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#define _c_ufr 0U
#define _c_ubl 1U
#define _c_dfl 2U
#define _c_dbr 3U
#define _c_ufl 4U
#define _c_ubr 5U
#define _c_dfr 6U
#define _c_dbl 7U
#define _e_uf 0U
#define _e_ub 1U
#define _e_db 2U
#define _e_df 3U
#define _e_ur 4U
#define _e_ul 5U
#define _e_dl 6U
#define _e_dr 7U
#define _e_fr 8U
#define _e_fl 9U
#define _e_bl 10U
#define _e_br 11U
#define _eoshift 4U
#define _coshift 5U
#define _pbits 0xFU
#define _eobit 0x10U
#define _cobits 0xF0U
#define _cobits2 0x60U
#define _ctwist_cw 0x20U
#define _ctwist_ccw 0x40U
#define _eflip 0x10U
#define _error 0xFFU
static move_t inverse_move_arr[] = {
[U] = U3,
[U2] = U2,
[U3] = U,
[D] = D3,
[D2] = D2,
[D3] = D,
[R] = R3,
[R2] = R2,
[R3] = R,
[L] = L3,
[L2] = L2,
[L3] = L,
[F] = F3,
[F2] = F2,
[F3] = F,
[B] = B3,
[B2] = B2,
[B3] = B,
};
static trans_t inverse_trans_arr[] = {
[UFr] = UFr,
[ULr] = URr,
[UBr] = UBr,
[URr] = URr,
[DFr] = DFr,
[DLr] = DLr,
[DRr] = DRr,
[DBr] = DBr,
[RUr] = FRr,
[RFr] = LFr,
[RDr] = BLr,
[RBr] = RBr,
[LUr] = FLr,
[LFr] = RFr,
[LDr] = BRr,
[LBr] = LBr,
[FUr] = FUr,
[FRr] = RUr,
[FDr] = BUr,
[FLr] = LUr,
[BUr] = FDr,
[BLr] = RDr,
[BDr] = BDr,
[BRr] = LDr,
[UFm] = UFm,
[ULm] = ULm,
[UBm] = UBm,
[URm] = ULm,
[DFm] = DFm,
[DLm] = DRm,
[DRm] = DLm,
[DBm] = DBm,
[RUm] = FLm,
[RFm] = RFm,
[RDm] = BRm,
[RBm] = LBm,
[LUm] = FRm,
[LFm] = LFm,
[LDm] = BLm,
[LBm] = RBm,
[FUm] = FUm,
[FRm] = LUm,
[FDm] = BUm,
[FLm] = RUm,
[BUm] = FDm,
[BLm] = LDm,
[BDm] = BDm,
[BRm] = RDm,
};
static char *cornerstr[] = {
[_c_ufr] = "UFR",
[_c_ubl] = "UBL",
[_c_dfl] = "DFL",
[_c_dbr] = "DBR",
[_c_ufl] = "UFL",
[_c_ubr] = "UBR",
[_c_dfr] = "DFR",
[_c_dbl] = "DBL"
};
static char *cornerstralt[] = {
[_c_ufr] = "URF",
[_c_ubl] = "ULB",
[_c_dfl] = "DLF",
[_c_dbr] = "DRB",
[_c_ufl] = "ULF",
[_c_ubr] = "URB",
[_c_dfr] = "DRF",
[_c_dbl] = "DLB"
};
static char *edgestr[] = {
[_e_uf] = "UF",
[_e_ub] = "UB",
[_e_db] = "DB",
[_e_df] = "DF",
[_e_ur] = "UR",
[_e_ul] = "UL",
[_e_dl] = "DL",
[_e_dr] = "DR",
[_e_fr] = "FR",
[_e_fl] = "FL",
[_e_bl] = "BL",
[_e_br] = "BR"
};
static char *movestr[] = {
[U] = "U",
[U2] = "U2",
[U3] = "U'",
[D] = "D",
[D2] = "D2",
[D3] = "D'",
[R] = "R",
[R2] = "R2",
[R3] = "R'",
[L] = "L",
[L2] = "L2",
[L3] = "L'",
[F] = "F",
[F2] = "F2",
[F3] = "F'",
[B] = "B",
[B2] = "B2",
[B3] = "B'",
};
static char *transstr[] = {
[UFr] = "rotation UF",
[UFm] = "mirrored UF",
[ULr] = "rotation UL",
[ULm] = "mirrored UL",
[UBr] = "rotation UB",
[UBm] = "mirrored UB",
[URr] = "rotation UR",
[URm] = "mirrored UR",
[DFr] = "rotation DF",
[DFm] = "mirrored DF",
[DLr] = "rotation DL",
[DLm] = "mirrored DL",
[DBr] = "rotation DB",
[DBm] = "mirrored DB",
[DRr] = "rotation DR",
[DRm] = "mirrored DR",
[RUr] = "rotation RU",
[RUm] = "mirrored RU",
[RFr] = "rotation RF",
[RFm] = "mirrored RF",
[RDr] = "rotation RD",
[RDm] = "mirrored RD",
[RBr] = "rotation RB",
[RBm] = "mirrored RB",
[LUr] = "rotation LU",
[LUm] = "mirrored LU",
[LFr] = "rotation LF",
[LFm] = "mirrored LF",
[LDr] = "rotation LD",
[LDm] = "mirrored LD",
[LBr] = "rotation LB",
[LBm] = "mirrored LB",
[FUr] = "rotation FU",
[FUm] = "mirrored FU",
[FRr] = "rotation FR",
[FRm] = "mirrored FR",
[FDr] = "rotation FD",
[FDm] = "mirrored FD",
[FLr] = "rotation FL",
[FLm] = "mirrored FL",
[BUr] = "rotation BU",
[BUm] = "mirrored BU",
[BRr] = "rotation BR",
[BRm] = "mirrored BR",
[BDr] = "rotation BD",
[BDm] = "mirrored BD",
[BLr] = "rotation BL",
[BLm] = "mirrored BL",
};
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