ||
| 2625 | if(!model->material) goto memerr; | ||
| 2626 | } | ||
| 2627 | m = &model->material[i]; | ||
| 2628 | m->name = pe; | ||
| 2629 | m->numprop = 0; | ||
| 2630 | m->prop = NULL; | ||
| 2631 | while(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 2632 | k = n = 256; | ||
| 2633 | if(*ptr == 'm' && *(ptr+1) == 'a' && *(ptr+2) == 'p' && *(ptr+3) == '_') { | ||
| 2634 | k = m3dpf_map; | ||
| 2635 | ptr += 4; | ||
| 2636 | } | ||
| 2637 | for(j = 0; j < sizeof(m3d_propertytypes)/sizeof(m3d_propertytypes[0]); j++) | ||
| 2638 | if(!memcmp(ptr, m3d_propertytypes[j].key, strlen(m3d_propertytypes[j].key))) { | ||
| 2639 | n = m3d_propertytypes[j].id; | ||
| 2640 | if(k != m3dpf_map) k = m3d_propertytypes[j].format; | ||
| 2641 | break; | ||
| 2642 | } | ||
| 2643 | if(n != 256 && k != 256) { | ||
| 2644 | ptr = _m3d_findarg(ptr); | ||
| 2645 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2646 | j = m->numprop++; | ||
| 2647 | m->prop = (m3dp_t*)M3D_REALLOC(m->prop, m->numprop * sizeof(m3dp_t)); | ||
| 2648 | if(!m->prop) goto memerr; | ||
| 2649 | m->prop[j].type = n + (k == m3dpf_map && n < 128 ? 128 : 0); | ||
| 2650 | switch(k) { | ||
| 2651 | case m3dpf_color: ptr = _m3d_gethex(ptr, &m->prop[j].value.color); break; | ||
| 2652 | case m3dpf_uint8: | ||
| 2653 | case m3dpf_uint16: | ||
| 2654 | case m3dpf_uint32: ptr = _m3d_getint(ptr, &m->prop[j].value.num); break; | ||
| 2655 | case m3dpf_float: ptr = _m3d_getfloat(ptr, &m->prop[j].value.fnum); break; | ||
| 2656 | case m3dpf_map: | ||
| 2657 | pe = _m3d_safestr(ptr, 0); | ||
| 2658 | if(!pe || !*pe) goto asciiend; | ||
| 2659 | m->prop[j].value.textureid = _m3d_gettx(model, readfilecb, freecb, pe); | ||
| 2660 | if(model->errcode == M3D_ERR_ALLOC) { M3D_FREE(pe); goto memerr; } | ||
| 2661 | /* this error code only returned if readfilecb was specified */ | ||
| 2662 | if(m->prop[j].value.textureid == M3D_UNDEF) { | ||
| 2663 | M3D_LOG("Texture not found"); | ||
| 2664 | M3D_LOG(pe); | ||
| 2665 | m->numprop--; | ||
| 2666 | } | ||
| 2667 | M3D_FREE(pe); | ||
| 2668 | break; | ||
| 2669 | } | ||
| 2670 | } else { | ||
| 2671 | M3D_LOG("Unknown material property in"); | ||
| 2672 | M3D_LOG(m->name); | ||
| 2673 | model->errcode = M3D_ERR_UNKPROP; | ||
| 2674 | } | ||
| 2675 | ptr = _m3d_findnl(ptr); | ||
| 2676 | } | ||
| 2677 | if(!m->numprop) model->nummaterial--; | ||
| 2678 | } else | ||
| 2679 | /* procedural */ | ||
| 2680 | if(!memcmp(pe, "Procedural", 10)) { | ||
| 2681 | pe = _m3d_safestr(ptr, 0); | ||
| 2682 | _m3d_getpr(model, readfilecb, freecb, pe); | ||
| 2683 | M3D_FREE(pe); | ||
| 2684 | while(*ptr && *ptr != '\r' && *ptr != '\n') ptr = _m3d_findnl(ptr); | ||
| 2685 | } else | ||
| 2686 | /* mesh */ | ||
| 2687 | if(!memcmp(pe, "Mesh", 4)) { | ||
| 2688 | mi = M3D_UNDEF; | ||
| 2689 | #ifdef M3D_VERTEXMAX | ||
| 2690 | pi = M3D_UNDEF; | ||
| 2691 | #endif | ||
| 2692 | while(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 2693 | if(*ptr == 'u') { | ||
| 2694 | ptr = _m3d_findarg(ptr); | ||
| 2695 | if(!*ptr) goto asciiend; | ||
| 2696 | mi = M3D_UNDEF; | ||
| 2697 | if(*ptr != '\r' && *ptr != '\n') { | ||
| 2698 | pe = _m3d_safestr(ptr, 0); | ||
| 2699 | if(!pe || !*pe) goto asciiend; | ||
| 2700 | for(j = 0; j < model->nummaterial; j++) | ||
| 2701 | if(!strcmp(pe, model->material[j].name)) { mi = (M3D_INDEX)j; break; } | ||
| 2702 | if(mi == M3D_UNDEF && !(model->flags & M3D_FLG_MTLLIB)) { | ||
| 2703 | mi = model->nummaterial++; | ||
| 2704 | model->material = (m3dm_t*)M3D_REALLOC(model->material, model->nummaterial * sizeof(m3dm_t)); | ||
| 2705 | if(!model->material) goto memerr; | ||
| 2706 | model->material[mi].name = pe; | ||
| 2707 | model->material[mi].numprop = 1; | ||
| 2708 | model->material[mi].prop = NULL; | ||
| 2709 | } else | ||
| 2710 | M3D_FREE(pe); | ||
| 2711 | } | ||
| 2712 | } else | ||
| 2713 | if(*ptr == 'p') { | ||
| 2714 | ptr = _m3d_findarg(ptr); | ||
| 2715 | if(!*ptr) goto asciiend; | ||
| 2716 | #ifdef M3D_VERTEXMAX | ||
| 2717 | pi = M3D_UNDEF; | ||
| 2718 | if(*ptr != '\r' && *ptr != '\n') { | ||
| 2719 | pe = _m3d_safestr(ptr, 0); | ||
| 2720 | if(!pe || !*pe) goto asciiend; | ||
| 2721 | for(j = 0; j < model->numparam; j++) | ||
| 2722 | if(!strcmp(pe, model->param[j].name)) { pi = (M3D_INDEX)j; break; } | ||
| 2723 | if(pi == M3D_UNDEF) { | ||
| 2724 | pi = model->numparam++; | ||
| 2725 | model->param = (m3dvi_t*)M3D_REALLOC(model->param, model->numparam * sizeof(m3dvi_t)); | ||
| 2726 | if(!model->param) goto memerr; | ||
| 2727 | model->param[pi].name = pe; | ||
| 2728 | model->param[pi].count = 0; | ||
| 2729 | } else | ||
| 2730 | M3D_FREE(pe); | ||
| 2731 | } | ||
| 2732 | #endif | ||
| 2733 | } else { | ||
| 2734 | i = model->numface++; | ||
| 2735 | model->face = (m3df_t*)M3D_REALLOC(model->face, model->numface * sizeof(m3df_t)); | ||
| 2736 | if(!model->face) goto memerr; | ||
| 2737 | memset(&model->face[i], 255, sizeof(m3df_t)); /* set all index to -1 by default */ | ||
| 2738 | model->face[i].materialid = mi; | ||
| 2739 | #ifdef M3D_VERTEXMAX | ||
| 2740 | model->face[i].paramid = pi; | ||
| 2741 | #endif | ||
| 2742 | /* hardcoded triangles. */ | ||
| 2743 | for(j = 0; j < 3; j++) { | ||
| 2744 | /* vertex */ | ||
| 2745 | ptr = _m3d_getint(ptr, &k); | ||
| 2746 | model->face[i].vertex[j] = (M3D_INDEX)k; | ||
| 2747 | if(!*ptr) goto asciiend; | ||
| 2748 | if(*ptr == '/') { | ||
| 2749 | ptr++; | ||
| 2750 | if(*ptr != '/') { | ||
| 2751 | /* texcoord */ | ||
| 2752 | ptr = _m3d_getint(ptr, &k); | ||
| 2753 | model->face[i].texcoord[j] = (M3D_INDEX)k; | ||
| 2754 | if(!*ptr) goto asciiend; | ||
| 2755 | } | ||
| 2756 | if(*ptr == '/') { | ||
| 2757 | ptr++; | ||
| 2758 | /* normal */ | ||
| 2759 | ptr = _m3d_getint(ptr, &k); | ||
| 2760 | model->face[i].normal[j] = (M3D_INDEX)k; | ||
| 2761 | if(!*ptr) goto asciiend; | ||
| 2762 | } | ||
| 2763 | if(*ptr == '/') { | ||
| 2764 | ptr++; | ||
| 2765 | /* maximum */ | ||
| 2766 | ptr = _m3d_getint(ptr, &k); | ||
| 2767 | #ifdef M3D_VERTEXMAX | ||
| 2768 | model->face[i].vertmax[j] = (M3D_INDEX)k; | ||
| 2769 | #endif | ||
| 2770 | if(!*ptr) goto asciiend; | ||
| 2771 | } | ||
| 2772 | } | ||
| 2773 | #ifndef M3D_NONORMALS | ||
| 2774 | if(model->face[i].normal[j] == M3D_UNDEF) neednorm = 1; | ||
| 2775 | #endif | ||
| 2776 | ptr = _m3d_findarg(ptr); | ||
| 2777 | } | ||
| 2778 | } | ||
| 2779 | ptr = _m3d_findnl(ptr); | ||
| 2780 | } | ||
| 2781 | } else | ||
| 2782 | /* voxel types chunk */ | ||
| 2783 | if(!memcmp(pe, "VoxTypes", 8) || !memcmp(pe, "Voxtypes", 8)) { | ||
| 2784 | if(model->voxtype) { M3D_LOG("More voxel types chunks, should be unique"); goto asciiend; } | ||
| 2785 | while(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 2786 | i = model->numvoxtype++; | ||
| 2787 | model->voxtype = (m3dvt_t*)M3D_REALLOC(model->voxtype, model->numvoxtype * sizeof(m3dvt_t)); | ||
| 2788 | if(!model->voxtype) goto memerr; | ||
| 2789 | memset(&model->voxtype[i], 0, sizeof(m3dvt_t)); | ||
| 2790 | model->voxtype[i].materialid = M3D_UNDEF; | ||
| 2791 | model->voxtype[i].skinid = M3D_UNDEF; | ||
| 2792 | ptr = _m3d_gethex(ptr, &model->voxtype[i].color); | ||
| 2793 | if(!*ptr) goto asciiend; | ||
| 2794 | if(*ptr == '/') { | ||
| 2795 | ptr = _m3d_gethex(ptr, &k); | ||
| 2796 | model->voxtype[i].rotation = k; | ||
| 2797 | if(!*ptr) goto asciiend; | ||
| 2798 | if(*ptr == '/') { | ||
| 2799 | ptr = _m3d_gethex(ptr, &k); | ||
| 2800 | model->voxtype[i].voxshape = k; | ||
| 2801 | if(!*ptr) goto asciiend; | ||
| 2802 | } | ||
| 2803 | } | ||
| 2804 | while(*ptr == ' ' || *ptr == '\t') ptr++; | ||
| 2805 | if(*ptr == '\r' || *ptr == '\n') { ptr = _m3d_findnl(ptr); continue; } | ||
| 2806 | /* name */ | ||
| 2807 | if(*ptr != '-') { | ||
| 2808 | pe = _m3d_safestr(ptr, 0); | ||
| 2809 | if(!pe || !*pe) goto asciiend; | ||
| 2810 | model->voxtype[i].name = pe; | ||
| 2811 | for(j = 0; j < model->nummaterial; j++) | ||
| 2812 | if(!strcmp(pe, model->material[j].name)) { model->voxtype[i].materialid = (M3D_INDEX)j; break; } | ||
| 2813 | } | ||
| 2814 | ptr = _m3d_findarg(ptr); | ||
| 2815 | /* parse skin */ | ||
| 2816 | memset(&s, 0, sizeof(m3ds_t)); | ||
| 2817 | for(j = 0, w = (M3D_FLOAT)0.0; j < M3D_NUMBONE && *ptr && *ptr != '{' && *ptr != '\r' && *ptr != '\n'; j++) { | ||
| 2818 | ptr = _m3d_getint(ptr, &k); | ||
| 2819 | s.boneid[j] = (M3D_INDEX)k; | ||
| 2820 | if(*ptr == ':') { | ||
| 2821 | ptr++; | ||
| 2822 | ptr = _m3d_getfloat(ptr, &s.weight[j]); | ||
| 2823 | w += s.weight[j]; | ||
| 2824 | } else if(!j) | ||
| 2825 | s.weight[j] = (M3D_FLOAT)1.0; | ||
| 2826 | if(!*ptr) goto asciiend; | ||
| 2827 | ptr = _m3d_findarg(ptr); | ||
| 2828 | } | ||
| 2829 | if(s.boneid[0] != M3D_UNDEF && s.weight[0] > (M3D_FLOAT)0.0) { | ||
| 2830 | if(w != (M3D_FLOAT)1.0 && w != (M3D_FLOAT)0.0) | ||
| 2831 | for(j = 0; j < M3D_NUMBONE && s.weight[j] > (M3D_FLOAT)0.0; j++) | ||
| 2832 | s.weight[j] /= w; | ||
| 2833 | k = M3D_NOTDEFINED; | ||
| 2834 | if(model->skin) { | ||
| 2835 | for(j = 0; j < model->numskin; j++) | ||
| 2836 | if(!memcmp(&model->skin[j], &s, sizeof(m3ds_t))) { k = j; break; } | ||
| 2837 | } | ||
| 2838 | if(k == M3D_NOTDEFINED) { | ||
| 2839 | k = model->numskin++; | ||
| 2840 | model->skin = (m3ds_t*)M3D_REALLOC(model->skin, model->numskin * sizeof(m3ds_t)); | ||
| 2841 | if(!model->skin) goto memerr; | ||
| 2842 | memcpy(&model->skin[k], &s, sizeof(m3ds_t)); | ||
| 2843 | } | ||
| 2844 | model->voxtype[i].skinid = (M3D_INDEX)k; | ||
| 2845 | } | ||
| 2846 | /* parse item list */ | ||
| 2847 | if(*ptr == '{') { | ||
| 2848 | while(*ptr == '{' || *ptr == ' ' || *ptr == '\t') ptr++; | ||
| 2849 | while(*ptr && *ptr != '}' && *ptr != '\r' && *ptr != '\n') { | ||
| 2850 | ptr = _m3d_getint(ptr, &k); | ||
| 2851 | ptr = _m3d_findarg(ptr); | ||
| 2852 | if(!*ptr || *ptr == '}' || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2853 | pe = _m3d_safestr(ptr, 0); | ||
| 2854 | if(!pe || !*pe) goto asciiend; | ||
| 2855 | ptr = _m3d_findarg(ptr); | ||
| 2856 | j = model->voxtype[i].numitem++; | ||
| 2857 | model->voxtype[i].item = (m3dvi_t*)M3D_REALLOC(model->voxtype[i].item, | ||
| 2858 | model->voxtype[i].numitem * sizeof(m3dvi_t)); | ||
| 2859 | if(!model->voxtype[i].item) goto memerr; | ||
| 2860 | model->voxtype[i].item[j].count = k; | ||
| 2861 | model->voxtype[i].item[j].name = pe; | ||
| 2862 | } | ||
| 2863 | if(*ptr != '}') goto asciiend; | ||
| 2864 | } | ||
| 2865 | ptr = _m3d_findnl(ptr); | ||
| 2866 | } | ||
| 2867 | } else | ||
| 2868 | /* voxel data */ | ||
| 2869 | if(!memcmp(pe, "Voxel", 5)) { | ||
| 2870 | if(!model->voxtype) { M3D_LOG("No voxel type chunk before voxel data"); goto asciiend; } | ||
| 2871 | pe = _m3d_findarg(pe); | ||
| 2872 | if(!*pe) goto asciiend; | ||
| 2873 | if(*pe == '\r' || *pe == '\n') pe = NULL; | ||
| 2874 | else pe = _m3d_safestr(pe, 0); | ||
| 2875 | i = model->numvoxel++; | ||
| 2876 | model->voxel = (m3dvx_t*)M3D_REALLOC(model->voxel, model->numvoxel * sizeof(m3dvx_t)); | ||
| 2877 | if(!model->voxel) goto memerr; | ||
| 2878 | memset(&model->voxel[i], 0, sizeof(m3dvx_t)); | ||
| 2879 | model->voxel[i].name = pe; | ||
| 2880 | k = l = 0; | ||
| 2881 | while(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 2882 | switch(*ptr) { | ||
| 2883 | case 'u': | ||
| 2884 | ptr = _m3d_findarg(ptr); | ||
| 2885 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2886 | ptr = _m3d_getint(ptr, &n); | ||
| 2887 | model->voxel[i].uncertain = ((n > 0 && n < 256 ? n : 0) * 255) / 100; | ||
| 2888 | ptr = _m3d_findarg(ptr); | ||
| 2889 | if(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 2890 | ptr = _m3d_getint(ptr, &n); | ||
| 2891 | model->voxel[i].groupid = n > 0 && n < 256 ? n : 0; | ||
| 2892 | } | ||
| 2893 | break; | ||
| 2894 | case 'p': | ||
| 2895 | ptr = _m3d_findarg(ptr); | ||
| 2896 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2897 | ptr = _m3d_getint(ptr, &n); | ||
| 2898 | model->voxel[i].x = n; | ||
| 2899 | ptr = _m3d_findarg(ptr); | ||
| 2900 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2901 | ptr = _m3d_getint(ptr, &n); | ||
| 2902 | model->voxel[i].y = n; | ||
| 2903 | ptr = _m3d_findarg(ptr); | ||
| 2904 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2905 | ptr = _m3d_getint(ptr, &n); | ||
| 2906 | model->voxel[i].z = n; | ||
| 2907 | break; | ||
| 2908 | case 'd': | ||
| 2909 | ptr = _m3d_findarg(ptr); | ||
| 2910 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2911 | ptr = _m3d_getint(ptr, &n); | ||
| 2912 | model->voxel[i].w = n; | ||
| 2913 | ptr = _m3d_findarg(ptr); | ||
| 2914 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2915 | ptr = _m3d_getint(ptr, &n); | ||
| 2916 | model->voxel[i].h = n; | ||
| 2917 | ptr = _m3d_findarg(ptr); | ||
| 2918 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 2919 | ptr = _m3d_getint(ptr, &n); | ||
| 2920 | model->voxel[i].d = n; | ||
| 2921 | break; | ||
| 2922 | case 'l': | ||
| 2923 | if(model->voxel[i].data) { l++; k = 0; } | ||
| 2924 | else { | ||
| 2925 | if(!model->voxel[i].w || !model->voxel[i].h || !model->voxel[i].d) { | ||
| 2926 | M3D_LOG("No voxel dimension before layer data"); | ||
| 2927 | goto asciiend; | ||
| 2928 | } | ||
| 2929 | model->voxel[i].data = (M3D_VOXEL*)M3D_MALLOC( | ||
| 2930 | model->voxel[i].w * model->voxel[i].h * model->voxel[i].d * sizeof(M3D_VOXEL)); | ||
| 2931 | if(!model->voxel[i].data) goto memerr; | ||
| 2932 | } | ||
| 2933 | break; | ||
| 2934 | default: | ||
| 2935 | if(!model->voxel[i].data || l >= model->voxel[i].h || k >= model->voxel[i].d) { | ||
| 2936 | M3D_LOG("Missing voxel attributes or out of bound data"); | ||
| 2937 | goto asciiend; | ||
| 2938 | } | ||
| 2939 | for(n = l * model->voxel[i].w * model->voxel[i].d + k * model->voxel[i].w; | ||
| 2940 | j < model->voxel[i].w && *ptr && *ptr != '\r' && *ptr != '\n'; j++) { | ||
| 2941 | ptr = _m3d_getint(ptr, &am); | ||
| 2942 | if(am >= model->numvoxtype) goto asciiend; | ||
| 2943 | model->voxel[i].data[n + j] = am; | ||
| 2944 | } | ||
| 2945 | k++; | ||
| 2946 | break; | ||
| 2947 | } | ||
| 2948 | ptr = _m3d_findnl(ptr); | ||
| 2949 | } | ||
| 2950 | } else | ||
| 2951 | /* mathematical shape */ | ||
| 2952 | if(!memcmp(pe, "Shape", 5)) { | ||
| 2953 | pe = _m3d_findarg(pe); | ||
| 2954 | if(!*pe || *pe == '\r' || *pe == '\n') goto asciiend; | ||
| 2955 | pe = _m3d_safestr(pe, 0); | ||
| 2956 | if(!pe || !*pe) goto asciiend; | ||
| 2957 | i = model->numshape++; | ||
| 2958 | model->shape = (m3dh_t*)M3D_REALLOC(model->shape, model->numshape * sizeof(m3ds_t)); | ||
| 2959 | if(!model->shape) goto memerr; | ||
| 2960 | h = &model->shape[i]; | ||
| 2961 | h->name = pe; | ||
| 2962 | h->group = M3D_UNDEF; | ||
| 2963 | h->numcmd = 0; | ||
| 2964 | h->cmd = NULL; | ||
| 2965 | while(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 2966 | if(!memcmp(ptr, "group", 5)) { | ||
| 2967 | ptr = _m3d_findarg(ptr); | ||
| 2968 | ptr = _m3d_getint(ptr, &h->group); | ||
| 2969 | ptr = _m3d_findnl(ptr); | ||
| 2970 | if(h->group != M3D_UNDEF && h->group >= model->numbone) { | ||
| 2971 | M3D_LOG("Unknown bone id as shape group in shape"); | ||
| 2972 | M3D_LOG(pe); | ||
| 2973 | h->group = M3D_UNDEF; | ||
| 2974 | model->errcode = M3D_ERR_SHPE; | ||
| 2975 | } | ||
| 2976 | continue; | ||
| 2977 | } | ||
| 2978 | for(cd = NULL, k = 0; k < (unsigned int)(sizeof(m3d_commandtypes)/sizeof(m3d_commandtypes[0])); k++) { | ||
| 2979 | j = (unsigned int)strlen(m3d_commandtypes[k].key); | ||
| 2980 | if(!memcmp(ptr, m3d_commandtypes[k].key, j) && (ptr[j] == ' ' || ptr[j] == '\r' || ptr[j] == '\n')) | ||
| 2981 | { cd = &m3d_commandtypes[k]; break; } | ||
| 2982 | } | ||
| 2983 | if(cd) { | ||
| 2984 | j = h->numcmd++; | ||
| 2985 | h->cmd = (m3dc_t*)M3D_REALLOC(h->cmd, h->numcmd * sizeof(m3dc_t)); | ||
| 2986 | if(!h->cmd) goto memerr; | ||
| 2987 | h->cmd[j].type = k; | ||
| 2988 | h->cmd[j].arg = (uint32_t*)M3D_MALLOC(cd->p * sizeof(uint32_t)); | ||
| 2989 | if(!h->cmd[j].arg) goto memerr; | ||
| 2990 | memset(h->cmd[j].arg, 0, cd->p * sizeof(uint32_t)); | ||
| 2991 | for(k = n = 0, l = cd->p; k < l; k++) { | ||
| 2992 | ptr = _m3d_findarg(ptr); | ||
| 2993 | if(!*ptr) goto asciiend; | ||
| 2994 | if(*ptr == '[') { | ||
| 2995 | ptr = _m3d_findarg(ptr + 1); | ||
| 2996 | if(!*ptr) goto asciiend; | ||
| 2997 | } | ||
| 2998 | if(*ptr == ']' || *ptr == '\r' || *ptr == '\n') break; | ||
| 2999 | switch(cd->a[((k - n) % (cd->p - n)) + n]) { | ||
| 3000 | case m3dcp_mi_t: | ||
| 3001 | mi = M3D_UNDEF; | ||
| 3002 | if(*ptr != '\r' && *ptr != '\n') { | ||
| 3003 | pe = _m3d_safestr(ptr, 0); | ||
| 3004 | if(!pe || !*pe) goto asciiend; | ||
| 3005 | for(n = 0; n < model->nummaterial; n++) | ||
| 3006 | if(!strcmp(pe, model->material[n].name)) { mi = (M3D_INDEX)n; break; } | ||
| 3007 | if(mi == M3D_UNDEF && !(model->flags & M3D_FLG_MTLLIB)) { | ||
| 3008 | mi = model->nummaterial++; | ||
| 3009 | model->material = (m3dm_t*)M3D_REALLOC(model->material, | ||
| 3010 | model->nummaterial * sizeof(m3dm_t)); | ||
| 3011 | if(!model->material) goto memerr; | ||
| 3012 | model->material[mi].name = pe; | ||
| 3013 | model->material[mi].numprop = 1; | ||
| 3014 | model->material[mi].prop = NULL; | ||
| 3015 | } else | ||
| 3016 | M3D_FREE(pe); | ||
| 3017 | } | ||
| 3018 | h->cmd[j].arg[k] = mi; | ||
| 3019 | break; | ||
| 3020 | case m3dcp_vc_t: | ||
| 3021 | #ifdef M3D_DOUBLE | ||
| 3022 | _m3d_getfloat(ptr, &w); f = w; | ||
| 3023 | memcpy(&h->cmd[j].arg[k], &f, 4); | ||
| 3024 | #else | ||
| 3025 | _m3d_getfloat(ptr, (float*)&h->cmd[j].arg[k]); | ||
| 3026 | #endif | ||
| 3027 | break; | ||
| 3028 | case m3dcp_va_t: | ||
| 3029 | ptr = _m3d_getint(ptr, &h->cmd[j].arg[k]); | ||
| 3030 | n = k + 1; l += (h->cmd[j].arg[k] - 1) * (cd->p - k - 1); | ||
| 3031 | h->cmd[j].arg = (uint32_t*)M3D_REALLOC(h->cmd[j].arg, l * sizeof(uint32_t)); | ||
| 3032 | if(!h->cmd[j].arg) goto memerr; | ||
| 3033 | memset(&h->cmd[j].arg[k + 1], 0, (l - k - 1) * sizeof(uint32_t)); | ||
| 3034 | break; | ||
| 3035 | case m3dcp_qi_t: | ||
| 3036 | ptr = _m3d_getint(ptr, &h->cmd[j].arg[k]); | ||
| 3037 | model->vertex[h->cmd[i].arg[k]].skinid = M3D_INDEXMAX; | ||
| 3038 | break; | ||
| 3039 | default: | ||
| 3040 | ptr = _m3d_getint(ptr, &h->cmd[j].arg[k]); | ||
| 3041 | break; | ||
| 3042 | } | ||
| 3043 | } | ||
| 3044 | } else { | ||
| 3045 | M3D_LOG("Unknown shape command in"); | ||
| 3046 | M3D_LOG(h->name); | ||
| 3047 | model->errcode = M3D_ERR_UNKCMD; | ||
| 3048 | } | ||
| 3049 | ptr = _m3d_findnl(ptr); | ||
| 3050 | } | ||
| 3051 | if(!h->numcmd) model->numshape--; | ||
| 3052 | } else | ||
| 3053 | /* annotation labels */ | ||
| 3054 | if(!memcmp(pe, "Labels", 6)) { | ||
| 3055 | pe = _m3d_findarg(pe); | ||
| 3056 | if(!*pe) goto asciiend; | ||
| 3057 | if(*pe == '\r' || *pe == '\n') pe = NULL; | ||
| 3058 | else pe = _m3d_safestr(pe, 0); | ||
| 3059 | k = 0; fn = NULL; | ||
| 3060 | while(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 3061 | if(*ptr == 'c') { | ||
| 3062 | ptr = _m3d_findarg(ptr); | ||
| 3063 | if(!*pe || *pe == '\r' || *pe == '\n') goto asciiend; | ||
| 3064 | ptr = _m3d_gethex(ptr, &k); | ||
| 3065 | } else | ||
| 3066 | if(*ptr == 'l') { | ||
| 3067 | ptr = _m3d_findarg(ptr); | ||
| 3068 | if(!*pe || *pe == '\r' || *pe == '\n') goto asciiend; | ||
| 3069 | fn = _m3d_safestr(ptr, 2); | ||
| 3070 | } else { | ||
| 3071 | i = model->numlabel++; | ||
| 3072 | model->label = (m3dl_t*)M3D_REALLOC(model->label, model->numlabel * sizeof(m3dl_t)); | ||
| 3073 | if(!model->label) goto memerr; | ||
| 3074 | model->label[i].name = pe; | ||
| 3075 | model->label[i].lang = fn; | ||
| 3076 | model->label[i].color = k; | ||
| 3077 | ptr = _m3d_getint(ptr, &j); | ||
| 3078 | model->label[i].vertexid = (M3D_INDEX)j; | ||
| 3079 | ptr = _m3d_findarg(ptr); | ||
| 3080 | if(!*pe || *pe == '\r' || *pe == '\n') goto asciiend; | ||
| 3081 | model->label[i].text = _m3d_safestr(ptr, 2); | ||
| 3082 | } | ||
| 3083 | ptr = _m3d_findnl(ptr); | ||
| 3084 | } | ||
| 3085 | } else | ||
| 3086 | /* action */ | ||
| 3087 | if(!memcmp(pe, "Action", 6)) { | ||
| 3088 | pe = _m3d_findarg(pe); | ||
| 3089 | if(!*pe || *pe == '\r' || *pe == '\n') goto asciiend; | ||
| 3090 | pe = _m3d_getint(pe, &k); | ||
| 3091 | pe = _m3d_findarg(pe); | ||
| 3092 | if(!*pe || *pe == '\r' || *pe == '\n') goto asciiend; | ||
| 3093 | pe = _m3d_safestr(pe, 0); | ||
| 3094 | if(!pe || !*pe) goto asciiend; | ||
| 3095 | i = model->numaction++; | ||
| 3096 | model->action = (m3da_t*)M3D_REALLOC(model->action, model->numaction * sizeof(m3da_t)); | ||
| 3097 | if(!model->action) goto memerr; | ||
| 3098 | a = &model->action[i]; | ||
| 3099 | a->name = pe; | ||
| 3100 | a->durationmsec = k; | ||
| 3101 | /* skip the first frame marker as there's always at least one frame */ | ||
| 3102 | a->numframe = 1; | ||
| 3103 | a->frame = (m3dfr_t*)M3D_MALLOC(sizeof(m3dfr_t)); | ||
| 3104 | if(!a->frame) goto memerr; | ||
| 3105 | a->frame[0].msec = 0; | ||
| 3106 | a->frame[0].numtransform = 0; | ||
| 3107 | a->frame[0].transform = NULL; | ||
| 3108 | i = 0; | ||
| 3109 | if(*ptr == 'f') | ||
| 3110 | ptr = _m3d_findnl(ptr); | ||
| 3111 | while(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 3112 | if(*ptr == 'f') { | ||
| 3113 | i = a->numframe++; | ||
| 3114 | a->frame = (m3dfr_t*)M3D_REALLOC(a->frame, a->numframe * sizeof(m3dfr_t)); | ||
| 3115 | if(!a->frame) goto memerr; | ||
| 3116 | ptr = _m3d_findarg(ptr); | ||
| 3117 | ptr = _m3d_getint(ptr, &a->frame[i].msec); | ||
| 3118 | a->frame[i].numtransform = 0; | ||
| 3119 | a->frame[i].transform = NULL; | ||
| 3120 | } else { | ||
| 3121 | j = a->frame[i].numtransform++; | ||
| 3122 | a->frame[i].transform = (m3dtr_t*)M3D_REALLOC(a->frame[i].transform, | ||
| 3123 | a->frame[i].numtransform * sizeof(m3dtr_t)); | ||
| 3124 | if(!a->frame[i].transform) goto memerr; | ||
| 3125 | ptr = _m3d_getint(ptr, &k); | ||
| 3126 | ptr = _m3d_findarg(ptr); | ||
| 3127 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 3128 | a->frame[i].transform[j].boneid = (M3D_INDEX)k; | ||
| 3129 | ptr = _m3d_getint(ptr, &k); | ||
| 3130 | ptr = _m3d_findarg(ptr); | ||
| 3131 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 3132 | a->frame[i].transform[j].pos = (M3D_INDEX)k; | ||
| 3133 | ptr = _m3d_getint(ptr, &k); | ||
| 3134 | if(!*ptr || *ptr == '\r' || *ptr == '\n') goto asciiend; | ||
| 3135 | a->frame[i].transform[j].ori = (M3D_INDEX)k; | ||
| 3136 | model->vertex[k].skinid = M3D_INDEXMAX; | ||
| 3137 | } | ||
| 3138 | ptr = _m3d_findnl(ptr); | ||
| 3139 | } | ||
| 3140 | } else | ||
| 3141 | /* inlined assets chunk */ | ||
| 3142 | if(!memcmp(pe, "Assets", 6)) { | ||
| 3143 | while(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 3144 | if(readfilecb) { | ||
| 3145 | pe = _m3d_safestr(ptr, 2); | ||
| 3146 | if(!pe || !*pe) goto asciiend; | ||
| 3147 | i = model->numinlined++; | ||
| 3148 | model->inlined = (m3di_t*)M3D_REALLOC(model->inlined, model->numinlined * sizeof(m3di_t)); | ||
| 3149 | if(!model->inlined) goto memerr; | ||
| 3150 | t = &model->inlined[i]; | ||
| 3151 | model->inlined[i].data = (*readfilecb)(pe, &model->inlined[i].length); | ||
| 3152 | if(model->inlined[i].data) { | ||
| 3153 | fn = strrchr(pe, '.'); | ||
| 3154 | if(fn && (fn[1] == 'p' || fn[1] == 'P') && (fn[2] == 'n' || fn[2] == 'N') && | ||
| 3155 | (fn[3] == 'g' || fn[3] == 'G')) *fn = 0; | ||
| 3156 | fn = strrchr(pe, '/'); | ||
| 3157 | if(!fn) fn = strrchr(pe, '\\'); | ||
| 3158 | if(!fn) fn = pe; else fn++; | ||
| 3159 | model->inlined[i].name = _m3d_safestr(fn, 0); | ||
| 3160 | } else | ||
| 3161 | model->numinlined--; | ||
| 3162 | M3D_FREE(pe); | ||
| 3163 | } | ||
| 3164 | ptr = _m3d_findnl(ptr); | ||
| 3165 | } | ||
| 3166 | } else | ||
| 3167 | /* extra chunks */ | ||
| 3168 | if(!memcmp(pe, "Extra", 5)) { | ||
| 3169 | pe = _m3d_findarg(pe); | ||
| 3170 | if(!*pe || *pe == '\r' || *pe == '\n') goto asciiend; | ||
| 3171 | buff = (unsigned char*)_m3d_findnl(ptr); | ||
| 3172 | k = ((uint32_t)((uintptr_t)buff - (uintptr_t)ptr) / 3) + 1; | ||
| 3173 | i = model->numextra++; | ||
| 3174 | model->extra = (m3dchunk_t**)M3D_REALLOC(model->extra, model->numextra * sizeof(m3dchunk_t*)); | ||
| 3175 | if(!model->extra) goto memerr; | ||
| 3176 | model->extra[i] = (m3dchunk_t*)M3D_MALLOC(k + sizeof(m3dchunk_t)); | ||
| 3177 | if(!model->extra[i]) goto memerr; | ||
