commit bced1a7a3af9cb67ca6bf3339298cc5882e4b29a
parent 30e53593bf1d336520bc046f62965cd73579a711
Author: Sebastiano Tronto <sebastiano@tronto.net>
Date: Mon, 25 Dec 2023 00:12:46 +0100
Improved numerical stability by choosing better pivot
Diffstat:
1 file changed, 20 insertions(+), 10 deletions(-)
diff --git a/2023/24/24b.c b/2023/24/24b.c
@@ -4,19 +4,21 @@ machine (ahah - doesn't work on my machine (: )
However, with slightly different values for eps I got two answers whose
difference was 4 and one was too high, the other too low. A quick binary
search gave the correct result.
-I'll make a more stable version if I feel like it.
+I'll make a more stable version if I feel like it. EDIT: made slighly more
+numerically stable, now the result is actually correct (if rounded to the
+nearest integer).
*/
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
-#define D 10
-#define N 300
+#define D 10
+#define N 300
#define ABS(x) ((x)>0?(x):-(x))
-#define eps 1e1
-#define EQ(x,y) (ABS((x)-(y))<eps)
+#define eps 1e-10
+#define EQ(x,y) (ABS((x)-(y))<eps*(ABS(x)+ABS(y)))
typedef struct { double x, y, z; } point_t;
typedef struct { point_t p, v; } line_t;
@@ -57,12 +59,18 @@ bool solvesystem(double A[D][D], double C[D], int d, double *X) {
/* Row reduction */
for (int i = 0; i < d; i++) {
/* Make first nonzero */
- int nz;
- for (nz = i; nz < d && EQ(A[i][nz], 0.0); nz++) ;
- if (nz == d) return false;
- swap(&C[i], &C[nz]);
+ int imax;
+ double maxi = 0.0;
+ for (int j = i; j < d; j++) {
+ if (A[j][i] > maxi) {
+ maxi = A[j][i];
+ imax = j;
+ }
+ }
+ if (EQ(maxi, 0.0)) return false;
+ swap(&C[i], &C[imax]);
for (int j = 0; j < d; j++)
- swap(&A[i][j], &A[nz][j]);
+ swap(&A[i][j], &A[imax][j]);
/* Reduce rows */
for (int ii = i+1; ii < d; ii++) {
@@ -106,9 +114,11 @@ void testsolution(line_t sol) {
if (!EQ(sol.v.z, l[i].v.z))
t = (sol.p.z-l[i].p.z)/(l[i].v.z-sol.v.z);
point_t p1 = pos(sol, t), p2 = pos(l[i], t);
+ /*
printf("Line %d intersected at t = %.2lf "
"in (%.2lf, %.2lf, %.2lf) and (%.2lf, %.2lf, %.2lf)\n",
i, t, p1.x, p1.y, p1.z, p2.x, p2.y, p2.z);
+ */
if (t < eps ||
!EQ(p1.x, p2.x) || !EQ(p1.y, p2.y) || !EQ(p1.z, p2.z)) {
printf("Error!\n");