diff options
| author | Sebastiano Tronto <sebastiano@tronto.net> | 2025-04-21 11:09:56 +0200 |
|---|---|---|
| committer | Sebastiano Tronto <sebastiano@tronto.net> | 2025-04-21 11:09:56 +0200 |
| commit | 123144c93bfc77883c8fb517828b47bbe13b8671 (patch) | |
| tree | 762739afedb5f3f168051367515cb9b9a06ec68d /raylib/src/external/glfw/deps/mingw/xinput.h | |
| download | minesweeper-master.tar.gz minesweeper-master.zip | |
Diffstat (limited to 'raylib/src/external/glfw/deps/mingw/xinput.h')
| -rw-r--r-- | raylib/src/external/glfw/deps/mingw/xinput.h | 239 |
1 files changed, 239 insertions, 0 deletions
diff --git a/raylib/src/external/glfw/deps/mingw/xinput.h b/raylib/src/external/glfw/deps/mingw/xinput.h new file mode 100644 index 0000000..d3ca726 --- /dev/null +++ b/raylib/src/external/glfw/deps/mingw/xinput.h | |||
| @@ -0,0 +1,239 @@ | |||
| 1 | /* | ||
| 2 | * The Wine project - Xinput Joystick Library | ||
| 3 | * Copyright 2008 Andrew Fenn | ||
| 4 | * | ||
| 5 | * This library is free software; you can redistribute it and/or | ||
| 6 | * modify it under the terms of the GNU Lesser General Public | ||
| 7 | * License as published by the Free Software Foundation; either | ||
| 8 | * version 2.1 of the License, or (at your option) any later version. | ||
| 9 | * | ||
| 10 | * This library is distributed in the hope that it will be useful, | ||
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
| 13 | * Lesser General Public License for more details. | ||
| 14 | * | ||
| 15 | * You should have received a copy of the GNU Lesser General Public | ||
| 16 | * License along with this library; if not, write to the Free Software | ||
| 17 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | ||
| 18 | */ | ||
| 19 | |||
| 20 | #ifndef __WINE_XINPUT_H | ||
| 21 | #define __WINE_XINPUT_H | ||
| 22 | |||
| 23 | #include <windef.h> | ||
| 24 | |||
| 25 | /* | ||
| 26 | * Bitmasks for the joysticks buttons, determines what has | ||
| 27 | * been pressed on the joystick, these need to be mapped | ||
| 28 | * to whatever device you're using instead of an xbox 360 | ||
| 29 | * joystick | ||
| 30 | */ | ||
| 31 | |||
| 32 | #define XINPUT_GAMEPAD_DPAD_UP 0x0001 | ||
| 33 | #define XINPUT_GAMEPAD_DPAD_DOWN 0x0002 | ||
| 34 | #define XINPUT_GAMEPAD_DPAD_LEFT 0x0004 | ||
| 35 | #define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008 | ||
| 36 | #define XINPUT_GAMEPAD_START 0x0010 | ||
| 37 | #define XINPUT_GAMEPAD_BACK 0x0020 | ||
| 38 | #define XINPUT_GAMEPAD_LEFT_THUMB 0x0040 | ||
| 39 | #define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080 | ||
| 40 | #define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100 | ||
| 41 | #define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200 | ||
| 42 | #define XINPUT_GAMEPAD_A 0x1000 | ||
| 43 | #define XINPUT_GAMEPAD_B 0x2000 | ||
| 44 | #define XINPUT_GAMEPAD_X 0x4000 | ||
| 45 | #define XINPUT_GAMEPAD_Y 0x8000 | ||
| 46 | |||
| 47 | /* | ||
| 48 | * Defines the flags used to determine if the user is pushing | ||
| 49 | * down on a button, not holding a button, etc | ||
| 50 | */ | ||
| 51 | |||
| 52 | #define XINPUT_KEYSTROKE_KEYDOWN 0x0001 | ||
| 53 | #define XINPUT_KEYSTROKE_KEYUP 0x0002 | ||
| 54 | #define XINPUT_KEYSTROKE_REPEAT 0x0004 | ||
| 55 | |||
| 56 | /* | ||
| 57 | * Defines the codes which are returned by XInputGetKeystroke | ||
| 58 | */ | ||
| 59 | |||
| 60 | #define VK_PAD_A 0x5800 | ||
| 61 | #define VK_PAD_B 0x5801 | ||
| 62 | #define VK_PAD_X 0x5802 | ||
| 63 | #define VK_PAD_Y 0x5803 | ||
| 64 | #define VK_PAD_RSHOULDER 0x5804 | ||
| 65 | #define VK_PAD_LSHOULDER 0x5805 | ||