| 3178 | memcpy(&model->extra[i]->magic, pe, 4); | ||
| 3179 | model->extra[i]->length = sizeof(m3dchunk_t); | ||
| 3180 | pe = (char*)model->extra[i] + sizeof(m3dchunk_t); | ||
| 3181 | while(*ptr && *ptr != '\r' && *ptr != '\n') { | ||
| 3182 | ptr = _m3d_gethex(ptr, &k); | ||
| 3183 | *pe++ = (uint8_t)k; | ||
| 3184 | model->extra[i]->length++; | ||
| 3185 | } | ||
| 3186 | } else | ||
| 3187 | goto asciiend; | ||
| 3188 | } | ||
| 3189 | model->errcode = M3D_SUCCESS; | ||
| 3190 | asciiend: | ||
| 3191 | setlocale(LC_NUMERIC, ol); | ||
| 3192 | goto postprocess; | ||
| 3193 | } | ||
| 3194 | #endif | ||
| 3195 | /* Binary variant */ | ||
| 3196 | len = ((m3dhdr_t*)data)->length - 8; | ||
| 3197 | data += 8; | ||
| 3198 | if(M3D_CHUNKMAGIC(data, 'P','R','V','W')) { | ||
| 3199 | /* optional preview chunk */ | ||
| 3200 | model->preview.length = ((m3dchunk_t*)data)->length; | ||
| 3201 | model->preview.data = data + sizeof(m3dchunk_t); | ||
| 3202 | data += model->preview.length; | ||
| 3203 | len -= model->preview.length; | ||
| 3204 | } | ||
| 3205 | if(!M3D_CHUNKMAGIC(data, 'H','E','A','D')) { | ||
| 3206 | buff = (unsigned char *)stbi_zlib_decode_malloc_guesssize_headerflag((const char*)data, len, 4096, (int*)&len, 1); | ||
| 3207 | if(!buff || !len || !M3D_CHUNKMAGIC(buff, 'H','E','A','D')) { | ||
| 3208 | if(buff) M3D_FREE(buff); | ||
| 3209 | M3D_FREE(model); | ||
| 3210 | return NULL; | ||
| 3211 | } | ||
| 3212 | buff = (unsigned char*)M3D_REALLOC(buff, len); | ||
| 3213 | model->flags |= M3D_FLG_FREERAW; /* mark that we have to free the raw buffer */ | ||
| 3214 | data = buff; | ||
| 3215 | #ifdef M3D_PROFILING | ||
| 3216 | gettimeofday(&tv1, NULL); | ||
| 3217 | tvd.tv_sec = tv1.tv_sec - tv0.tv_sec; | ||
| 3218 | tvd.tv_usec = tv1.tv_usec - tv0.tv_usec; | ||
| 3219 | if(tvd.tv_usec < 0) { tvd.tv_sec--; tvd.tv_usec += 1000000L; } | ||
| 3220 | printf(" Deflate model %ld.%06ld sec\n", tvd.tv_sec, tvd.tv_usec); | ||
| 3221 | memcpy(&tv0, &tv1, sizeof(struct timeval)); | ||
| 3222 | #endif | ||
| 3223 | } | ||
| 3224 | model->raw = (m3dhdr_t*)data; | ||
| 3225 | end = data + len; | ||
| 3226 | |||
| 3227 | /* parse header */ | ||
| 3228 | data += sizeof(m3dhdr_t); | ||
| 3229 | M3D_LOG((char*)data); | ||
| 3230 | model->name = (char*)data; | ||
| 3231 | for(; data < end && *data; data++) {}; data++; | ||
| 3232 | model->license = (char*)data; | ||
| 3233 | for(; data < end && *data; data++) {}; data++; | ||
| 3234 | model->author = (char*)data; | ||
| 3235 | for(; data < end && *data; data++) {}; data++; | ||
| 3236 | model->desc = (char*)data; | ||
| 3237 | chunk = (unsigned char*)model->raw + model->raw->length; | ||
| 3238 | model->scale = (M3D_FLOAT)model->raw->scale; | ||
| 3239 | if(model->scale <= (M3D_FLOAT)0.0) model->scale = (M3D_FLOAT)1.0; | ||
| 3240 | model->vc_s = 1 << ((model->raw->types >> 0) & 3); /* vertex coordinate size */ | ||
| 3241 | model->vi_s = 1 << ((model->raw->types >> 2) & 3); /* vertex index size */ | ||
| 3242 | model->si_s = 1 << ((model->raw->types >> 4) & 3); /* string offset size */ | ||
| 3243 | model->ci_s = 1 << ((model->raw->types >> 6) & 3); /* color index size */ | ||
| 3244 | model->ti_s = 1 << ((model->raw->types >> 8) & 3); /* tmap index size */ | ||
| 3245 | model->bi_s = 1 << ((model->raw->types >>10) & 3); /* bone index size */ | ||
| 3246 | model->nb_s = 1 << ((model->raw->types >>12) & 3); /* number of bones per vertex */ | ||
| 3247 | model->sk_s = 1 << ((model->raw->types >>14) & 3); /* skin index size */ | ||
| 3248 | model->fc_s = 1 << ((model->raw->types >>16) & 3); /* frame counter size */ | ||
| 3249 | model->hi_s = 1 << ((model->raw->types >>18) & 3); /* shape index size */ | ||
| 3250 | model->fi_s = 1 << ((model->raw->types >>20) & 3); /* face index size */ | ||
| 3251 | model->vd_s = 1 << ((model->raw->types >>22) & 3); /* voxel dimension size */ | ||
| 3252 | model->vp_s = 1 << ((model->raw->types >>24) & 3); /* voxel pixel size */ | ||
| 3253 | if(model->ci_s == 8) model->ci_s = 0; /* optional indices */ | ||
| 3254 | if(model->ti_s == 8) model->ti_s = 0; | ||
| 3255 | if(model->bi_s == 8) model->bi_s = 0; | ||
| 3256 | if(model->sk_s == 8) model->sk_s = 0; | ||
| 3257 | if(model->fc_s == 8) model->fc_s = 0; | ||
| 3258 | if(model->hi_s == 8) model->hi_s = 0; | ||
| 3259 | if(model->fi_s == 8) model->fi_s = 0; | ||
| 3260 | |||
| 3261 | /* variable limit checks */ | ||
| 3262 | if(sizeof(M3D_FLOAT) == 4 && model->vc_s > 4) { | ||
| 3263 | M3D_LOG("Double precision coordinates not supported, truncating to float..."); | ||
| 3264 | model->errcode = M3D_ERR_TRUNC; | ||
| 3265 | } | ||
| 3266 | if((sizeof(M3D_INDEX) == 2 && (model->vi_s > 2 || model->si_s > 2 || model->ci_s > 2 || model->ti_s > 2 || | ||
| 3267 | model->bi_s > 2 || model->sk_s > 2 || model->fc_s > 2 || model->hi_s > 2 || model->fi_s > 2)) || | ||
| 3268 | (sizeof(M3D_VOXEL) < (size_t)model->vp_s && model->vp_s != 8)) { | ||
| 3269 | M3D_LOG("32 bit indices not supported, unable to load model"); | ||
| 3270 | M3D_FREE(model); | ||
| 3271 | return NULL; | ||
| 3272 | } | ||
| 3273 | if(model->vi_s > 4 || model->si_s > 4 || model->vp_s == 4) { | ||
| 3274 | M3D_LOG("Invalid index size, unable to load model"); | ||
| 3275 | M3D_FREE(model); | ||
| 3276 | return NULL; | ||
| 3277 | } | ||
| 3278 | if(!M3D_CHUNKMAGIC(end - 4, 'O','M','D','3')) { | ||
| 3279 | M3D_LOG("Missing end chunk"); | ||
| 3280 | M3D_FREE(model); | ||
| 3281 | return NULL; | ||
| 3282 | } | ||
| 3283 | if(model->nb_s > M3D_NUMBONE) { | ||
| 3284 | M3D_LOG("Model has more bones per vertex than what importer was configured to support"); | ||
| 3285 | model->errcode = M3D_ERR_TRUNC; | ||
| 3286 | } | ||
| 3287 | |||
| 3288 | /* look for inlined assets in advance, material and procedural chunks may need them */ | ||
| 3289 | buff = chunk; | ||
| 3290 | while(buff < end && !M3D_CHUNKMAGIC(buff, 'O','M','D','3')) { | ||
| 3291 | data = buff; | ||
| 3292 | len = ((m3dchunk_t*)data)->length; | ||
| 3293 | buff += len; | ||
| 3294 | if(len < sizeof(m3dchunk_t) || buff >= end) { | ||
| 3295 | M3D_LOG("Invalid chunk size"); | ||
| 3296 | break; | ||
| 3297 | } | ||
| 3298 | len -= sizeof(m3dchunk_t) + model->si_s; | ||
| 3299 | |||
| 3300 | /* inlined assets */ | ||
| 3301 | if(M3D_CHUNKMAGIC(data, 'A','S','E','T') && len > 0) { | ||
| 3302 | M3D_LOG("Inlined asset"); | ||
| 3303 | i = model->numinlined++; | ||
| 3304 | model->inlined = (m3di_t*)M3D_REALLOC(model->inlined, model->numinlined * sizeof(m3di_t)); | ||
| 3305 | if(!model->inlined) { | ||
| 3306 | memerr: M3D_LOG("Out of memory"); | ||
| 3307 | model->errcode = M3D_ERR_ALLOC; | ||
| 3308 | return model; | ||
| 3309 | } | ||
| 3310 | data += sizeof(m3dchunk_t); | ||
| 3311 | t = &model->inlined[i]; | ||
| 3312 | M3D_GETSTR(t->name); | ||
| 3313 | M3D_LOG(t->name); | ||
| 3314 | t->data = (uint8_t*)data; | ||
| 3315 | t->length = len; | ||
| 3316 | } | ||
| 3317 | } | ||
| 3318 | |||
| 3319 | /* parse chunks */ | ||
| 3320 | while(chunk < end && !M3D_CHUNKMAGIC(chunk, 'O','M','D','3')) { | ||
| 3321 | data = chunk; | ||
| 3322 | len = ((m3dchunk_t*)chunk)->length; | ||
| 3323 | chunk += len; | ||
| 3324 | if(len < sizeof(m3dchunk_t) || chunk >= end) { | ||
| 3325 | M3D_LOG("Invalid chunk size"); | ||
| 3326 | break; | ||
| 3327 | } | ||
| 3328 | len -= sizeof(m3dchunk_t); | ||
| 3329 | |||
| 3330 | /* color map */ | ||
| 3331 | if(M3D_CHUNKMAGIC(data, 'C','M','A','P')) { | ||
| 3332 | M3D_LOG("Color map"); | ||
| 3333 | if(model->cmap) { M3D_LOG("More color map chunks, should be unique"); model->errcode = M3D_ERR_CMAP; continue; } | ||
| 3334 | if(!model->ci_s) { M3D_LOG("Color map chunk, shouldn't be any"); model->errcode = M3D_ERR_CMAP; continue; } | ||
| 3335 | model->numcmap = len / sizeof(uint32_t); | ||
| 3336 | model->cmap = (uint32_t*)(data + sizeof(m3dchunk_t)); | ||
| 3337 | } else | ||
| 3338 | /* texture map */ | ||
| 3339 | if(M3D_CHUNKMAGIC(data, 'T','M','A','P')) { | ||
| 3340 | M3D_LOG("Texture map"); | ||
| 3341 | if(model->tmap) { M3D_LOG("More texture map chunks, should be unique"); model->errcode = M3D_ERR_TMAP; continue; } | ||
| 3342 | if(!model->ti_s) { M3D_LOG("Texture map chunk, shouldn't be any"); model->errcode = M3D_ERR_TMAP; continue; } | ||
| 3343 | reclen = model->vc_s + model->vc_s; | ||
| 3344 | model->numtmap = len / reclen; | ||
| 3345 | model->tmap = (m3dti_t*)M3D_MALLOC(model->numtmap * sizeof(m3dti_t)); | ||
| 3346 | if(!model->tmap) goto memerr; | ||
| 3347 | for(i = 0, data += sizeof(m3dchunk_t); data < chunk; i++) { | ||
| 3348 | switch(model->vc_s) { | ||
| 3349 | case 1: | ||
| 3350 | model->tmap[i].u = (M3D_FLOAT)((uint8_t)data[0]) / (M3D_FLOAT)255.0; | ||
| 3351 | model->tmap[i].v = (M3D_FLOAT)((uint8_t)data[1]) / (M3D_FLOAT)255.0; | ||
| 3352 | break; | ||
| 3353 | case 2: | ||
| 3354 | model->tmap[i].u = (M3D_FLOAT)(*((uint16_t*)(data+0))) / (M3D_FLOAT)65535.0; | ||
| 3355 | model->tmap[i].v = (M3D_FLOAT)(*((uint16_t*)(data+2))) / (M3D_FLOAT)65535.0; | ||
| 3356 | break; | ||
| 3357 | case 4: | ||
| 3358 | model->tmap[i].u = (M3D_FLOAT)(*((float*)(data+0))); | ||
| 3359 | model->tmap[i].v = (M3D_FLOAT)(*((float*)(data+4))); | ||
| 3360 | break; | ||
| 3361 | case 8: | ||
| 3362 | model->tmap[i].u = (M3D_FLOAT)(*((double*)(data+0))); | ||
| 3363 | model->tmap[i].v = (M3D_FLOAT)(*((double*)(data+8))); | ||
| 3364 | break; | ||
| 3365 | } | ||
| 3366 | data += reclen; | ||
| 3367 | } | ||
| 3368 | } else | ||
| 3369 | /* vertex list */ | ||
| 3370 | if(M3D_CHUNKMAGIC(data, 'V','R','T','S')) { | ||
| 3371 | M3D_LOG("Vertex list"); | ||
| 3372 | if(model->vertex) { M3D_LOG("More vertex chunks, should be unique"); model->errcode = M3D_ERR_VRTS; continue; } | ||
| 3373 | if(model->ci_s && model->ci_s < 4 && !model->cmap) model->errcode = M3D_ERR_CMAP; | ||
| 3374 | reclen = model->ci_s + model->sk_s + 4 * model->vc_s; | ||
| 3375 | model->numvertex = len / reclen; | ||
| 3376 | model->vertex = (m3dv_t*)M3D_MALLOC(model->numvertex * sizeof(m3dv_t)); | ||
| 3377 | if(!model->vertex) goto memerr; | ||
| 3378 | memset(model->vertex, 0, model->numvertex * sizeof(m3dv_t)); | ||
| 3379 | for(i = 0, data += sizeof(m3dchunk_t); data < chunk && i < model->numvertex; i++) { | ||
| 3380 | switch(model->vc_s) { | ||
| 3381 | case 1: | ||
| 3382 | model->vertex[i].x = (M3D_FLOAT)((int8_t)data[0]) / (M3D_FLOAT)127.0; | ||
| 3383 | model->vertex[i].y = (M3D_FLOAT)((int8_t)data[1]) / (M3D_FLOAT)127.0; | ||
| 3384 | model->vertex[i].z = (M3D_FLOAT)((int8_t)data[2]) / (M3D_FLOAT)127.0; | ||
| 3385 | model->vertex[i].w = (M3D_FLOAT)((int8_t)data[3]) / (M3D_FLOAT)127.0; | ||
| 3386 | data += 4; | ||
| 3387 | break; | ||
| 3388 | case 2: | ||
| 3389 | model->vertex[i].x = (M3D_FLOAT)(*((int16_t*)(data+0))) / (M3D_FLOAT)32767.0; | ||
| 3390 | model->vertex[i].y = (M3D_FLOAT)(*((int16_t*)(data+2))) / (M3D_FLOAT)32767.0; | ||
| 3391 | model->vertex[i].z = (M3D_FLOAT)(*((int16_t*)(data+4))) / (M3D_FLOAT)32767.0; | ||
| 3392 | model->vertex[i].w = (M3D_FLOAT)(*((int16_t*)(data+6))) / (M3D_FLOAT)32767.0; | ||
| 3393 | data += 8; | ||
| 3394 | break; | ||
| 3395 | case 4: | ||
| 3396 | model->vertex[i].x = (M3D_FLOAT)(*((float*)(data+0))); | ||
| 3397 | model->vertex[i].y = (M3D_FLOAT)(*((float*)(data+4))); | ||
| 3398 | model->vertex[i].z = (M3D_FLOAT)(*((float*)(data+8))); | ||
| 3399 | model->vertex[i].w = (M3D_FLOAT)(*((float*)(data+12))); | ||
| 3400 | data += 16; | ||
| 3401 | break; | ||
| 3402 | case 8: | ||
| 3403 | model->vertex[i].x = (M3D_FLOAT)(*((double*)(data+0))); | ||
| 3404 | model->vertex[i].y = (M3D_FLOAT)(*((double*)(data+8))); | ||
| 3405 | model->vertex[i].z = (M3D_FLOAT)(*((double*)(data+16))); | ||
| 3406 | model->vertex[i].w = (M3D_FLOAT)(*((double*)(data+24))); | ||
| 3407 | data += 32; | ||
| 3408 | break; | ||
| 3409 | } | ||
| 3410 | switch(model->ci_s) { | ||
| 3411 | case 1: model->vertex[i].color = model->cmap ? model->cmap[data[0]] : 0; data++; break; | ||
| 3412 | case 2: model->vertex[i].color = model->cmap ? model->cmap[*((uint16_t*)data)] : 0; data += 2; break; | ||
| 3413 | case 4: model->vertex[i].color = *((uint32_t*)data); data += 4; break; | ||
| 3414 | /* case 8: break; */ | ||
| 3415 | } | ||
| 3416 | model->vertex[i].skinid = M3D_UNDEF; | ||
| 3417 | data = _m3d_getidx(data, model->sk_s, &model->vertex[i].skinid); | ||
| 3418 | } | ||
| 3419 | } else | ||
| 3420 | /* skeleton: bone hierarchy and skin */ | ||
| 3421 | if(M3D_CHUNKMAGIC(data, 'B','O','N','E')) { | ||
| 3422 | M3D_LOG("Skeleton"); | ||
| 3423 | if(model->bone) { M3D_LOG("More bone chunks, should be unique"); model->errcode = M3D_ERR_BONE; continue; } | ||
| 3424 | if(!model->bi_s) { M3D_LOG("Bone chunk, shouldn't be any"); model->errcode=M3D_ERR_BONE; continue; } | ||
| 3425 | if(!model->vertex) { M3D_LOG("No vertex chunk before bones"); model->errcode = M3D_ERR_VRTS; break; } | ||
| 3426 | data += sizeof(m3dchunk_t); | ||
| 3427 | model->numbone = 0; | ||
| 3428 | data = _m3d_getidx(data, model->bi_s, &model->numbone); | ||
| 3429 | if(model->numbone) { | ||
| 3430 | model->bone = (m3db_t*)M3D_MALLOC(model->numbone * sizeof(m3db_t)); | ||
| 3431 | if(!model->bone) goto memerr; | ||
| 3432 | } | ||
| 3433 | model->numskin = 0; | ||
| 3434 | data = _m3d_getidx(data, model->sk_s, &model->numskin); | ||
| 3435 | /* read bone hierarchy */ | ||
| 3436 | for(i = 0; data < chunk && i < model->numbone; i++) { | ||
| 3437 | data = _m3d_getidx(data, model->bi_s, &model->bone[i].parent); | ||
| 3438 | M3D_GETSTR(model->bone[i].name); | ||
| 3439 | data = _m3d_getidx(data, model->vi_s, &model->bone[i].pos); | ||
| 3440 | data = _m3d_getidx(data, model->vi_s, &model->bone[i].ori); | ||
| 3441 | model->bone[i].numweight = 0; | ||
| 3442 | model->bone[i].weight = NULL; | ||
| 3443 | } | ||
| 3444 | if(i != model->numbone) { M3D_LOG("Truncated bone chunk"); model->numbone = i; model->numskin = 0; model->errcode = M3D_ERR_BONE; } | ||
| 3445 | /* read skin definitions */ | ||
| 3446 | if(model->numskin) { | ||
| 3447 | model->skin = (m3ds_t*)M3D_MALLOC(model->numskin * sizeof(m3ds_t)); | ||
| 3448 | if(!model->skin) goto memerr; | ||
| 3449 | for(i = 0; data < chunk && i < model->numskin; i++) { | ||
| 3450 | for(j = 0; j < M3D_NUMBONE; j++) { | ||
| 3451 | model->skin[i].boneid[j] = M3D_UNDEF; | ||
| 3452 | model->skin[i].weight[j] = (M3D_FLOAT)0.0; | ||
| 3453 | } | ||
| 3454 | memset(&weights, 0, sizeof(weights)); | ||
| 3455 | if(model->nb_s == 1) weights[0] = 255; | ||
| 3456 | else { | ||
| 3457 | memcpy(&weights, data, model->nb_s); | ||
| 3458 | data += model->nb_s; | ||
| 3459 | } | ||
| 3460 | for(j = 0, w = (M3D_FLOAT)0.0; j < (unsigned int)model->nb_s; j++) { | ||
| 3461 | if(weights[j]) { | ||
| 3462 | if(j >= M3D_NUMBONE) | ||
| 3463 | data += model->bi_s; | ||
| 3464 | else { | ||
| 3465 | model->skin[i].weight[j] = (M3D_FLOAT)(weights[j]) / (M3D_FLOAT)255.0; | ||
| 3466 | w += model->skin[i].weight[j]; | ||
| 3467 | data = _m3d_getidx(data, model->bi_s, &model->skin[i].boneid[j]); | ||
| 3468 | } | ||
| 3469 | } | ||
| 3470 | } | ||
| 3471 | /* this can occur if model has more bones than what the importer is configured to handle */ | ||
| 3472 | if(w != (M3D_FLOAT)1.0 && w != (M3D_FLOAT)0.0) { | ||
| 3473 | for(j = 0; j < M3D_NUMBONE; j++) | ||
| 3474 | model->skin[i].weight[j] /= w; | ||
| 3475 | } | ||
| 3476 | } | ||
| 3477 | if(i != model->numskin) { M3D_LOG("Truncated skin in bone chunk"); model->numskin = i; model->errcode = M3D_ERR_BONE; } | ||
| 3478 | } | ||
| 3479 | } else | ||
| 3480 | /* material */ | ||
| 3481 | if(M3D_CHUNKMAGIC(data, 'M','T','R','L')) { | ||
| 3482 | data += sizeof(m3dchunk_t); | ||
| 3483 | M3D_GETSTR(name); | ||
| 3484 | M3D_LOG("Material"); | ||
| 3485 | M3D_LOG(name); | ||
| 3486 | if(model->ci_s < 4 && !model->numcmap) model->errcode = M3D_ERR_CMAP; | ||
| 3487 | for(i = 0; i < model->nummaterial; i++) | ||
| 3488 | if(!strcmp(name, model->material[i].name)) { | ||
| 3489 | model->errcode = M3D_ERR_MTRL; | ||
| 3490 | M3D_LOG("Multiple definitions for material"); | ||
| 3491 | M3D_LOG(name); | ||
| 3492 | name = NULL; | ||
| 3493 | break; | ||
| 3494 | } | ||
| 3495 | if(name) { | ||
| 3496 | i = model->nummaterial++; | ||
| 3497 | if(model->flags & M3D_FLG_MTLLIB) { | ||
| 3498 | m = model->material; | ||
| 3499 | model->material = (m3dm_t*)M3D_MALLOC(model->nummaterial * sizeof(m3dm_t)); | ||
| 3500 | if(!model->material) goto memerr; | ||
| 3501 | memcpy(model->material, m, (model->nummaterial - 1) * sizeof(m3dm_t)); | ||
| 3502 | if(model->texture) { | ||
| 3503 | tx = model->texture; | ||
| 3504 | model->texture = (m3dtx_t*)M3D_MALLOC(model->numtexture * sizeof(m3dtx_t)); | ||
| 3505 | if(!model->texture) goto memerr; | ||
| 3506 | memcpy(model->texture, tx, model->numtexture * sizeof(m3dm_t)); | ||
| 3507 | } | ||
| 3508 | model->flags &= ~M3D_FLG_MTLLIB; | ||
| 3509 | } else { | ||
| 3510 | model->material = (m3dm_t*)M3D_REALLOC(model->material, model->nummaterial * sizeof(m3dm_t)); | ||
| 3511 | if(!model->material) goto memerr; | ||
| 3512 | } | ||
| 3513 | m = &model->material[i]; | ||
| 3514 | m->numprop = 0; | ||
| 3515 | m->name = name; | ||
| 3516 | m->prop = (m3dp_t*)M3D_MALLOC((len / 2) * sizeof(m3dp_t)); | ||
| 3517 | if(!m->prop) goto memerr; | ||
| 3518 | while(data < chunk) { | ||
| 3519 | i = m->numprop++; | ||
| 3520 | m->prop[i].type = *data++; | ||
| 3521 | m->prop[i].value.num = 0; | ||
| 3522 | if(m->prop[i].type >= 128) | ||
| 3523 | k = m3dpf_map; | ||
| 3524 | else { | ||
| 3525 | for(k = 256, j = 0; j < sizeof(m3d_propertytypes)/sizeof(m3d_propertytypes[0]); j++) | ||
| 3526 | if(m->prop[i].type == m3d_propertytypes[j].id) { k = m3d_propertytypes[j].format; break; } | ||
| 3527 | } | ||
| 3528 | switch(k) { | ||
| 3529 | case m3dpf_color: | ||
| 3530 | switch(model->ci_s) { | ||
| 3531 | case 1: m->prop[i].value.color = model->cmap ? model->cmap[data[0]] : 0; data++; break; | ||
| 3532 | case 2: m->prop[i].value.color = model->cmap ? model->cmap[*((uint16_t*)data)] : 0; data += 2; break; | ||
| 3533 | case 4: m->prop[i].value.color = *((uint32_t*)data); data += 4; break; | ||
| 3534 | } | ||
| 3535 | break; | ||
| 3536 | |||
| 3537 | case m3dpf_uint8: m->prop[i].value.num = *data++; break; | ||
| 3538 | case m3dpf_uint16:m->prop[i].value.num = *((uint16_t*)data); data += 2; break; | ||
| 3539 | case m3dpf_uint32:m->prop[i].value.num = *((uint32_t*)data); data += 4; break; | ||
| 3540 | case m3dpf_float: m->prop[i].value.fnum = *((float*)data); data += 4; break; | ||
| 3541 | |||
| 3542 | case m3dpf_map: | ||
| 3543 | M3D_GETSTR(name); | ||
| 3544 | m->prop[i].value.textureid = _m3d_gettx(model, readfilecb, freecb, name); | ||
| 3545 | if(model->errcode == M3D_ERR_ALLOC) goto memerr; | ||
| 3546 | /* this error code only returned if readfilecb was specified */ | ||
| 3547 | if(m->prop[i].value.textureid == M3D_UNDEF) { | ||
| 3548 | M3D_LOG("Texture not found"); | ||
| 3549 | M3D_LOG(m->name); | ||
| 3550 | m->numprop--; | ||
| 3551 | } | ||
| 3552 | break; | ||
| 3553 | |||
| 3554 | default: | ||
| 3555 | M3D_LOG("Unknown material property in"); | ||
| 3556 | M3D_LOG(m->name); | ||
| 3557 | model->errcode = M3D_ERR_UNKPROP; | ||
| 3558 | data = chunk; | ||
| 3559 | break; | ||
| 3560 | } | ||
| 3561 | } | ||
| 3562 | m->prop = (m3dp_t*)M3D_REALLOC(m->prop, m->numprop * sizeof(m3dp_t)); | ||
| 3563 | if(!m->prop) goto memerr; | ||
| 3564 | } | ||
| 3565 | } else | ||
| 3566 | /* face */ | ||
| 3567 | if(M3D_CHUNKMAGIC(data, 'P','R','O','C')) { | ||
| 3568 | /* procedural surface */ | ||
| 3569 | M3D_GETSTR(name); | ||
| 3570 | M3D_LOG("Procedural surface"); | ||
| 3571 | M3D_LOG(name); | ||
| 3572 | _m3d_getpr(model, readfilecb, freecb, name); | ||
| 3573 | } else | ||
| 3574 | if(M3D_CHUNKMAGIC(data, 'M','E','S','H')) { | ||
| 3575 | M3D_LOG("Mesh data"); | ||
| 3576 | if(!model->vertex) { M3D_LOG("No vertex chunk before mesh"); model->errcode = M3D_ERR_VRTS; } | ||
| 3577 | /* mesh */ | ||
| 3578 | data += sizeof(m3dchunk_t); | ||
| 3579 | mi = M3D_UNDEF; | ||
| 3580 | #ifdef M3D_VERTEXMAX | ||
| 3581 | pi = M3D_UNDEF; | ||
| 3582 | #endif | ||
| 3583 | am = model->numface; | ||
| 3584 | while(data < chunk) { | ||
| 3585 | k = *data++; | ||
| 3586 | n = k >> 4; | ||
| 3587 | k &= 15; | ||
| 3588 | if(!n) { | ||
| 3589 | if(!k) { | ||
| 3590 | /* use material */ | ||
| 3591 | mi = M3D_UNDEF; | ||
| 3592 | M3D_GETSTR(name); | ||
| 3593 | if(name) { | ||
| 3594 | for(j = 0; j < model->nummaterial; j++) | ||
| 3595 | if(!strcmp(name, model->material[j].name)) { | ||
| 3596 | mi = (M3D_INDEX)j; | ||
| 3597 | break; | ||
| 3598 | } | ||
| 3599 | if(mi == M3D_UNDEF) model->errcode = M3D_ERR_MTRL; | ||
| 3600 | } | ||
| 3601 | } else { | ||
| 3602 | /* use parameter */ | ||
| 3603 | M3D_GETSTR(name); | ||
| 3604 | #ifdef M3D_VERTEXMAX | ||
| 3605 | pi = M3D_UNDEF; | ||
| 3606 | if(name) { | ||
| 3607 | for(j = 0; j < model->numparam; j++) | ||
| 3608 | if(!strcmp(name, model->param[j].name)) { | ||
| 3609 | pi = (M3D_INDEX)j; | ||
| 3610 | break; | ||
| 3611 | } | ||
| 3612 | if(pi == M3D_UNDEF) { | ||
| 3613 | pi = model->numparam++; | ||
| 3614 | model->param = (m3dvi_t*)M3D_REALLOC(model->param, model->numparam * sizeof(m3dvi_t)); | ||
| 3615 | if(!model->param) goto memerr; | ||
| 3616 | model->param[pi].name = name; | ||
| 3617 | model->param[pi].count = 0; | ||
| 3618 | } | ||
| 3619 | } | ||
| 3620 | #endif | ||
| 3621 | } | ||
| 3622 | continue; | ||
| 3623 | } | ||
| 3624 | if(n != 3) { M3D_LOG("Only triangle mesh supported for now"); model->errcode = M3D_ERR_UNKMESH; return model; } | ||
| 3625 | i = model->numface++; | ||
| 3626 | if(model->numface > am) { | ||
| 3627 | am = model->numface + 4095; | ||
| 3628 | model->face = (m3df_t*)M3D_REALLOC(model->face, am * sizeof(m3df_t)); | ||
| 3629 | if(!model->face) goto memerr; | ||
| 3630 | } | ||
| 3631 | memset(&model->face[i], 255, sizeof(m3df_t)); /* set all index to -1 by default */ | ||
| 3632 | model->face[i].materialid = mi; | ||
| 3633 | #ifdef M3D_VERTEXMAX | ||
| 3634 | model->face[i].paramid = pi; | ||
| 3635 | #endif | ||
| 3636 | for(j = 0; data < chunk && j < n; j++) { | ||
| 3637 | /* vertex */ | ||
| 3638 | data = _m3d_getidx(data, model->vi_s, &model->face[i].vertex[j]); | ||
| 3639 | /* texcoord */ | ||
| 3640 | if(k & 1) | ||
| 3641 | data = _m3d_getidx(data, model->ti_s, &model->face[i].texcoord[j]); | ||
| 3642 | /* normal */ | ||
| 3643 | if(k & 2) | ||
| 3644 | data = _m3d_getidx(data, model->vi_s, &model->face[i].normal[j]); | ||
| 3645 | #ifndef M3D_NONORMALS | ||
| 3646 | if(model->face[i].normal[j] == M3D_UNDEF) neednorm = 1; | ||
| 3647 | #endif | ||
| 3648 | /* maximum */ | ||
| 3649 | if(k & 4) | ||
| 3650 | #ifdef M3D_VERTEXMAX | ||
| 3651 | data = _m3d_getidx(data, model->vi_s, &model->face[i].vertmax[j]); | ||
| 3652 | #else | ||
| 3653 | data += model->vi_s; | ||
| 3654 | #endif | ||
| 3655 | } | ||
| 3656 | if(j != n) { M3D_LOG("Invalid mesh"); model->numface = 0; model->errcode = M3D_ERR_UNKMESH; return model; } | ||
| 3657 | } | ||
| 3658 | model->face = (m3df_t*)M3D_REALLOC(model->face, model->numface * sizeof(m3df_t)); | ||
| 3659 | } else | ||
| 3660 | if(M3D_CHUNKMAGIC(data, 'V','O','X','T')) { | ||
| 3661 | /* voxel types */ | ||
| 3662 | M3D_LOG("Voxel types list"); | ||
| 3663 | if(model->voxtype) { M3D_LOG("More voxel type chunks, should be unique"); model->errcode = M3D_ERR_VOXT; continue; } | ||
| 3664 | if(model->ci_s && model->ci_s < 4 && !model->cmap) model->errcode = M3D_ERR_CMAP; | ||
| 3665 | reclen = model->ci_s + model->si_s + 3 + model->sk_s; | ||
| 3666 | k = len / reclen; | ||
| 3667 | model->voxtype = (m3dvt_t*)M3D_MALLOC(k * sizeof(m3dvt_t)); | ||
| 3668 | if(!model->voxtype) goto memerr; | ||
| 3669 | memset(model->voxtype, 0, k * sizeof(m3dvt_t)); | ||
| 3670 | model->numvoxtype = 0; | ||
| 3671 | for(i = 0, data += sizeof(m3dchunk_t); data < chunk && i < k; i++) { | ||
| 3672 | switch(model->ci_s) { | ||
| 3673 | case 1: model->voxtype[i].color = model->cmap ? model->cmap[data[0]] : 0; data++; break; | ||
| 3674 | case 2: model->voxtype[i].color = model->cmap ? model->cmap[*((uint16_t*)data)] : 0; data += 2; break; | ||
| 3675 | case 4: model->voxtype[i].color = *((uint32_t*)data); data += 4; break; | ||
| 3676 | /* case 8: break; */ | ||
| 3677 | } | ||
| 3678 | M3D_GETSTR(name); | ||
