#define static_cube(c_ufr, c_ubl, c_dfl, c_dbr, c_ufl, c_ubr, c_dfr, c_dbl, \ e_uf, e_ub, e_db, e_df, e_ur, e_ul, e_dl, e_dr, e_fr, e_fl, e_bl, e_br) \ ((cube_t) { \ .corner = { c_ufr, c_ubl, c_dfl, c_dbr, c_ufl, c_ubr, c_dfr, c_dbl }, \ .edge = { e_uf, e_ub, e_db, e_df, e_ur, e_ul, \ e_dl, e_dr, e_fr, e_fl, e_bl, e_br } }) #define zero static_cube( \ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) #define solved static_cube( \ 0, 1, 2, 3, 4, 5, 6, 7, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11) STATIC void pieces(cube_t *cube, uint8_t c[static 8], uint8_t e[static 12]) { memcpy(c, cube->corner, 8); memcpy(e, cube->edge, 12); } STATIC_INLINE bool equal(cube_t c1, cube_t c2) { uint8_t i; bool ret; ret = true; for (i = 0; i < 8; i++) ret = ret && c1.corner[i] == c2.corner[i]; for (i = 0; i < 12; i++) ret = ret && c1.edge[i] == c2.edge[i]; return ret; } STATIC_INLINE cube_t invertco(cube_t c) { uint8_t i, piece, orien; cube_t ret; ret = c; for (i = 0; i < 8; i++) { piece = c.corner[i]; orien = ((piece << 1) | (piece >> 1)) & COBITS_2; ret.corner[i] = (piece & PBITS) | orien; } return ret; } STATIC_INLINE void compose_edges_inplace(cube_t c1, cube_t c2, cube_t *ret) { uint8_t i, piece1, piece2, p, orien; for (i = 0; i < 12; i++) { piece2 = c2.edge[i]; p = piece2 & PBITS; piece1 = c1.edge[p]; orien = (piece2 ^ piece1) & EOBIT; ret->edge[i] = (piece1 & PBITS) | orien; } } STATIC_INLINE void compose_corners_inplace(cube_t c1, cube_t c2, cube_t *ret) { uint8_t i, piece1, piece2, p, orien, aux, auy; for (i = 0; i < 8; i++) { piece2 = c2.corner[i]; p = piece2 & PBITS; piece1 = c1.corner[p]; aux = (piece2 & COBITS) + (piece1 & COBITS); auy = (aux + CTWIST_CW) >> 2; orien = (aux + auy) & COBITS_2; ret->corner[i] = (piece1 & PBITS) | orien; } } STATIC_INLINE cube_t compose_edges(cube_t c1, cube_t c2) { cube_t ret = zero; compose_edges_inplace(c1, c2, &ret); return ret; } STATIC_INLINE cube_t compose_corners(cube_t c1, cube_t c2) { cube_t ret = zero; compose_corners_inplace(c1, c2, &ret); return ret; } STATIC_INLINE cube_t compose(cube_t c1, cube_t c2) { cube_t ret = zero; compose_edges_inplace(c1, c2, &ret); compose_corners_inplace(c1, c2, &ret); return ret; } cube_t inverse(cube_t cube) { uint8_t i, piece, orien; cube_t ret; for (i = 0; i < 12; i++) { piece = cube.edge[i]; orien = piece & EOBIT; ret.edge[piece & PBITS] = i | orien; } for (i = 0; i < 8; i++) { piece = cube.corner[i]; orien = ((piece << 1) | (piece >> 1)) & COBITS_2; ret.corner[piece & PBITS] = i | orien; } return ret; } STATIC_INLINE int64_t coord_co(cube_t c) { int i, p; int64_t ret; for (ret = 0, i = 0, p = 1; i < 7; i++, p *= 3) ret += p * (c.corner[i] >> COSHIFT); return ret; } /* For corner separation, we consider the axis (a.k.a. tetrad) each corner belongs to as 0 or 1 and we translate this sequence into binary. Ignoring the last bit, we have a value up to 2^7, but not all values are possible. Encoding this as a number from 0 to C(8,4) would save about 40% of space, but we are not going to use this coordinate in large tables. */ STATIC_INLINE int64_t coord_csep(cube_t c) { int i, p; int64_t ret; for (ret = 0, i = 0, p = 1; i < 7; i++, p *= 2) ret += p * ((c.corner[i] & CSEPBIT) >> 2); return ret; } STATIC_INLINE int64_t coord_cocsep(cube_t c) { return (coord_co(c) << 7) + coord_csep(c); } STATIC_INLINE int64_t coord_eo(cube_t c) { int i, p; int64_t ret; for (ret = 0, i = 1, p = 1; i < 12; i++, p *= 2) ret += p * (c.edge[i] >> EOSHIFT); return ret; } /* We encode the edge separation as a number from 0 to C(12,4)*C(8,4). It can be seen as the composition of two "subset index" coordinates. */ STATIC_INLINE int64_t coord_esep(cube_t c) { int64_t i, j, jj, k, l, ret1, ret2, bit1, bit2, is1; for (i = 0, j = 0, k = 4, l = 4, ret1 = 0, ret2 = 0; i < 12; i++) { /* Simple version: if (c.edge[i] & ESEPBIT_2) { ret1 += binomial[11-i][k--]; } else { if (c.edge[i] & ESEPBIT_1) ret2 += binomial[7-j][l--]; j++; } */ bit1 = (c.edge[i] & ESEPBIT_1) >> 2; bit2 = (c.edge[i] & ESEPBIT_2) >> 3; is1 = (1 - bit2) * bit1; ret1 += bit2 * binomial[11-i][k]; k -= bit2; jj = j < 8; ret2 += jj * is1 * binomial[7-(j*jj)][l]; l -= is1; j += (1-bit2); } return ret1 * 70 + ret2; } STATIC_INLINE void copy_corners(cube_t *dest, cube_t src) { memcpy(&dest->corner, src.corner, sizeof(src.corner)); } STATIC_INLINE void copy_edges(cube_t *dest, cube_t src) { memcpy(&dest->edge, src.edge, sizeof(src.edge)); } STATIC_INLINE void set_eo(cube_t *cube, int64_t eo) { uint8_t i, sum, flip; for (sum = 0, i = 1; i < 12; i++, eo >>= 1) { flip = eo % 2; sum += flip; cube->edge[i] = (cube->edge[i] & ~EOBIT) | (EOBIT * flip); } cube->edge[0] = (cube->edge[0] & ~EOBIT) | (EOBIT * (sum % 2)); } STATIC_INLINE cube_t invcoord_esep(int64_t esep) { cube_t ret; ret = solved; invcoord_esep_array(esep % 70, esep / 70, ret.edge); return ret; }