| 66 | #define VK_PAD_LTRIGGER 0x5806 | ||
| 67 | #define VK_PAD_RTRIGGER 0x5807 | ||
| 68 | #define VK_PAD_DPAD_UP 0x5810 | ||
| 69 | #define VK_PAD_DPAD_DOWN 0x5811 | ||
| 70 | #define VK_PAD_DPAD_LEFT 0x5812 | ||
| 71 | #define VK_PAD_DPAD_RIGHT 0x5813 | ||
| 72 | #define VK_PAD_START 0x5814 | ||
| 73 | #define VK_PAD_BACK 0x5815 | ||
| 74 | #define VK_PAD_LTHUMB_PRESS 0x5816 | ||
| 75 | #define VK_PAD_RTHUMB_PRESS 0x5817 | ||
| 76 | #define VK_PAD_LTHUMB_UP 0x5820 | ||
| 77 | #define VK_PAD_LTHUMB_DOWN 0x5821 | ||
| 78 | #define VK_PAD_LTHUMB_RIGHT 0x5822 | ||
| 79 | #define VK_PAD_LTHUMB_LEFT 0x5823 | ||
| 80 | #define VK_PAD_LTHUMB_UPLEFT 0x5824 | ||
| 81 | #define VK_PAD_LTHUMB_UPRIGHT 0x5825 | ||
| 82 | #define VK_PAD_LTHUMB_DOWNRIGHT 0x5826 | ||
| 83 | #define VK_PAD_LTHUMB_DOWNLEFT 0x5827 | ||
| 84 | #define VK_PAD_RTHUMB_UP 0x5830 | ||
| 85 | #define VK_PAD_RTHUMB_DOWN 0x5831 | ||
| 86 | #define VK_PAD_RTHUMB_RIGHT 0x5832 | ||
| 87 | #define VK_PAD_RTHUMB_LEFT 0x5833 | ||
| 88 | #define VK_PAD_RTHUMB_UPLEFT 0x5834 | ||
| 89 | #define VK_PAD_RTHUMB_UPRIGHT 0x5835 | ||
| 90 | #define VK_PAD_RTHUMB_DOWNRIGHT 0x5836 | ||
| 91 | #define VK_PAD_RTHUMB_DOWNLEFT 0x5837 | ||
| 92 | |||
| 93 | /* | ||
| 94 | * Deadzones are for analogue joystick controls on the joypad | ||
| 95 | * which determine when input should be assumed to be in the | ||
| 96 | * middle of the pad. This is a threshold to stop a joypad | ||
| 97 | * controlling the game when the player isn't touching the | ||
| 98 | * controls. | ||
| 99 | */ | ||
| 100 | |||
| 101 | #define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849 | ||
| 102 | #define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689 | ||
| 103 | #define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30 | ||
| 104 | |||
| 105 | |||
| 106 | /* | ||
| 107 | * Defines what type of abilities the type of joystick has | ||
| 108 | * DEVTYPE_GAMEPAD is available for all joysticks, however | ||
| 109 | * there may be more specific identifiers for other joysticks | ||
| 110 | * which are being used. | ||
| 111 | */ | ||
| 112 | |||
| 113 | #define XINPUT_DEVTYPE_GAMEPAD 0x01 | ||
| 114 | #define XINPUT_DEVSUBTYPE_GAMEPAD 0x01 | ||
| 115 | #define XINPUT_DEVSUBTYPE_WHEEL 0x02 | ||
| 116 | #define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 | ||
| 117 | #define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04 | ||
| 118 | #define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 | ||
| 119 | #define XINPUT_DEVSUBTYPE_GUITAR 0x06 | ||
| 120 | #define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08 | ||
| 121 | |||
| 122 | /* | ||
| 123 | * These are used with the XInputGetCapabilities function to | ||
| 124 | * determine the abilities to the joystick which has been | ||
| 125 | * plugged in. | ||
| 126 | */ | ||
| 127 | |||
| 128 | #define XINPUT_CAPS_VOICE_SUPPORTED 0x0004 | ||
| 129 | #define XINPUT_FLAG_GAMEPAD 0x00000001 | ||
| 130 | |||
| 131 | /* | ||
| 132 | * Defines the status of the battery if one is used in the | ||
| 133 | * attached joystick. The first two define if the joystick | ||
| 134 | * supports a battery. Disconnected means that the joystick | ||
| 135 | * isn't connected. Wired shows that the joystick is a wired | ||
| 136 | * joystick. | ||
| 137 | */ | ||
| 138 | |||
| 139 | #define BATTERY_DEVTYPE_GAMEPAD 0x00 | ||
| 140 | #define BATTERY_DEVTYPE_HEADSET 0x01 | ||
| 141 | #define BATTERY_TYPE_DISCONNECTED 0x00 | ||
| 142 | #define BATTERY_TYPE_WIRED 0x01 | ||
| 143 | #define BATTERY_TYPE_ALKALINE 0x02 | ||
| 144 | #define BATTERY_TYPE_NIMH 0x03 | ||