| 3679 | model->voxtype[i].materialid = M3D_UNDEF; | ||
| 3680 | if(name) { | ||
| 3681 | model->voxtype[i].name = name; | ||
| 3682 | /* | ||
| 3683 | for(j = 0; j < model->nummaterial; j++) | ||
| 3684 | if(!strcmp(name, model->material[j].name)) { | ||
| 3685 | model->voxtype[i].materialid = (M3D_INDEX)j; | ||
| 3686 | break; | ||
| 3687 | } | ||
| 3688 | */ | ||
| 3689 | } | ||
| 3690 | j = *data++; | ||
| 3691 | model->voxtype[i].rotation = j & 0xBF; | ||
| 3692 | model->voxtype[i].voxshape = ((j & 0x40) << 2) | *data++; | ||
| 3693 | model->voxtype[i].numitem = *data++; | ||
| 3694 | model->voxtype[i].skinid = M3D_UNDEF; | ||
| 3695 | data = _m3d_getidx(data, model->sk_s, &model->voxtype[i].skinid); | ||
| 3696 | if(model->voxtype[i].numitem) { | ||
| 3697 | model->voxtype[i].item = (m3dvi_t*)M3D_MALLOC(model->voxtype[i].numitem * sizeof(m3dvi_t)); | ||
| 3698 | if(!model->voxtype[i].item) goto memerr; | ||
| 3699 | memset(model->voxtype[i].item, 0, model->voxtype[i].numitem * sizeof(m3dvi_t)); | ||
| 3700 | for(j = 0; j < model->voxtype[i].numitem; j++) { | ||
| 3701 | model->voxtype[i].item[j].count = *data++; | ||
| 3702 | model->voxtype[i].item[j].count |= (*data++) << 8; | ||
| 3703 | M3D_GETSTR(model->voxtype[i].item[j].name); | ||
| 3704 | } | ||
| 3705 | } | ||
| 3706 | } | ||
| 3707 | model->numvoxtype = i; | ||
| 3708 | if(k != model->numvoxtype) { | ||
| 3709 | model->voxtype = (m3dvt_t*)M3D_REALLOC(model->voxtype, model->numvoxtype * sizeof(m3dvt_t)); | ||
| 3710 | if(!model->voxtype) goto memerr; | ||
| 3711 | } | ||
| 3712 | } else | ||
| 3713 | if(M3D_CHUNKMAGIC(data, 'V','O','X','D')) { | ||
| 3714 | /* voxel data */ | ||
| 3715 | data += sizeof(m3dchunk_t); | ||
| 3716 | M3D_GETSTR(name); | ||
| 3717 | M3D_LOG("Voxel Data Layer"); | ||
| 3718 | M3D_LOG(name); | ||
| 3719 | if(model->vd_s > 4 || model->vp_s > 2) { M3D_LOG("No voxel index size"); model->errcode = M3D_ERR_UNKVOX; continue; } | ||
| 3720 | if(!model->voxtype) { M3D_LOG("No voxel type chunk before voxel data"); model->errcode = M3D_ERR_VOXT; } | ||
| 3721 | i = model->numvoxel++; | ||
| 3722 | model->voxel = (m3dvx_t*)M3D_REALLOC(model->voxel, model->numvoxel * sizeof(m3dvx_t)); | ||
| 3723 | if(!model->voxel) goto memerr; | ||
| 3724 | memset(&model->voxel[i], 0, sizeof(m3dvx_t)); | ||
| 3725 | model->voxel[i].name = name; | ||
| 3726 | switch(model->vd_s) { | ||
| 3727 | case 1: | ||
| 3728 | model->voxel[i].x = (int32_t)((int8_t)data[0]); | ||
| 3729 | model->voxel[i].y = (int32_t)((int8_t)data[1]); | ||
| 3730 | model->voxel[i].z = (int32_t)((int8_t)data[2]); | ||
| 3731 | model->voxel[i].w = (uint32_t)(data[3]); | ||
| 3732 | model->voxel[i].h = (uint32_t)(data[4]); | ||
| 3733 | model->voxel[i].d = (uint32_t)(data[5]); | ||
| 3734 | data += 6; | ||
| 3735 | break; | ||
| 3736 | case 2: | ||
| 3737 | model->voxel[i].x = (int32_t)(*((int16_t*)(data+0))); | ||
| 3738 | model->voxel[i].y = (int32_t)(*((int16_t*)(data+2))); | ||
| 3739 | model->voxel[i].z = (int32_t)(*((int16_t*)(data+4))); | ||
| 3740 | model->voxel[i].w = (uint32_t)(*((uint16_t*)(data+6))); | ||
| 3741 | model->voxel[i].h = (uint32_t)(*((uint16_t*)(data+8))); | ||
| 3742 | model->voxel[i].d = (uint32_t)(*((uint16_t*)(data+10))); | ||
| 3743 | data += 12; | ||
| 3744 | break; | ||
| 3745 | case 4: | ||
| 3746 | model->voxel[i].x = *((int32_t*)(data+0)); | ||
| 3747 | model->voxel[i].y = *((int32_t*)(data+4)); | ||
| 3748 | model->voxel[i].z = *((int32_t*)(data+8)); | ||
| 3749 | model->voxel[i].w = *((uint32_t*)(data+12)); | ||
| 3750 | model->voxel[i].h = *((uint32_t*)(data+16)); | ||
| 3751 | model->voxel[i].d = *((uint32_t*)(data+20)); | ||
| 3752 | data += 24; | ||
| 3753 | break; | ||
| 3754 | } | ||
| 3755 | model->voxel[i].uncertain = *data++; | ||
| 3756 | model->voxel[i].groupid = *data++; | ||
| 3757 | k = model->voxel[i].w * model->voxel[i].h * model->voxel[i].d; | ||
| 3758 | model->voxel[i].data = (M3D_VOXEL*)M3D_MALLOC(k * sizeof(M3D_VOXEL)); | ||
| 3759 | if(!model->voxel[i].data) goto memerr; | ||
| 3760 | memset(model->voxel[i].data, 0xff, k * sizeof(M3D_VOXEL)); | ||
| 3761 | for(j = 0; data < chunk && j < k;) { | ||
| 3762 | l = ((*data++) & 0x7F) + 1; | ||
| 3763 | if(data[-1] & 0x80) { | ||
| 3764 | data = _m3d_getidx(data, model->vp_s, &mi); | ||
| 3765 | while(l-- && j < k) model->voxel[i].data[j++] = (M3D_VOXEL)mi; | ||
| 3766 | } else | ||
| 3767 | while(l-- && j < k) { | ||
| 3768 | data = _m3d_getidx(data, model->vp_s, &mi); | ||
| 3769 | model->voxel[i].data[j++] = (M3D_VOXEL)mi; | ||
| 3770 | } | ||
| 3771 | } | ||
| 3772 | } else | ||
| 3773 | if(M3D_CHUNKMAGIC(data, 'S','H','P','E')) { | ||
| 3774 | /* mathematical shape */ | ||
| 3775 | data += sizeof(m3dchunk_t); | ||
| 3776 | M3D_GETSTR(name); | ||
| 3777 | M3D_LOG("Mathematical Shape"); | ||
| 3778 | M3D_LOG(name); | ||
| 3779 | i = model->numshape++; | ||
| 3780 | model->shape = (m3dh_t*)M3D_REALLOC(model->shape, model->numshape * sizeof(m3dh_t)); | ||
| 3781 | if(!model->shape) goto memerr; | ||
| 3782 | h = &model->shape[i]; | ||
| 3783 | h->numcmd = 0; | ||
| 3784 | h->cmd = NULL; | ||
| 3785 | h->name = name; | ||
| 3786 | h->group = M3D_UNDEF; | ||
| 3787 | data = _m3d_getidx(data, model->bi_s, &h->group); | ||
| 3788 | if(h->group != M3D_UNDEF && h->group >= model->numbone) { | ||
| 3789 | M3D_LOG("Unknown bone id as shape group in shape"); | ||
| 3790 | M3D_LOG(name); | ||
| 3791 | h->group = M3D_UNDEF; | ||
| 3792 | model->errcode = M3D_ERR_SHPE; | ||
| 3793 | } | ||
| 3794 | while(data < chunk) { | ||
| 3795 | i = h->numcmd++; | ||
| 3796 | h->cmd = (m3dc_t*)M3D_REALLOC(h->cmd, h->numcmd * sizeof(m3dc_t)); | ||
| 3797 | if(!h->cmd) goto memerr; | ||
| 3798 | h->cmd[i].type = *data++; | ||
| 3799 | if(h->cmd[i].type & 0x80) { | ||
| 3800 | h->cmd[i].type &= 0x7F; | ||
| 3801 | h->cmd[i].type |= (*data++ << 7); | ||
| 3802 | } | ||
| 3803 | if(h->cmd[i].type >= (unsigned int)(sizeof(m3d_commandtypes)/sizeof(m3d_commandtypes[0]))) { | ||
| 3804 | M3D_LOG("Unknown shape command in"); | ||
| 3805 | M3D_LOG(h->name); | ||
| 3806 | model->errcode = M3D_ERR_UNKCMD; | ||
| 3807 | break; | ||
| 3808 | } | ||
| 3809 | cd = &m3d_commandtypes[h->cmd[i].type]; | ||
| 3810 | h->cmd[i].arg = (uint32_t*)M3D_MALLOC(cd->p * sizeof(uint32_t)); | ||
| 3811 | if(!h->cmd[i].arg) goto memerr; | ||
| 3812 | memset(h->cmd[i].arg, 0, cd->p * sizeof(uint32_t)); | ||
| 3813 | for(k = n = 0, l = cd->p; k < l; k++) | ||
| 3814 | switch(cd->a[((k - n) % (cd->p - n)) + n]) { | ||
| 3815 | case m3dcp_mi_t: | ||
| 3816 | h->cmd[i].arg[k] = M3D_NOTDEFINED; | ||
| 3817 | M3D_GETSTR(name); | ||
| 3818 | if(name) { | ||
| 3819 | for(n = 0; n < model->nummaterial; n++) | ||
| 3820 | if(!strcmp(name, model->material[n].name)) { | ||
| 3821 | h->cmd[i].arg[k] = n; | ||
| 3822 | break; | ||
| 3823 | } | ||
| 3824 | if(h->cmd[i].arg[k] == M3D_NOTDEFINED) model->errcode = M3D_ERR_MTRL; | ||
| 3825 | } | ||
| 3826 | break; | ||
| 3827 | case m3dcp_vc_t: | ||
| 3828 | f = 0.0f; | ||
| 3829 | switch(model->vc_s) { | ||
| 3830 | case 1: f = (float)((int8_t)data[0]) / 127; break; | ||
| 3831 | case 2: f = (float)(*((int16_t*)(data+0))) / 32767; break; | ||
| 3832 | case 4: f = (float)(*((float*)(data+0))); break; | ||
| 3833 | case 8: f = (float)(*((double*)(data+0))); break; | ||
| 3834 | } | ||
| 3835 | memcpy(&h->cmd[i].arg[k], &f, 4); | ||
| 3836 | data += model->vc_s; | ||
| 3837 | break; | ||
| 3838 | case m3dcp_hi_t: data = _m3d_getidx(data, model->hi_s, &h->cmd[i].arg[k]); break; | ||
| 3839 | case m3dcp_fi_t: data = _m3d_getidx(data, model->fi_s, &h->cmd[i].arg[k]); break; | ||
| 3840 | case m3dcp_ti_t: data = _m3d_getidx(data, model->ti_s, &h->cmd[i].arg[k]); break; | ||
| 3841 | case m3dcp_qi_t: | ||
| 3842 | case m3dcp_vi_t: data = _m3d_getidx(data, model->vi_s, &h->cmd[i].arg[k]); break; | ||
| 3843 | case m3dcp_i1_t: data = _m3d_getidx(data, 1, &h->cmd[i].arg[k]); break; | ||
| 3844 | case m3dcp_i2_t: data = _m3d_getidx(data, 2, &h->cmd[i].arg[k]); break; | ||
| 3845 | case m3dcp_i4_t: data = _m3d_getidx(data, 4, &h->cmd[i].arg[k]); break; | ||
| 3846 | case m3dcp_va_t: data = _m3d_getidx(data, 4, &h->cmd[i].arg[k]); | ||
| 3847 | n = k + 1; l += (h->cmd[i].arg[k] - 1) * (cd->p - k - 1); | ||
| 3848 | h->cmd[i].arg = (uint32_t*)M3D_REALLOC(h->cmd[i].arg, l * sizeof(uint32_t)); | ||
| 3849 | if(!h->cmd[i].arg) goto memerr; | ||
| 3850 | memset(&h->cmd[i].arg[k + 1], 0, (l - k - 1) * sizeof(uint32_t)); | ||
| 3851 | break; | ||
| 3852 | } | ||
| 3853 | } | ||
| 3854 | } else | ||
| 3855 | /* annotation label list */ | ||
| 3856 | if(M3D_CHUNKMAGIC(data, 'L','B','L','S')) { | ||
| 3857 | data += sizeof(m3dchunk_t); | ||
| 3858 | M3D_GETSTR(name); | ||
| 3859 | M3D_GETSTR(lang); | ||
| 3860 | M3D_LOG("Label list"); | ||
| 3861 | if(name) { M3D_LOG(name); } | ||
| 3862 | if(lang) { M3D_LOG(lang); } | ||
| 3863 | if(model->ci_s && model->ci_s < 4 && !model->cmap) model->errcode = M3D_ERR_CMAP; | ||
| 3864 | k = 0; | ||
| 3865 | switch(model->ci_s) { | ||
| 3866 | case 1: k = model->cmap ? model->cmap[data[0]] : 0; data++; break; | ||
| 3867 | case 2: k = model->cmap ? model->cmap[*((uint16_t*)data)] : 0; data += 2; break; | ||
| 3868 | case 4: k = *((uint32_t*)data); data += 4; break; | ||
| 3869 | /* case 8: break; */ | ||
| 3870 | } | ||
| 3871 | reclen = model->vi_s + model->si_s; | ||
| 3872 | i = model->numlabel; model->numlabel += len / reclen; | ||
| 3873 | model->label = (m3dl_t*)M3D_REALLOC(model->label, model->numlabel * sizeof(m3dl_t)); | ||
| 3874 | if(!model->label) goto memerr; | ||
| 3875 | memset(&model->label[i], 0, (model->numlabel - i) * sizeof(m3dl_t)); | ||
| 3876 | for(; data < chunk && i < model->numlabel; i++) { | ||
| 3877 | model->label[i].name = name; | ||
| 3878 | model->label[i].lang = lang; | ||
| 3879 | model->label[i].color = k; | ||
| 3880 | data = _m3d_getidx(data, model->vi_s, &model->label[i].vertexid); | ||
| 3881 | M3D_GETSTR(model->label[i].text); | ||
| 3882 | } | ||
| 3883 | } else | ||
| 3884 | /* action */ | ||
| 3885 | if(M3D_CHUNKMAGIC(data, 'A','C','T','N')) { | ||
| 3886 | M3D_LOG("Action"); | ||
| 3887 | i = model->numaction++; | ||
| 3888 | model->action = (m3da_t*)M3D_REALLOC(model->action, model->numaction * sizeof(m3da_t)); | ||
| 3889 | if(!model->action) goto memerr; | ||
| 3890 | a = &model->action[i]; | ||
| 3891 | data += sizeof(m3dchunk_t); | ||
| 3892 | M3D_GETSTR(a->name); | ||
| 3893 | M3D_LOG(a->name); | ||
| 3894 | a->numframe = *((uint16_t*)data); data += 2; | ||
| 3895 | if(a->numframe < 1) { | ||
| 3896 | model->numaction--; | ||
| 3897 | } else { | ||
| 3898 | a->durationmsec = *((uint32_t*)data); data += 4; | ||
| 3899 | a->frame = (m3dfr_t*)M3D_MALLOC(a->numframe * sizeof(m3dfr_t)); | ||
| 3900 | if(!a->frame) goto memerr; | ||
| 3901 | for(i = 0; data < chunk && i < a->numframe; i++) { | ||
| 3902 | a->frame[i].msec = *((uint32_t*)data); data += 4; | ||
| 3903 | a->frame[i].numtransform = 0; a->frame[i].transform = NULL; | ||
| 3904 | data = _m3d_getidx(data, model->fc_s, &a->frame[i].numtransform); | ||
| 3905 | if(a->frame[i].numtransform > 0) { | ||
| 3906 | a->frame[i].transform = (m3dtr_t*)M3D_MALLOC(a->frame[i].numtransform * sizeof(m3dtr_t)); | ||
| 3907 | for(j = 0; j < a->frame[i].numtransform; j++) { | ||
| 3908 | data = _m3d_getidx(data, model->bi_s, &a->frame[i].transform[j].boneid); | ||
| 3909 | data = _m3d_getidx(data, model->vi_s, &a->frame[i].transform[j].pos); | ||
| 3910 | data = _m3d_getidx(data, model->vi_s, &a->frame[i].transform[j].ori); | ||
| 3911 | } | ||
| 3912 | } | ||
| 3913 | } | ||
| 3914 | } | ||
| 3915 | } else { | ||
| 3916 | i = model->numextra++; | ||
| 3917 | model->extra = (m3dchunk_t**)M3D_REALLOC(model->extra, model->numextra * sizeof(m3dchunk_t*)); | ||
| 3918 | if(!model->extra) goto memerr; | ||
| 3919 | model->extra[i] = (m3dchunk_t*)data; | ||
| 3920 | } | ||
| 3921 | } | ||
| 3922 | /* calculate normals, normalize skin weights, create bone/vertex cross-references and calculate transform matrices */ | ||
| 3923 | #ifdef M3D_ASCII | ||
| 3924 | postprocess: | ||
| 3925 | #endif | ||
| 3926 | if(model) { | ||
| 3927 | M3D_LOG("Post-process"); | ||
| 3928 | #ifdef M3D_PROFILING | ||
| 3929 | gettimeofday(&tv1, NULL); | ||
| 3930 | tvd.tv_sec = tv1.tv_sec - tv0.tv_sec; | ||
| 3931 | tvd.tv_usec = tv1.tv_usec - tv0.tv_usec; | ||
| 3932 | if(tvd.tv_usec < 0) { tvd.tv_sec--; tvd.tv_usec += 1000000L; } | ||
| 3933 | printf(" Parsing chunks %ld.%06ld sec\n", tvd.tv_sec, tvd.tv_usec); | ||
| 3934 | #endif | ||
| 3935 | #ifndef M3D_NOVOXELS | ||
| 3936 | if(model->numvoxel && model->voxel) { | ||
| 3937 | M3D_LOG("Converting voxels into vertices and mesh"); | ||
| 3938 | /* add normals */ | ||
| 3939 | enorm = model->numvertex; model->numvertex += 6; | ||
| 3940 | model->vertex = (m3dv_t*)M3D_REALLOC(model->vertex, model->numvertex * sizeof(m3dv_t)); | ||
| 3941 | if(!model->vertex) goto memerr; | ||
| 3942 | memset(&model->vertex[enorm], 0, 6 * sizeof(m3dv_t)); | ||
| 3943 | for(l = 0; l < 6; l++) | ||
| 3944 | model->vertex[enorm+l].skinid = M3D_UNDEF; | ||
| 3945 | model->vertex[enorm+0].y = (M3D_FLOAT)-1.0; | ||
| 3946 | model->vertex[enorm+1].z = (M3D_FLOAT)-1.0; | ||
| 3947 | model->vertex[enorm+2].x = (M3D_FLOAT)-1.0; | ||
| 3948 | model->vertex[enorm+3].y = (M3D_FLOAT)1.0; | ||
| 3949 | model->vertex[enorm+4].z = (M3D_FLOAT)1.0; | ||
| 3950 | model->vertex[enorm+5].x = (M3D_FLOAT)1.0; | ||
| 3951 | /* this is a fast, not so memory efficient version, only basic face culling used */ | ||
| 3952 | min_x = min_y = min_z = 2147483647L; | ||
| 3953 | max_x = max_y = max_z = -2147483647L; | ||
| 3954 | for(i = 0; i < model->numvoxel; i++) { | ||
| 3955 | if(model->voxel[i].x + (int32_t)model->voxel[i].w > max_x) max_x = model->voxel[i].x + (int32_t)model->voxel[i].w; | ||
| 3956 | if(model->voxel[i].x < min_x) min_x = model->voxel[i].x; | ||
| 3957 | if(model->voxel[i].y + (int32_t)model->voxel[i].h > max_y) max_y = model->voxel[i].y + (int32_t)model->voxel[i].h; | ||
| 3958 | if(model->voxel[i].y < min_y) min_y = model->voxel[i].y; | ||
| 3959 | if(model->voxel[i].z + (int32_t)model->voxel[i].d > max_z) max_z = model->voxel[i].z + (int32_t)model->voxel[i].d; | ||
| 3960 | if(model->voxel[i].z < min_z) min_z = model->voxel[i].z; | ||
| 3961 | } | ||
| 3962 | i = (-min_x > max_x ? -min_x : max_x); | ||
| 3963 | j = (-min_y > max_y ? -min_y : max_y); | ||
| 3964 | k = (-min_z > max_z ? -min_z : max_z); | ||
| 3965 | if(j > i) i = j; | ||
| 3966 | if(k > i) i = k; | ||
| 3967 | if(i <= 1) i = 1; | ||
| 3968 | w = (M3D_FLOAT)1.0 / (M3D_FLOAT)i; | ||
| 3969 | if(i >= 254) model->vc_s = 2; | ||
| 3970 | if(i >= 65534) model->vc_s = 4; | ||
| 3971 | for(i = 0; i < model->numvoxel; i++) { | ||
| 3972 | sx = model->voxel[i].w; sz = model->voxel[i].d; sy = model->voxel[i].h; | ||
| 3973 | for(y = 0, j = 0; y < sy; y++) | ||
| 3974 | for(z = 0; z < sz; z++) | ||
| 3975 | for(x = 0; x < sx; x++, j++) | ||
| 3976 | if(model->voxel[i].data[j] < model->numvoxtype) { | ||
| 3977 | k = 0; | ||
| 3978 | /* 16__32 ____ | ||
| 3979 | * /| /| /|2 /| | ||
| 3980 | *64_128 | /_8_/ 32 | ||
| 3981 | * | 1_|_2 |4|_|_| | ||
| 3982 | * |/ |/ |/ 1|/ | ||
| 3983 | * 4___8 |16_| */ | ||
| 3984 | k = n = am = 0; | ||
| 3985 | if(!y || model->voxel[i].data[j - sx*sz] >= model->numvoxtype) { n++; am |= 1; k |= 1|2|4|8; } | ||
| 3986 | if(!z || model->voxel[i].data[j - sx] >= model->numvoxtype) { n++; am |= 2; k |= 1|2|16|32; } | ||
| 3987 | if(!x || model->voxel[i].data[j - 1] >= model->numvoxtype) { n++; am |= 4; k |= 1|4|16|64; } | ||
| 3988 | if(y == sy-1 || model->voxel[i].data[j + sx*sz] >= model->numvoxtype) { n++; am |= 8; k |= 16|32|64|128; } | ||
| 3989 | if(z == sz-1 || model->voxel[i].data[j + sx] >= model->numvoxtype) { n++; am |= 16; k |= 4|8|64|128; } | ||
| 3990 | if(x == sx-1 || model->voxel[i].data[j + 1] >= model->numvoxtype) { n++; am |= 32; k |= 2|8|32|128; } | ||
| 3991 | if(k) { | ||
| 3992 | memset(edge, 255, sizeof(edge)); | ||
| 3993 | for(l = 0, len = 1, reclen = model->numvertex; l < 8; l++, len <<= 1) | ||
| 3994 | if(k & len) edge[l] = model->numvertex++; | ||
| 3995 | model->vertex = (m3dv_t*)M3D_REALLOC(model->vertex, model->numvertex * sizeof(m3dv_t)); | ||
| 3996 | if(!model->vertex) goto memerr; | ||
| 3997 | memset(&model->vertex[reclen], 0, (model->numvertex-reclen) * sizeof(m3dv_t)); | ||
| 3998 | for(l = reclen; l < model->numvertex; l++) { | ||
| 3999 | model->vertex[l].skinid = model->voxtype[model->voxel[i].data[j]].skinid; | ||
| 4000 | model->vertex[l].color = model->voxtype[model->voxel[i].data[j]].color; | ||
| 4001 | } | ||
| 4002 | l = reclen; | ||
| 4003 | if(k & 1) { | ||
| 4004 | model->vertex[l].x = (model->voxel[i].x + x) * w; | ||
| 4005 | model->vertex[l].y = (model->voxel[i].y + y) * w; | ||
| 4006 | model->vertex[l].z = (model->voxel[i].z + z) * w; | ||
| 4007 | l++; | ||
| 4008 | } | ||
| 4009 | if(k & 2) { | ||
| 4010 | model->vertex[l].x = (model->voxel[i].x + x + 1) * w; | ||
| 4011 | model->vertex[l].y = (model->voxel[i].y + y) * w; | ||
| 4012 | model->vertex[l].z = (model->voxel[i].z + z) * w; | ||
| 4013 | l++; | ||
| 4014 | } | ||
| 4015 | if(k & 4) { | ||
| 4016 | model->vertex[l].x = (model->voxel[i].x + x) * w; | ||
| 4017 | model->vertex[l].y = (model->voxel[i].y + y) * w; | ||
| 4018 | model->vertex[l].z = (model->voxel[i].z + z + 1) * w; | ||
| 4019 | l++; | ||
| 4020 | } | ||
| 4021 | if(k & 8) { | ||
| 4022 | model->vertex[l].x = (model->voxel[i].x + x + 1) * w; | ||
| 4023 | model->vertex[l].y = (model->voxel[i].y + y) * w; | ||
| 4024 | model->vertex[l].z = (model->voxel[i].z + z + 1) * w; | ||
| 4025 | l++; | ||
| 4026 | } | ||
| 4027 | if(k & 16) { | ||
| 4028 | model->vertex[l].x = (model->voxel[i].x + x) * w; | ||
| 4029 | model->vertex[l].y = (model->voxel[i].y + y + 1) * w; | ||
| 4030 | model->vertex[l].z = (model->voxel[i].z + z) * w; | ||
| 4031 | l++; | ||
| 4032 | } | ||
| 4033 | if(k & 32) { | ||
| 4034 | model->vertex[l].x = (model->voxel[i].x + x + 1) * w; | ||
| 4035 | model->vertex[l].y = (model->voxel[i].y + y + 1) * w; | ||
| 4036 | model->vertex[l].z = (model->voxel[i].z + z) * w; | ||
| 4037 | l++; | ||
| 4038 | } | ||
| 4039 | if(k & 64) { | ||
| 4040 | model->vertex[l].x = (model->voxel[i].x + x) * w; | ||
| 4041 | model->vertex[l].y = (model->voxel[i].y + y + 1) * w; | ||
| 4042 | model->vertex[l].z = (model->voxel[i].z + z + 1) * w; | ||
| 4043 | l++; | ||
| 4044 | } | ||
| 4045 | if(k & 128) { | ||
| 4046 | model->vertex[l].x = (model->voxel[i].x + x + 1) * w; | ||
| 4047 | model->vertex[l].y = (model->voxel[i].y + y + 1) * w; | ||
| 4048 | model->vertex[l].z = (model->voxel[i].z + z + 1) * w; | ||
| 4049 | l++; | ||
| 4050 | } | ||
| 4051 | n <<= 1; | ||
| 4052 | l = model->numface; model->numface += n; | ||
| 4053 | model->face = (m3df_t*)M3D_REALLOC(model->face, model->numface * sizeof(m3df_t)); | ||
| 4054 | if(!model->face) goto memerr; | ||
| 4055 | memset(&model->face[l], 255, n * sizeof(m3df_t)); | ||
| 4056 | for(reclen = l; reclen < model->numface; reclen++) | ||
| 4057 | model->face[reclen].materialid = model->voxtype[model->voxel[i].data[j]].materialid; | ||
| 4058 | if(am & 1) { /* bottom */ | ||
| 4059 | model->face[l].vertex[0] = edge[0]; model->face[l].vertex[1] = edge[1]; model->face[l].vertex[2] = edge[2]; | ||
| 4060 | model->face[l+1].vertex[0] = edge[2]; model->face[l+1].vertex[1] = edge[1]; model->face[l+1].vertex[2] = edge[3]; | ||
| 4061 | model->face[l].normal[0] = model->face[l].normal[1] = model->face[l].normal[2] = | ||
| 4062 | model->face[l+1].normal[0] = model->face[l+1].normal[1] = model->face[l+1].normal[2] = enorm; | ||
| 4063 | l += 2; | ||
| 4064 | } | ||
| 4065 | if(am & 2) { /* north */ | ||
| 4066 | model->face[l].vertex[0] = edge[0]; model->face[l].vertex[1] = edge[4]; model->face[l].vertex[2] = edge[1]; | ||
| 4067 | model->face[l+1].vertex[0] = edge[1]; model->face[l+1].vertex[1] = edge[4]; model->face[l+1].vertex[2] = edge[5]; | ||
| 4068 | model->face[l].normal[0] = model->face[l].normal[1] = model->face[l].normal[2] = | ||
| 4069 | model->face[l+1].normal[0] = model->face[l+1].normal[1] = model->face[l+1].normal[2] = enorm+1; | ||
| 4070 | l += 2; | ||
| 4071 | } | ||
| 4072 | if(am & 4) { /* west */ | ||
| 4073 | model->face[l].vertex[0] = edge[0]; model->face[l].vertex[1] = edge[2]; model->face[l].vertex[2] = edge[4]; | ||
| 4074 | model->face[l+1].vertex[0] = edge[2]; model->face[l+1].vertex[1] = edge[6]; model->face[l+1].vertex[2] = edge[4]; | ||
| 4075 | model->face[l].normal[0] = model->face[l].normal[1] = model->face[l].normal[2] = | ||
| 4076 | model->face[l+1].normal[0] = model->face[l+1].normal[1] = model->face[l+1].normal[2] = enorm+2; | ||
| 4077 | l += 2; | ||
| 4078 | } | ||
| 4079 | if(am & 8) { /* top */ | ||
| 4080 | model->face[l].vertex[0] = edge[4]; model->face[l].vertex[1] = edge[6]; model->face[l].vertex[2] = edge[5]; | ||
| 4081 | model->face[l+1].vertex[0] = edge[5]; model->face[l+1].vertex[1] = edge[6]; model->face[l+1].vertex[2] = edge[7]; | ||
| 4082 | model->face[l].normal[0] = model->face[l].normal[1] = model->face[l].normal[2] = | ||
| 4083 | model->face[l+1].normal[0] = model->face[l+1].normal[1] = model->face[l+1].normal[2] = enorm+3; | ||
| 4084 | l += 2; | ||
| 4085 | } | ||
| 4086 | if(am & 16) { /* south */ | ||
| 4087 | model->face[l].vertex[0] = edge[2]; model->face[l].vertex[1] = edge[7]; model->face[l].vertex[2] = edge[6]; | ||
| 4088 | model->face[l+1].vertex[0] = edge[7]; model->face[l+1].vertex[1] = edge[2]; model->face[l+1].vertex[2] = edge[3]; | ||
| 4089 | model->face[l].normal[0] = model->face[l].normal[1] = model->face[l].normal[2] = | ||
| 4090 | model->face[l+1].normal[0] = model->face[l+1].normal[1] = model->face[l+1].normal[2] = enorm+4; | ||
| 4091 | l += 2; | ||
| 4092 | } | ||
| 4093 | if(am & 32) { /* east */ | ||
| 4094 | model->face[l].vertex[0] = edge[1]; model->face[l].vertex[1] = edge[5]; model->face[l].vertex[2] = edge[7]; | ||
| 4095 | model->face[l+1].vertex[0] = edge[1]; model->face[l+1].vertex[1] = edge[7]; model->face[l+1].vertex[2] = edge[3]; | ||
| 4096 | model->face[l].normal[0] = model->face[l].normal[1] = model->face[l].normal[2] = | ||
| 4097 | model->face[l+1].normal[0] = model->face[l+1].normal[1] = model->face[l+1].normal[2] = enorm+5; | ||
| 4098 | l += 2; | ||
| 4099 | } | ||
| 4100 | } | ||
| 4101 | } | ||
| 4102 | } | ||
| 4103 | } | ||
| 4104 | #endif | ||
| 4105 | #ifndef M3D_NONORMALS | ||
| 4106 | if(model->numface && model->face && neednorm) { | ||
| 4107 | /* if they are missing, calculate triangle normals into a temporary buffer */ | ||
| 4108 | norm = (m3dv_t*)M3D_MALLOC(model->numface * sizeof(m3dv_t)); | ||
| 4109 | if(!norm) goto memerr; | ||
| 4110 | for(i = 0, n = model->numvertex; i < model->numface; i++) | ||
| 4111 | if(model->face[i].normal[0] == M3D_UNDEF) { | ||
| 4112 | v0 = &model->vertex[model->face[i].vertex[0]]; | ||
| 4113 | v1 = &model->vertex[model->face[i].vertex[1]]; | ||
| 4114 | v2 = &model->vertex[model->face[i].vertex[2]]; | ||
| 4115 | va.x = v1->x - v0->x; va.y = v1->y - v0->y; va.z = v1->z - v0->z; | ||
| 4116 | vb.x = v2->x - v0->x; vb.y = v2->y - v0->y; vb.z = v2->z - v0->z; | ||
| 4117 | v0 = &norm[i]; | ||
| 4118 | v0->x = (va.y * vb.z) - (va.z * vb.y); | ||
| 4119 | v0->y = (va.z * vb.x) - (va.x * vb.z); | ||
| 4120 | v0->z = (va.x * vb.y) - (va.y * vb.x); | ||
| 4121 | w = _m3d_rsq((v0->x * v0->x) + (v0->y * v0->y) + (v0->z * v0->z)); | ||
| 4122 | v0->x *= w; v0->y *= w; v0->z *= w; | ||
| 4123 | model->face[i].normal[0] = model->face[i].vertex[0] + n; | ||
| 4124 | model->face[i].normal[1] = model->face[i].vertex[1] + n; | ||
| 4125 | model->face[i].normal[2] = model->face[i].vertex[2] + n; | ||
| 4126 | } | ||
| 4127 | /* this is the fast way, we don't care if a normal is repeated in model->vertex */ | ||
| 4128 | M3D_LOG("Generating normals"); | ||
| 4129 | model->flags |= M3D_FLG_GENNORM; | ||
| 4130 | model->numvertex <<= 1; | ||
| 4131 | model->vertex = (m3dv_t*)M3D_REALLOC(model->vertex, model->numvertex * sizeof(m3dv_t)); | ||
| 4132 | if(!model->vertex) goto memerr; | ||
| 4133 | memset(&model->vertex[n], 0, n * sizeof(m3dv_t)); | ||
| 4134 | for(i = 0; i < model->numface; i++) | ||
| 4135 | for(j = 0; j < 3; j++) { | ||
| 4136 | v0 = &model->vertex[model->face[i].vertex[j] + n]; | ||
| 4137 | v0->x += norm[i].x; | ||
