On this page you can find all DR triggers up to 4 move that start with a DR-breaking move. Every trigger is paired with its "R2 variation", for example R U R' is paired with R' U R'.
DRs are always on U/D with EO on F/B. The picture show the U face, the D face and a 3D view of the cube. Click on pics to enlarge.
Work in progress.
Not much to say here
! R;Setups to this are hard to see.
! R L;Classic triggers.
! R U R; R' U R ! R U2 R; ! L U2 R;
These triggers are very short, but not easy to recognize. One trick to set them up is to try build the oriented square + line, hoping that the misoriented corners align well ("Radek's trick").
! L U R; L' U RThese have many variations, try all of them to influence edges or reduce to double slice.
! R U2 B2 R; R' U2 B2 RTry also L' U2 D2 R to solve the same case and influence edges. The trigger R F2 B2 L is HTR-equivalent.
! L U2 D2 R;For this last one, make sure corners are 4+4 and not 8+8.
! R U2 D2 R;