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#include <algorithm>
#include <cstdint>
#include <iostream>
#include <map>
#include <queue>
#include <ranges>
#include <set>
#include <sstream>
#include <string>
#include <string_view>
#include <vector>
using namespace std;
class Map {
public:
int N, M, L;
int *cell;
Map(const vector<string>& lines)
: N{(int)lines.size()}, M{(int)lines[0].size()}, cell{new int[M*N]}
{
for (int i = 0; i < N; i++) {
for (int j = 0; j < N; j++) {
cell[M*i+j] = lines[i][j] == '#' ? -1 : 0;
if (lines[i][j] == 'S') {
is = i;
js = j;
}
if (lines[i][j] == 'E') {
ie = i;
je = j;
}
}
}
findpath();
}
~Map() {
delete[] cell;
}
int& operator()(int i, int j) {
if (i < 0 || i >= N || j < 0 || j >= M)
return out_of_bound;
return cell[M*i+j];
}
const int& operator()(int i, int j) const {
if (i < 0 || i >= N || j < 0 || j >= M)
return out_of_bound;
return cell[M*i+j];
}
int cheat(int i, int j) {
if ((*this)(i, j) != -1)
return -1;
if ((*this)(i+1, j) >= 0 && (*this)(i-1, j) >= 0)
return abs((*this)(i+1, j) - (*this)(i-1, j)) - 2;
if ((*this)(i, j+1) >= 0 && (*this)(i, j-1) >= 0)
return abs((*this)(i, j+1) - (*this)(i, j-1)) - 2;
return -1;
}
private:
int is, js, ie, je;
int out_of_bound = -1;
vector<pair<int, int>> directions {{0,1}, {0,-1}, {1,0}, {-1,0}};
void findpath() {
int i, j, k;
for (i = is, j = js, k = 1; i != ie || j != je; step(i, j, k))
(*this)(i, j) = k;
(*this)(ie, je) = k;
L = k-1;
}
void step(int& i, int& j, int& k) {
k++;
for (auto p : directions) {
if ((*this)(i+p.first, j+p.second) == 0) {
i = i+p.first;
j = j+p.second;
return;
}
}
cout << "Error! at " << i << ", " << j << endl;
}
};
int main() {
string line;
vector<string> lines;
while (getline(cin, line))
lines.push_back(line);
Map m(lines);
int count = 0;
for (int i = 0; i < m.N; i++) {
for (int j = 0; j < m.M; j++) {
int c = m.cheat(i, j);
if (c >= 100)
count++;
}
}
cout << count << endl;
return 0;
}
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