| 4138 | v0->y += norm[i].y; | ||
| 4139 | v0->z += norm[i].z; | ||
| 4140 | } | ||
| 4141 | /* for each vertex, take the average of the temporary normals and use that */ | ||
| 4142 | for(i = 0, v0 = &model->vertex[n]; i < n; i++, v0++) { | ||
| 4143 | w = _m3d_rsq((v0->x * v0->x) + (v0->y * v0->y) + (v0->z * v0->z)); | ||
| 4144 | v0->x *= w; v0->y *= w; v0->z *= w; | ||
| 4145 | v0->skinid = M3D_UNDEF; | ||
| 4146 | } | ||
| 4147 | M3D_FREE(norm); | ||
| 4148 | } | ||
| 4149 | #endif | ||
| 4150 | if(model->numbone && model->bone && model->numskin && model->skin && model->numvertex && model->vertex) { | ||
| 4151 | #ifndef M3D_NOWEIGHTS | ||
| 4152 | M3D_LOG("Generating weight cross-reference"); | ||
| 4153 | for(i = 0; i < model->numvertex; i++) { | ||
| 4154 | if(model->vertex[i].skinid < model->numskin) { | ||
| 4155 | sk = &model->skin[model->vertex[i].skinid]; | ||
| 4156 | w = (M3D_FLOAT)0.0; | ||
| 4157 | for(j = 0; j < M3D_NUMBONE && sk->boneid[j] != M3D_UNDEF && sk->weight[j] > (M3D_FLOAT)0.0; j++) | ||
| 4158 | w += sk->weight[j]; | ||
| 4159 | for(j = 0; j < M3D_NUMBONE && sk->boneid[j] != M3D_UNDEF && sk->weight[j] > (M3D_FLOAT)0.0; j++) { | ||
| 4160 | sk->weight[j] /= w; | ||
| 4161 | b = &model->bone[sk->boneid[j]]; | ||
| 4162 | k = b->numweight++; | ||
| 4163 | b->weight = (m3dw_t*)M3D_REALLOC(b->weight, b->numweight * sizeof(m3da_t)); | ||
| 4164 | if(!b->weight) goto memerr; | ||
| 4165 | b->weight[k].vertexid = i; | ||
| 4166 | b->weight[k].weight = sk->weight[j]; | ||
| 4167 | } | ||
| 4168 | } | ||
| 4169 | } | ||
| 4170 | #endif | ||
| 4171 | #ifndef M3D_NOANIMATION | ||
| 4172 | M3D_LOG("Calculating bone transformation matrices"); | ||
| 4173 | for(i = 0; i < model->numbone; i++) { | ||
| 4174 | b = &model->bone[i]; | ||
| 4175 | if(model->bone[i].parent == M3D_UNDEF) { | ||
| 4176 | _m3d_mat((M3D_FLOAT*)&b->mat4, &model->vertex[b->pos], &model->vertex[b->ori]); | ||
| 4177 | } else { | ||
| 4178 | _m3d_mat((M3D_FLOAT*)&r, &model->vertex[b->pos], &model->vertex[b->ori]); | ||
| 4179 | _m3d_mul((M3D_FLOAT*)&b->mat4, (M3D_FLOAT*)&model->bone[b->parent].mat4, (M3D_FLOAT*)&r); | ||
| 4180 | } | ||
| 4181 | } | ||
| 4182 | for(i = 0; i < model->numbone; i++) | ||
| 4183 | _m3d_inv((M3D_FLOAT*)&model->bone[i].mat4); | ||
| 4184 | #endif | ||
| 4185 | } | ||
| 4186 | #ifdef M3D_PROFILING | ||
| 4187 | gettimeofday(&tv0, NULL); | ||
| 4188 | tvd.tv_sec = tv0.tv_sec - tv1.tv_sec; | ||
| 4189 | tvd.tv_usec = tv0.tv_usec - tv1.tv_usec; | ||
| 4190 | if(tvd.tv_usec < 0) { tvd.tv_sec--; tvd.tv_usec += 1000000L; } | ||
| 4191 | printf(" Post-process %ld.%06ld sec\n", tvd.tv_sec, tvd.tv_usec); | ||
| 4192 | #endif | ||
| 4193 | } | ||
| 4194 | return model; | ||
| 4195 | } | ||
| 4196 | |||
| 4197 | /** | ||
| 4198 | * Calculates skeletons for animation frames, returns a working copy (should be freed after use) | ||
| 4199 | */ | ||
| 4200 | m3dtr_t *m3d_frame(m3d_t *model, M3D_INDEX actionid, M3D_INDEX frameid, m3dtr_t *skeleton) | ||
| 4201 | { | ||
| 4202 | unsigned int i; | ||
| 4203 | M3D_INDEX s = frameid; | ||
| 4204 | m3dfr_t *fr; | ||
| 4205 | |||
| 4206 | if(!model || !model->numbone || !model->bone || (actionid != M3D_UNDEF && (!model->action || | ||
| 4207 | actionid >= model->numaction || frameid >= model->action[actionid].numframe))) { | ||
| 4208 | model->errcode = M3D_ERR_UNKFRAME; | ||
| 4209 | return skeleton; | ||
| 4210 | } | ||
| 4211 | model->errcode = M3D_SUCCESS; | ||
| 4212 | if(!skeleton) { | ||
| 4213 | skeleton = (m3dtr_t*)M3D_MALLOC(model->numbone * sizeof(m3dtr_t)); | ||
| 4214 | if(!skeleton) { | ||
| 4215 | model->errcode = M3D_ERR_ALLOC; | ||
| 4216 | return NULL; | ||
| 4217 | } | ||
| 4218 | goto gen; | ||
| 4219 | } | ||
| 4220 | if(actionid == M3D_UNDEF || !frameid) { | ||
| 4221 | gen: s = 0; | ||
| 4222 | for(i = 0; i < model->numbone; i++) { | ||
| 4223 | skeleton[i].boneid = i; | ||
| 4224 | skeleton[i].pos = model->bone[i].pos; | ||
| 4225 | skeleton[i].ori = model->bone[i].ori; | ||
| 4226 | } | ||
| 4227 | } | ||
| 4228 | if(actionid < model->numaction && (frameid || !model->action[actionid].frame[0].msec)) { | ||
| 4229 | for(; s <= frameid; s++) { | ||
| 4230 | fr = &model->action[actionid].frame[s]; | ||
| 4231 | for(i = 0; i < fr->numtransform; i++) { | ||
| 4232 | skeleton[fr->transform[i].boneid].pos = fr->transform[i].pos; | ||
| 4233 | skeleton[fr->transform[i].boneid].ori = fr->transform[i].ori; | ||
| 4234 | } | ||
| 4235 | } | ||
| 4236 | } | ||
| 4237 | return skeleton; | ||
| 4238 | } | ||
| 4239 | |||
| 4240 | #ifndef M3D_NOANIMATION | ||
| 4241 | /** | ||
| 4242 | * Returns interpolated animation-pose, a working copy (should be freed after use) | ||
| 4243 | */ | ||
| 4244 | m3db_t *m3d_pose(m3d_t *model, M3D_INDEX actionid, uint32_t msec) | ||
| 4245 | { | ||
| 4246 | unsigned int i, j, l; | ||
| 4247 | M3D_FLOAT r[16], t, c, d, s; | ||
| 4248 | m3db_t *ret; | ||
| 4249 | m3dv_t *v, *p, *f; | ||
| 4250 | m3dtr_t *tmp; | ||
| 4251 | m3dfr_t *fr; | ||
| 4252 | |||
| 4253 | if(!model || !model->numbone || !model->bone) { | ||
| 4254 | model->errcode = M3D_ERR_UNKFRAME; | ||
| 4255 | return NULL; | ||
| 4256 | } | ||
| 4257 | ret = (m3db_t*)M3D_MALLOC(model->numbone * sizeof(m3db_t)); | ||
| 4258 | if(!ret) { | ||
| 4259 | model->errcode = M3D_ERR_ALLOC; | ||
| 4260 | return NULL; | ||
| 4261 | } | ||
| 4262 | memcpy(ret, model->bone, model->numbone * sizeof(m3db_t)); | ||
| 4263 | for(i = 0; i < model->numbone; i++) | ||
| 4264 | _m3d_inv((M3D_FLOAT*)&ret[i].mat4); | ||
| 4265 | if(!model->action || actionid >= model->numaction) { | ||
| 4266 | model->errcode = M3D_ERR_UNKFRAME; | ||
| 4267 | return ret; | ||
| 4268 | } | ||
| 4269 | msec %= model->action[actionid].durationmsec; | ||
| 4270 | model->errcode = M3D_SUCCESS; | ||
| 4271 | fr = &model->action[actionid].frame[0]; | ||
| 4272 | for(j = l = 0; j < model->action[actionid].numframe && model->action[actionid].frame[j].msec <= msec; j++) { | ||
| 4273 | fr = &model->action[actionid].frame[j]; | ||
| 4274 | l = fr->msec; | ||
| 4275 | for(i = 0; i < fr->numtransform; i++) { | ||
| 4276 | ret[fr->transform[i].boneid].pos = fr->transform[i].pos; | ||
| 4277 | ret[fr->transform[i].boneid].ori = fr->transform[i].ori; | ||
| 4278 | } | ||
| 4279 | } | ||
| 4280 | if(l != msec) { | ||
| 4281 | model->vertex = (m3dv_t*)M3D_REALLOC(model->vertex, (model->numvertex + 2 * model->numbone) * sizeof(m3dv_t)); | ||
| 4282 | if(!model->vertex) { | ||
| 4283 | free(ret); | ||
| 4284 | model->errcode = M3D_ERR_ALLOC; | ||
| 4285 | return NULL; | ||
| 4286 | } | ||
| 4287 | tmp = (m3dtr_t*)M3D_MALLOC(model->numbone * sizeof(m3dtr_t)); | ||
| 4288 | if(tmp) { | ||
| 4289 | for(i = 0; i < model->numbone; i++) { | ||
| 4290 | tmp[i].pos = ret[i].pos; | ||
| 4291 | tmp[i].ori = ret[i].ori; | ||
| 4292 | } | ||
| 4293 | fr = &model->action[actionid].frame[j % model->action[actionid].numframe]; | ||
| 4294 | t = l >= fr->msec ? (M3D_FLOAT)1.0 : (M3D_FLOAT)(msec - l) / (M3D_FLOAT)(fr->msec - l); | ||
| 4295 | for(i = 0; i < fr->numtransform; i++) { | ||
| 4296 | tmp[fr->transform[i].boneid].pos = fr->transform[i].pos; | ||
| 4297 | tmp[fr->transform[i].boneid].ori = fr->transform[i].ori; | ||
| 4298 | } | ||
| 4299 | for(i = 0, j = model->numvertex; i < model->numbone; i++) { | ||
| 4300 | /* interpolation of position */ | ||
| 4301 | if(ret[i].pos != tmp[i].pos) { | ||
| 4302 | p = &model->vertex[ret[i].pos]; | ||
| 4303 | f = &model->vertex[tmp[i].pos]; | ||
| 4304 | v = &model->vertex[j]; | ||
| 4305 | v->x = p->x + t * (f->x - p->x); | ||
| 4306 | v->y = p->y + t * (f->y - p->y); | ||
| 4307 | v->z = p->z + t * (f->z - p->z); | ||
| 4308 | ret[i].pos = j++; | ||
| 4309 | } | ||
| 4310 | /* interpolation of orientation */ | ||
| 4311 | if(ret[i].ori != tmp[i].ori) { | ||
| 4312 | p = &model->vertex[ret[i].ori]; | ||
| 4313 | f = &model->vertex[tmp[i].ori]; | ||
| 4314 | v = &model->vertex[j]; | ||
| 4315 | d = p->w * f->w + p->x * f->x + p->y * f->y + p->z * f->z; | ||
| 4316 | if(d < 0) { d = -d; s = (M3D_FLOAT)-1.0; } else s = (M3D_FLOAT)1.0; | ||
| 4317 | #if 0 | ||
| 4318 | /* don't use SLERP, requires two more variables, libm linkage and it is slow (but nice) */ | ||
| 4319 | a = (M3D_FLOAT)1.0 - t; b = t; | ||
| 4320 | if(d < (M3D_FLOAT)0.999999) { c = acosf(d); b = 1 / sinf(c); a = sinf(a * c) * b; b *= sinf(t * c) * s; } | ||
| 4321 | v->x = p->x * a + f->x * b; | ||
| 4322 | v->y = p->y * a + f->y * b; | ||
| 4323 | v->z = p->z * a + f->z * b; | ||
| 4324 | v->w = p->w * a + f->w * b; | ||
| 4325 | #else | ||
| 4326 | /* approximated NLERP, original approximation by Arseny Kapoulkine, heavily optimized by me */ | ||
| 4327 | c = t - (M3D_FLOAT)0.5; t += t * c * (t - (M3D_FLOAT)1.0) * (((M3D_FLOAT)1.0904 + d * ((M3D_FLOAT)-3.2452 + | ||
| 4328 | d * ((M3D_FLOAT)3.55645 - d * (M3D_FLOAT)1.43519))) * c * c + ((M3D_FLOAT)0.848013 + d * | ||
| 4329 | ((M3D_FLOAT)-1.06021 + d * (M3D_FLOAT)0.215638))); | ||
| 4330 | v->x = p->x + t * (s * f->x - p->x); | ||
| 4331 | v->y = p->y + t * (s * f->y - p->y); | ||
| 4332 | v->z = p->z + t * (s * f->z - p->z); | ||
| 4333 | v->w = p->w + t * (s * f->w - p->w); | ||
| 4334 | d = _m3d_rsq(v->w * v->w + v->x * v->x + v->y * v->y + v->z * v->z); | ||
| 4335 | v->x *= d; v->y *= d; v->z *= d; v->w *= d; | ||
| 4336 | #endif | ||
| 4337 | ret[i].ori = j++; | ||
| 4338 | } | ||
| 4339 | } | ||
| 4340 | M3D_FREE(tmp); | ||
| 4341 | } | ||
| 4342 | } | ||
| 4343 | for(i = 0; i < model->numbone; i++) { | ||
| 4344 | if(ret[i].parent == M3D_UNDEF) { | ||
| 4345 | _m3d_mat((M3D_FLOAT*)&ret[i].mat4, &model->vertex[ret[i].pos], &model->vertex[ret[i].ori]); | ||
| 4346 | } else { | ||
| 4347 | _m3d_mat((M3D_FLOAT*)&r, &model->vertex[ret[i].pos], &model->vertex[ret[i].ori]); | ||
| 4348 | _m3d_mul((M3D_FLOAT*)&ret[i].mat4, (M3D_FLOAT*)&ret[ret[i].parent].mat4, (M3D_FLOAT*)&r); | ||
| 4349 | } | ||
| 4350 | } | ||
| 4351 | return ret; | ||
| 4352 | } | ||
| 4353 | |||
| 4354 | #endif /* M3D_NOANIMATION */ | ||
| 4355 | |||
| 4356 | #endif /* M3D_IMPLEMENTATION */ | ||
| 4357 | |||
| 4358 | #if !defined(M3D_NODUP) && (!defined(M3D_NOIMPORTER) || defined(M3D_EXPORTER)) | ||
| 4359 | /** | ||
| 4360 | * Free the in-memory model | ||
| 4361 | */ | ||
| 4362 | void m3d_free(m3d_t *model) | ||
| 4363 | { | ||
| 4364 | unsigned int i, j; | ||
| 4365 | |||
| 4366 | if(!model) return; | ||
| 4367 | #ifdef M3D_ASCII | ||
| 4368 | /* if model imported from ASCII, we have to free all strings as well */ | ||
| 4369 | if(model->flags & M3D_FLG_FREESTR) { | ||
| 4370 | if(model->name) M3D_FREE(model->name); | ||
| 4371 | if(model->license) M3D_FREE(model->license); | ||
| 4372 | if(model->author) M3D_FREE(model->author); | ||
| 4373 | if(model->desc) M3D_FREE(model->desc); | ||
| 4374 | if(model->bone) | ||
| 4375 | for(i = 0; i < model->numbone; i++) | ||
| 4376 | if(model->bone[i].name) | ||
| 4377 | M3D_FREE(model->bone[i].name); | ||
| 4378 | if(model->shape) | ||
| 4379 | for(i = 0; i < model->numshape; i++) | ||
| 4380 | if(model->shape[i].name) | ||
| 4381 | M3D_FREE(model->shape[i].name); | ||
| 4382 | if(model->numvoxtype) | ||
| 4383 | for(i = 0; i < model->numvoxtype; i++) { | ||
| 4384 | if(model->voxtype[i].name) | ||
| 4385 | M3D_FREE(model->voxtype[i].name); | ||
| 4386 | for(j = 0; j < model->voxtype[i].numitem; j++) | ||
| 4387 | if(model->voxtype[i].item[j].name) | ||
| 4388 | M3D_FREE(model->voxtype[i].item[j].name); | ||
| 4389 | } | ||
| 4390 | if(model->numvoxel) | ||
| 4391 | for(i = 0; i < model->numvoxel; i++) | ||
| 4392 | if(model->voxel[i].name) | ||
| 4393 | M3D_FREE(model->voxel[i].name); | ||
| 4394 | if(model->material) | ||
| 4395 | for(i = 0; i < model->nummaterial; i++) | ||
| 4396 | if(model->material[i].name) | ||
| 4397 | M3D_FREE(model->material[i].name); | ||
| 4398 | if(model->action) | ||
| 4399 | for(i = 0; i < model->numaction; i++) | ||
| 4400 | if(model->action[i].name) | ||
| 4401 | M3D_FREE(model->action[i].name); | ||
| 4402 | if(model->texture) | ||
| 4403 | for(i = 0; i < model->numtexture; i++) | ||
| 4404 | if(model->texture[i].name) | ||
| 4405 | M3D_FREE(model->texture[i].name); | ||
| 4406 | if(model->inlined) | ||
| 4407 | for(i = 0; i < model->numinlined; i++) { | ||
| 4408 | if(model->inlined[i].name) | ||
| 4409 | M3D_FREE(model->inlined[i].name); | ||
| 4410 | if(model->inlined[i].data) | ||
| 4411 | M3D_FREE(model->inlined[i].data); | ||
| 4412 | } | ||
| 4413 | if(model->extra) | ||
| 4414 | for(i = 0; i < model->numextra; i++) | ||
| 4415 | if(model->extra[i]) | ||
| 4416 | M3D_FREE(model->extra[i]); | ||
| 4417 | if(model->label) | ||
| 4418 | for(i = 0; i < model->numlabel; i++) { | ||
| 4419 | if(model->label[i].name) { | ||
| 4420 | for(j = i + 1; j < model->numlabel; j++) | ||
| 4421 | if(model->label[j].name == model->label[i].name) | ||
| 4422 | model->label[j].name = NULL; | ||
| 4423 | M3D_FREE(model->label[i].name); | ||
| 4424 | } | ||
| 4425 | if(model->label[i].lang) { | ||
| 4426 | for(j = i + 1; j < model->numlabel; j++) | ||
| 4427 | if(model->label[j].lang == model->label[i].lang) | ||
| 4428 | model->label[j].lang = NULL; | ||
| 4429 | M3D_FREE(model->label[i].lang); | ||
| 4430 | } | ||
| 4431 | if(model->label[i].text) | ||
| 4432 | M3D_FREE(model->label[i].text); | ||
| 4433 | } | ||
| 4434 | if(model->preview.data) | ||
| 4435 | M3D_FREE(model->preview.data); | ||
| 4436 | } | ||
| 4437 | #endif | ||
| 4438 | if(model->flags & M3D_FLG_FREERAW) M3D_FREE(model->raw); | ||
| 4439 | |||
| 4440 | if(model->tmap) M3D_FREE(model->tmap); | ||
| 4441 | if(model->bone) { | ||
| 4442 | for(i = 0; i < model->numbone; i++) | ||
| 4443 | if(model->bone[i].weight) | ||
| 4444 | M3D_FREE(model->bone[i].weight); | ||
| 4445 | M3D_FREE(model->bone); | ||
| 4446 | } | ||
| 4447 | if(model->skin) M3D_FREE(model->skin); | ||
| 4448 | if(model->vertex) M3D_FREE(model->vertex); | ||
| 4449 | if(model->face) M3D_FREE(model->face); | ||
| 4450 | if(model->voxtype) { | ||
| 4451 | for(i = 0; i < model->numvoxtype; i++) | ||
| 4452 | if(model->voxtype[i].item) | ||
| 4453 | M3D_FREE(model->voxtype[i].item); | ||
| 4454 | M3D_FREE(model->voxtype); | ||
| 4455 | } | ||
| 4456 | if(model->voxel) { | ||
| 4457 | for(i = 0; i < model->numvoxel; i++) | ||
| 4458 | if(model->voxel[i].data) | ||
| 4459 | M3D_FREE(model->voxel[i].data); | ||
| 4460 | M3D_FREE(model->voxel); | ||
| 4461 | } | ||
| 4462 | if(model->shape) { | ||
| 4463 | for(i = 0; i < model->numshape; i++) { | ||
| 4464 | if(model->shape[i].cmd) { | ||
| 4465 | for(j = 0; j < model->shape[i].numcmd; j++) | ||
| 4466 | if(model->shape[i].cmd[j].arg) M3D_FREE(model->shape[i].cmd[j].arg); | ||
| 4467 | M3D_FREE(model->shape[i].cmd); | ||
| 4468 | } | ||
| 4469 | } | ||
| 4470 | M3D_FREE(model->shape); | ||
| 4471 | } | ||
| 4472 | if(model->material && !(model->flags & M3D_FLG_MTLLIB)) { | ||
| 4473 | for(i = 0; i < model->nummaterial; i++) | ||
| 4474 | if(model->material[i].prop) M3D_FREE(model->material[i].prop); | ||
| 4475 | M3D_FREE(model->material); | ||
| 4476 | } | ||
| 4477 | if(model->texture) { | ||
| 4478 | for(i = 0; i < model->numtexture; i++) | ||
| 4479 | if(model->texture[i].d) M3D_FREE(model->texture[i].d); | ||
| 4480 | M3D_FREE(model->texture); | ||
| 4481 | } | ||
| 4482 | if(model->action) { | ||
| 4483 | for(i = 0; i < model->numaction; i++) { | ||
| 4484 | if(model->action[i].frame) { | ||
| 4485 | for(j = 0; j < model->action[i].numframe; j++) | ||
| 4486 | if(model->action[i].frame[j].transform) M3D_FREE(model->action[i].frame[j].transform); | ||
| 4487 | M3D_FREE(model->action[i].frame); | ||
| 4488 | } | ||
| 4489 | } | ||
| 4490 | M3D_FREE(model->action); | ||
| 4491 | } | ||
| 4492 | if(model->label) M3D_FREE(model->label); | ||
| 4493 | if(model->inlined) M3D_FREE(model->inlined); | ||
| 4494 | if(model->extra) M3D_FREE(model->extra); | ||
| 4495 | free(model); | ||
| 4496 | } | ||
| 4497 | #endif | ||
| 4498 | |||
| 4499 | #ifdef M3D_EXPORTER | ||
| 4500 | typedef struct { | ||
| 4501 | char *str; | ||
| 4502 | uint32_t offs; | ||
| 4503 | } m3dstr_t; | ||
| 4504 | |||
| 4505 | typedef struct { | ||
| 4506 | m3dti_t data; | ||
| 4507 | M3D_INDEX oldidx; | ||
| 4508 | M3D_INDEX newidx; | ||
| 4509 | } m3dtisave_t; | ||
| 4510 | |||
| 4511 | typedef struct { | ||
| 4512 | m3dv_t data; | ||
| 4513 | M3D_INDEX oldidx; | ||
| 4514 | M3D_INDEX newidx; | ||
| 4515 | unsigned char norm; | ||
| 4516 | } m3dvsave_t; | ||
| 4517 | |||
| 4518 | typedef struct { | ||
| 4519 | m3ds_t data; | ||
| 4520 | M3D_INDEX oldidx; | ||
| 4521 | M3D_INDEX newidx; | ||
| 4522 | } m3dssave_t; | ||
| 4523 | |||
| 4524 | typedef struct { | ||
| 4525 | m3df_t data; | ||
| 4526 | int group; | ||
| 4527 | uint8_t opacity; | ||
| 4528 | } m3dfsave_t; | ||
| 4529 | |||
| 4530 | /* create unique list of strings */ | ||
| 4531 | static m3dstr_t *_m3d_addstr(m3dstr_t *str, uint32_t *numstr, char *s) | ||
| 4532 | { | ||
| 4533 | uint32_t i; | ||
| 4534 | if(!s || !*s) return str; | ||
| 4535 | if(str) { | ||
| 4536 | for(i = 0; i < *numstr; i++) | ||
| 4537 | if(str[i].str == s || !strcmp(str[i].str, s)) return str; | ||
| 4538 | } | ||
| 4539 | str = (m3dstr_t*)M3D_REALLOC(str, ((*numstr) + 1) * sizeof(m3dstr_t)); | ||
| 4540 | str[*numstr].str = s; | ||
| 4541 | str[*numstr].offs = 0; | ||
| 4542 | (*numstr)++; | ||
| 4543 | return str; | ||
| 4544 | } | ||
| 4545 | |||
| 4546 | /* add strings to header */ | ||
| 4547 | m3dhdr_t *_m3d_addhdr(m3dhdr_t *h, m3dstr_t *s) | ||
| 4548 | { | ||
| 4549 | int i; | ||
| 4550 | char *safe = _m3d_safestr(s->str, 0); | ||
| 4551 | i = (int)strlen(safe); | ||
| 4552 | h = (m3dhdr_t*)M3D_REALLOC(h, h->length + i+1); | ||
| 4553 | if(!h) { M3D_FREE(safe); return NULL; } | ||
| 4554 | memcpy((uint8_t*)h + h->length, safe, i+1); | ||
| 4555 | s->offs = h->length - 16; | ||
| 4556 | h->length += i+1; | ||
| 4557 | M3D_FREE(safe); | ||
| 4558 | return h; | ||
| 4559 | } | ||
| 4560 | |||
| 4561 | /* return offset of string */ | ||
| 4562 | static uint32_t _m3d_stridx(m3dstr_t *str, uint32_t numstr, char *s) | ||
| 4563 | { | ||
| 4564 | uint32_t i; | ||
| 4565 | char *safe; | ||
| 4566 | if(!s || !*s) return 0; | ||
| 4567 | if(str) { | ||
| 4568 | safe = _m3d_safestr(s, 0); | ||
| 4569 | if(!safe) return 0; | ||
| 4570 | if(!*safe) { | ||
| 4571 | free(safe); | ||
| 4572 | return 0; | ||
| 4573 | } | ||
| 4574 | for(i = 0; i < numstr; i++) | ||
| 4575 | if(!strcmp(str[i].str, s)) { | ||
| 4576 | free(safe); | ||
| 4577 | return str[i].offs; | ||
| 4578 | } | ||
| 4579 | free(safe); | ||
| 4580 | } | ||
| 4581 | return 0; | ||
| 4582 | } | ||
| 4583 | |||
| 4584 | /* compare to faces by their material */ | ||
| 4585 | static int _m3d_facecmp(const void *a, const void *b) { | ||
| 4586 | const m3dfsave_t *A = (const m3dfsave_t*)a, *B = (const m3dfsave_t*)b; | ||
| 4587 | return A->group != B->group ? A->group - B->group : (A->opacity != B->opacity ? (int)B->opacity - (int)A->opacity : | ||
| 4588 | (int)A->data.materialid - (int)B->data.materialid); | ||
| 4589 | } | ||
| 4590 | /* compare face groups */ | ||
| 4591 | static int _m3d_grpcmp(const void *a, const void *b) { return *((uint32_t*)a) - *((uint32_t*)b); } | ||
| 4592 | /* compare UVs */ | ||
| 4593 | static int _m3d_ticmp(const void *a, const void *b) { return memcmp(a, b, sizeof(m3dti_t)); } | ||
| 4594 | /* compare skin groups */ | ||
| 4595 | static int _m3d_skincmp(const void *a, const void *b) { return memcmp(a, b, sizeof(m3ds_t)); } | ||
| 4596 | /* compare vertices */ | ||
| 4597 | static int _m3d_vrtxcmp(const void *a, const void *b) { | ||
| 4598 | int c = memcmp(a, b, 3 * sizeof(M3D_FLOAT)); | ||
| 4599 | if(c) return c; | ||
| 4600 | c = ((m3dvsave_t*)a)->norm - ((m3dvsave_t*)b)->norm; | ||
| 4601 | if(c) return c; | ||
| 4602 | return memcmp(a, b, sizeof(m3dv_t)); | ||
| 4603 | } | ||
| 4604 | /* compare labels */ | ||
| 4605 | static _inline int _m3d_strcmp(char *a, char *b) | ||
| 4606 | { | ||
| 4607 | if(a == NULL && b != NULL) return -1; | ||
| 4608 | if(a != NULL && b == NULL) return 1; | ||
| 4609 | if(a == NULL && b == NULL) return 0; | ||
| 4610 | return strcmp(a, b); | ||
| 4611 | } | ||
| 4612 | static int _m3d_lblcmp(const void *a, const void *b) { | ||
| 4613 | const m3dl_t *A = (const m3dl_t*)a, *B = (const m3dl_t*)b; | ||
| 4614 | int c = _m3d_strcmp(A->lang, B->lang); | ||
| 4615 | if(!c) c = _m3d_strcmp(A->name, B->name); | ||
| 4616 | if(!c) c = _m3d_strcmp(A->text, B->text); | ||
| 4617 | return c; | ||
| 4618 | } | ||
| 4619 | /* compare two colors by HSV value */ | ||
| 4620 | _inline static int _m3d_cmapcmp(const void *a, const void *b) | ||
| 4621 | { | ||
| 4622 | uint8_t *A = (uint8_t*)a, *B = (uint8_t*)b; | ||
| 4623 | _register int m, vA, vB; | ||
| 4624 | /* get HSV value for A */ | ||
| 4625 | m = A[2] < A[1]? A[2] : A[1]; if(A[0] < m) m = A[0]; | ||
| 4626 | vA = A[2] > A[1]? A[2] : A[1]; if(A[0] > vA) vA = A[0]; | ||
| 4627 | /* get HSV value for B */ | ||
| 4628 | m = B[2] < B[1]? B[2] : B[1]; if(B[0] < m) m = B[0]; | ||
| 4629 | vB = B[2] > B[1]? B[2] : B[1]; if(B[0] > vB) vB = B[0]; | ||
| 4630 | return vA - vB; | ||
| 4631 | } | ||
| 4632 | |||
| 4633 | /* create sorted list of colors */ | ||
| 4634 | static uint32_t *_m3d_addcmap(uint32_t *cmap, uint32_t *numcmap, uint32_t color) | ||
| 4635 | { | ||
| 4636 | uint32_t i; | ||
| 4637 | if(cmap) { | ||
| 4638 | for(i = 0; i < *numcmap; i++) | ||
| 4639 | if(cmap[i] == color) return cmap; | ||
| 4640 | } | ||
| 4641 | cmap = (uint32_t*)M3D_REALLOC(cmap, ((*numcmap) + 1) * sizeof(uint32_t)); | ||
| 4642 | for(i = 0; i < *numcmap && _m3d_cmapcmp(&color, &cmap[i]) > 0; i++); | ||
| 4643 | if(i < *numcmap) memmove(&cmap[i+1], &cmap[i], ((*numcmap) - i)*sizeof(uint32_t)); | ||
| 4644 | cmap[i] = color; | ||
| 4645 | (*numcmap)++; | ||
| 4646 | return cmap; | ||
| 4647 | } | ||
| 4648 | |||
| 4649 | /* look up a color and return its index */ | ||
| 4650 | static uint32_t _m3d_cmapidx(uint32_t *cmap, uint32_t numcmap, uint32_t color) | ||
| 4651 | { | ||
| 4652 | uint32_t i; | ||
| 4653 | if(numcmap >= 65536) | ||
| 4654 | return color; | ||
| 4655 | for(i = 0; i < numcmap; i++) | ||
| 4656 | if(cmap[i] == color) return i; | ||
| 4657 | return 0; | ||
| 4658 | } | ||
| 4659 | |||
| 4660 | /* add index to output */ | ||
| 4661 | static unsigned char *_m3d_addidx(unsigned char *out, char type, uint32_t idx) { | ||
| 4662 | switch(type) { | ||
| 4663 | case 1: *out++ = (uint8_t)(idx); break; | ||
| 4664 | case 2: *((uint16_t*)out) = (uint16_t)(idx); out += 2; break; | ||
| 4665 | case 4: *((uint32_t*)out) = (uint32_t)(idx); out += 4; break; | ||
| 4666 | /* case 0: case 8: break; */ | ||
| 4667 | } | ||
| 4668 | return out; | ||
| 4669 | } | ||
| 4670 | |||
| 4671 | /* round a vertex position */ | ||
| 4672 | static void _m3d_round(int quality, m3dv_t *src, m3dv_t *dst) | ||
| 4673 | { | ||
| 4674 | _register int t; | ||
| 4675 | /* copy additional attributes */ | ||
| 4676 | if(src != dst) memcpy(dst, src, sizeof(m3dv_t)); | ||
| 4677 | /* round according to quality */ | ||
| 4678 | switch(quality) { | ||
| 4679 | case M3D_EXP_INT8: | ||
| 4680 | t = (int)(src->x * 127 + (src->x >= 0 ? (M3D_FLOAT)0.5 : (M3D_FLOAT)-0.5)); dst->x = (M3D_FLOAT)t / (M3D_FLOAT)127.0; | ||
| 4681 | t = (int)(src->y * 127 + (src->y >= 0 ? (M3D_FLOAT)0.5 : (M3D_FLOAT)-0.5)); dst->y = (M3D_FLOAT)t / (M3D_FLOAT)127.0; | ||
| 4682 | t = (int)(src->z * 127 + (src->z >= 0 ? (M3D_FLOAT)0.5 : (M3D_FLOAT)-0.5)); dst->z = (M3D_FLOAT)t / (M3D_FLOAT)127.0; | ||
| 4683 | t = (int)(src->w * 127 + (src->w >= 0 ? (M3D_FLOAT)0.5 : (M3D_FLOAT)-0.5)); dst->w = (M3D_FLOAT)t / (M3D_FLOAT)127.0; | ||
| 4684 | break; | ||
| 4685 | case M3D_EXP_INT16: | ||
| 4686 | t = (int)(src->x * 32767 + (src->x >= 0 ? (M3D_FLOAT)0.5 : (M3D_FLOAT)-0.5)); dst->x = (M3D_FLOAT)t / (M3D_FLOAT)32767.0; | ||
| 4687 | t = (int)(src->y * 32767 + (src->y >= 0 ? (M3D_FLOAT)0.5 : (M3D_FLOAT)-0.5)); dst->y = (M3D_FLOAT)t / (M3D_FLOAT)32767.0; | ||
| 4688 | t = (int)(src->z * 32767 + (src->z >= 0 ? (M3D_FLOAT)0.5 : (M3D_FLOAT)-0.5)); dst->z = (M3D_FLOAT)t / (M3D_FLOAT)32767.0; | ||
| 4689 | t = (int)(src->w * 32767 + (src->w >= 0 ? (M3D_FLOAT)0.5 : (M3D_FLOAT)-0.5)); dst->w = (M3D_FLOAT)t / (M3D_FLOAT)32767.0; | ||
| 4690 | break; | ||
| 4691 | } | ||
| 4692 | if(dst->x == (M3D_FLOAT)-0.0) dst->x = (M3D_FLOAT)0.0; | ||
