h48

A prototype for an optimal Rubik's cube solver, work in progress.
git clone https://git.tronto.net/h48
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arch.h (504B)


      1 #if defined(AVX2)
      2 
      3 #include <immintrin.h>
      4 
      5 typedef __m256i cube_t;
      6 
      7 #if !defined(TEST_H)
      8 #include "common.h"
      9 #include "avx2.h"
     10 #endif
     11 
     12 #elif defined(NEON)
     13 
     14 #include <stdlib.h>
     15 #include <arm_neon.h>
     16 
     17 typedef struct {
     18 	uint8x8_t corner;
     19 	uint8x16_t edge;
     20 } cube_t;
     21 
     22 #if !defined(TEST_H)
     23 #include "common.h"
     24 #include "neon.h"
     25 #endif
     26 
     27 #else
     28 
     29 #include <stdlib.h>
     30 
     31 typedef struct {
     32 	uint8_t corner[8];
     33 	uint8_t edge[12];
     34 } cube_t;
     35 
     36 #if !defined(TEST_H)
     37 #include "common.h"
     38 #include "portable.h"
     39 #endif
     40 
     41 #endif