# Speedcubing ![Me solving a Rubik's cube during an official competition](cubing.jpg "Me solving a cube") I have been practicing [speedcubing](https://en.wikipedia.org/wiki/Speedcubing) since 2008, and since 2011 I have competed in more than 100 officially recognized [WCA](https://www.worldcubeassociation.org) competitions. I am currently delegate for the WCA. I use the Roux method to solve the Rubik's cube in about 8 seconds on average. I currently hold the world record for the single best result in the *3x3x3 Fewest Moves* event (16 moves), and some national records in blindfolded events. You can see all my official results [on my WCA profile](https://www.worldcubeassociation.org/persons/2011TRON02). If you are interested in Fewest Moves solving, check out my [FMC Tutorial](https://fmcsolves.cubing.net/). I also upload irregularly on [my YouTube channel](https://www.youtube.com/c/SebastianoTronto), but most videos consist just of me solving the cube without any comment or explanation. ## Fundamentals * [Rubik's cube notation](notation), good to know before reading any text-based tutorial. * [Figure it out](figure-it-out): a "tutorial" on how to figure out the Rubik's cube by yourself, without spoilers. It will not teach you how to solve it step by step, but it will point you in the right direction. ## Software * [Computer Puzzling](https://www.jaapsch.net/puzzles/compcube.htm) by Jaap Scherphuis. If you are interested in implementing a puzzle solver, do check out this page. * [Nissy](https://nissy.tronto.net), a Rubik's cube solver and FMC assistant. See also [nissy-core](https://git.tronto.net/nissy-core), a newer and more performant library implementing similar features. * [Cube coordinates](coordinates), an explanation of how "coordinates" in the sense of [Kociemba](https://kociemba.org/cube.htm) can be implemented for efficient Rubik's cube computations and solving. ## Fewest moves * [My FMC Tutorial](https://fmcsolves.cubing.net) - "old style" techniques, no Domino Reduction. * [Slice theory](slice-theory): optimizing DR solutions by inserting multiple "slice" moves. * [DR triggers](triggers): with pictures (work in progress / forever draft). * [Reconstruction of my 22.00 former WR average](https://www.youtube.com/watch?v=I0yjjwxonEE), including my 16 moves single (YouTube video). ## Blindfolded * [An old 3BLD tutorial](guidabld.pdf) for beginners, in Italian. * [My new alg sheet](https://docs.google.com/spreadsheets/d/1iIuCNs_GXQAQFEssZam5lQ4cm3R_MRw9uQkb0GIThvo/edit?usp=sharing). Work in progress. ## Other links * [My WCA profile](https://www.worldcubeassociation.org/persons/2011TRON02) * [My YouTube channel](https://www.youtube.com/c/SebastianoTronto) * [Solving a cube... without a cube](no-cube)