| 4693 | if(dst->y == (M3D_FLOAT)-0.0) dst->y = (M3D_FLOAT)0.0; | ||
| 4694 | if(dst->z == (M3D_FLOAT)-0.0) dst->z = (M3D_FLOAT)0.0; | ||
| 4695 | if(dst->w == (M3D_FLOAT)-0.0) dst->w = (M3D_FLOAT)0.0; | ||
| 4696 | } | ||
| 4697 | |||
| 4698 | #ifdef M3D_ASCII | ||
| 4699 | /* add a bone to ascii output */ | ||
| 4700 | static char *_m3d_prtbone(char *ptr, m3db_t *bone, M3D_INDEX numbone, M3D_INDEX parent, uint32_t level, M3D_INDEX *vrtxidx) | ||
| 4701 | { | ||
| 4702 | uint32_t i, j; | ||
| 4703 | char *sn; | ||
| 4704 | |||
| 4705 | if(level > M3D_BONEMAXLEVEL || !bone) return ptr; | ||
| 4706 | for(i = 0; i < numbone; i++) { | ||
| 4707 | if(bone[i].parent == parent) { | ||
| 4708 | for(j = 0; j < level; j++) *ptr++ = '/'; | ||
| 4709 | sn = _m3d_safestr(bone[i].name, 0); | ||
| 4710 | ptr += sprintf(ptr, "%d %d %s\r\n", vrtxidx[bone[i].pos], vrtxidx[bone[i].ori], sn); | ||
| 4711 | M3D_FREE(sn); | ||
| 4712 | ptr = _m3d_prtbone(ptr, bone, numbone, i, level + 1, vrtxidx); | ||
| 4713 | } | ||
| 4714 | } | ||
| 4715 | return ptr; | ||
| 4716 | } | ||
| 4717 | #endif | ||
| 4718 | |||
| 4719 | /** | ||
| 4720 | * Function to encode an in-memory model into on storage Model 3D format | ||
| 4721 | */ | ||
| 4722 | unsigned char *m3d_save(m3d_t *model, int quality, int flags, unsigned int *size) | ||
| 4723 | { | ||
| 4724 | #ifdef M3D_ASCII | ||
| 4725 | const char *ol; | ||
| 4726 | char *ptr; | ||
| 4727 | #endif | ||
| 4728 | char vc_s, vi_s, si_s, ci_s, ti_s, bi_s, nb_s, sk_s, fc_s, hi_s, fi_s, vd_s, vp_s; | ||
| 4729 | char *sn = NULL, *sl = NULL, *sa = NULL, *sd = NULL; | ||
| 4730 | unsigned char *out = NULL, *z = NULL, weights[M3D_NUMBONE < 8 ? 8 : M3D_NUMBONE], *norm = NULL; | ||
| 4731 | unsigned int i, j, k, l, n, o, len, chunklen, *length; | ||
| 4732 | int maxvox = 0, minvox = 0; | ||
| 4733 | M3D_FLOAT scale = (M3D_FLOAT)0.0, min_x, max_x, min_y, max_y, min_z, max_z, mw; | ||
| 4734 | M3D_INDEX last, *vrtxidx = NULL, *mtrlidx = NULL, *tmapidx = NULL, *skinidx = NULL; | ||
| 4735 | #ifdef M3D_VERTEXMAX | ||
| 4736 | M3D_INDEX lastp; | ||
| 4737 | #endif | ||
| 4738 | uint32_t idx, numcmap = 0, *cmap = NULL, numvrtx = 0, maxvrtx = 0, numtmap = 0, maxtmap = 0, numproc = 0; | ||
| 4739 | uint32_t numskin = 0, maxskin = 0, numstr = 0, maxt = 0, maxbone = 0, numgrp = 0, maxgrp = 0, *grpidx = NULL; | ||
| 4740 | uint8_t *opa = NULL; | ||
| 4741 | m3dcd_t *cd; | ||
| 4742 | m3dc_t *cmd; | ||
| 4743 | m3dstr_t *str = NULL; | ||
| 4744 | m3dvsave_t *vrtx = NULL, vertex; | ||
| 4745 | m3dtisave_t *tmap = NULL, tcoord; | ||
| 4746 | m3dssave_t *skin = NULL, sk; | ||
| 4747 | m3dfsave_t *face = NULL; | ||
| 4748 | m3dhdr_t *h = NULL; | ||
| 4749 | m3dm_t *m; | ||
| 4750 | m3da_t *a; | ||
| 4751 | |||
| 4752 | if(!model) { | ||
| 4753 | if(size) *size = 0; | ||
| 4754 | return NULL; | ||
| 4755 | } | ||
| 4756 | model->errcode = M3D_SUCCESS; | ||
| 4757 | #ifdef M3D_ASCII | ||
| 4758 | if(flags & M3D_EXP_ASCII) quality = M3D_EXP_DOUBLE; | ||
| 4759 | #endif | ||
| 4760 | vrtxidx = (M3D_INDEX*)M3D_MALLOC(model->numvertex * sizeof(M3D_INDEX)); | ||
| 4761 | if(!vrtxidx) goto memerr; | ||
| 4762 | memset(vrtxidx, 255, model->numvertex * sizeof(M3D_INDEX)); | ||
| 4763 | if(model->numvertex && !(flags & M3D_EXP_NONORMAL)){ | ||
| 4764 | norm = (unsigned char*)M3D_MALLOC(model->numvertex * sizeof(unsigned char)); | ||
| 4765 | if(!norm) goto memerr; | ||
| 4766 | memset(norm, 0, model->numvertex * sizeof(unsigned char)); | ||
| 4767 | } | ||
| 4768 | if(model->nummaterial && !(flags & M3D_EXP_NOMATERIAL)) { | ||
| 4769 | mtrlidx = (M3D_INDEX*)M3D_MALLOC(model->nummaterial * sizeof(M3D_INDEX)); | ||
| 4770 | if(!mtrlidx) goto memerr; | ||
| 4771 | memset(mtrlidx, 255, model->nummaterial * sizeof(M3D_INDEX)); | ||
| 4772 | opa = (uint8_t*)M3D_MALLOC(model->nummaterial * 2 * sizeof(M3D_INDEX)); | ||
| 4773 | if(!opa) goto memerr; | ||
| 4774 | memset(opa, 255, model->nummaterial * 2 * sizeof(M3D_INDEX)); | ||
| 4775 | } | ||
| 4776 | if(model->numtmap && !(flags & M3D_EXP_NOTXTCRD)) { | ||
| 4777 | tmapidx = (M3D_INDEX*)M3D_MALLOC(model->numtmap * sizeof(M3D_INDEX)); | ||
| 4778 | if(!tmapidx) goto memerr; | ||
| 4779 | memset(tmapidx, 255, model->numtmap * sizeof(M3D_INDEX)); | ||
| 4780 | } | ||
| 4781 | /** collect array elements that are actually referenced **/ | ||
| 4782 | if(!(flags & M3D_EXP_NOFACE)) { | ||
| 4783 | /* face */ | ||
| 4784 | if(model->numface && model->face) { | ||
| 4785 | M3D_LOG("Processing mesh face"); | ||
| 4786 | face = (m3dfsave_t*)M3D_MALLOC(model->numface * sizeof(m3dfsave_t)); | ||
| 4787 | if(!face) goto memerr; | ||
| 4788 | for(i = 0; i < model->numface; i++) { | ||
| 4789 | memcpy(&face[i].data, &model->face[i], sizeof(m3df_t)); | ||
| 4790 | face[i].group = 0; | ||
| 4791 | face[i].opacity = 255; | ||
| 4792 | if(!(flags & M3D_EXP_NOMATERIAL) && model->face[i].materialid < model->nummaterial) { | ||
| 4793 | if(model->material[model->face[i].materialid].numprop) { | ||
| 4794 | mtrlidx[model->face[i].materialid] = 0; | ||
| 4795 | if(opa[model->face[i].materialid * 2]) { | ||
| 4796 | m = &model->material[model->face[i].materialid]; | ||
| 4797 | for(j = 0; j < m->numprop; j++) | ||
| 4798 | if(m->prop[j].type == m3dp_Kd) { | ||
| 4799 | opa[model->face[i].materialid * 2 + 1] = ((uint8_t*)&m->prop[j].value.color)[3]; | ||
| 4800 | break; | ||
| 4801 | } | ||
| 4802 | for(j = 0; j < m->numprop; j++) | ||
| 4803 | if(m->prop[j].type == m3dp_d) { | ||
| 4804 | opa[model->face[i].materialid * 2 + 1] = (uint8_t)(m->prop[j].value.fnum * 255); | ||
| 4805 | break; | ||
| 4806 | } | ||
| 4807 | opa[model->face[i].materialid * 2] = 0; | ||
| 4808 | } | ||
| 4809 | face[i].opacity = opa[model->face[i].materialid * 2 + 1]; | ||
| 4810 | } else | ||
| 4811 | face[i].data.materialid = M3D_UNDEF; | ||
| 4812 | } | ||
| 4813 | for(j = 0; j < 3; j++) { | ||
| 4814 | k = model->face[i].vertex[j]; | ||
| 4815 | if(k < model->numvertex) | ||
| 4816 | vrtxidx[k] = 0; | ||
| 4817 | if(!(flags & M3D_EXP_NOCMAP)) { | ||
| 4818 | cmap = _m3d_addcmap(cmap, &numcmap, model->vertex[k].color); | ||
| 4819 | if(!cmap) goto memerr; | ||
| 4820 | } | ||
| 4821 | k = model->face[i].normal[j]; | ||
| 4822 | if(k < model->numvertex && !(flags & M3D_EXP_NONORMAL)) { | ||
| 4823 | vrtxidx[k] = 0; | ||
| 4824 | norm[k] = 1; | ||
| 4825 | } | ||
| 4826 | k = model->face[i].texcoord[j]; | ||
| 4827 | if(k < model->numtmap && !(flags & M3D_EXP_NOTXTCRD)) | ||
| 4828 | tmapidx[k] = 0; | ||
| 4829 | #ifdef M3D_VERTEXMAX | ||
| 4830 | k = model->face[i].vertmax[j]; | ||
| 4831 | if(k < model->numvertex && !(flags & M3D_EXP_NOVRTMAX)) | ||
| 4832 | vrtxidx[k] = 0; | ||
| 4833 | #endif | ||
| 4834 | } | ||
| 4835 | /* convert from CW to CCW */ | ||
| 4836 | if(flags & M3D_EXP_IDOSUCK) { | ||
| 4837 | j = face[i].data.vertex[1]; | ||
| 4838 | face[i].data.vertex[1] = face[i].data.vertex[2]; | ||
| 4839 | face[i].data.vertex[2] = j; | ||
| 4840 | j = face[i].data.normal[1]; | ||
| 4841 | face[i].data.normal[1] = face[i].data.normal[2]; | ||
| 4842 | face[i].data.normal[2] = j; | ||
| 4843 | j = face[i].data.texcoord[1]; | ||
| 4844 | face[i].data.texcoord[1] = face[i].data.texcoord[2]; | ||
| 4845 | face[i].data.texcoord[2] = j; | ||
| 4846 | #ifdef M3D_VERTEXMAX | ||
| 4847 | j = face[i].data.vertmax[1]; | ||
| 4848 | face[i].data.vertmax[1] = face[i].data.vertmax[2]; | ||
| 4849 | face[i].data.vertmax[2] = j; | ||
| 4850 | #endif | ||
| 4851 | } | ||
| 4852 | } | ||
| 4853 | } | ||
| 4854 | if((model->numvoxtype && model->voxtype) || (model->numvoxel && model->voxel)) { | ||
| 4855 | M3D_LOG("Processing voxel face"); | ||
| 4856 | for(i = 0; i < model->numvoxtype; i++) { | ||
| 4857 | str = _m3d_addstr(str, &numstr, model->voxtype[i].name); | ||
| 4858 | if(model->voxtype[i].name && !str) goto memerr; | ||
| 4859 | if(!(flags & M3D_EXP_NOCMAP)) { | ||
| 4860 | cmap = _m3d_addcmap(cmap, &numcmap, model->voxtype[i].color); | ||
| 4861 | if(!cmap) goto memerr; | ||
| 4862 | } | ||
| 4863 | for(j = 0; j < model->voxtype[i].numitem; j++) { | ||
| 4864 | str = _m3d_addstr(str, &numstr, model->voxtype[i].item[j].name); | ||
| 4865 | if(model->voxtype[i].item[j].name && !str) goto memerr; | ||
| 4866 | } | ||
| 4867 | } | ||
| 4868 | for(i = 0; i < model->numvoxel; i++) { | ||
| 4869 | str = _m3d_addstr(str, &numstr, model->voxel[i].name); | ||
| 4870 | if(model->voxel[i].name && !str) goto memerr; | ||
| 4871 | if(model->voxel[i].x < minvox) minvox = model->voxel[i].x; | ||
| 4872 | if(model->voxel[i].x + (int)model->voxel[i].w > maxvox) maxvox = model->voxel[i].x + model->voxel[i].w; | ||
| 4873 | if(model->voxel[i].y < minvox) minvox = model->voxel[i].y; | ||
| 4874 | if(model->voxel[i].y + (int)model->voxel[i].h > maxvox) maxvox = model->voxel[i].y + model->voxel[i].h; | ||
| 4875 | if(model->voxel[i].z < minvox) minvox = model->voxel[i].z; | ||
| 4876 | if(model->voxel[i].z + (int)model->voxel[i].d > maxvox) maxvox = model->voxel[i].z + model->voxel[i].d; | ||
| 4877 | } | ||
| 4878 | } | ||
| 4879 | if(model->numshape && model->shape) { | ||
| 4880 | M3D_LOG("Processing shape face"); | ||
| 4881 | for(i = 0; i < model->numshape; i++) { | ||
| 4882 | if(!model->shape[i].numcmd) continue; | ||
| 4883 | str = _m3d_addstr(str, &numstr, model->shape[i].name); | ||
| 4884 | if(model->shape[i].name && !str) goto memerr; | ||
| 4885 | for(j = 0; j < model->shape[i].numcmd; j++) { | ||
| 4886 | cmd = &model->shape[i].cmd[j]; | ||
| 4887 | if(cmd->type >= (unsigned int)(sizeof(m3d_commandtypes)/sizeof(m3d_commandtypes[0])) || !cmd->arg) | ||
| 4888 | continue; | ||
| 4889 | if(cmd->type == m3dc_mesh) { | ||
| 4890 | if(numgrp + 2 < maxgrp) { | ||
| 4891 | maxgrp += 1024; | ||
| 4892 | grpidx = (uint32_t*)realloc(grpidx, maxgrp * sizeof(uint32_t)); | ||
| 4893 | if(!grpidx) goto memerr; | ||
| 4894 | if(!numgrp) { | ||
| 4895 | grpidx[0] = 0; | ||
| 4896 | grpidx[1] = model->numface; | ||
| 4897 | numgrp += 2; | ||
| 4898 | } | ||
| 4899 | } | ||
| 4900 | grpidx[numgrp + 0] = cmd->arg[0]; | ||
| 4901 | grpidx[numgrp + 1] = cmd->arg[0] + cmd->arg[1]; | ||
| 4902 | numgrp += 2; | ||
| 4903 | } | ||
| 4904 | cd = &m3d_commandtypes[cmd->type]; | ||
| 4905 | for(k = n = 0, l = cd->p; k < l; k++) | ||
| 4906 | switch(cd->a[((k - n) % (cd->p - n)) + n]) { | ||
| 4907 | case m3dcp_mi_t: | ||
| 4908 | if(!(flags & M3D_EXP_NOMATERIAL) && cmd->arg[k] < model->nummaterial) | ||
| 4909 | mtrlidx[cmd->arg[k]] = 0; | ||
| 4910 | break; | ||
| 4911 | case m3dcp_ti_t: | ||
| 4912 | if(!(flags & M3D_EXP_NOTXTCRD) && cmd->arg[k] < model->numtmap) | ||
| 4913 | tmapidx[cmd->arg[k]] = 0; | ||
| 4914 | break; | ||
| 4915 | case m3dcp_qi_t: | ||
| 4916 | case m3dcp_vi_t: | ||
| 4917 | if(cmd->arg[k] < model->numvertex) | ||
| 4918 | vrtxidx[cmd->arg[k]] = 0; | ||
| 4919 | break; | ||
| 4920 | case m3dcp_va_t: | ||
| 4921 | n = k + 1; l += (cmd->arg[k] - 1) * (cd->p - k - 1); | ||
| 4922 | break; | ||
| 4923 | } | ||
| 4924 | } | ||
| 4925 | } | ||
| 4926 | } | ||
| 4927 | if(model->numface && face) { | ||
| 4928 | if(numgrp && grpidx) { | ||
| 4929 | qsort(grpidx, numgrp, sizeof(uint32_t), _m3d_grpcmp); | ||
| 4930 | for(i = j = 0; i < model->numface && j < numgrp; i++) { | ||
| 4931 | while(j < numgrp && grpidx[j] < i) j++; | ||
| 4932 | face[i].group = j; | ||
| 4933 | } | ||
| 4934 | } | ||
| 4935 | qsort(face, model->numface, sizeof(m3dfsave_t), _m3d_facecmp); | ||
| 4936 | } | ||
| 4937 | if(grpidx) { M3D_FREE(grpidx); grpidx = NULL; } | ||
| 4938 | if(model->numlabel && model->label) { | ||
| 4939 | M3D_LOG("Processing annotation labels"); | ||
| 4940 | for(i = 0; i < model->numlabel; i++) { | ||
| 4941 | str = _m3d_addstr(str, &numstr, model->label[i].name); | ||
| 4942 | str = _m3d_addstr(str, &numstr, model->label[i].lang); | ||
| 4943 | str = _m3d_addstr(str, &numstr, model->label[i].text); | ||
| 4944 | if(!(flags & M3D_EXP_NOCMAP)) { | ||
| 4945 | cmap = _m3d_addcmap(cmap, &numcmap, model->label[i].color); | ||
| 4946 | if(!cmap) goto memerr; | ||
| 4947 | } | ||
| 4948 | if(model->label[i].vertexid < model->numvertex) | ||
| 4949 | vrtxidx[model->label[i].vertexid] = 0; | ||
| 4950 | } | ||
| 4951 | qsort(model->label, model->numlabel, sizeof(m3dl_t), _m3d_lblcmp); | ||
| 4952 | } | ||
| 4953 | } else if(!(flags & M3D_EXP_NOMATERIAL)) { | ||
| 4954 | /* without a face, simply add all materials, because it can be an mtllib */ | ||
| 4955 | for(i = 0; i < model->nummaterial; i++) | ||
| 4956 | mtrlidx[i] = i; | ||
| 4957 | } | ||
| 4958 | /* bind-pose skeleton */ | ||
| 4959 | if(model->numbone && model->bone && !(flags & M3D_EXP_NOBONE)) { | ||
| 4960 | M3D_LOG("Processing bones"); | ||
| 4961 | for(i = 0; i < model->numbone; i++) { | ||
| 4962 | str = _m3d_addstr(str, &numstr, model->bone[i].name); | ||
| 4963 | if(!str) goto memerr; | ||
| 4964 | k = model->bone[i].pos; | ||
| 4965 | if(k < model->numvertex) | ||
| 4966 | vrtxidx[k] = 0; | ||
| 4967 | k = model->bone[i].ori; | ||
| 4968 | if(k < model->numvertex) | ||
| 4969 | vrtxidx[k] = 0; | ||
| 4970 | } | ||
| 4971 | } | ||
| 4972 | /* actions, animated skeleton poses */ | ||
| 4973 | if(model->numaction && model->action && !(flags & M3D_EXP_NOACTION)) { | ||
| 4974 | M3D_LOG("Processing action list"); | ||
| 4975 | for(j = 0; j < model->numaction; j++) { | ||
| 4976 | a = &model->action[j]; | ||
| 4977 | str = _m3d_addstr(str, &numstr, a->name); | ||
| 4978 | if(!str) goto memerr; | ||
| 4979 | if(a->numframe > 65535) a->numframe = 65535; | ||
| 4980 | for(i = 0; i < a->numframe; i++) { | ||
| 4981 | for(l = 0; l < a->frame[i].numtransform; l++) { | ||
| 4982 | k = a->frame[i].transform[l].pos; | ||
| 4983 | if(k < model->numvertex) | ||
| 4984 | vrtxidx[k] = 0; | ||
| 4985 | k = a->frame[i].transform[l].ori; | ||
| 4986 | if(k < model->numvertex) | ||
| 4987 | vrtxidx[k] = 0; | ||
| 4988 | } | ||
| 4989 | if(l > maxt) maxt = l; | ||
| 4990 | } | ||
| 4991 | } | ||
| 4992 | } | ||
| 4993 | /* add colors to color map and texture names to string table */ | ||
| 4994 | if(!(flags & M3D_EXP_NOMATERIAL)) { | ||
| 4995 | M3D_LOG("Processing materials"); | ||
| 4996 | for(i = k = 0; i < model->nummaterial; i++) { | ||
| 4997 | if(mtrlidx[i] == M3D_UNDEF || !model->material[i].numprop) continue; | ||
| 4998 | mtrlidx[i] = k++; | ||
| 4999 | m = &model->material[i]; | ||
| 5000 | str = _m3d_addstr(str, &numstr, m->name); | ||
| 5001 | if(!str) goto memerr; | ||
| 5002 | if(m->prop) | ||
| 5003 | for(j = 0; j < m->numprop; j++) { | ||
| 5004 | if(!(flags & M3D_EXP_NOCMAP) && m->prop[j].type < 128) { | ||
| 5005 | for(l = 0; l < sizeof(m3d_propertytypes)/sizeof(m3d_propertytypes[0]); l++) { | ||
| 5006 | if(m->prop[j].type == m3d_propertytypes[l].id && m3d_propertytypes[l].format == m3dpf_color) { | ||
| 5007 | ((uint8_t*)&m->prop[j].value.color)[3] = opa[i * 2 + 1]; | ||
| 5008 | cmap = _m3d_addcmap(cmap, &numcmap, m->prop[j].value.color); | ||
| 5009 | if(!cmap) goto memerr; | ||
| 5010 | break; | ||
| 5011 | } | ||
| 5012 | } | ||
| 5013 | } | ||
| 5014 | if(m->prop[j].type >= 128 && m->prop[j].value.textureid < model->numtexture && | ||
| 5015 | model->texture[m->prop[j].value.textureid].name) { | ||
| 5016 | str = _m3d_addstr(str, &numstr, model->texture[m->prop[j].value.textureid].name); | ||
| 5017 | if(!str) goto memerr; | ||
| 5018 | } | ||
| 5019 | } | ||
| 5020 | } | ||
| 5021 | } | ||
| 5022 | /* if there's only one black color, don't store it */ | ||
| 5023 | if(numcmap == 1 && cmap && !cmap[0]) numcmap = 0; | ||
| 5024 | |||
| 5025 | /** compress lists **/ | ||
| 5026 | if(model->numtmap && !(flags & M3D_EXP_NOTXTCRD)) { | ||
| 5027 | M3D_LOG("Compressing tmap"); | ||
| 5028 | tmap = (m3dtisave_t*)M3D_MALLOC(model->numtmap * sizeof(m3dtisave_t)); | ||
| 5029 | if(!tmap) goto memerr; | ||
| 5030 | for(i = 0; i < model->numtmap; i++) { | ||
| 5031 | if(tmapidx[i] == M3D_UNDEF) continue; | ||
| 5032 | switch(quality) { | ||
| 5033 | case M3D_EXP_INT8: | ||
| 5034 | l = (unsigned int)(model->tmap[i].u * 255); tcoord.data.u = (M3D_FLOAT)l / (M3D_FLOAT)255.0; | ||
| 5035 | l = (unsigned int)(model->tmap[i].v * 255); tcoord.data.v = (M3D_FLOAT)l / (M3D_FLOAT)255.0; | ||
| 5036 | break; | ||
| 5037 | case M3D_EXP_INT16: | ||
| 5038 | l = (unsigned int)(model->tmap[i].u * 65535); tcoord.data.u = (M3D_FLOAT)l / (M3D_FLOAT)65535.0; | ||
| 5039 | l = (unsigned int)(model->tmap[i].v * 65535); tcoord.data.v = (M3D_FLOAT)l / (M3D_FLOAT)65535.0; | ||
| 5040 | break; | ||
| 5041 | default: | ||
| 5042 | tcoord.data.u = model->tmap[i].u; | ||
| 5043 | tcoord.data.v = model->tmap[i].v; | ||
| 5044 | break; | ||
| 5045 | } | ||
| 5046 | if(flags & M3D_EXP_FLIPTXTCRD) | ||
| 5047 | tcoord.data.v = (M3D_FLOAT)1.0 - tcoord.data.v; | ||
| 5048 | tcoord.oldidx = i; | ||
| 5049 | memcpy(&tmap[numtmap++], &tcoord, sizeof(m3dtisave_t)); | ||
| 5050 | } | ||
| 5051 | if(numtmap) { | ||
| 5052 | qsort(tmap, numtmap, sizeof(m3dtisave_t), _m3d_ticmp); | ||
| 5053 | memcpy(&tcoord.data, &tmap[0], sizeof(m3dti_t)); | ||
| 5054 | for(i = 0; i < numtmap; i++) { | ||
| 5055 | if(memcmp(&tcoord.data, &tmap[i].data, sizeof(m3dti_t))) { | ||
| 5056 | memcpy(&tcoord.data, &tmap[i].data, sizeof(m3dti_t)); | ||
| 5057 | maxtmap++; | ||
| 5058 | } | ||
| 5059 | tmap[i].newidx = maxtmap; | ||
| 5060 | tmapidx[tmap[i].oldidx] = maxtmap; | ||
| 5061 | } | ||
| 5062 | maxtmap++; | ||
| 5063 | } | ||
| 5064 | } | ||
| 5065 | if(model->numskin && model->skin && !(flags & M3D_EXP_NOBONE)) { | ||
| 5066 | M3D_LOG("Compressing skin"); | ||
| 5067 | skinidx = (M3D_INDEX*)M3D_MALLOC(model->numskin * sizeof(M3D_INDEX)); | ||
| 5068 | if(!skinidx) goto memerr; | ||
| 5069 | skin = (m3dssave_t*)M3D_MALLOC(model->numskin * sizeof(m3dssave_t)); | ||
| 5070 | if(!skin) goto memerr; | ||
| 5071 | memset(skinidx, 255, model->numskin * sizeof(M3D_INDEX)); | ||
| 5072 | for(i = 0; i < model->numvertex; i++) { | ||
| 5073 | if(vrtxidx[i] != M3D_UNDEF && model->vertex[i].skinid < model->numskin) | ||
| 5074 | skinidx[model->vertex[i].skinid] = 0; | ||
| 5075 | } | ||
| 5076 | for(i = 0; i < model->numskin; i++) { | ||
| 5077 | if(skinidx[i] == M3D_UNDEF) continue; | ||
| 5078 | memset(&sk, 0, sizeof(m3dssave_t)); | ||
| 5079 | for(j = 0, min_x = (M3D_FLOAT)0.0; j < M3D_NUMBONE && model->skin[i].boneid[j] != M3D_UNDEF; j++) { | ||
| 5080 | sk.data.boneid[j] = model->skin[i].boneid[j]; | ||
| 5081 | sk.data.weight[j] = model->skin[i].weight[j] > (M3D_FLOAT)0.0 ? model->skin[i].weight[j] : (M3D_FLOAT)0.01; | ||
| 5082 | min_x += sk.data.weight[j]; | ||
| 5083 | } | ||
| 5084 | if(j > maxbone) maxbone = j; | ||
| 5085 | if(min_x != (M3D_FLOAT)1.0 && min_x != (M3D_FLOAT)0.0) | ||
| 5086 | for(j = 0; j < M3D_NUMBONE && sk.data.weight[j] > (M3D_FLOAT)0.0; j++) | ||
| 5087 | sk.data.weight[j] /= min_x; | ||
| 5088 | sk.oldidx = i; | ||
| 5089 | memcpy(&skin[numskin++], &sk, sizeof(m3dssave_t)); | ||
| 5090 | } | ||
| 5091 | if(numskin) { | ||
| 5092 | qsort(skin, numskin, sizeof(m3dssave_t), _m3d_skincmp); | ||
| 5093 | memcpy(&sk.data, &skin[0].data, sizeof(m3ds_t)); | ||
| 5094 | for(i = 0; i < numskin; i++) { | ||
| 5095 | if(memcmp(&sk.data, &skin[i].data, sizeof(m3ds_t))) { | ||
| 5096 | memcpy(&sk.data, &skin[i].data, sizeof(m3ds_t)); | ||
| 5097 | maxskin++; | ||
| 5098 | } | ||
| 5099 | skin[i].newidx = maxskin; | ||
| 5100 | skinidx[skin[i].oldidx] = maxskin; | ||
| 5101 | } | ||
| 5102 | maxskin++; | ||
| 5103 | } | ||
| 5104 | } | ||
| 5105 | |||
| 5106 | M3D_LOG("Compressing vertex list"); | ||
| 5107 | min_x = min_y = min_z = (M3D_FLOAT)1e10; | ||
| 5108 | max_x = max_y = max_z = (M3D_FLOAT)-1e10; | ||
| 5109 | if(vrtxidx) { | ||
| 5110 | vrtx = (m3dvsave_t*)M3D_MALLOC(model->numvertex * sizeof(m3dvsave_t)); | ||
| 5111 | if(!vrtx) goto memerr; | ||
| 5112 | for(i = numvrtx = 0; i < model->numvertex; i++) { | ||
| 5113 | if(vrtxidx[i] == M3D_UNDEF) continue; | ||
| 5114 | _m3d_round(quality, &model->vertex[i], &vertex.data); | ||
| 5115 | vertex.norm = norm ? norm[i] : 0; | ||
| 5116 | if(vertex.data.skinid != M3D_INDEXMAX && !vertex.norm) { | ||
| 5117 | vertex.data.skinid = vertex.data.skinid != M3D_UNDEF && skinidx ? skinidx[vertex.data.skinid] : M3D_UNDEF; | ||
| 5118 | if(vertex.data.x > max_x) max_x = vertex.data.x; | ||
| 5119 | if(vertex.data.x < min_x) min_x = vertex.data.x; | ||
| 5120 | if(vertex.data.y > max_y) max_y = vertex.data.y; | ||
| 5121 | if(vertex.data.y < min_y) min_y = vertex.data.y; | ||
| 5122 | if(vertex.data.z > max_z) max_z = vertex.data.z; | ||
| 5123 | if(vertex.data.z < min_z) min_z = vertex.data.z; | ||
| 5124 | } | ||
| 5125 | #ifdef M3D_VERTEXTYPE | ||
| 5126 | vertex.data.type = 0; | ||
| 5127 | #endif | ||
| 5128 | vertex.oldidx = i; | ||
| 5129 | memcpy(&vrtx[numvrtx++], &vertex, sizeof(m3dvsave_t)); | ||
| 5130 | } | ||
| 5131 | if(numvrtx) { | ||
| 5132 | qsort(vrtx, numvrtx, sizeof(m3dvsave_t), _m3d_vrtxcmp); | ||
| 5133 | memcpy(&vertex.data, &vrtx[0].data, sizeof(m3dv_t)); | ||
| 5134 | for(i = 0; i < numvrtx; i++) { | ||
| 5135 | if(memcmp(&vertex.data, &vrtx[i].data, vrtx[i].norm ? 3 * sizeof(M3D_FLOAT) : sizeof(m3dv_t))) { | ||
| 5136 | memcpy(&vertex.data, &vrtx[i].data, sizeof(m3dv_t)); | ||
| 5137 | maxvrtx++; | ||
| 5138 | } | ||
| 5139 | vrtx[i].newidx = maxvrtx; | ||
| 5140 | vrtxidx[vrtx[i].oldidx] = maxvrtx; | ||
| 5141 | } | ||
| 5142 | maxvrtx++; | ||
| 5143 | } | ||
| 5144 | } | ||
| 5145 | if(norm) { M3D_FREE(norm); norm = NULL; } | ||
| 5146 | |||
| 5147 | /* normalize to bounding cube */ | ||
| 5148 | if(numvrtx && !(flags & M3D_EXP_NORECALC)) { | ||
| 5149 | M3D_LOG("Normalizing coordinates"); | ||
| 5150 | if(min_x < (M3D_FLOAT)0.0) min_x = -min_x; | ||
| 5151 | if(max_x < (M3D_FLOAT)0.0) max_x = -max_x; | ||
| 5152 | if(min_y < (M3D_FLOAT)0.0) min_y = -min_y; | ||
| 5153 | if(max_y < (M3D_FLOAT)0.0) max_y = -max_y; | ||
| 5154 | if(min_z < (M3D_FLOAT)0.0) min_z = -min_z; | ||
| 5155 | if(max_z < (M3D_FLOAT)0.0) max_z = -max_z; | ||
| 5156 | scale = min_x; | ||
| 5157 | if(max_x > scale) scale = max_x; | ||
| 5158 | if(min_y > scale) scale = min_y; | ||
| 5159 | if(max_y > scale) scale = max_y; | ||
| 5160 | if(min_z > scale) scale = min_z; | ||
| 5161 | if(max_z > scale) scale = max_z; | ||
| 5162 | if(scale <= (M3D_FLOAT)0.0) scale = (M3D_FLOAT)1.0; | ||
| 5163 | if(scale != (M3D_FLOAT)1.0) { | ||
| 5164 | for(i = 0; i < numvrtx; i++) { | ||
| 5165 | if(vrtx[i].data.skinid == M3D_INDEXMAX) continue; | ||
| 5166 | vrtx[i].data.x /= scale; | ||
| 5167 | vrtx[i].data.y /= scale; | ||
| 5168 | vrtx[i].data.z /= scale; | ||
| 5169 | } | ||
| 5170 | } | ||
| 5171 | } | ||
| 5172 | if(model->scale > (M3D_FLOAT)0.0) scale = model->scale; | ||
| 5173 | if(scale <= (M3D_FLOAT)0.0) scale = (M3D_FLOAT)1.0; | ||
| 5174 | |||
| 5175 | /* meta info */ | ||
| 5176 | sn = _m3d_safestr(model->name && *model->name ? model->name : (char*)"(noname)", 2); | ||
| 5177 | sl = _m3d_safestr(model->license ? model->license : (char*)"MIT", 2); | ||
| 5178 | sa = _m3d_safestr(model->author ? model->author : getenv("LOGNAME"), 2); | ||
| 5179 | if(!sn || !sl || !sa) { | ||
| 5180 | memerr: if(vrtxidx) M3D_FREE(vrtxidx); | ||
| 5181 | if(mtrlidx) M3D_FREE(mtrlidx); | ||
| 5182 | if(tmapidx) M3D_FREE(tmapidx); | ||
| 5183 | if(skinidx) M3D_FREE(skinidx); | ||
| 5184 | if(grpidx) M3D_FREE(grpidx); | ||
| 5185 | if(norm) M3D_FREE(norm); | ||
| 5186 | if(face) M3D_FREE(face); | ||
| 5187 | if(cmap) M3D_FREE(cmap); | ||
| 5188 | if(tmap) M3D_FREE(tmap); | ||
| 5189 | if(skin) M3D_FREE(skin); | ||
| 5190 | if(str) M3D_FREE(str); | ||
| 5191 | if(vrtx) M3D_FREE(vrtx); | ||
| 5192 | if(sn) M3D_FREE(sn); | ||
| 5193 | if(sl) M3D_FREE(sl); | ||
| 5194 | if(sa) M3D_FREE(sa); | ||
| 5195 | if(sd) M3D_FREE(sd); | ||
| 5196 | if(out) M3D_FREE(out); | ||
| 5197 | if(opa) free(opa); | ||
| 5198 | if(h) M3D_FREE(h); | ||
| 5199 | M3D_LOG("Out of memory"); | ||
| 5200 | model->errcode = M3D_ERR_ALLOC; | ||
| 5201 | return NULL; | ||
| 5202 | } | ||
| 5203 | |||
| 5204 | M3D_LOG("Serializing model"); | ||
| 5205 | #ifdef M3D_ASCII | ||
| 5206 | if(flags & M3D_EXP_ASCII) { | ||
| 5207 | /* use CRLF to make model creators on Win happy... */ | ||
| 5208 | sd = _m3d_safestr(model->desc, 1); | ||
| 5209 | if(!sd) goto memerr; | ||
| 5210 | ol = setlocale(LC_NUMERIC, NULL); | ||
| 5211 | setlocale(LC_NUMERIC, "C"); | ||
| 5212 | /* header */ | ||