| 145 | #define BATTERY_TYPE_UNKNOWN 0xFF | ||
| 146 | #define BATTERY_LEVEL_EMPTY 0x00 | ||
| 147 | #define BATTERY_LEVEL_LOW 0x01 | ||
| 148 | #define BATTERY_LEVEL_MEDIUM 0x02 | ||
| 149 | #define BATTERY_LEVEL_FULL 0x03 | ||
| 150 | |||
| 151 | /* | ||
| 152 | * How many joysticks can be used with this library. Games that | ||
| 153 | * use the xinput library will not go over this number. | ||
| 154 | */ | ||
| 155 | |||
| 156 | #define XUSER_MAX_COUNT 4 | ||
| 157 | #define XUSER_INDEX_ANY 0x000000FF | ||
| 158 | |||
| 159 | /* | ||
| 160 | * Defines the structure of an xbox 360 joystick. | ||
| 161 | */ | ||
| 162 | |||
| 163 | typedef struct _XINPUT_GAMEPAD { | ||
| 164 | WORD wButtons; | ||
| 165 | BYTE bLeftTrigger; | ||
| 166 | BYTE bRightTrigger; | ||
| 167 | SHORT sThumbLX; | ||
| 168 | SHORT sThumbLY; | ||
| 169 | SHORT sThumbRX; | ||
| 170 | SHORT sThumbRY; | ||
| 171 | } XINPUT_GAMEPAD, *PXINPUT_GAMEPAD; | ||
| 172 | |||
| 173 | typedef struct _XINPUT_STATE { | ||
| 174 | DWORD dwPacketNumber; | ||
| 175 | XINPUT_GAMEPAD Gamepad; | ||
| 176 | } XINPUT_STATE, *PXINPUT_STATE; | ||
| 177 | |||
| 178 | /* | ||
| 179 | * Defines the structure of how much vibration is set on both the | ||
| 180 | * right and left motors in a joystick. If you're not using a 360 | ||
| 181 | * joystick you will have to map these to your device. | ||
| 182 | */ | ||
| 183 | |||
| 184 | typedef struct _XINPUT_VIBRATION { | ||
| 185 | WORD wLeftMotorSpeed; | ||
| 186 | WORD wRightMotorSpeed; | ||
| 187 | } XINPUT_VIBRATION, *PXINPUT_VIBRATION; | ||
| 188 | |||
| 189 | /* | ||
| 190 | * Defines the structure for what kind of abilities the joystick has | ||
| 191 | * such abilities are things such as if the joystick has the ability | ||
| 192 | * to send and receive audio, if the joystick is in fact a driving | ||
| 193 | * wheel or perhaps if the joystick is some kind of dance pad or | ||
| 194 | * guitar. | ||
| 195 | */ | ||
| 196 | |||
| 197 | typedef struct _XINPUT_CAPABILITIES { | ||
| 198 | BYTE Type; | ||
| 199 | BYTE SubType; | ||
| 200 | WORD Flags; | ||
| 201 | XINPUT_GAMEPAD Gamepad; | ||
| 202 | XINPUT_VIBRATION Vibration; | ||
| 203 | } XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES; | ||
| 204 | |||
| 205 | /* | ||
| 206 | * Defines the structure for a joystick input event which is | ||
| 207 | * retrieved using the function XInputGetKeystroke | ||
| 208 | */ | ||
| 209 | typedef struct _XINPUT_KEYSTROKE { | ||
| 210 | WORD VirtualKey; | ||
| 211 | WCHAR Unicode; | ||
| 212 | WORD Flags; | ||
| 213 | BYTE UserIndex; | ||
| 214 | BYTE HidCode; | ||
| 215 | } XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE; | ||
| 216 | |||
| 217 | typedef struct _XINPUT_BATTERY_INFORMATION | ||
| 218 | { | ||
| 219 | BYTE BatteryType; | ||
| 220 | BYTE BatteryLevel; | ||
| 221 | } XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION; | ||
| 222 | |||
| 223 | #ifdef __cplusplus | ||
| 224 | extern "C" { | ||
| 225 | #endif | ||
| 226 | |||
| 227 | void WINAPI XInputEnable(WINBOOL); | ||
| 228 | DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*); | ||
| 229 | DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*); | ||
| 230 | DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE); | ||
| 231 | DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*); | ||
| 232 | DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*); | ||
| 233 | DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*); | ||
| 234 | |||
| 235 | #ifdef __cplusplus | ||
| 236 | } | ||
| 237 | #endif | ||
| 238 | |||
| 239 | #endif /* __WINE_XINPUT_H */ | ||