| 5213 | len = 64 + (unsigned int)(strlen(sn) + strlen(sl) + strlen(sa) + strlen(sd)); | ||
| 5214 | out = (unsigned char*)M3D_MALLOC(len); | ||
| 5215 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5216 | ptr = (char*)out; | ||
| 5217 | ptr += sprintf(ptr, "3dmodel %g\r\n%s\r\n%s\r\n%s\r\n%s\r\n\r\n", scale, | ||
| 5218 | sn, sl, sa, sd); | ||
| 5219 | M3D_FREE(sl); M3D_FREE(sa); M3D_FREE(sd); | ||
| 5220 | sl = sa = sd = NULL; | ||
| 5221 | /* preview chunk */ | ||
| 5222 | if(model->preview.data && model->preview.length) { | ||
| 5223 | sl = _m3d_safestr(sn, 0); | ||
| 5224 | if(sl) { | ||
| 5225 | /* gcc thinks that "ptr is used after free", well, gcc is simply wrong. */ | ||
| 5226 | #ifdef __GNUC__ | ||
| 5227 | #pragma GCC diagnostic push | ||
| 5228 | #pragma GCC diagnostic ignored "-Wuse-after-free" | ||
| 5229 | #endif | ||
| 5230 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)20 + strlen(sl)); | ||
| 5231 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5232 | #ifdef __GNUC__ | ||
| 5233 | #pragma GCC diagnostic pop | ||
| 5234 | #endif | ||
| 5235 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5236 | ptr += sprintf(ptr, "Preview\r\n%s.png\r\n\r\n", sl); | ||
| 5237 | M3D_FREE(sl); sl = NULL; | ||
| 5238 | } | ||
| 5239 | } | ||
| 5240 | M3D_FREE(sn); sn = NULL; | ||
| 5241 | /* texture map */ | ||
| 5242 | if(numtmap && tmap && !(flags & M3D_EXP_NOTXTCRD) && !(flags & M3D_EXP_NOFACE)) { | ||
| 5243 | /* interestingly gcc does not complain about "ptr is used after free" here, although the code is 100% the same */ | ||
| 5244 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)(maxtmap * 32) + (uintptr_t)12); | ||
| 5245 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5246 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5247 | ptr += sprintf(ptr, "Textmap\r\n"); | ||
| 5248 | last = M3D_UNDEF; | ||
| 5249 | for(i = 0; i < numtmap; i++) { | ||
| 5250 | if(tmap[i].newidx == last) continue; | ||
| 5251 | last = tmap[i].newidx; | ||
| 5252 | ptr += sprintf(ptr, "%g %g\r\n", tmap[i].data.u, tmap[i].data.v); | ||
| 5253 | } | ||
| 5254 | ptr += sprintf(ptr, "\r\n"); | ||
| 5255 | } | ||
| 5256 | /* vertex chunk */ | ||
| 5257 | if(numvrtx && vrtx && !(flags & M3D_EXP_NOFACE)) { | ||
| 5258 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)(maxvrtx * 128) + (uintptr_t)10); | ||
| 5259 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5260 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5261 | ptr += sprintf(ptr, "Vertex\r\n"); | ||
| 5262 | last = M3D_UNDEF; | ||
| 5263 | for(i = 0; i < numvrtx; i++) { | ||
| 5264 | if(vrtx[i].newidx == last) continue; | ||
| 5265 | last = vrtx[i].newidx; | ||
| 5266 | ptr += sprintf(ptr, "%g %g %g %g", vrtx[i].data.x, vrtx[i].data.y, vrtx[i].data.z, vrtx[i].data.w); | ||
| 5267 | if(!(flags & M3D_EXP_NOCMAP) && vrtx[i].data.color) | ||
| 5268 | ptr += sprintf(ptr, " #%08x", vrtx[i].data.color); | ||
| 5269 | if(!(flags & M3D_EXP_NOBONE) && model->numbone && maxskin && vrtx[i].data.skinid < M3D_INDEXMAX) { | ||
| 5270 | if(skin[vrtx[i].data.skinid].data.weight[0] == (M3D_FLOAT)1.0) | ||
| 5271 | ptr += sprintf(ptr, " %d", skin[vrtx[i].data.skinid].data.boneid[0]); | ||
| 5272 | else | ||
| 5273 | for(j = 0; j < M3D_NUMBONE && skin[vrtx[i].data.skinid].data.boneid[j] != M3D_UNDEF && | ||
| 5274 | skin[vrtx[i].data.skinid].data.weight[j] > (M3D_FLOAT)0.0; j++) | ||
| 5275 | ptr += sprintf(ptr, " %d:%g", skin[vrtx[i].data.skinid].data.boneid[j], | ||
| 5276 | skin[vrtx[i].data.skinid].data.weight[j]); | ||
| 5277 | } | ||
| 5278 | ptr += sprintf(ptr, "\r\n"); | ||
| 5279 | } | ||
| 5280 | ptr += sprintf(ptr, "\r\n"); | ||
| 5281 | } | ||
| 5282 | /* bones chunk */ | ||
| 5283 | if(model->numbone && model->bone && !(flags & M3D_EXP_NOBONE)) { | ||
| 5284 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)9); | ||
| 5285 | for(i = 0; i < model->numbone; i++) { | ||
| 5286 | len += (unsigned int)strlen(model->bone[i].name) + 128; | ||
| 5287 | } | ||
| 5288 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5289 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5290 | ptr += sprintf(ptr, "Bones\r\n"); | ||
| 5291 | ptr = _m3d_prtbone(ptr, model->bone, model->numbone, M3D_UNDEF, 0, vrtxidx); | ||
| 5292 | ptr += sprintf(ptr, "\r\n"); | ||
| 5293 | } | ||
| 5294 | /* materials */ | ||
| 5295 | if(model->nummaterial && !(flags & M3D_EXP_NOMATERIAL)) { | ||
| 5296 | for(j = 0; j < model->nummaterial; j++) { | ||
| 5297 | if(mtrlidx[j] == M3D_UNDEF || !model->material[j].numprop || !model->material[j].prop) continue; | ||
| 5298 | m = &model->material[j]; | ||
| 5299 | sn = _m3d_safestr(m->name, 0); | ||
| 5300 | if(!sn) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5301 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)strlen(sn) + (uintptr_t)12); | ||
| 5302 | for(i = 0; i < m->numprop; i++) { | ||
| 5303 | if(m->prop[i].type < 128) | ||
| 5304 | len += 32; | ||
| 5305 | else if(m->prop[i].value.textureid < model->numtexture && model->texture[m->prop[i].value.textureid].name) | ||
| 5306 | len += (unsigned int)strlen(model->texture[m->prop[i].value.textureid].name) + 16; | ||
| 5307 | } | ||
| 5308 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5309 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5310 | ptr += sprintf(ptr, "Material %s\r\n", sn); | ||
| 5311 | M3D_FREE(sn); sn = NULL; | ||
| 5312 | for(i = 0; i < m->numprop; i++) { | ||
| 5313 | k = 256; | ||
| 5314 | if(m->prop[i].type >= 128) { | ||
| 5315 | for(l = 0; l < sizeof(m3d_propertytypes)/sizeof(m3d_propertytypes[0]); l++) | ||
| 5316 | if(m->prop[i].type == m3d_propertytypes[l].id) { | ||
| 5317 | sn = m3d_propertytypes[l].key; | ||
| 5318 | break; | ||
| 5319 | } | ||
| 5320 | if(!sn) | ||
| 5321 | for(l = 0; l < sizeof(m3d_propertytypes)/sizeof(m3d_propertytypes[0]); l++) | ||
| 5322 | if(m->prop[i].type - 128 == m3d_propertytypes[l].id) { | ||
| 5323 | sn = m3d_propertytypes[l].key; | ||
| 5324 | break; | ||
| 5325 | } | ||
| 5326 | k = sn ? m3dpf_map : 256; | ||
| 5327 | } else { | ||
| 5328 | for(l = 0; l < sizeof(m3d_propertytypes)/sizeof(m3d_propertytypes[0]); l++) | ||
| 5329 | if(m->prop[i].type == m3d_propertytypes[l].id) { | ||
| 5330 | sn = m3d_propertytypes[l].key; | ||
| 5331 | k = m3d_propertytypes[l].format; | ||
| 5332 | break; | ||
| 5333 | } | ||
| 5334 | } | ||
| 5335 | switch(k) { | ||
| 5336 | case m3dpf_color: ptr += sprintf(ptr, "%s #%08x\r\n", sn, m->prop[i].value.color); break; | ||
| 5337 | case m3dpf_uint8: | ||
| 5338 | case m3dpf_uint16: | ||
| 5339 | case m3dpf_uint32: ptr += sprintf(ptr, "%s %d\r\n", sn, m->prop[i].value.num); break; | ||
| 5340 | case m3dpf_float: ptr += sprintf(ptr, "%s %g\r\n", sn, m->prop[i].value.fnum); break; | ||
| 5341 | case m3dpf_map: | ||
| 5342 | if(m->prop[i].value.textureid < model->numtexture && | ||
| 5343 | model->texture[m->prop[i].value.textureid].name) { | ||
| 5344 | sl = _m3d_safestr(model->texture[m->prop[i].value.textureid].name, 0); | ||
| 5345 | if(!sl) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5346 | if(*sl) | ||
| 5347 | ptr += sprintf(ptr, "map_%s %s\r\n", sn, sl); | ||
| 5348 | M3D_FREE(sn); M3D_FREE(sl); sl = NULL; | ||
| 5349 | } | ||
| 5350 | break; | ||
| 5351 | } | ||
| 5352 | sn = NULL; | ||
| 5353 | } | ||
| 5354 | ptr += sprintf(ptr, "\r\n"); | ||
| 5355 | } | ||
| 5356 | } | ||
| 5357 | /* procedural face */ | ||
| 5358 | if(model->numinlined && model->inlined && !(flags & M3D_EXP_NOFACE)) { | ||
| 5359 | /* all inlined assets which are not textures should be procedural surfaces */ | ||
| 5360 | for(j = 0; j < model->numinlined; j++) { | ||
| 5361 | if(!model->inlined[j].name || !*model->inlined[j].name || !model->inlined[j].length || !model->inlined[j].data || | ||
| 5362 | (model->inlined[j].data[1] == 'P' && model->inlined[j].data[2] == 'N' && model->inlined[j].data[3] == 'G')) | ||
| 5363 | continue; | ||
| 5364 | for(i = k = 0; i < model->numtexture; i++) { | ||
| 5365 | if(!strcmp(model->inlined[j].name, model->texture[i].name)) { k = 1; break; } | ||
| 5366 | } | ||
| 5367 | if(k) continue; | ||
| 5368 | sn = _m3d_safestr(model->inlined[j].name, 0); | ||
| 5369 | if(!sn) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5370 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)strlen(sn) + (uintptr_t)18); | ||
| 5371 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5372 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5373 | ptr += sprintf(ptr, "Procedural\r\n%s\r\n\r\n", sn); | ||
| 5374 | M3D_FREE(sn); sn = NULL; | ||
| 5375 | } | ||
| 5376 | } | ||
| 5377 | /* mesh face */ | ||
| 5378 | if(model->numface && face && !(flags & M3D_EXP_NOFACE)) { | ||
| 5379 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)(model->numface * 128) + (uintptr_t)6); | ||
| 5380 | last = M3D_UNDEF; | ||
| 5381 | #ifdef M3D_VERTEXMAX | ||
| 5382 | lastp = M3D_UNDEF; | ||
| 5383 | #endif | ||
| 5384 | if(!(flags & M3D_EXP_NOMATERIAL)) | ||
| 5385 | for(i = 0; i < model->numface; i++) { | ||
| 5386 | j = face[i].data.materialid < model->nummaterial ? face[i].data.materialid : M3D_UNDEF; | ||
| 5387 | if(j != last) { | ||
| 5388 | last = j; | ||
| 5389 | if(last < model->nummaterial) | ||
| 5390 | len += (unsigned int)strlen(model->material[last].name); | ||
| 5391 | len += 6; | ||
| 5392 | } | ||
| 5393 | #ifdef M3D_VERTEXMAX | ||
| 5394 | j = face[i].data.paramid < model->numparam ? face[i].data.paramid : M3D_UNDEF; | ||
| 5395 | if(j != lastp) { | ||
| 5396 | lastp = j; | ||
| 5397 | if(lastp < model->numparam) | ||
| 5398 | len += (unsigned int)strlen(model->param[lastp].name); | ||
| 5399 | len += 6; | ||
| 5400 | } | ||
| 5401 | #endif | ||
| 5402 | } | ||
| 5403 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5404 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5405 | ptr += sprintf(ptr, "Mesh\r\n"); | ||
| 5406 | last = M3D_UNDEF; | ||
| 5407 | #ifdef M3D_VERTEXMAX | ||
| 5408 | lastp = M3D_UNDEF; | ||
| 5409 | #endif | ||
| 5410 | for(i = 0; i < model->numface; i++) { | ||
| 5411 | j = face[i].data.materialid < model->nummaterial ? face[i].data.materialid : M3D_UNDEF; | ||
| 5412 | if(!(flags & M3D_EXP_NOMATERIAL) && j != last) { | ||
| 5413 | last = j; | ||
| 5414 | if(last < model->nummaterial) { | ||
| 5415 | sn = _m3d_safestr(model->material[last].name, 0); | ||
| 5416 | if(!sn) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5417 | ptr += sprintf(ptr, "use %s\r\n", sn); | ||
| 5418 | M3D_FREE(sn); sn = NULL; | ||
| 5419 | } else | ||
| 5420 | ptr += sprintf(ptr, "use\r\n"); | ||
| 5421 | } | ||
| 5422 | #ifdef M3D_VERTEXMAX | ||
| 5423 | j = face[i].data.paramid < model->numparam ? face[i].data.paramid : M3D_UNDEF; | ||
| 5424 | if(!(flags & M3D_EXP_NOVRTMAX) && j != lastp) { | ||
| 5425 | lastp = j; | ||
| 5426 | if(lastp < model->numparam) { | ||
| 5427 | sn = _m3d_safestr(model->param[lastp].name, 0); | ||
| 5428 | if(!sn) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5429 | ptr += sprintf(ptr, "par %s\r\n", sn); | ||
| 5430 | M3D_FREE(sn); sn = NULL; | ||
| 5431 | } else | ||
| 5432 | ptr += sprintf(ptr, "par\r\n"); | ||
| 5433 | } | ||
| 5434 | #endif | ||
| 5435 | /* hardcoded triangles. Should be repeated as many times as the number of edges in polygon */ | ||
| 5436 | for(j = 0; j < 3; j++) { | ||
| 5437 | ptr += sprintf(ptr, "%s%d", j?" ":"", vrtxidx[face[i].data.vertex[j]]); | ||
| 5438 | k = l = M3D_NOTDEFINED; | ||
| 5439 | if(!(flags & M3D_EXP_NOTXTCRD) && (face[i].data.texcoord[j] != M3D_UNDEF) && | ||
| 5440 | (tmapidx[face[i].data.texcoord[j]] != M3D_UNDEF)) { | ||
| 5441 | k = tmapidx[face[i].data.texcoord[j]]; | ||
| 5442 | ptr += sprintf(ptr, "/%d", k); | ||
| 5443 | } | ||
| 5444 | if(!(flags & M3D_EXP_NONORMAL) && (face[i].data.normal[j] != M3D_UNDEF)) { | ||
| 5445 | l = vrtxidx[face[i].data.normal[j]]; | ||
| 5446 | ptr += sprintf(ptr, "%s/%d", k == M3D_NOTDEFINED? "/" : "", l); | ||
| 5447 | } | ||
| 5448 | #ifdef M3D_VERTEXMAX | ||
| 5449 | if(!(flags & M3D_EXP_NOVRTMAX) && (face[i].data.vertmax[j] != M3D_UNDEF)) { | ||
| 5450 | ptr += sprintf(ptr, "%s%s/%d", k == M3D_NOTDEFINED? "/" : "", l == M3D_NOTDEFINED? "/" : "", | ||
| 5451 | vrtxidx[face[i].data.vertmax[j]]); | ||
| 5452 | } | ||
| 5453 | #endif | ||
| 5454 | } | ||
| 5455 | ptr += sprintf(ptr, "\r\n"); | ||
| 5456 | } | ||
| 5457 | ptr += sprintf(ptr, "\r\n"); | ||
| 5458 | } | ||
| 5459 | /* voxel face */ | ||
| 5460 | if(model->numvoxtype && model->voxtype && !(flags & M3D_EXP_NOFACE)) { | ||
| 5461 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)(model->numvoxtype * 128) + (uintptr_t)10); | ||
| 5462 | for(i = 0; i < model->numvoxtype; i++) { | ||
| 5463 | if(model->voxtype[i].name) len += (unsigned int)strlen(model->voxtype[i].name); | ||
| 5464 | for(j = 0; j < model->voxtype[i].numitem; j++) | ||
| 5465 | if(model->voxtype[i].item[j].name) | ||
| 5466 | len += (unsigned int)strlen(model->voxtype[i].item[j].name) + 6; | ||
| 5467 | } | ||
| 5468 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5469 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5470 | ptr += sprintf(ptr, "VoxTypes\r\n"); | ||
| 5471 | for(i = 0; i < model->numvoxtype; i++) { | ||
| 5472 | ptr += sprintf(ptr, "#%08x", model->voxtype[i].color); | ||
| 5473 | if(model->voxtype[i].rotation) | ||
| 5474 | ptr += sprintf(ptr, "/%02x", model->voxtype[i].rotation); | ||
| 5475 | if(model->voxtype[i].voxshape) | ||
| 5476 | ptr += sprintf(ptr, "%s/%03x", model->voxtype[i].rotation ? "" : "/", model->voxtype[i].voxshape); | ||
| 5477 | sn = _m3d_safestr(model->voxtype[i].name, 0); | ||
| 5478 | if(!sn) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5479 | ptr += sprintf(ptr, " %s", sn && sn[0] ? sn : "-"); | ||
| 5480 | M3D_FREE(sn); sn = NULL; | ||
| 5481 | if(!(flags & M3D_EXP_NOBONE) && model->numbone && maxskin && model->voxtype[i].skinid < M3D_INDEXMAX) { | ||
| 5482 | if(skin[skinidx[model->voxtype[i].skinid]].data.weight[0] == (M3D_FLOAT)1.0) | ||
| 5483 | ptr += sprintf(ptr, " %d", skin[skinidx[model->voxtype[i].skinid]].data.boneid[0]); | ||
| 5484 | else | ||
| 5485 | for(j = 0; j < M3D_NUMBONE && skin[skinidx[model->voxtype[i].skinid]].data.boneid[j] != M3D_UNDEF && | ||
| 5486 | skin[skinidx[model->voxtype[i].skinid]].data.weight[j] > (M3D_FLOAT)0.0; j++) | ||
| 5487 | ptr += sprintf(ptr, " %d:%g", skin[skinidx[model->voxtype[i].skinid]].data.boneid[j], | ||
| 5488 | skin[skinidx[model->voxtype[i].skinid]].data.weight[j]); | ||
| 5489 | } | ||
| 5490 | if(model->voxtype[i].numitem && model->voxtype[i].item) { | ||
| 5491 | for(j = k = 0; j < model->voxtype[i].numitem; j++) { | ||
| 5492 | if(!model->voxtype[i].item[j].count || !model->voxtype[i].item[j].name || | ||
| 5493 | !model->voxtype[i].item[j].name[0]) continue; | ||
| 5494 | if(!k) { ptr += sprintf(ptr, " {"); k = 1; } | ||
| 5495 | sn = _m3d_safestr(model->voxtype[i].item[j].name, 0); | ||
| 5496 | if(!sn) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5497 | ptr += sprintf(ptr, " %d %s", model->voxtype[i].item[j].count, sn); | ||
| 5498 | M3D_FREE(sn); sn = NULL; | ||
| 5499 | } | ||
| 5500 | if(k) ptr += sprintf(ptr, " }"); | ||
| 5501 | } | ||
| 5502 | while(ptr[-1] == '-' || ptr[-1] == ' ') ptr--; | ||
| 5503 | ptr += sprintf(ptr, "\r\n"); | ||
| 5504 | } | ||
| 5505 | ptr += sprintf(ptr, "\r\n"); | ||
| 5506 | } | ||
| 5507 | if(model->numvoxel && model->voxel && !(flags & M3D_EXP_NOFACE)) { | ||
| 5508 | for(i = 0; i < model->numvoxel; i++) { | ||
| 5509 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)128); | ||
| 5510 | if(model->voxel[i].name) len += (unsigned int)strlen(model->voxel[i].name); | ||
| 5511 | len += model->voxel[i].h * ((model->voxel[i].w * 6 + 2) * model->voxel[i].d + 9); | ||
| 5512 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5513 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5514 | ptr += sprintf(ptr, "Voxel"); | ||
| 5515 | sn = _m3d_safestr(model->voxel[i].name, 0); | ||
| 5516 | if(!sn) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5517 | if(sn && sn[0]) | ||
| 5518 | ptr += sprintf(ptr, " %s", sn); | ||
| 5519 | M3D_FREE(sn); sn = NULL; | ||
| 5520 | ptr += sprintf(ptr, "\r\n"); | ||
| 5521 | if(model->voxel[i].uncertain) | ||
| 5522 | ptr += sprintf(ptr, "uncertain %d %d\r\n", (model->voxel[i].uncertain * 100) / 255, model->voxel[i].groupid); | ||
| 5523 | if(model->voxel[i].x || model->voxel[i].y || model->voxel[i].z) | ||
| 5524 | ptr += sprintf(ptr, "pos %d %d %d\r\n", model->voxel[i].x, model->voxel[i].y, model->voxel[i].z); | ||
| 5525 | ptr += sprintf(ptr, "dim %d %d %d\r\n", model->voxel[i].w, model->voxel[i].h, model->voxel[i].d); | ||
| 5526 | for(j = n = 0; j < model->voxel[i].h; j++) { | ||
| 5527 | ptr += sprintf(ptr, "layer\r\n"); | ||
| 5528 | for(k = 0; k < model->voxel[i].d; k++) { | ||
| 5529 | for(l = 0; l < model->voxel[i].w; l++, n++) { | ||
| 5530 | switch(model->voxel[i].data[n]) { | ||
| 5531 | case M3D_VOXCLEAR: *ptr++ = '-'; break; | ||
| 5532 | case M3D_VOXUNDEF: *ptr++ = '.'; break; | ||
| 5533 | default: ptr += sprintf(ptr, "%d", model->voxel[i].data[n]); break; | ||
| 5534 | } | ||
| 5535 | *ptr++ = ' '; | ||
| 5536 | } | ||
| 5537 | ptr--; | ||
| 5538 | ptr += sprintf(ptr, "\r\n"); | ||
| 5539 | } | ||
| 5540 | } | ||
| 5541 | ptr += sprintf(ptr, "\r\n"); | ||
| 5542 | } | ||
| 5543 | } | ||
| 5544 | /* mathematical shapes face */ | ||
| 5545 | if(model->numshape && model->numshape && !(flags & M3D_EXP_NOFACE)) { | ||
| 5546 | for(j = 0; j < model->numshape; j++) { | ||
| 5547 | sn = _m3d_safestr(model->shape[j].name, 0); | ||
| 5548 | if(!sn) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5549 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)strlen(sn) + (uintptr_t)33); | ||
| 5550 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5551 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5552 | ptr += sprintf(ptr, "Shape %s\r\n", sn); | ||
| 5553 | M3D_FREE(sn); sn = NULL; | ||
| 5554 | if(model->shape[j].group != M3D_UNDEF && !(flags & M3D_EXP_NOBONE)) | ||
| 5555 | ptr += sprintf(ptr, "group %d\r\n", model->shape[j].group); | ||
| 5556 | for(i = 0; i < model->shape[j].numcmd; i++) { | ||
| 5557 | cmd = &model->shape[j].cmd[i]; | ||
| 5558 | if(cmd->type >= (unsigned int)(sizeof(m3d_commandtypes)/sizeof(m3d_commandtypes[0])) || !cmd->arg) | ||
| 5559 | continue; | ||
| 5560 | cd = &m3d_commandtypes[cmd->type]; | ||
| 5561 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)strlen(cd->key) + (uintptr_t)3); | ||
| 5562 | for(k = 0; k < cd->p; k++) | ||
| 5563 | switch(cd->a[k]) { | ||
| 5564 | case m3dcp_mi_t: if(cmd->arg[k] != M3D_NOTDEFINED) { len += (unsigned int)strlen(model->material[cmd->arg[k]].name) + 1; } break; | ||
| 5565 | case m3dcp_va_t: len += cmd->arg[k] * (cd->p - k - 1) * 16; k = cd->p; break; | ||
| 5566 | default: len += 16; break; | ||
| 5567 | } | ||
| 5568 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5569 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5570 | ptr += sprintf(ptr, "%s", cd->key); | ||
| 5571 | for(k = n = 0, l = cd->p; k < l; k++) { | ||
| 5572 | switch(cd->a[((k - n) % (cd->p - n)) + n]) { | ||
| 5573 | case m3dcp_mi_t: | ||
| 5574 | if(cmd->arg[k] != M3D_NOTDEFINED) { | ||
| 5575 | sn = _m3d_safestr(model->material[cmd->arg[k]].name, 0); | ||
| 5576 | if(!sn) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5577 | ptr += sprintf(ptr, " %s", sn); | ||
| 5578 | M3D_FREE(sn); sn = NULL; | ||
| 5579 | } | ||
| 5580 | break; | ||
| 5581 | case m3dcp_vc_t: ptr += sprintf(ptr, " %g", *((float*)&cmd->arg[k])); break; | ||
| 5582 | case m3dcp_va_t: ptr += sprintf(ptr, " %d[", cmd->arg[k]); | ||
| 5583 | n = k + 1; l += (cmd->arg[k] - 1) * (cd->p - k - 1); | ||
| 5584 | break; | ||
| 5585 | default: ptr += sprintf(ptr, " %d", cmd->arg[k]); break; | ||
| 5586 | } | ||
| 5587 | } | ||
| 5588 | ptr += sprintf(ptr, "%s\r\n", l > cd->p ? " ]" : ""); | ||
| 5589 | } | ||
| 5590 | ptr += sprintf(ptr, "\r\n"); | ||
| 5591 | } | ||
| 5592 | } | ||
| 5593 | /* annotation labels */ | ||
| 5594 | if(model->numlabel && model->label && !(flags & M3D_EXP_NOFACE)) { | ||
| 5595 | for(i = 0, j = 3, length = NULL; i < model->numlabel; i++) { | ||
| 5596 | if(model->label[i].name) j += (unsigned int)strlen(model->label[i].name); | ||
| 5597 | if(model->label[i].lang) j += (unsigned int)strlen(model->label[i].lang); | ||
| 5598 | if(model->label[i].text) j += (unsigned int)strlen(model->label[i].text); | ||
| 5599 | j += 40; | ||
| 5600 | } | ||
| 5601 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)j); | ||
| 5602 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5603 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5604 | for(i = 0; i < model->numlabel; i++) { | ||
| 5605 | if(!i || _m3d_strcmp(sl, model->label[i].lang) || _m3d_strcmp(sn, model->label[i].name)) { | ||
| 5606 | sl = model->label[i].lang; | ||
| 5607 | sn = model->label[i].name; | ||
| 5608 | sd = _m3d_safestr(sn, 0); | ||
| 5609 | if(!sd) { setlocale(LC_NUMERIC, ol); sn = sl = NULL; goto memerr; } | ||
| 5610 | if(i) ptr += sprintf(ptr, "\r\n"); | ||
| 5611 | ptr += sprintf(ptr, "Labels %s\r\n", sd); | ||
| 5612 | M3D_FREE(sd); sd = NULL; | ||
| 5613 | if(model->label[i].color) | ||
| 5614 | ptr += sprintf(ptr, "color #0x%08x\r\n", model->label[i].color); | ||
| 5615 | if(sl && *sl) { | ||
| 5616 | sd = _m3d_safestr(sl, 0); | ||
| 5617 | if(!sd) { setlocale(LC_NUMERIC, ol); sn = sl = NULL; goto memerr; } | ||
| 5618 | ptr += sprintf(ptr, "lang %s\r\n", sd); | ||
| 5619 | M3D_FREE(sd); sd = NULL; | ||
| 5620 | } | ||
| 5621 | } | ||
| 5622 | sd = _m3d_safestr(model->label[i].text, 2); | ||
| 5623 | if(!sd) { setlocale(LC_NUMERIC, ol); sn = sl = NULL; goto memerr; } | ||
| 5624 | ptr += sprintf(ptr, "%d %s\r\n", model->label[i].vertexid, sd); | ||
| 5625 | M3D_FREE(sd); sd = NULL; | ||
| 5626 | } | ||
| 5627 | ptr += sprintf(ptr, "\r\n"); | ||
| 5628 | sn = sl = NULL; | ||
| 5629 | } | ||
| 5630 | /* actions */ | ||
| 5631 | if(model->numaction && model->action && !(flags & M3D_EXP_NOACTION)) { | ||
| 5632 | for(j = 0; j < model->numaction; j++) { | ||
| 5633 | a = &model->action[j]; | ||
| 5634 | sn = _m3d_safestr(a->name, 0); | ||
| 5635 | if(!sn) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5636 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)strlen(sn) + (uintptr_t)48); | ||
| 5637 | for(i = 0; i < a->numframe; i++) | ||
| 5638 | len += a->frame[i].numtransform * 128 + 8; | ||
| 5639 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5640 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5641 | ptr += sprintf(ptr, "Action %d %s\r\n", a->durationmsec, sn); | ||
| 5642 | M3D_FREE(sn); sn = NULL; | ||
| 5643 | for(i = 0; i < a->numframe; i++) { | ||
| 5644 | ptr += sprintf(ptr, "frame %d\r\n", a->frame[i].msec); | ||
| 5645 | for(k = 0; k < a->frame[i].numtransform; k++) { | ||
| 5646 | ptr += sprintf(ptr, "%d %d %d\r\n", a->frame[i].transform[k].boneid, | ||
| 5647 | vrtxidx[a->frame[i].transform[k].pos], vrtxidx[a->frame[i].transform[k].ori]); | ||
| 5648 | } | ||
| 5649 | } | ||
| 5650 | ptr += sprintf(ptr, "\r\n"); | ||
| 5651 | } | ||
| 5652 | } | ||
| 5653 | /* inlined assets */ | ||
| 5654 | if(model->numinlined && model->inlined) { | ||
| 5655 | for(i = j = 0; i < model->numinlined; i++) | ||
| 5656 | if(model->inlined[i].name) | ||
| 5657 | j += (unsigned int)strlen(model->inlined[i].name) + 6; | ||
| 5658 | if(j > 0) { | ||
| 5659 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)j + (uintptr_t)16); | ||
| 5660 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5661 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5662 | ptr += sprintf(ptr, "Assets\r\n"); | ||
| 5663 | for(i = 0; i < model->numinlined; i++) | ||
| 5664 | if(model->inlined[i].name) | ||
| 5665 | ptr += sprintf(ptr, "%s%s\r\n", model->inlined[i].name, strrchr(model->inlined[i].name, '.') ? "" : ".png"); | ||
| 5666 | ptr += sprintf(ptr, "\r\n"); | ||
| 5667 | } | ||
| 5668 | } | ||
| 5669 | /* extra info */ | ||
| 5670 | if(model->numextra && (flags & M3D_EXP_EXTRA)) { | ||
| 5671 | for(i = 0; i < model->numextra; i++) { | ||
| 5672 | if(model->extra[i]->length < 9) continue; | ||
| 5673 | ptr -= (uintptr_t)out; len = (unsigned int)((uintptr_t)ptr + (uintptr_t)17 + (uintptr_t)(model->extra[i]->length * 3)); | ||
| 5674 | out = (unsigned char*)M3D_REALLOC(out, len); ptr += (uintptr_t)out; | ||
| 5675 | if(!out) { setlocale(LC_NUMERIC, ol); goto memerr; } | ||
| 5676 | ptr += sprintf(ptr, "Extra %c%c%c%c\r\n", | ||
| 5677 | model->extra[i]->magic[0] > ' ' ? model->extra[i]->magic[0] : '_', | ||
| 5678 | model->extra[i]->magic[1] > ' ' ? model->extra[i]->magic[1] : '_', | ||
| 5679 | model->extra[i]->magic[2] > ' ' ? model->extra[i]->magic[2] : '_', | ||
| 5680 | model->extra[i]->magic[3] > ' ' ? model->extra[i]->magic[3] : '_'); | ||
| 5681 | for(j = 0; j < model->extra[i]->length; j++) | ||
| 5682 | ptr += sprintf(ptr, "%02x ", *((unsigned char *)model->extra + sizeof(m3dchunk_t) + j)); | ||
| 5683 | ptr--; | ||
| 5684 | ptr += sprintf(ptr, "\r\n\r\n"); | ||
| 5685 | } | ||
| 5686 | } | ||
| 5687 | setlocale(LC_NUMERIC, ol); | ||
| 5688 | len = (unsigned int)((uintptr_t)ptr - (uintptr_t)out); | ||
| 5689 | out = (unsigned char*)M3D_REALLOC(out, len + 1); | ||
| 5690 | if(!out) goto memerr; | ||
| 5691 | out[len] = 0; | ||
| 5692 | } else | ||
| 5693 | #endif | ||
| 5694 | { | ||
| 5695 | /* stricly only use LF (newline) in binary */ | ||
| 5696 | sd = _m3d_safestr(model->desc, 3); | ||
| 5697 | if(!sd) goto memerr; | ||
| 5698 | /* header */ | ||
| 5699 | h = (m3dhdr_t*)M3D_MALLOC(sizeof(m3dhdr_t) + strlen(sn) + strlen(sl) + strlen(sa) + strlen(sd) + 4); | ||
| 5700 | if(!h) goto memerr; | ||
| 5701 | memcpy((uint8_t*)h, "HEAD", 4); | ||
| 5702 | h->length = sizeof(m3dhdr_t); | ||
| 5703 | h->scale = scale; | ||
| 5704 | i = (unsigned int)strlen(sn); memcpy((uint8_t*)h + h->length, sn, i+1); h->length += i+1; M3D_FREE(sn); | ||
| 5705 | i = (unsigned int)strlen(sl); memcpy((uint8_t*)h + h->length, sl, i+1); h->length += i+1; M3D_FREE(sl); | ||
| 5706 | i = (unsigned int)strlen(sa); memcpy((uint8_t*)h + h->length, sa, i+1); h->length += i+1; M3D_FREE(sa); | ||
| 5707 | i = (unsigned int)strlen(sd); memcpy((uint8_t*)h + h->length, sd, i+1); h->length += i+1; M3D_FREE(sd); | ||
| 5708 | sn = sl = sa = sd = NULL; | ||
| 5709 | if(model->inlined) | ||
| 5710 | for(i = 0; i < model->numinlined; i++) { | ||
| 5711 | if(model->inlined[i].name && *model->inlined[i].name && model->inlined[i].length > 0) { | ||
| 5712 | str = _m3d_addstr(str, &numstr, model->inlined[i].name); | ||
| 5713 | if(!str) goto memerr; | ||
| 5714 | } | ||
| 5715 | } | ||
| 5716 | if(str) | ||
| 5717 | for(i = 0; i < numstr; i++) { | ||
| 5718 | h = _m3d_addhdr(h, &str[i]); | ||
| 5719 | if(!h) goto memerr; | ||
| 5720 | } | ||
| 5721 | vc_s = quality == M3D_EXP_INT8? 1 : (quality == M3D_EXP_INT16? 2 : (quality == M3D_EXP_DOUBLE? 8 : 4)); | ||
| 5722 | vi_s = maxvrtx < 254 ? 1 : (maxvrtx < 65534 ? 2 : 4); | ||
| 5723 | si_s = h->length - 16 < 254 ? 1 : (h->length - 16 < 65534 ? 2 : 4); | ||
| 5724 | ci_s = !numcmap || !cmap ? 0 : (numcmap < 254 ? 1 : (numcmap < 65534 ? 2 : 4)); | ||
| 5725 | ti_s = !maxtmap || !tmap ? 0 : (maxtmap < 254 ? 1 : (maxtmap < 65534 ? 2 : 4)); | ||
| 5726 | bi_s = !model->numbone || !model->bone || (flags & M3D_EXP_NOBONE)? 0 : (model->numbone < 254 ? 1 : | ||
| 5727 | (model->numbone < 65534 ? 2 : 4)); | ||
| 5728 | nb_s = maxbone < 2 ? 1 : (maxbone == 2 ? 2 : (maxbone <= 4 ? 4 : 8)); | ||
| 5729 | sk_s = !bi_s || !maxskin || !skin ? 0 : (maxskin < 254 ? 1 : (maxskin < 65534 ? 2 : 4)); | ||
| 5730 | fc_s = maxt < 254 ? 1 : (maxt < 65534 ? 2 : 4); | ||
| 5731 | hi_s = !model->numshape || !model->shape || (flags & M3D_EXP_NOFACE)? 0 : (model->numshape < 254 ? 1 : | ||
| 5732 | (model->numshape < 65534 ? 2 : 4)); | ||
| 5733 | fi_s = !model->numface || !model->face || (flags & M3D_EXP_NOFACE)? 0 : (model->numface < 254 ? 1 : | ||
| 5734 | (model->numface < 65534 ? 2 : 4)); | ||
| 5735 | vd_s = !model->numvoxel || !model->voxel || (flags & M3D_EXP_NOFACE)? 0 : (minvox >= -128 && maxvox <= 127 ? 1 : | ||
| 5736 | (minvox >= -32768 && maxvox <= 32767 ? 2 : 4)); | ||
| 5737 | vp_s = !model->numvoxtype || !model->voxtype || (flags & M3D_EXP_NOFACE)? 0 : (model->numvoxtype < 254 ? 1 : | ||
| 5738 | (model->numvoxtype < 65534 ? 2 : 4)); | ||
| 5739 | h->types = (vc_s == 8 ? (3<<0) : (vc_s == 2 ? (1<<0) : (vc_s == 1 ? (0<<0) : (2<<0)))) | | ||
| 5740 | (vi_s == 2 ? (1<<2) : (vi_s == 1 ? (0<<2) : (2<<2))) | | ||
| 5741 | (si_s == 2 ? (1<<4) : (si_s == 1 ? (0<<4) : (2<<4))) | | ||
| 5742 | (ci_s == 2 ? (1<<6) : (ci_s == 1 ? (0<<6) : (ci_s == 4 ? (2<<6) : (3<<6)))) | | ||
| 5743 | (ti_s == 2 ? (1<<8) : (ti_s == 1 ? (0<<8) : (ti_s == 4 ? (2<<8) : (3<<8)))) | | ||
| 5744 | (bi_s == 2 ? (1<<10): (bi_s == 1 ? (0<<10): (bi_s == 4 ? (2<<10) : (3<<10)))) | | ||
| 5745 | (nb_s == 2 ? (1<<12): (nb_s == 1 ? (0<<12): (2<<12))) | | ||
| 5746 | (sk_s == 2 ? (1<<14): (sk_s == 1 ? (0<<14): (sk_s == 4 ? (2<<14) : (3<<14)))) | | ||
| 5747 | (fc_s == 2 ? (1<<16): (fc_s == 1 ? (0<<16): (2<<16))) | | ||
| 5748 | (hi_s == 2 ? (1<<18): (hi_s == 1 ? (0<<18): (hi_s == 4 ? (2<<18) : (3<<18)))) | | ||
| 5749 | (fi_s == 2 ? (1<<20): (fi_s == 1 ? (0<<20): (fi_s == 4 ? (2<<20) : (3<<20)))) | | ||
| 5750 | (vd_s == 2 ? (1<<22): (vd_s == 1 ? (0<<22): (vd_s == 4 ? (2<<22) : (3<<22)))) | | ||
| 5751 | (vp_s == 2 ? (1<<24): (vp_s == 1 ? (0<<24): (vp_s == 4 ? (2<<24) : (3<<24)))); | ||
| 5752 | len = h->length; | ||
| 5753 | /* color map */ | ||
| 5754 | if(numcmap && cmap && ci_s < 4 && !(flags & M3D_EXP_NOCMAP)) { | ||
| 5755 | chunklen = 8 + numcmap * sizeof(uint32_t); | ||
| 5756 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 5757 | if(!h) goto memerr; | ||
| 5758 | memcpy((uint8_t*)h + len, "CMAP", 4); | ||
| 5759 | *((uint32_t*)((uint8_t*)h + len + 4)) = chunklen; | ||
| 5760 | memcpy((uint8_t*)h + len + 8, cmap, chunklen - 8); | ||
| 5761 | len += chunklen; | ||
| 5762 | } else numcmap = 0; | ||
| 5763 | /* texture map */ | ||
| 5764 | if(numtmap && tmap && !(flags & M3D_EXP_NOTXTCRD) && !(flags & M3D_EXP_NOFACE)) { | ||
| 5765 | chunklen = 8 + maxtmap * vc_s * 2; | ||
| 5766 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 5767 | if(!h) goto memerr; | ||
| 5768 | memcpy((uint8_t*)h + len, "TMAP", 4); | ||
| 5769 | length = (uint32_t*)((uint8_t*)h + len + 4); | ||
| 5770 | out = (uint8_t*)h + len + 8; | ||
| 5771 | last = M3D_UNDEF; | ||
| 5772 | for(i = 0; i < numtmap; i++) { | ||
| 5773 | if(tmap[i].newidx == last) continue; | ||
| 5774 | last = tmap[i].newidx; | ||
| 5775 | switch(vc_s) { | ||
| 5776 | case 1: *out++ = (uint8_t)(tmap[i].data.u * 255); *out++ = (uint8_t)(tmap[i].data.v * 255); break; | ||
| 5777 | case 2: | ||
| 5778 | *((uint16_t*)out) = (uint16_t)(tmap[i].data.u * 65535); out += 2; | ||
| 5779 | *((uint16_t*)out) = (uint16_t)(tmap[i].data.v * 65535); out += 2; | ||
| 5780 | break; | ||
| 5781 | case 4: *((float*)out) = tmap[i].data.u; out += 4; *((float*)out) = tmap[i].data.v; out += 4; break; | ||
| 5782 | case 8: *((double*)out) = tmap[i].data.u; out += 8; *((double*)out) = tmap[i].data.v; out += 8; break; | ||
| 5783 | } | ||
| 5784 | } | ||
| 5785 | *length = (uint32_t)((uintptr_t)out - (uintptr_t)((uint8_t*)h + len)); | ||
| 5786 | out = NULL; | ||
| 5787 | len += *length; | ||
| 5788 | } | ||
| 5789 | /* vertex */ | ||
| 5790 | if(numvrtx && vrtx) { | ||
| 5791 | chunklen = 8 + maxvrtx * (ci_s + sk_s + 4 * vc_s); | ||
| 5792 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 5793 | if(!h) goto memerr; | ||
| 5794 | memcpy((uint8_t*)h + len, "VRTS", 4); | ||
| 5795 | length = (uint32_t*)((uint8_t*)h + len + 4); | ||
| 5796 | out = (uint8_t*)h + len + 8; | ||
| 5797 | last = M3D_UNDEF; | ||
| 5798 | for(i = 0; i < numvrtx; i++) { | ||
| 5799 | if(vrtx[i].newidx == last) continue; | ||
| 5800 | last = vrtx[i].newidx; | ||
| 5801 | switch(vc_s) { | ||
| 5802 | case 1: | ||
| 5803 | *out++ = (int8_t)(vrtx[i].data.x * 127); | ||
| 5804 | *out++ = (int8_t)(vrtx[i].data.y * 127); | ||
| 5805 | *out++ = (int8_t)(vrtx[i].data.z * 127); | ||
| 5806 | *out++ = (int8_t)(vrtx[i].data.w * 127); | ||
| 5807 | break; | ||
| 5808 | case 2: | ||
| 5809 | *((int16_t*)out) = (int16_t)(vrtx[i].data.x * 32767); out += 2; | ||
| 5810 | *((int16_t*)out) = (int16_t)(vrtx[i].data.y * 32767); out += 2; | ||
| 5811 | *((int16_t*)out) = (int16_t)(vrtx[i].data.z * 32767); out += 2; | ||
| 5812 | *((int16_t*)out) = (int16_t)(vrtx[i].data.w * 32767); out += 2; | ||
| 5813 | break; | ||
| 5814 | case 4: | ||
| 5815 | *((float*)out) = vrtx[i].data.x; out += 4; | ||
| 5816 | *((float*)out) = vrtx[i].data.y; out += 4; | ||
| 5817 | *((float*)out) = vrtx[i].data.z; out += 4; | ||
| 5818 | *((float*)out) = vrtx[i].data.w; out += 4; | ||
| 5819 | break; | ||
| 5820 | case 8: | ||
| 5821 | *((double*)out) = vrtx[i].data.x; out += 8; | ||
| 5822 | *((double*)out) = vrtx[i].data.y; out += 8; | ||
| 5823 | *((double*)out) = vrtx[i].data.z; out += 8; | ||
| 5824 | *((double*)out) = vrtx[i].data.w; out += 8; | ||
| 5825 | break; | ||
| 5826 | } | ||
| 5827 | idx = _m3d_cmapidx(cmap, numcmap, vrtx[i].data.color); | ||
| 5828 | switch(ci_s) { | ||
| 5829 | case 1: *out++ = (uint8_t)(idx); break; | ||
| 5830 | case 2: *((uint16_t*)out) = (uint16_t)(idx); out += 2; break; | ||
| 5831 | case 4: *((uint32_t*)out) = vrtx[i].data.color; out += 4; break; | ||
| 5832 | } | ||
| 5833 | out = _m3d_addidx(out, sk_s, vrtx[i].data.skinid); | ||
| 5834 | } | ||
| 5835 | *length = (uint32_t)((uintptr_t)out - (uintptr_t)((uint8_t*)h + len)); | ||
| 5836 | out = NULL; | ||
| 5837 | len += *length; | ||
| 5838 | } | ||
| 5839 | /* bones chunk */ | ||
| 5840 | if(model->numbone && model->bone && !(flags & M3D_EXP_NOBONE)) { | ||
| 5841 | i = 8 + bi_s + sk_s + model->numbone * (bi_s + si_s + 2*vi_s); | ||
| 5842 | chunklen = i + numskin * nb_s * (bi_s + 1); | ||
| 5843 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 5844 | if(!h) goto memerr; | ||
| 5845 | memcpy((uint8_t*)h + len, "BONE", 4); | ||
| 5846 | length = (uint32_t*)((uint8_t*)h + len + 4); | ||
| 5847 | out = (uint8_t*)h + len + 8; | ||
| 5848 | out = _m3d_addidx(out, bi_s, model->numbone); | ||
| 5849 | out = _m3d_addidx(out, sk_s, maxskin); | ||
| 5850 | for(i = 0; i < model->numbone; i++) { | ||
| 5851 | out = _m3d_addidx(out, bi_s, model->bone[i].parent); | ||
| 5852 | out = _m3d_addidx(out, si_s, _m3d_stridx(str, numstr, model->bone[i].name)); | ||
| 5853 | out = _m3d_addidx(out, vi_s, vrtxidx[model->bone[i].pos]); | ||
| 5854 | out = _m3d_addidx(out, vi_s, vrtxidx[model->bone[i].ori]); | ||
| 5855 | } | ||
| 5856 | if(numskin && skin && sk_s) { | ||
| 5857 | last = M3D_UNDEF; | ||
| 5858 | for(i = 0; i < numskin; i++) { | ||
| 5859 | if(skin[i].newidx == last) continue; | ||
| 5860 | last = skin[i].newidx; | ||
| 5861 | memset(&weights, 0, nb_s); | ||
| 5862 | for(j = k = l = 0, mw = 0.0; j < (uint32_t)nb_s && skin[i].data.boneid[j] != M3D_UNDEF && | ||
| 5863 | skin[i].data.weight[j] > (M3D_FLOAT)0.0; j++) { | ||
| 5864 | if(mw < skin[i].data.weight[j]) { mw = skin[i].data.weight[j]; k = j; } | ||
| 5865 | weights[j] = (uint8_t)(skin[i].data.weight[j] * 255); | ||
| 5866 | if(!weights[j]) { weights[j]++; l--; } | ||
| 5867 | } | ||
| 5868 | weights[k] += l; | ||
| 5869 | switch(nb_s) { | ||
| 5870 | case 1: weights[0] = 255; break; | ||
| 5871 | case 2: memcpy(out, weights, 2); out += 2; break; | ||
| 5872 | case 4: memcpy(out, weights, 4); out += 4; break; | ||
| 5873 | case 8: memcpy(out, weights, 8); out += 8; break; | ||
| 5874 | } | ||
| 5875 | for(j = 0; j < (uint32_t)nb_s && skin[i].data.boneid[j] != M3D_UNDEF && weights[j]; j++) { | ||
| 5876 | out = _m3d_addidx(out, bi_s, skin[i].data.boneid[j]); | ||
| 5877 | *length += bi_s; | ||
| 5878 | } | ||
| 5879 | } | ||
| 5880 | } | ||
| 5881 | *length = (uint32_t)((uintptr_t)out - (uintptr_t)((uint8_t*)h + len)); | ||
| 5882 | out = NULL; | ||
| 5883 | len += *length; | ||
| 5884 | } | ||
| 5885 | /* materials */ | ||
| 5886 | if(model->nummaterial && !(flags & M3D_EXP_NOMATERIAL)) { | ||
| 5887 | for(j = 0; j < model->nummaterial; j++) { | ||
| 5888 | if(mtrlidx[j] == M3D_UNDEF || !model->material[j].numprop || !model->material[j].prop) continue; | ||
| 5889 | m = &model->material[j]; | ||
| 5890 | chunklen = 12 + si_s + m->numprop * 5; | ||
| 5891 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 5892 | if(!h) goto memerr; | ||
| 5893 | memcpy((uint8_t*)h + len, "MTRL", 4); | ||
| 5894 | length = (uint32_t*)((uint8_t*)h + len + 4); | ||
| 5895 | out = (uint8_t*)h + len + 8; | ||
| 5896 | out = _m3d_addidx(out, si_s, _m3d_stridx(str, numstr, m->name)); | ||
| 5897 | for(i = 0; i < m->numprop; i++) { | ||
| 5898 | if(m->prop[i].type >= 128) { | ||
| 5899 | if(m->prop[i].value.textureid >= model->numtexture || | ||
| 5900 | !model->texture[m->prop[i].value.textureid].name) continue; | ||
| 5901 | k = m3dpf_map; | ||
| 5902 | } else { | ||
| 5903 | for(k = 256, l = 0; l < sizeof(m3d_propertytypes)/sizeof(m3d_propertytypes[0]); l++) | ||
| 5904 | if(m->prop[i].type == m3d_propertytypes[l].id) { k = m3d_propertytypes[l].format; break; } | ||
| 5905 | } | ||
| 5906 | if(k == 256) continue; | ||
| 5907 | *out++ = m->prop[i].type; | ||
| 5908 | switch(k) { | ||
| 5909 | case m3dpf_color: | ||
| 5910 | if(!(flags & M3D_EXP_NOCMAP)) { | ||
| 5911 | idx = _m3d_cmapidx(cmap, numcmap, m->prop[i].value.color); | ||
| 5912 | switch(ci_s) { | ||
| 5913 | case 1: *out++ = (uint8_t)(idx); break; | ||
| 5914 | case 2: *((uint16_t*)out) = (uint16_t)(idx); out += 2; break; | ||
| 5915 | case 4: *((uint32_t*)out) = (uint32_t)(m->prop[i].value.color); out += 4; break; | ||
| 5916 | } | ||
| 5917 | } else out--; | ||
| 5918 | break; | ||
| 5919 | case m3dpf_uint8: *out++ = m->prop[i].value.num; break; | ||
| 5920 | case m3dpf_uint16: *((uint16_t*)out) = m->prop[i].value.num; out += 2; break; | ||
| 5921 | case m3dpf_uint32: *((uint32_t*)out) = m->prop[i].value.num; out += 4; break; | ||
| 5922 | case m3dpf_float: *((float*)out) = m->prop[i].value.fnum; out += 4; break; | ||
| 5923 | |||
| 5924 | case m3dpf_map: | ||
| 5925 | idx = _m3d_stridx(str, numstr, model->texture[m->prop[i].value.textureid].name); | ||
| 5926 | out = _m3d_addidx(out, si_s, idx); | ||
| 5927 | break; | ||
| 5928 | } | ||
| 5929 | } | ||
| 5930 | *length = (uint32_t)((uintptr_t)out - (uintptr_t)((uint8_t*)h + len)); | ||
| 5931 | len += *length; | ||
| 5932 | out = NULL; | ||
| 5933 | } | ||
| 5934 | } | ||
| 5935 | /* procedural face */ | ||
| 5936 | if(model->numinlined && model->inlined && !(flags & M3D_EXP_NOFACE)) { | ||
| 5937 | /* all inlined assets which are not textures should be procedural surfaces */ | ||
| 5938 | for(j = 0; j < model->numinlined; j++) { | ||
| 5939 | if(!model->inlined[j].name || !model->inlined[j].name[0] || model->inlined[j].length < 4 || | ||
| 5940 | !model->inlined[j].data || (model->inlined[j].data[1] == 'P' && model->inlined[j].data[2] == 'N' && | ||
| 5941 | model->inlined[j].data[3] == 'G')) | ||
| 5942 | continue; | ||
| 5943 | for(i = k = 0; i < model->numtexture; i++) { | ||
| 5944 | if(!strcmp(model->inlined[j].name, model->texture[i].name)) { k = 1; break; } | ||
| 5945 | } | ||
| 5946 | if(k) continue; | ||
| 5947 | numproc++; | ||
| 5948 | chunklen = 8 + si_s; | ||
| 5949 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 5950 | if(!h) goto memerr; | ||
| 5951 | memcpy((uint8_t*)h + len, "PROC", 4); | ||
| 5952 | *((uint32_t*)((uint8_t*)h + len + 4)) = chunklen; | ||
| 5953 | out = (uint8_t*)h + len + 8; | ||
| 5954 | out = _m3d_addidx(out, si_s, _m3d_stridx(str, numstr, model->inlined[j].name)); | ||
| 5955 | out = NULL; | ||
| 5956 | len += chunklen; | ||
| 5957 | } | ||
| 5958 | } | ||
| 5959 | /* mesh face */ | ||
| 5960 | if(model->numface && face && !(flags & M3D_EXP_NOFACE)) { | ||
| 5961 | chunklen = 8 + si_s + model->numface * (9 * vi_s + 3 * ti_s + si_s + 1); | ||
| 5962 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 5963 | if(!h) goto memerr; | ||
| 5964 | memcpy((uint8_t*)h + len, "MESH", 4); | ||
| 5965 | length = (uint32_t*)((uint8_t*)h + len + 4); | ||
| 5966 | out = (uint8_t*)h + len + 8; | ||
| 5967 | last = M3D_UNDEF; | ||
| 5968 | #ifdef M3D_VERTEXMAX | ||
| 5969 | lastp = M3D_UNDEF; | ||
| 5970 | #endif | ||
| 5971 | for(i = 0; i < model->numface; i++) { | ||
| 5972 | if(!(flags & M3D_EXP_NOMATERIAL) && face[i].data.materialid != last) { | ||
| 5973 | last = face[i].data.materialid; | ||
| 5974 | idx = last < model->nummaterial ? _m3d_stridx(str, numstr, model->material[last].name) : 0; | ||
| 5975 | *out++ = 0; | ||
| 5976 | out = _m3d_addidx(out, si_s, idx); | ||
| 5977 | } | ||
| 5978 | #ifdef M3D_VERTEXMAX | ||
| 5979 | if(!(flags & M3D_EXP_NOVRTMAX) && face[i].data.paramid != lastp) { | ||
| 5980 | lastp = face[i].data.paramid; | ||
| 5981 | idx = lastp < model->numparam ? _m3d_stridx(str, numstr, model->param[lastp].name) : 0; | ||
| 5982 | *out++ = 0; | ||
| 5983 | out = _m3d_addidx(out, si_s, idx); | ||
| 5984 | } | ||
| 5985 | #endif | ||
| 5986 | /* hardcoded triangles. */ | ||
| 5987 | k = (3 << 4) | | ||
| 5988 | (((flags & M3D_EXP_NOTXTCRD) || !ti_s || face[i].data.texcoord[0] == M3D_UNDEF || | ||
| 5989 | face[i].data.texcoord[1] == M3D_UNDEF || face[i].data.texcoord[2] == M3D_UNDEF) ? 0 : 1) | | ||
| 5990 | (((flags & M3D_EXP_NONORMAL) || face[i].data.normal[0] == M3D_UNDEF || | ||
| 5991 | face[i].data.normal[1] == M3D_UNDEF || face[i].data.normal[2] == M3D_UNDEF) ? 0 : 2) | ||
| 5992 | #ifdef M3D_VERTEXMAX | ||
| 5993 | | (((flags & M3D_EXP_NOVRTMAX) || face[i].data.vertmax[0] == M3D_UNDEF || | ||
| 5994 | face[i].data.vertmax[1] == M3D_UNDEF || face[i].data.vertmax[2] == M3D_UNDEF) ? 0 : 4) | ||
| 5995 | #endif | ||
| 5996 | ; | ||
| 5997 | *out++ = k; | ||
| 5998 | for(j = 0; j < 3; j++) { | ||
| 5999 | out = _m3d_addidx(out, vi_s, vrtxidx[face[i].data.vertex[j]]); | ||
| 6000 | if(k & 1) | ||
| 6001 | out = _m3d_addidx(out, ti_s, tmapidx[face[i].data.texcoord[j]]); | ||
| 6002 | if(k & 2) | ||
| 6003 | out = _m3d_addidx(out, vi_s, vrtxidx[face[i].data.normal[j]]); | ||
| 6004 | #ifdef M3D_VERTEXMAX | ||
| 6005 | if(k & 4) | ||
| 6006 | out = _m3d_addidx(out, vi_s, vrtxidx[face[i].data.vertmax[j]]); | ||
| 6007 | #endif | ||
| 6008 | } | ||
| 6009 | } | ||
| 6010 | *length = (uint32_t)((uintptr_t)out - (uintptr_t)((uint8_t*)h + len)); | ||
| 6011 | len += *length; | ||
| 6012 | out = NULL; | ||
| 6013 | } | ||
| 6014 | /* voxel face */ | ||
| 6015 | if(model->numvoxtype && model->voxtype && !(flags & M3D_EXP_NOFACE)) { | ||
| 6016 | chunklen = 8 + si_s + model->numvoxtype * (ci_s + si_s + 3 + sk_s); | ||
| 6017 | for(i = 0; i < model->numvoxtype; i++) | ||
| 6018 | chunklen += model->voxtype[i].numitem * (2 + si_s); | ||
| 6019 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 6020 | if(!h) goto memerr; | ||
| 6021 | memcpy((uint8_t*)h + len, "VOXT", 4); | ||
| 6022 | length = (uint32_t*)((uint8_t*)h + len + 4); | ||
| 6023 | out = (uint8_t*)h + len + 8; | ||
| 6024 | for(i = 0; i < model->numvoxtype; i++) { | ||
| 6025 | if(!(flags & M3D_EXP_NOCMAP)) { | ||
| 6026 | idx = _m3d_cmapidx(cmap, numcmap, model->voxtype[i].color); | ||
| 6027 | switch(ci_s) { | ||
| 6028 | case 1: *out++ = (uint8_t)(idx); break; | ||
| 6029 | case 2: *((uint16_t*)out) = (uint16_t)(idx); out += 2; break; | ||
| 6030 | case 4: *((uint32_t*)out) = (uint32_t)(model->voxtype[i].color); out += 4; break; | ||
| 6031 | } | ||
| 6032 | } | ||
| 6033 | out = _m3d_addidx(out, si_s, _m3d_stridx(str, numstr, model->voxtype[i].name)); | ||
| 6034 | *out++ = (model->voxtype[i].rotation & 0xBF) | (((model->voxtype[i].voxshape >> 8) & 1) << 6); | ||
| 6035 | *out++ = model->voxtype[i].voxshape; | ||
| 6036 | *out++ = model->voxtype[i].numitem; | ||
| 6037 | if(!(flags & M3D_EXP_NOBONE) && model->numbone && maxskin) | ||
| 6038 | out = _m3d_addidx(out, sk_s, skinidx[model->voxtype[i].skinid]); | ||
| 6039 | for(j = 0; j < model->voxtype[i].numitem; j++) { | ||
| 6040 | out = _m3d_addidx(out, 2, model->voxtype[i].item[j].count); | ||
| 6041 | out = _m3d_addidx(out, si_s, _m3d_stridx(str, numstr, model->voxtype[i].item[j].name)); | ||
| 6042 | } | ||
| 6043 | } | ||
| 6044 | *length = (uint32_t)((uintptr_t)out - (uintptr_t)((uint8_t*)h + len)); | ||
| 6045 | len += *length; | ||
| 6046 | out = NULL; | ||
| 6047 | } | ||
| 6048 | if(model->numvoxel && model->voxel && !(flags & M3D_EXP_NOFACE)) { | ||
| 6049 | for(j = 0; j < model->numvoxel; j++) { | ||
| 6050 | chunklen = 8 + si_s + 6 * vd_s + 2 + model->voxel[j].w * model->voxel[j].h * model->voxel[j].d * 3; | ||
| 6051 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 6052 | if(!h) goto memerr; | ||
| 6053 | memcpy((uint8_t*)h + len, "VOXD", 4); | ||
| 6054 | length = (uint32_t*)((uint8_t*)h + len + 4); | ||
| 6055 | out = (uint8_t*)h + len + 8; | ||
| 6056 | out = _m3d_addidx(out, si_s, _m3d_stridx(str, numstr, model->voxel[j].name)); | ||
| 6057 | out = _m3d_addidx(out, vd_s, model->voxel[j].x); | ||
| 6058 | out = _m3d_addidx(out, vd_s, model->voxel[j].y); | ||
| 6059 | out = _m3d_addidx(out, vd_s, model->voxel[j].z); | ||
| 6060 | out = _m3d_addidx(out, vd_s, model->voxel[j].w); | ||
| 6061 | out = _m3d_addidx(out, vd_s, model->voxel[j].h); | ||
| 6062 | out = _m3d_addidx(out, vd_s, model->voxel[j].d); | ||
| 6063 | *out++ = model->voxel[j].uncertain; | ||
| 6064 | *out++ = model->voxel[j].groupid; | ||
| 6065 | /* RLE compress voxel data */ | ||
| 6066 | n = model->voxel[j].w * model->voxel[j].h * model->voxel[j].d; | ||
| 6067 | k = o = 0; out[o++] = 0; | ||
| 6068 | for(i = 0; i < n; i++) { | ||
| 6069 | for(l = 1; l < 128 && i + l < n && model->voxel[j].data[i] == model->voxel[j].data[i + l]; l++); | ||
| 6070 | if(l > 1) { | ||
| 6071 | l--; | ||
| 6072 | if(out[k]) { out[k]--; out[o++] = 0x80 | l; } | ||
| 6073 | else out[k] = 0x80 | l; | ||
| 6074 | switch(vp_s) { | ||
| 6075 | case 1: out[o++] = model->voxel[j].data[i]; break; | ||
| 6076 | default: *((uint16_t*)(out + o)) = model->voxel[j].data[i]; o += 2; break; | ||
| 6077 | } | ||
| 6078 | k = o; out[o++] = 0; | ||
| 6079 | i += l; | ||
| 6080 | continue; | ||
| 6081 | } | ||
| 6082 | out[k]++; | ||
| 6083 | switch(vp_s) { | ||
| 6084 | case 1: out[o++] = model->voxel[j].data[i]; break; | ||
| 6085 | default: *((uint16_t*)(out + o)) = model->voxel[j].data[i]; o += 2; break; | ||
| 6086 | } | ||
| 6087 | if(out[k] > 127) { out[k]--; k = o; out[o++] = 0; } | ||
| 6088 | } | ||
| 6089 | if(!(out[k] & 0x80)) { if(out[k]) out[k]--; else o--; } | ||
| 6090 | *length = (uint32_t)((uintptr_t)out + (uintptr_t)o - (uintptr_t)((uint8_t*)h + len)); | ||
| 6091 | len += *length; | ||
| 6092 | out = NULL; | ||
| 6093 | } | ||
| 6094 | } | ||
| 6095 | /* mathematical shapes face */ | ||
| 6096 | if(model->numshape && model->shape && !(flags & M3D_EXP_NOFACE)) { | ||
| 6097 | for(j = 0; j < model->numshape; j++) { | ||
| 6098 | chunklen = 12 + si_s + model->shape[j].numcmd * (M3D_CMDMAXARG + 1) * 4; | ||
| 6099 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 6100 | if(!h) goto memerr; | ||
| 6101 | memcpy((uint8_t*)h + len, "SHPE", 4); | ||
| 6102 | length = (uint32_t*)((uint8_t*)h + len + 4); | ||
| 6103 | out = (uint8_t*)h + len + 8; | ||
| 6104 | out = _m3d_addidx(out, si_s, _m3d_stridx(str, numstr, model->shape[j].name)); | ||
| 6105 | out = _m3d_addidx(out, bi_s, model->shape[j].group); | ||
| 6106 | for(i = 0; i < model->shape[j].numcmd; i++) { | ||
| 6107 | cmd = &model->shape[j].cmd[i]; | ||
| 6108 | if(cmd->type >= (unsigned int)(sizeof(m3d_commandtypes)/sizeof(m3d_commandtypes[0])) || !cmd->arg) | ||
| 6109 | continue; | ||
| 6110 | cd = &m3d_commandtypes[cmd->type]; | ||
| 6111 | *out++ = (cmd->type & 0x7F) | (cmd->type > 127 ? 0x80 : 0); | ||
| 6112 | if(cmd->type > 127) *out++ = (cmd->type >> 7) & 0xff; | ||
| 6113 | for(k = n = 0, l = cd->p; k < l; k++) { | ||
| 6114 | switch(cd->a[((k - n) % (cd->p - n)) + n]) { | ||
| 6115 | case m3dcp_mi_t: | ||
| 6116 | out = _m3d_addidx(out, si_s, cmd->arg[k] < model->nummaterial ? | ||
| 6117 | _m3d_stridx(str, numstr, model->material[cmd->arg[k]].name) : 0); | ||
| 6118 | break; | ||
| 6119 | case m3dcp_vc_t: | ||
| 6120 | min_x = *((float*)&cmd->arg[k]); | ||
| 6121 | switch(vc_s) { | ||
| 6122 | case 1: *out++ = (int8_t)(min_x * 127); break; | ||
| 6123 | case 2: *((int16_t*)out) = (int16_t)(min_x * 32767); out += 2; break; | ||
| 6124 | case 4: *((float*)out) = min_x; out += 4; break; | ||
| 6125 | case 8: *((double*)out) = min_x; out += 8; break; | ||
| 6126 | } | ||
| 6127 | break; | ||
| 6128 | case m3dcp_hi_t: out = _m3d_addidx(out, hi_s, cmd->arg[k]); break; | ||
| 6129 | case m3dcp_fi_t: out = _m3d_addidx(out, fi_s, cmd->arg[k]); break; | ||
| 6130 | case m3dcp_ti_t: out = _m3d_addidx(out, ti_s, cmd->arg[k]); break; | ||
| 6131 | case m3dcp_qi_t: | ||
| 6132 | case m3dcp_vi_t: out = _m3d_addidx(out, vi_s, cmd->arg[k]); break; | ||
| 6133 | case m3dcp_i1_t: out = _m3d_addidx(out, 1, cmd->arg[k]); break; | ||
| 6134 | case m3dcp_i2_t: out = _m3d_addidx(out, 2, cmd->arg[k]); break; | ||
| 6135 | case m3dcp_i4_t: out = _m3d_addidx(out, 4, cmd->arg[k]); break; | ||
| 6136 | case m3dcp_va_t: out = _m3d_addidx(out, 4, cmd->arg[k]); | ||
| 6137 | n = k + 1; l += (cmd->arg[k] - 1) * (cd->p - k - 1); | ||
| 6138 | break; | ||
| 6139 | } | ||
| 6140 | } | ||
| 6141 | } | ||
| 6142 | *length = (uint32_t)((uintptr_t)out - (uintptr_t)((uint8_t*)h + len)); | ||
| 6143 | len += *length; | ||
| 6144 | out = NULL; | ||
| 6145 | } | ||
| 6146 | } | ||
| 6147 | /* annotation labels */ | ||
| 6148 | if(model->numlabel && model->label) { | ||
| 6149 | for(i = 0, length = NULL; i < model->numlabel; i++) { | ||
| 6150 | if(!i || _m3d_strcmp(sl, model->label[i].lang) || _m3d_strcmp(sn, model->label[i].name)) { | ||
| 6151 | sl = model->label[i].lang; | ||
| 6152 | sn = model->label[i].name; | ||
| 6153 | if(length) { | ||
| 6154 | *length = (uint32_t)((uintptr_t)out - (uintptr_t)((uint8_t*)h + len)); | ||
| 6155 | len += *length; | ||
| 6156 | } | ||
| 6157 | chunklen = 8 + 2 * si_s + ci_s + model->numlabel * (vi_s + si_s); | ||
| 6158 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 6159 | if(!h) { sn = NULL; sl = NULL; goto memerr; } | ||
| 6160 | memcpy((uint8_t*)h + len, "LBLS", 4); | ||
| 6161 | length = (uint32_t*)((uint8_t*)h + len + 4); | ||
| 6162 | out = (uint8_t*)h + len + 8; | ||
| 6163 | out = _m3d_addidx(out, si_s, _m3d_stridx(str, numstr, model->label[l].name)); | ||
| 6164 | out = _m3d_addidx(out, si_s, _m3d_stridx(str, numstr, model->label[l].lang)); | ||
| 6165 | idx = _m3d_cmapidx(cmap, numcmap, model->label[i].color); | ||
| 6166 | switch(ci_s) { | ||
| 6167 | case 1: *out++ = (uint8_t)(idx); break; | ||
| 6168 | case 2: *((uint16_t*)out) = (uint16_t)(idx); out += 2; break; | ||
| 6169 | case 4: *((uint32_t*)out) = model->label[i].color; out += 4; break; | ||
| 6170 | } | ||
| 6171 | } | ||
| 6172 | out = _m3d_addidx(out, vi_s, vrtxidx[model->label[i].vertexid]); | ||
| 6173 | out = _m3d_addidx(out, si_s, _m3d_stridx(str, numstr, model->label[l].text)); | ||
| 6174 | } | ||
| 6175 | if(length) { | ||
| 6176 | *length = (uint32_t)((uintptr_t)out - (uintptr_t)((uint8_t*)h + len)); | ||
| 6177 | len += *length; | ||
| 6178 | } | ||
| 6179 | out = NULL; | ||
| 6180 | sn = sl = NULL; | ||
| 6181 | } | ||
| 6182 | /* actions */ | ||
| 6183 | if(model->numaction && model->action && model->numbone && model->bone && !(flags & M3D_EXP_NOACTION)) { | ||
| 6184 | for(j = 0; j < model->numaction; j++) { | ||
| 6185 | a = &model->action[j]; | ||
| 6186 | chunklen = 14 + si_s + a->numframe * (4 + fc_s + maxt * (bi_s + 2 * vi_s)); | ||
| 6187 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 6188 | if(!h) goto memerr; | ||
| 6189 | memcpy((uint8_t*)h + len, "ACTN", 4); | ||
| 6190 | length = (uint32_t*)((uint8_t*)h + len + 4); | ||
| 6191 | out = (uint8_t*)h + len + 8; | ||
| 6192 | out = _m3d_addidx(out, si_s, _m3d_stridx(str, numstr, a->name)); | ||
| 6193 | *((uint16_t*)out) = (uint16_t)(a->numframe); out += 2; | ||
| 6194 | *((uint32_t*)out) = (uint32_t)(a->durationmsec); out += 4; | ||
| 6195 | for(i = 0; i < a->numframe; i++) { | ||
| 6196 | *((uint32_t*)out) = (uint32_t)(a->frame[i].msec); out += 4; | ||
| 6197 | out = _m3d_addidx(out, fc_s, a->frame[i].numtransform); | ||
| 6198 | for(k = 0; k < a->frame[i].numtransform; k++) { | ||
| 6199 | out = _m3d_addidx(out, bi_s, a->frame[i].transform[k].boneid); | ||
| 6200 | out = _m3d_addidx(out, vi_s, vrtxidx[a->frame[i].transform[k].pos]); | ||
| 6201 | out = _m3d_addidx(out, vi_s, vrtxidx[a->frame[i].transform[k].ori]); | ||
| 6202 | } | ||
| 6203 | } | ||
| 6204 | *length = (uint32_t)((uintptr_t)out - (uintptr_t)((uint8_t*)h + len)); | ||
| 6205 | len += *length; | ||
| 6206 | out = NULL; | ||
| 6207 | } | ||
| 6208 | } | ||
| 6209 | /* inlined assets */ | ||
| 6210 | if(model->numinlined && model->inlined && (numproc || (flags & M3D_EXP_INLINE))) { | ||
| 6211 | for(j = 0; j < model->numinlined; j++) { | ||
| 6212 | if(!model->inlined[j].name || !model->inlined[j].name[0] || model->inlined[j].length<4 || !model->inlined[j].data) | ||
| 6213 | continue; | ||
| 6214 | if(!(flags & M3D_EXP_INLINE)) { | ||
| 6215 | if(model->inlined[j].data[1] == 'P' && model->inlined[j].data[2] == 'N' && model->inlined[j].data[3] == 'G') | ||
| 6216 | continue; | ||
| 6217 | for(i = k = 0; i < model->numtexture; i++) { | ||
| 6218 | if(!strcmp(model->inlined[j].name, model->texture[i].name)) { k = 1; break; } | ||
| 6219 | } | ||
| 6220 | if(k) continue; | ||
| 6221 | } | ||
| 6222 | chunklen = 8 + si_s + model->inlined[j].length; | ||
| 6223 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 6224 | if(!h) goto memerr; | ||
| 6225 | memcpy((uint8_t*)h + len, "ASET", 4); | ||
| 6226 | *((uint32_t*)((uint8_t*)h + len + 4)) = chunklen; | ||
| 6227 | out = (uint8_t*)h + len + 8; | ||
| 6228 | out = _m3d_addidx(out, si_s, _m3d_stridx(str, numstr, model->inlined[j].name)); | ||
| 6229 | memcpy(out, model->inlined[j].data, model->inlined[j].length); | ||
| 6230 | out = NULL; | ||
| 6231 | len += chunklen; | ||
| 6232 | } | ||
| 6233 | } | ||
| 6234 | /* extra chunks */ | ||
| 6235 | if(model->numextra && model->extra && (flags & M3D_EXP_EXTRA)) { | ||
| 6236 | for(j = 0; j < model->numextra; j++) { | ||
| 6237 | if(!model->extra[j] || model->extra[j]->length < 8) | ||
| 6238 | continue; | ||
| 6239 | chunklen = model->extra[j]->length; | ||
| 6240 | h = (m3dhdr_t*)M3D_REALLOC(h, len + chunklen); | ||
| 6241 | if(!h) goto memerr; | ||
| 6242 | memcpy((uint8_t*)h + len, model->extra[j], chunklen); | ||
| 6243 | len += chunklen; | ||
| 6244 | } | ||
| 6245 | } | ||
| 6246 | /* add end chunk */ | ||
| 6247 | h = (m3dhdr_t*)M3D_REALLOC(h, len + 4); | ||
| 6248 | if(!h) goto memerr; | ||
| 6249 | memcpy((uint8_t*)h + len, "OMD3", 4); | ||
| 6250 | len += 4; | ||
| 6251 | /* zlib compress */ | ||
| 6252 | if(!(flags & M3D_EXP_NOZLIB)) { | ||
| 6253 | M3D_LOG("Deflating chunks"); | ||
| 6254 | z = stbi_zlib_compress((unsigned char *)h, len, (int*)&l, 9); | ||
| 6255 | if(z && l > 0 && l < len) { len = l; M3D_FREE(h); h = (m3dhdr_t*)z; } | ||
| 6256 | } | ||
| 6257 | /* add file header at the begining */ | ||
| 6258 | len += 8; | ||
| 6259 | out = (unsigned char*)M3D_MALLOC(len); | ||
| 6260 | if(!out) goto memerr; | ||
| 6261 | memcpy(out, "3DMO", 4); | ||
| 6262 | *((uint32_t*)(out + 4)) = len; | ||
| 6263 | /* preview image chunk, must be the first if exists */ | ||
| 6264 | if(model->preview.data && model->preview.length) { | ||
| 6265 | chunklen = 8 + model->preview.length; | ||
| 6266 | out = (unsigned char*)M3D_REALLOC(out, len + chunklen); | ||
| 6267 | if(!out) goto memerr; | ||
| 6268 | memcpy((uint8_t*)out + 8, "PRVW", 4); | ||
| 6269 | *((uint32_t*)((uint8_t*)out + 8 + 4)) = chunklen; | ||
| 6270 | memcpy((uint8_t*)out + 8 + 8, model->preview.data, model->preview.length); | ||
| 6271 | *((uint32_t*)(out + 4)) += chunklen; | ||
| 6272 | } else | ||
| 6273 | chunklen = 0; | ||
| 6274 | memcpy(out + 8 + chunklen, h, len - 8); | ||
| 6275 | } | ||
| 6276 | if(size) *size = out ? len : 0; | ||
| 6277 | if(vrtxidx) M3D_FREE(vrtxidx); | ||
| 6278 | if(mtrlidx) M3D_FREE(mtrlidx); | ||
| 6279 | if(tmapidx) M3D_FREE(tmapidx); | ||
| 6280 | if(skinidx) M3D_FREE(skinidx); | ||
| 6281 | if(norm) M3D_FREE(norm); | ||
| 6282 | if(face) M3D_FREE(face); | ||
| 6283 | if(cmap) M3D_FREE(cmap); | ||
| 6284 | if(tmap) M3D_FREE(tmap); | ||
| 6285 | if(skin) M3D_FREE(skin); | ||
| 6286 | if(str) M3D_FREE(str); | ||
| 6287 | if(vrtx) M3D_FREE(vrtx); | ||
| 6288 | if(opa) free(opa); | ||
| 6289 | if(h) M3D_FREE(h); | ||
| 6290 | return out; | ||
| 6291 | } | ||
| 6292 | #endif | ||
| 6293 | |||
| 6294 | #endif | ||
| 6295 | |||
| 6296 | #ifdef __cplusplus | ||
| 6297 | } | ||
| 6298 | #ifdef M3D_CPPWRAPPER | ||
| 6299 | #include <vector> | ||
| 6300 | #include <string> | ||
| 6301 | #include <memory> | ||
| 6302 | |||
| 6303 | /*** C++ wrapper class ***/ | ||
| 6304 | namespace M3D { | ||
| 6305 | #ifdef M3D_IMPLEMENTATION | ||
| 6306 | |||
| 6307 | class Model { | ||
| 6308 | public: | ||
| 6309 | m3d_t *model; | ||
| 6310 | |||
| 6311 | public: | ||
| 6312 | Model() { | ||
| 6313 | this->model = (m3d_t*)malloc(sizeof(m3d_t)); memset(this->model, 0, sizeof(m3d_t)); | ||
| 6314 | } | ||
| 6315 | Model(_unused const std::string &data, _unused m3dread_t ReadFileCB, | ||
| 6316 | _unused m3dfree_t FreeCB, _unused M3D::Model mtllib) { | ||
| 6317 | #ifndef M3D_NOIMPORTER | ||
| 6318 | this->model = m3d_load((unsigned char *)data.data(), ReadFileCB, FreeCB, mtllib.model); | ||
| 6319 | #else | ||
| 6320 | Model(); | ||
| 6321 | #endif | ||
| 6322 | } | ||
| 6323 | Model(_unused const std::vector<unsigned char> data, _unused m3dread_t ReadFileCB, | ||
| 6324 | _unused m3dfree_t FreeCB, _unused M3D::Model mtllib) { | ||
| 6325 | #ifndef M3D_NOIMPORTER | ||
| 6326 | this->model = m3d_load((unsigned char *)&data[0], ReadFileCB, FreeCB, mtllib.model); | ||
| 6327 | #else | ||
| 6328 | Model(); | ||
| 6329 | #endif | ||
| 6330 | } | ||
| 6331 | Model(_unused const unsigned char *data, _unused m3dread_t ReadFileCB, | ||
| 6332 | _unused m3dfree_t FreeCB, _unused M3D::Model mtllib) { | ||
| 6333 | #ifndef M3D_NOIMPORTER | ||
| 6334 | this->model = m3d_load((unsigned char*)data, ReadFileCB, FreeCB, mtllib.model); | ||
| 6335 | #else | ||
| 6336 | Model(); | ||
| 6337 | #endif | ||
| 6338 | } | ||
| 6339 | ~Model() { m3d_free(this->model); } | ||
| 6340 | |||
| 6341 | public: | ||
| 6342 | m3d_t *getCStruct() { return this->model; } | ||
| 6343 | std::string getName() { return std::string(this->model->name); } | ||
| 6344 | void setName(std::string name) { this->model->name = (char*)name.c_str(); } | ||
| 6345 | std::string getLicense() { return std::string(this->model->license); } | ||
| 6346 | void setLicense(std::string license) { this->model->license = (char*)license.c_str(); } | ||
| 6347 | std::string getAuthor() { return std::string(this->model->author); } | ||
| 6348 | void setAuthor(std::string author) { this->model->author = (char*)author.c_str(); } | ||
| 6349 | std::string getDescription() { return std::string(this->model->desc); } | ||
| 6350 | void setDescription(std::string desc) { this->model->desc = (char*)desc.c_str(); } | ||
| 6351 | float getScale() { return this->model->scale; } | ||
| 6352 | void setScale(float scale) { this->model->scale = scale; } | ||
| 6353 | std::vector<unsigned char> getPreview() { return this->model->preview.data ? | ||
| 6354 | std::vector<unsigned char>(this->model->preview.data, this->model->preview.data + this->model->preview.length) : | ||
| 6355 | std::vector<unsigned char>(); } | ||
| 6356 | std::vector<uint32_t> getColorMap() { return this->model->cmap ? std::vector<uint32_t>(this->model->cmap, | ||
| 6357 | this->model->cmap + this->model->numcmap) : std::vector<uint32_t>(); } | ||
| 6358 | std::vector<m3dti_t> getTextureMap() { return this->model->tmap ? std::vector<m3dti_t>(this->model->tmap, | ||
| 6359 | this->model->tmap + this->model->numtmap) : std::vector<m3dti_t>(); } | ||
| 6360 | std::vector<m3dtx_t> getTextures() { return this->model->texture ? std::vector<m3dtx_t>(this->model->texture, | ||
| 6361 | this->model->texture + this->model->numtexture) : std::vector<m3dtx_t>(); } | ||
| 6362 | std::string getTextureName(int idx) { return idx >= 0 && (unsigned int)idx < this->model->numtexture ? | ||
| 6363 | std::string(this->model->texture[idx].name) : nullptr; } | ||
| 6364 | std::vector<m3db_t> getBones() { return this->model->bone ? std::vector<m3db_t>(this->model->bone, this->model->bone + | ||
| 6365 | this->model->numbone) : std::vector<m3db_t>(); } | ||
| 6366 | std::string getBoneName(int idx) { return idx >= 0 && (unsigned int)idx < this->model->numbone ? | ||
| 6367 | std::string(this->model->bone[idx].name) : nullptr; } | ||
| 6368 | std::vector<m3dm_t> getMaterials() { return this->model->material ? std::vector<m3dm_t>(this->model->material, | ||
| 6369 | this->model->material + this->model->nummaterial) : std::vector<m3dm_t>(); } | ||
| 6370 | std::string getMaterialName(int idx) { return idx >= 0 && (unsigned int)idx < this->model->nummaterial ? | ||
| 6371 | std::string(this->model->material[idx].name) : nullptr; } | ||
| 6372 | int getMaterialPropertyInt(int idx, int type) { | ||
| 6373 | if (idx < 0 || (unsigned int)idx >= this->model->nummaterial || type < 0 || type >= 127 || | ||
| 6374 | !this->model->material[idx].prop) return -1; | ||
| 6375 | for (int i = 0; i < this->model->material[idx].numprop; i++) { | ||
| 6376 | if (this->model->material[idx].prop[i].type == type) | ||
| 6377 | return this->model->material[idx].prop[i].value.num; | ||
| 6378 | } | ||
| 6379 | return -1; | ||
| 6380 | } | ||
| 6381 | uint32_t getMaterialPropertyColor(int idx, int type) { return this->getMaterialPropertyInt(idx, type); } | ||
| 6382 | float getMaterialPropertyFloat(int idx, int type) { | ||
| 6383 | if (idx < 0 || (unsigned int)idx >= this->model->nummaterial || type < 0 || type >= 127 || | ||
| 6384 | !this->model->material[idx].prop) return -1.0f; | ||
| 6385 | for (int i = 0; i < this->model->material[idx].numprop; i++) { | ||
| 6386 | if (this->model->material[idx].prop[i].type == type) | ||
| 6387 | return this->model->material[idx].prop[i].value.fnum; | ||
| 6388 | } | ||
| 6389 | return -1.0f; | ||
| 6390 | } | ||
| 6391 | m3dtx_t* getMaterialPropertyMap(int idx, int type) { | ||
| 6392 | if (idx < 0 || (unsigned int)idx >= this->model->nummaterial || type < 128 || type > 255 || | ||
| 6393 | !this->model->material[idx].prop) return nullptr; | ||
| 6394 | for (int i = 0; i < this->model->material[idx].numprop; i++) { | ||
| 6395 | if (this->model->material[idx].prop[i].type == type) | ||
| 6396 | return this->model->material[idx].prop[i].value.textureid < this->model->numtexture ? | ||
| 6397 | &this->model->texture[this->model->material[idx].prop[i].value.textureid] : nullptr; | ||
| 6398 | } | ||
| 6399 | return nullptr; | ||
| 6400 | } | ||
| 6401 | std::vector<m3dv_t> getVertices() { return this->model->vertex ? std::vector<m3dv_t>(this->model->vertex, | ||
| 6402 | this->model->vertex + this->model->numvertex) : std::vector<m3dv_t>(); } | ||
| 6403 | std::vector<m3df_t> getFace() { return this->model->face ? std::vector<m3df_t>(this->model->face, this->model->face + | ||
| 6404 | this->model->numface) : std::vector<m3df_t>(); } | ||
| 6405 | std::vector<m3dvt_t> getVoxelTypes() { return this->model->voxtype ? std::vector<m3dvt_t>(this->model->voxtype, | ||
| 6406 | this->model->voxtype + this->model->numvoxtype) : std::vector<m3dvt_t>(); } | ||
| 6407 | std::string getVoxelTypeName(int idx) { return idx >= 0 && (unsigned int)idx < this->model->numvoxtype && | ||
| 6408 | this->model->voxtype[idx].name && this->model->voxtype[idx].name[0] ? | ||
| 6409 | std::string(this->model->voxtype[idx].name) : nullptr; } | ||
| 6410 | std::vector<m3dvi_t> getVoxelTypeItems(int idx) { return idx >= 0 && (unsigned int)idx < this->model->numvoxtype && | ||
| 6411 | this->model->voxtype[idx].item ? std::vector<m3dvi_t>(this->model->voxtype[idx].item, | ||
| 6412 | this->model->voxtype[idx].item + this->model->voxtype[idx].numitem) : std::vector<m3dvi_t>(); } | ||
| 6413 | std::vector<m3dvx_t> getVoxelBlocks() { return this->model->voxel ? std::vector<m3dvx_t>(this->model->voxel, | ||
| 6414 | this->model->voxel + this->model->numvoxel) : std::vector<m3dvx_t>(); } | ||
| 6415 | std::string getVoxelBlockName(int idx) { return idx >= 0 && (unsigned int)idx < this->model->numvoxel && | ||
| 6416 | this->model->voxel[idx].name && this->model->voxel[idx].name[0] ? | ||
| 6417 | std::string(this->model->voxel[idx].name) : nullptr; } | ||
| 6418 | std::vector<M3D_VOXEL> getVoxelBlockData(int idx) { return idx >= 0 && (unsigned int)idx < this->model->numvoxel && | ||
| 6419 | this->model->voxel[idx].data ? std::vector<M3D_VOXEL>(this->model->voxel[idx].data, | ||
| 6420 | this->model->voxel[idx].data + this->model->voxel[idx].w*this->model->voxel[idx].h*this->model->voxel[idx].d) : | ||
| 6421 | std::vector<M3D_VOXEL>(); } | ||
| 6422 | std::vector<m3dh_t> getShape() { return this->model->shape ? std::vector<m3dh_t>(this->model->shape, | ||
| 6423 | this->model->shape + this->model->numshape) : std::vector<m3dh_t>(); } | ||
| 6424 | std::string getShapeName(int idx) { return idx >= 0 && (unsigned int)idx < this->model->numshape && | ||
| 6425 | this->model->shape[idx].name && this->model->shape[idx].name[0] ? | ||
| 6426 | std::string(this->model->shape[idx].name) : nullptr; } | ||
| 6427 | unsigned int getShapeGroup(int idx) { return idx >= 0 && (unsigned int)idx < this->model->numshape ? | ||
| 6428 | this->model->shape[idx].group : 0xFFFFFFFF; } | ||
| 6429 | std::vector<m3dc_t> getShapeCommands(int idx) { return idx >= 0 && (unsigned int)idx < this->model->numshape && | ||
| 6430 | this->model->shape[idx].cmd ? std::vector<m3dc_t>(this->model->shape[idx].cmd, this->model->shape[idx].cmd + | ||
| 6431 | this->model->shape[idx].numcmd) : std::vector<m3dc_t>(); } | ||
| 6432 | std::vector<m3dl_t> getAnnotationLabels() { return this->model->label ? std::vector<m3dl_t>(this->model->label, | ||
| 6433 | this->model->label + this->model->numlabel) : std::vector<m3dl_t>(); } | ||
| 6434 | std::vector<m3ds_t> getSkin() { return this->model->skin ? std::vector<m3ds_t>(this->model->skin, this->model->skin + | ||
| 6435 | this->model->numskin) : std::vector<m3ds_t>(); } | ||
| 6436 | std::vector<m3da_t> getActions() { return this->model->action ? std::vector<m3da_t>(this->model->action, | ||
| 6437 | this->model->action + this->model->numaction) : std::vector<m3da_t>(); } | ||
| 6438 | std::string getActionName(int aidx) { return aidx >= 0 && (unsigned int)aidx < this->model->numaction ? | ||
| 6439 | std::string(this->model->action[aidx].name) : nullptr; } | ||
| 6440 | unsigned int getActionDuration(int aidx) { return aidx >= 0 && (unsigned int)aidx < this->model->numaction ? | ||
| 6441 | this->model->action[aidx].durationmsec : 0; } | ||
| 6442 | std::vector<m3dfr_t> getActionFrames(int aidx) { return aidx >= 0 && (unsigned int)aidx < this->model->numaction ? | ||
| 6443 | std::vector<m3dfr_t>(this->model->action[aidx].frame, this->model->action[aidx].frame + | ||
| 6444 | this->model->action[aidx].numframe) : std::vector<m3dfr_t>(); } | ||
| 6445 | unsigned int getActionFrameTimestamp(int aidx, int fidx) { return aidx >= 0 && (unsigned int)aidx < this->model->numaction? | ||
| 6446 | (fidx >= 0 && (unsigned int)fidx < this->model->action[aidx].numframe ? | ||
| 6447 | this->model->action[aidx].frame[fidx].msec : 0) : 0; } | ||
| 6448 | std::vector<m3dtr_t> getActionFrameTransforms(int aidx, int fidx) { | ||
| 6449 | return aidx >= 0 && (unsigned int)aidx < this->model->numaction ? ( | ||
| 6450 | fidx >= 0 && (unsigned int)fidx < this->model->action[aidx].numframe ? | ||
| 6451 | std::vector<m3dtr_t>(this->model->action[aidx].frame[fidx].transform, | ||
| 6452 | this->model->action[aidx].frame[fidx].transform + this->model->action[aidx].frame[fidx].numtransform) : | ||
| 6453 | std::vector<m3dtr_t>()) : std::vector<m3dtr_t>(); } | ||
| 6454 | std::vector<m3dtr_t> getActionFrame(int aidx, int fidx, std::vector<m3dtr_t> skeleton) { | ||
| 6455 | m3dtr_t *pose = m3d_frame(this->model, (unsigned int)aidx, (unsigned int)fidx, | ||
| 6456 | skeleton.size() ? &skeleton[0] : nullptr); | ||
| 6457 | return std::vector<m3dtr_t>(pose, pose + this->model->numbone); } | ||
| 6458 | std::vector<m3db_t> getActionPose(int aidx, unsigned int msec) { | ||
| 6459 | m3db_t *pose = m3d_pose(this->model, (unsigned int)aidx, (unsigned int)msec); | ||
| 6460 | return std::vector<m3db_t>(pose, pose + this->model->numbone); } | ||
| 6461 | std::vector<m3di_t> getInlinedAssets() { return this->model->inlined ? std::vector<m3di_t>(this->model->inlined, | ||
| 6462 | this->model->inlined + this->model->numinlined) : std::vector<m3di_t>(); } | ||
| 6463 | std::vector<std::unique_ptr<m3dchunk_t>> getExtras() { return this->model->extra ? | ||
| 6464 | std::vector<std::unique_ptr<m3dchunk_t>>(this->model->extra, | ||
| 6465 | this->model->extra + this->model->numextra) : std::vector<std::unique_ptr<m3dchunk_t>>(); } | ||
| 6466 | std::vector<unsigned char> Save(_unused int quality, _unused int flags) { | ||
| 6467 | #ifdef M3D_EXPORTER | ||
| 6468 | unsigned int size; | ||
| 6469 | unsigned char *ptr = m3d_save(this->model, quality, flags, &size); | ||
| 6470 | return ptr && size ? std::vector<unsigned char>(ptr, ptr + size) : std::vector<unsigned char>(); | ||
| 6471 | #else | ||
| 6472 | return std::vector<unsigned char>(); | ||
| 6473 | #endif | ||
| 6474 | } | ||
| 6475 | }; | ||
| 6476 | |||
| 6477 | #else | ||
| 6478 | class Model { | ||
| 6479 | private: | ||
| 6480 | m3d_t *model; | ||
| 6481 | |||
| 6482 | public: | ||
| 6483 | Model(const std::string &data, m3dread_t ReadFileCB, m3dfree_t FreeCB); | ||
| 6484 | Model(const std::vector<unsigned char> data, m3dread_t ReadFileCB, m3dfree_t FreeCB); | ||
| 6485 | Model(const unsigned char *data, m3dread_t ReadFileCB, m3dfree_t FreeCB); | ||
| 6486 | Model(); | ||
| 6487 | ~Model(); | ||
| 6488 | |||
| 6489 | public: | ||
| 6490 | m3d_t *getCStruct(); | ||
| 6491 | std::string getName(); | ||
| 6492 | void setName(std::string name); | ||
| 6493 | std::string getLicense(); | ||
| 6494 | void setLicense(std::string license); | ||
| 6495 | std::string getAuthor(); | ||
| 6496 | void setAuthor(std::string author); | ||
| 6497 | std::string getDescription(); | ||
| 6498 | void setDescription(std::string desc); | ||
| 6499 | float getScale(); | ||
| 6500 | void setScale(float scale); | ||
| 6501 | std::vector<unsigned char> getPreview(); | ||
| 6502 | std::vector<uint32_t> getColorMap(); | ||
| 6503 | std::vector<m3dti_t> getTextureMap(); | ||
| 6504 | std::vector<m3dtx_t> getTextures(); | ||
| 6505 | std::string getTextureName(int idx); | ||
| 6506 | std::vector<m3db_t> getBones(); | ||
| 6507 | std::string getBoneName(int idx); | ||
| 6508 | std::vector<m3dm_t> getMaterials(); | ||
| 6509 | std::string getMaterialName(int idx); | ||
| 6510 | int getMaterialPropertyInt(int idx, int type); | ||
| 6511 | uint32_t getMaterialPropertyColor(int idx, int type); | ||
| 6512 | float getMaterialPropertyFloat(int idx, int type); | ||
| 6513 | m3dtx_t* getMaterialPropertyMap(int idx, int type); | ||
| 6514 | std::vector<m3dv_t> getVertices(); | ||
| 6515 | std::vector<m3df_t> getFace(); | ||
| 6516 | std::vector<m3dvt_t> getVoxelTypes(); | ||
| 6517 | std::string getVoxelTypeName(int idx); | ||
| 6518 | std::vector<m3dvi_t> getVoxelTypeItems(int idx); | ||
| 6519 | std::vector<m3dvx_t> getVoxelBlocks(); | ||
| 6520 | std::string getVoxelBlockName(int idx); | ||
| 6521 | std::vector<M3D_VOXEL> getVoxelBlockData(int idx); | ||
| 6522 | std::vector<m3dh_t> getShape(); | ||
| 6523 | std::string getShapeName(int idx); | ||
| 6524 | unsigned int getShapeGroup(int idx); | ||
| 6525 | std::vector<m3dc_t> getShapeCommands(int idx); | ||
| 6526 | std::vector<m3dl_t> getAnnotationLabels(); | ||
| 6527 | std::vector<m3ds_t> getSkin(); | ||
| 6528 | std::vector<m3da_t> getActions(); | ||
| 6529 | std::string getActionName(int aidx); | ||
| 6530 | unsigned int getActionDuration(int aidx); | ||
| 6531 | std::vector<m3dfr_t> getActionFrames(int aidx); | ||
| 6532 | unsigned int getActionFrameTimestamp(int aidx, int fidx); | ||
| 6533 | std::vector<m3dtr_t> getActionFrameTransforms(int aidx, int fidx); | ||
| 6534 | std::vector<m3dtr_t> getActionFrame(int aidx, int fidx, std::vector<m3dtr_t> skeleton); | ||
| 6535 | std::vector<m3db_t> getActionPose(int aidx, unsigned int msec); | ||
| 6536 | std::vector<m3di_t> getInlinedAssets(); | ||
| 6537 | std::vector<std::unique_ptr<m3dchunk_t>> getExtras(); | ||
| 6538 | std::vector<unsigned char> Save(int quality, int flags); | ||
| 6539 | }; | ||
| 6540 | |||
| 6541 | #endif /* impl */ | ||
| 6542 | } | ||
| 6543 | #endif | ||
| 6544 | |||
| 6545 | #endif /* __cplusplus */ | ||
| 6546 | |||
| 6547 | #endif | ||
